242 lines
7.6 KiB
Lua
242 lines
7.6 KiB
Lua
local core = require "core"
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local common = require "core.common"
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local command = require "core.command"
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local keymap = require "core.keymap"
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local LogView = require "core.logview"
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local fullscreen = false
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local restore_title_view = false
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local function suggest_directory(text)
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text = common.home_expand(text)
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local basedir = common.dirname(core.project_dir)
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return common.home_encode_list((basedir and text == basedir .. PATHSEP or text == "") and
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core.recent_projects or common.dir_path_suggest(text))
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end
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local function check_directory_path(path)
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local abs_path = system.absolute_path(path)
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local info = abs_path and system.get_file_info(abs_path)
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if not info or info.type ~= 'dir' then
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return nil
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end
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return abs_path
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end
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command.add(nil, {
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["core:quit"] = function()
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core.quit()
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end,
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["core:restart"] = function()
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core.restart()
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end,
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["core:force-quit"] = function()
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core.quit(true)
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end,
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["core:toggle-fullscreen"] = function()
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fullscreen = not fullscreen
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if fullscreen then
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restore_title_view = core.title_view.visible
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end
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system.set_window_mode(fullscreen and "fullscreen" or "normal")
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core.show_title_bar(not fullscreen and restore_title_view)
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core.title_view:configure_hit_test(not fullscreen and restore_title_view)
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end,
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["core:reload-module"] = function()
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core.command_view:enter("Reload Module", function(text, item)
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local text = item and item.text or text
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core.reload_module(text)
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core.log("Reloaded module %q", text)
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end, function(text)
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local items = {}
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for name in pairs(package.loaded) do
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table.insert(items, name)
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end
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return common.fuzzy_match(items, text)
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end)
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end,
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["core:find-command"] = function()
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local commands = command.get_all_valid()
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core.command_view:enter("Do Command", function(text, item)
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if item then
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command.perform(item.command)
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end
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end, function(text)
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local res = common.fuzzy_match(commands, text)
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for i, name in ipairs(res) do
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res[i] = {
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text = command.prettify_name(name),
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info = keymap.get_binding(name),
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command = name,
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}
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end
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return res
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end)
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end,
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["core:find-file"] = function()
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if not core.project_files_number() then
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return command.perform "core:open-file"
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end
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local files = {}
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for dir, item in core.get_project_files() do
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if item.type == "file" then
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local path = (dir == core.project_dir and "" or dir .. PATHSEP)
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table.insert(files, common.home_encode(path .. item.filename))
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end
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end
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core.command_view:enter("Open File From Project", function(text, item)
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text = item and item.text or text
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core.root_view:open_doc(core.open_doc(common.home_expand(text)))
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end, function(text)
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return common.fuzzy_match_with_recents(files, core.visited_files, text)
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end)
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end,
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["core:new-doc"] = function()
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core.root_view:open_doc(core.open_doc())
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end,
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["core:new-named-doc"] = function()
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core.command_view:enter(
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"File name",
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function(text)
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core.root_view:open_doc(core.open_doc(text))
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end
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)
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end,
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["core:open-file"] = function()
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local view = core.active_view
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if view.doc and view.doc.abs_filename then
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local dirname, filename = view.doc.abs_filename:match("(.*)[/\\](.+)$")
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if dirname then
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dirname = core.normalize_to_project_dir(dirname)
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local text = dirname == core.project_dir and "" or common.home_encode(dirname) .. PATHSEP
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core.command_view:set_text(text)
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end
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end
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core.command_view:enter("Open File", function(text)
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local filename = system.absolute_path(common.home_expand(text))
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core.root_view:open_doc(core.open_doc(filename))
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end, function (text)
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return common.home_encode_list(common.path_suggest(common.home_expand(text)))
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end, nil, function(text)
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local filename = common.home_expand(text)
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local path_stat, err = system.get_file_info(filename)
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if err then
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if err:find("No such file", 1, true) then
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-- check if the containing directory exists
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local dirname = common.dirname(filename)
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local dir_stat = dirname and system.get_file_info(dirname)
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if not dirname or (dir_stat and dir_stat.type == 'dir') then
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return true
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end
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end
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core.error("Cannot open file %s: %s", text, err)
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elseif path_stat.type == 'dir' then
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core.error("Cannot open %s, is a folder", text)
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else
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return true
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end
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end)
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end,
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["core:open-log"] = function()
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local node = core.root_view:get_active_node()
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node:add_view(LogView())
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end,
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["core:open-user-module"] = function()
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local user_module_doc = core.open_doc(USERDIR .. "/init.lua")
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if not user_module_doc then return end
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core.root_view:open_doc(user_module_doc)
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end,
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["core:open-project-module"] = function()
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if not system.get_file_info(".lite_project.lua") then
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core.try(core.write_init_project_module, ".lite_project.lua")
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end
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local doc = core.open_doc(".lite_project.lua")
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core.root_view:open_doc(doc)
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doc:save()
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end,
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["core:change-project-folder"] = function()
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local dirname = common.dirname(core.project_dir)
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if dirname then
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core.command_view:set_text(common.home_encode(dirname) .. PATHSEP)
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end
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core.command_view:enter("Change Project Folder", function(text)
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local path = common.home_expand(text)
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local abs_path = check_directory_path(path)
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if not abs_path then
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core.error("Cannot open directory %q", path)
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return
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end
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if abs_path == core.project_dir then return end
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core.confirm_close_docs(core.docs, function(dirpath)
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core.open_folder_project(dirpath)
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end, abs_path)
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end, suggest_directory)
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end,
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["core:open-project-folder"] = function()
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local dirname = common.dirname(core.project_dir)
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if dirname then
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core.command_view:set_text(common.home_encode(dirname) .. PATHSEP)
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end
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core.command_view:enter("Open Project", function(text)
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local path = common.home_expand(text)
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local abs_path = check_directory_path(path)
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if not abs_path then
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core.error("Cannot open directory %q", path)
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return
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end
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if abs_path == core.project_dir then
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core.error("Directory %q is currently opened", abs_path)
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return
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end
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system.exec(string.format("%q %q", EXEFILE, abs_path))
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end, suggest_directory)
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end,
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["core:add-directory"] = function()
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core.command_view:enter("Add Directory", function(text)
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text = common.home_expand(text)
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local path_stat, err = system.get_file_info(text)
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if not path_stat then
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core.error("cannot open %q: %s", text, err)
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return
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elseif path_stat.type ~= 'dir' then
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core.error("%q is not a directory", text)
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return
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end
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core.add_project_directory(system.absolute_path(text))
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end, suggest_directory)
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end,
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["core:remove-directory"] = function()
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local dir_list = {}
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local n = #core.project_directories
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for i = n, 2, -1 do
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dir_list[n - i + 1] = core.project_directories[i].name
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end
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core.command_view:enter("Remove Directory", function(text, item)
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text = common.home_expand(item and item.text or text)
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if not core.remove_project_directory(text) then
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core.error("No directory %q to be removed", text)
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end
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end, function(text)
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text = common.home_expand(text)
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return common.home_encode_list(common.dir_list_suggest(text, dir_list))
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end)
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end,
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})
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