lite-xl/src/bundle_open.m

12 lines
283 B
Objective-C

#import <Foundation/Foundation.h>
#include "lua.h"
void set_macos_bundle_resources(lua_State *L)
{ @autoreleasepool
{
NSString* resource_path = [[NSBundle mainBundle] resourcePath];
lua_pushstring(L, [resource_path UTF8String]);
lua_setglobal(L, "MACOS_RESOURCES");
}}