1003 lines
40 KiB
C
1003 lines
40 KiB
C
#ifndef LITE_XL_PLUGIN_API
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#define LITE_XL_PLUGIN_API
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/**
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The lite_xl plugin API is quite simple. Any shared library can be a plugin file, so long
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as it has an entrypoint that looks like the following, where xxxxx is the plugin name:
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#include "lite_xl_plugin_api.h"
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int lua_open_lite_xl_xxxxx(lua_State* L, void* XL) {
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lite_xl_plugin_init(XL);
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...
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return 1;
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}
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In linux, to compile this file, you'd do: 'gcc -o xxxxx.so -shared xxxxx.c'. Simple!
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Due to the way the API is structured, you *should not* link or include lua libraries.
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This file was automatically generated. DO NOT MODIFY DIRECTLY.
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**/
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#include <stdarg.h>
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#include <stdio.h> // for BUFSIZ? this is kinda weird
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/*
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** $Id: luaconf.h,v 1.176.1.2 2013/11/21 17:26:16 roberto Exp $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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#ifndef lconfig_h
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#define lconfig_h
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#include <limits.h>
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#include <stddef.h>
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/*
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** ==================================================================
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** Search for "@@" to find all configurable definitions.
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** ===================================================================
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*/
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/*
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@@ LUA_ANSI controls the use of non-ansi features.
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** CHANGE it (define it) if you want Lua to avoid the use of any
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** non-ansi feature or library.
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*/
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#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
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#define LUA_ANSI
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#endif
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#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
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#define LUA_WIN /* enable goodies for regular Windows platforms */
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#endif
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#if defined(LUA_WIN)
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#define LUA_DL_DLL
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#endif
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#if defined(LUA_USE_LINUX)
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#define LUA_USE_POSIX
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#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
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#define LUA_USE_READLINE /* needs some extra libraries */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#endif
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#if defined(LUA_USE_MACOSX)
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#define LUA_USE_POSIX
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#define LUA_USE_DLOPEN /* does not need -ldl */
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#define LUA_USE_READLINE /* needs an extra library: -lreadline */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#endif
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/*
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@@ LUA_USE_POSIX includes all functionality listed as X/Open System
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@* Interfaces Extension (XSI).
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** CHANGE it (define it) if your system is XSI compatible.
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*/
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#if defined(LUA_USE_POSIX)
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#define LUA_USE_MKSTEMP
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#define LUA_USE_ISATTY
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#define LUA_USE_POPEN
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#define LUA_USE_ULONGJMP
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#define LUA_USE_GMTIME_R
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#endif
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/*
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@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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@* Lua libraries.
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@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
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@* C libraries.
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** CHANGE them if your machine has a non-conventional directory
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** hierarchy or if you want to install your libraries in
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** non-conventional directories.
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*/
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#if defined(_WIN32) /* { */
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/*
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** In Windows, any exclamation mark ('!') in the path is replaced by the
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** path of the directory of the executable file of the current process.
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*/
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#define LUA_LDIR "!\\lua\\"
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#define LUA_CDIR "!\\"
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#define LUA_PATH_DEFAULT \
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LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
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#else /* }{ */
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#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
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#define LUA_ROOT "/usr/local/"
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#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
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#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
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#define LUA_PATH_DEFAULT \
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LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
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#endif /* } */
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/*
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@@ LUA_DIRSEP is the directory separator (for submodules).
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** CHANGE it if your machine does not use "/" as the directory separator
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** and is not Windows. (On Windows Lua automatically uses "\".)
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*/
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#if defined(_WIN32)
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#define LUA_DIRSEP "\\"
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#else
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#define LUA_DIRSEP "/"
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#endif
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/*
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@@ LUA_ENV is the name of the variable that holds the current
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@@ environment, used to access global names.
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** CHANGE it if you do not like this name.
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*/
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#define LUA_ENV "_ENV"
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/*
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@@ LUA_API is a mark for all core API functions.
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@@ LUALIB_API is a mark for all auxiliary library functions.
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@@ LUAMOD_API is a mark for all standard library opening functions.
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** CHANGE them if you need to define those functions in some special way.
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** For instance, if you want to create one Windows DLL with the core and
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** the libraries, you may want to use the following definition (define
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** LUA_BUILD_AS_DLL to get it).
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*/
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#if defined(LUA_BUILD_AS_DLL) /* { */
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#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
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#define LUA_API __declspec(dllexport)
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#else /* }{ */
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#define LUA_API __declspec(dllimport)
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#endif /* } */
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#else /* }{ */
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#define LUA_API extern
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#endif /* } */
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/* more often than not the libs go together with the core */
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#define LUALIB_API LUA_API
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#define LUAMOD_API LUALIB_API
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/*
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@@ LUAI_FUNC is a mark for all extern functions that are not to be
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@* exported to outside modules.
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@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
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@* that are not to be exported to outside modules (LUAI_DDEF for
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@* definitions and LUAI_DDEC for declarations).
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** CHANGE them if you need to mark them in some special way. Elf/gcc
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** (versions 3.2 and later) mark them as "hidden" to optimize access
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** when Lua is compiled as a shared library. Not all elf targets support
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** this attribute. Unfortunately, gcc does not offer a way to check
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** whether the target offers that support, and those without support
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** give a warning about it. To avoid these warnings, change to the
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** default definition.
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*/
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#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
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defined(__ELF__) /* { */
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#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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#define LUAI_DDEC LUAI_FUNC
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#define LUAI_DDEF /* empty */
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#else /* }{ */
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#define LUAI_FUNC extern
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#define LUAI_DDEC extern
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#define LUAI_DDEF /* empty */
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#endif /* } */
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/*
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@@ LUA_QL describes how error messages quote program elements.
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** CHANGE it if you want a different appearance.
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*/
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#define LUA_QL(x) "'" x "'"
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#define LUA_QS LUA_QL("%s")
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/*
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@@ LUA_IDSIZE gives the maximum size for the description of the source
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@* of a function in debug information.
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** CHANGE it if you want a different size.
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*/
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#define LUA_IDSIZE 60
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/*
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@@ luai_writestring/luai_writeline define how 'print' prints its results.
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** They are only used in libraries and the stand-alone program. (The #if
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** avoids including 'stdio.h' everywhere.)
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*/
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#if defined(LUA_LIB) || defined(lua_c)
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#include <stdio.h>
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#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
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#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout))
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#endif
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/*
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@@ luai_writestringerror defines how to print error messages.
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** (A format string with one argument is enough for Lua...)
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*/
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#define luai_writestringerror(s,p) \
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(fprintf(stderr, (s), (p)), fflush(stderr))
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/*
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@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
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** strings that are internalized. (Cannot be smaller than reserved words
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** or tags for metamethods, as these strings must be internalized;
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** #("function") = 8, #("__newindex") = 10.)
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*/
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#define LUAI_MAXSHORTLEN 40
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/*
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** {==================================================================
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** Compatibility with previous versions
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** ===================================================================
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*/
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/*
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@@ LUA_COMPAT_ALL controls all compatibility options.
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** You can define it to get all options, or change specific options
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** to fit your specific needs.
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*/
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#if defined(LUA_COMPAT_ALL) /* { */
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/*
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@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
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** You can replace it with 'table.unpack'.
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*/
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#define LUA_COMPAT_UNPACK
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/*
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@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
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** You can replace it with 'package.searchers'.
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*/
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#define LUA_COMPAT_LOADERS
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/*
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@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
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** You can call your C function directly (with light C functions).
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*/
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#define lua_cpcall(L,f,u) \
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(lua_pushcfunction(L, (f)), \
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lua_pushlightuserdata(L,(u)), \
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lua_pcall(L,1,0,0))
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/*
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@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
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** You can rewrite 'log10(x)' as 'log(x, 10)'.
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*/
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#define LUA_COMPAT_LOG10
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/*
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@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
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** library. You can rewrite 'loadstring(s)' as 'load(s)'.
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*/
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#define LUA_COMPAT_LOADSTRING
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/*
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@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
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*/
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#define LUA_COMPAT_MAXN
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/*
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@@ The following macros supply trivial compatibility for some
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** changes in the API. The macros themselves document how to
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** change your code to avoid using them.
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*/
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#define lua_strlen(L,i) lua_rawlen(L, (i))
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#define lua_objlen(L,i) lua_rawlen(L, (i))
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#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
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#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
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/*
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@@ LUA_COMPAT_MODULE controls compatibility with previous
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** module functions 'module' (Lua) and 'luaL_register' (C).
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*/
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#define LUA_COMPAT_MODULE
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#endif /* } */
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/* }================================================================== */
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/*
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@@ LUAI_BITSINT defines the number of bits in an int.
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** CHANGE here if Lua cannot automatically detect the number of bits of
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** your machine. Probably you do not need to change this.
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*/
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/* avoid overflows in comparison */
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#if INT_MAX-20 < 32760 /* { */
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#define LUAI_BITSINT 16
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#elif INT_MAX > 2147483640L /* }{ */
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/* int has at least 32 bits */
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#define LUAI_BITSINT 32
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#else /* }{ */
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#error "you must define LUA_BITSINT with number of bits in an integer"
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#endif /* } */
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/*
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@@ LUA_INT32 is a signed integer with exactly 32 bits.
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@@ LUAI_UMEM is an unsigned integer big enough to count the total
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@* memory used by Lua.
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@@ LUAI_MEM is a signed integer big enough to count the total memory
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@* used by Lua.
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** CHANGE here if for some weird reason the default definitions are not
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** good enough for your machine. Probably you do not need to change
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** this.
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*/
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#if LUAI_BITSINT >= 32 /* { */
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#define LUA_INT32 int
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#define LUAI_UMEM size_t
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#define LUAI_MEM ptrdiff_t
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#else /* }{ */
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/* 16-bit ints */
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#define LUA_INT32 long
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#define LUAI_UMEM unsigned long
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#define LUAI_MEM long
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#endif /* } */
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/*
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@@ LUAI_MAXSTACK limits the size of the Lua stack.
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** CHANGE it if you need a different limit. This limit is arbitrary;
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** its only purpose is to stop Lua from consuming unlimited stack
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** space (and to reserve some numbers for pseudo-indices).
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*/
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#if LUAI_BITSINT >= 32
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#define LUAI_MAXSTACK 1000000
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#else
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#define LUAI_MAXSTACK 15000
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#endif
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/* reserve some space for error handling */
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#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
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/*
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@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
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** CHANGE it if it uses too much C-stack space.
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*/
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#define LUAL_BUFFERSIZE BUFSIZ
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/*
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** {==================================================================
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@@ LUA_NUMBER is the type of numbers in Lua.
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** CHANGE the following definitions only if you want to build Lua
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** with a number type different from double. You may also need to
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** change lua_number2int & lua_number2integer.
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** ===================================================================
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*/
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#define LUA_NUMBER_DOUBLE
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#define LUA_NUMBER double
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/*
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@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
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@* over a number.
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*/
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#define LUAI_UACNUMBER double
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/*
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@@ LUA_NUMBER_SCAN is the format for reading numbers.
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@@ LUA_NUMBER_FMT is the format for writing numbers.
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@@ lua_number2str converts a number to a string.
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@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
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*/
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#define LUA_NUMBER_SCAN "%lf"
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#define LUA_NUMBER_FMT "%.14g"
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#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
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#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
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/*
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@@ l_mathop allows the addition of an 'l' or 'f' to all math operations
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*/
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#define l_mathop(x) (x)
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/*
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@@ lua_str2number converts a decimal numeric string to a number.
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@@ lua_strx2number converts an hexadecimal numeric string to a number.
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** In C99, 'strtod' does both conversions. C89, however, has no function
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** to convert floating hexadecimal strings to numbers. For these
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** systems, you can leave 'lua_strx2number' undefined and Lua will
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** provide its own implementation.
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*/
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#define lua_str2number(s,p) strtod((s), (p))
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#if defined(LUA_USE_STRTODHEX)
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#define lua_strx2number(s,p) strtod((s), (p))
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#endif
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/*
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@@ The luai_num* macros define the primitive operations over numbers.
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*/
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/* the following operations need the math library */
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#if defined(lobject_c) || defined(lvm_c)
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#include <math.h>
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#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b))
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#define luai_numpow(L,a,b) (l_mathop(pow)(a,b))
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#endif
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/* these are quite standard operations */
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#if defined(LUA_CORE)
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#define luai_numadd(L,a,b) ((a)+(b))
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#define luai_numsub(L,a,b) ((a)-(b))
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#define luai_nummul(L,a,b) ((a)*(b))
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#define luai_numdiv(L,a,b) ((a)/(b))
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#define luai_numunm(L,a) (-(a))
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#define luai_numeq(a,b) ((a)==(b))
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#define luai_numlt(L,a,b) ((a)<(b))
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#define luai_numle(L,a,b) ((a)<=(b))
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#define luai_numisnan(L,a) (!luai_numeq((a), (a)))
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#endif
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/*
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@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
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** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
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** machines, ptrdiff_t gives a good choice between int or long.)
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*/
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#define LUA_INTEGER ptrdiff_t
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/*
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@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
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** It must have at least 32 bits.
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*/
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#define LUA_UNSIGNED unsigned LUA_INT32
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/*
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** Some tricks with doubles
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*/
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#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
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/*
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** The next definitions activate some tricks to speed up the
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** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
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**
|
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@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
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** DirectX idiosyncrasy.
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**
|
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@@ LUA_IEEE754TRICK uses a trick that should work on any machine
|
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** using IEEE754 with a 32-bit integer type.
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**
|
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@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
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** defined when LUA_INTEGER is a 32-bit integer.
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**
|
|
@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
|
|
** (0 for little endian, 1 for big endian); if not defined, Lua will
|
|
** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
|
|
**
|
|
@@ LUA_NANTRICK controls the use of a trick to pack all types into
|
|
** a single double value, using NaN values to represent non-number
|
|
** values. The trick only works on 32-bit machines (ints and pointers
|
|
** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
|
|
** with conventional endianess (12345678 or 87654321), in CPUs that do
|
|
** not produce signaling NaN values (all NaNs are quiet).
|
|
*/
|
|
|
|
/* Microsoft compiler on a Pentium (32 bit) ? */
|
|
#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
|
|
|
|
#define LUA_MSASMTRICK
|
|
#define LUA_IEEEENDIAN 0
|
|
#define LUA_NANTRICK
|
|
|
|
|
|
/* pentium 32 bits? */
|
|
#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
|
|
|
|
#define LUA_IEEE754TRICK
|
|
#define LUA_IEEELL
|
|
#define LUA_IEEEENDIAN 0
|
|
#define LUA_NANTRICK
|
|
|
|
/* pentium 64 bits? */
|
|
#elif defined(__x86_64) /* }{ */
|
|
|
|
#define LUA_IEEE754TRICK
|
|
#define LUA_IEEEENDIAN 0
|
|
|
|
#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
|
|
|
|
#define LUA_IEEE754TRICK
|
|
#define LUA_IEEEENDIAN 1
|
|
|
|
#else /* }{ */
|
|
|
|
/* assume IEEE754 and a 32-bit integer type */
|
|
#define LUA_IEEE754TRICK
|
|
|
|
#endif /* } */
|
|
|
|
#endif /* } */
|
|
|
|
/* }================================================================== */
|
|
|
|
|
|
|
|
|
|
/* =================================================================== */
|
|
|
|
/*
|
|
** Local configuration. You can use this space to add your redefinitions
|
|
** without modifying the main part of the file.
|
|
*/
|
|
|
|
|
|
|
|
#endif
|
|
|
|
typedef struct lua_State lua_State;
|
|
typedef int (*lua_CFunction) (lua_State *L);
|
|
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
|
|
typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
|
|
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
|
|
typedef LUA_NUMBER lua_Number;
|
|
typedef LUA_INTEGER lua_Integer;
|
|
typedef LUA_UNSIGNED lua_Unsigned;
|
|
typedef struct lua_Debug lua_Debug;
|
|
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
|
|
struct lua_Debug {
|
|
int event;
|
|
const char *name;
|
|
const char *namewhat;
|
|
const char *what;
|
|
const char *source;
|
|
int currentline;
|
|
int linedefined;
|
|
int lastlinedefined;
|
|
unsigned char nups;
|
|
unsigned char nparams;
|
|
char isvararg;
|
|
char istailcall;
|
|
char short_src[LUA_IDSIZE];
|
|
struct CallInfo *i_ci;
|
|
};
|
|
static lua_State *(*lua_newstate) (lua_Alloc f, void *ud);
|
|
static void (*lua_close) (lua_State *L);
|
|
static lua_State *(*lua_newthread) (lua_State *L);
|
|
static lua_CFunction (*lua_atpanic) (lua_State *L, lua_CFunction panicf);
|
|
static const lua_Number *(*lua_version) (lua_State *L);
|
|
static int (*lua_absindex) (lua_State *L, int idx);
|
|
static int (*lua_gettop) (lua_State *L);
|
|
static void (*lua_settop) (lua_State *L, int idx);
|
|
static void (*lua_pushvalue) (lua_State *L, int idx);
|
|
static void (*lua_remove) (lua_State *L, int idx);
|
|
static void (*lua_insert) (lua_State *L, int idx);
|
|
static void (*lua_replace) (lua_State *L, int idx);
|
|
static void (*lua_copy) (lua_State *L, int fromidx, int toidx);
|
|
static int (*lua_checkstack) (lua_State *L, int sz);
|
|
static void (*lua_xmove) (lua_State *from, lua_State *to, int n);
|
|
static int (*lua_isnumber) (lua_State *L, int idx);
|
|
static int (*lua_isstring) (lua_State *L, int idx);
|
|
static int (*lua_iscfunction) (lua_State *L, int idx);
|
|
static int (*lua_isuserdata) (lua_State *L, int idx);
|
|
static int (*lua_type) (lua_State *L, int idx);
|
|
static const char *(*lua_typename) (lua_State *L, int tp);
|
|
static lua_Number (*lua_tonumberx) (lua_State *L, int idx, int *isnum);
|
|
static lua_Integer (*lua_tointegerx) (lua_State *L, int idx, int *isnum);
|
|
static lua_Unsigned (*lua_tounsignedx) (lua_State *L, int idx, int *isnum);
|
|
static int (*lua_toboolean) (lua_State *L, int idx);
|
|
static const char *(*lua_tolstring) (lua_State *L, int idx, size_t *len);
|
|
static size_t (*lua_rawlen) (lua_State *L, int idx);
|
|
static lua_CFunction (*lua_tocfunction) (lua_State *L, int idx);
|
|
static void *(*lua_touserdata) (lua_State *L, int idx);
|
|
static lua_State *(*lua_tothread) (lua_State *L, int idx);
|
|
static const void *(*lua_topointer) (lua_State *L, int idx);
|
|
static void (*lua_arith) (lua_State *L, int op);
|
|
static int (*lua_rawequal) (lua_State *L, int idx1, int idx2);
|
|
static int (*lua_compare) (lua_State *L, int idx1, int idx2, int op);
|
|
static void (*lua_pushnil) (lua_State *L);
|
|
static void (*lua_pushnumber) (lua_State *L, lua_Number n);
|
|
static void (*lua_pushinteger) (lua_State *L, lua_Integer n);
|
|
static void (*lua_pushunsigned) (lua_State *L, lua_Unsigned n);
|
|
static const char *(*lua_pushlstring) (lua_State *L, const char *s, size_t l);
|
|
static const char *(*lua_pushstring) (lua_State *L, const char *s);
|
|
static const char *(*lua_pushvfstring) (lua_State *L, const char *fmt, va_list argp);
|
|
static const char *(*lua_pushfstring) (lua_State *L, const char *fmt, ...);
|
|
static void (*lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
|
|
static void (*lua_pushboolean) (lua_State *L, int b);
|
|
static void (*lua_pushlightuserdata) (lua_State *L, void *p);
|
|
static int (*lua_pushthread) (lua_State *L);
|
|
static void (*lua_getglobal) (lua_State *L, const char *var);
|
|
static void (*lua_gettable) (lua_State *L, int idx);
|
|
static void (*lua_getfield) (lua_State *L, int idx, const char *k);
|
|
static void (*lua_rawget) (lua_State *L, int idx);
|
|
static void (*lua_rawgeti) (lua_State *L, int idx, int n);
|
|
static void (*lua_rawgetp) (lua_State *L, int idx, const void *p);
|
|
static void (*lua_createtable) (lua_State *L, int narr, int nrec);
|
|
static void *(*lua_newuserdata) (lua_State *L, size_t sz);
|
|
static int (*lua_getmetatable) (lua_State *L, int objindex);
|
|
static void (*lua_getuservalue) (lua_State *L, int idx);
|
|
static void (*lua_setglobal) (lua_State *L, const char *var);
|
|
static void (*lua_settable) (lua_State *L, int idx);
|
|
static void (*lua_setfield) (lua_State *L, int idx, const char *k);
|
|
static void (*lua_rawset) (lua_State *L, int idx);
|
|
static void (*lua_rawseti) (lua_State *L, int idx, int n);
|
|
static void (*lua_rawsetp) (lua_State *L, int idx, const void *p);
|
|
static int (*lua_setmetatable) (lua_State *L, int objindex);
|
|
static void (*lua_setuservalue) (lua_State *L, int idx);
|
|
static void (*lua_callk) (lua_State *L, int nargs, int nresults, int ctx, lua_CFunction k);
|
|
static int (*lua_getctx) (lua_State *L, int *ctx);
|
|
static int (*lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc, int ctx, lua_CFunction k);
|
|
static int (*lua_load) (lua_State *L, lua_Reader reader, void *dt, const char *chunkname, const char *mode);
|
|
static int (*lua_dump) (lua_State *L, lua_Writer writer, void *data);
|
|
static int (*lua_yieldk) (lua_State *L, int nresults, int ctx, lua_CFunction k);
|
|
static int (*lua_resume) (lua_State *L, lua_State *from, int narg);
|
|
static int (*lua_status) (lua_State *L);
|
|
static int (*lua_gc) (lua_State *L, int what, int data);
|
|
static int (*lua_error) (lua_State *L);
|
|
static int (*lua_next) (lua_State *L, int idx);
|
|
static void (*lua_concat) (lua_State *L, int n);
|
|
static void (*lua_len) (lua_State *L, int idx);
|
|
static lua_Alloc (*lua_getallocf) (lua_State *L, void **ud);
|
|
static void (*lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
|
|
static int (*lua_getstack) (lua_State *L, int level, lua_Debug *ar);
|
|
static int (*lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
|
|
static const char *(*lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
|
|
static const char *(*lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
|
|
static const char *(*lua_getupvalue) (lua_State *L, int funcindex, int n);
|
|
static const char *(*lua_setupvalue) (lua_State *L, int funcindex, int n);
|
|
static void *(*lua_upvalueid) (lua_State *L, int fidx, int n);
|
|
static void (*lua_upvaluejoin) (lua_State *L, int fidx1, int n1, int fidx2, int n2);
|
|
static int (*lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
|
|
static lua_Hook (*lua_gethook) (lua_State *L);
|
|
static int (*lua_gethookmask) (lua_State *L);
|
|
static int (*lua_gethookcount) (lua_State *L);
|
|
#define lua_h
|
|
#define LUA_VERSION_MAJOR "5"
|
|
#define LUA_VERSION_MINOR "2"
|
|
#define LUA_VERSION_NUM 502
|
|
#define LUA_VERSION_RELEASE "4"
|
|
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
|
|
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
|
|
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2015 Lua.org, PUC-Rio"
|
|
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
|
|
#define LUA_SIGNATURE "\033Lua"
|
|
#define LUA_MULTRET (-1)
|
|
#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX
|
|
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
|
|
#define LUA_OK 0
|
|
#define LUA_YIELD 1
|
|
#define LUA_ERRRUN 2
|
|
#define LUA_ERRSYNTAX 3
|
|
#define LUA_ERRMEM 4
|
|
#define LUA_ERRGCMM 5
|
|
#define LUA_ERRERR 6
|
|
#define LUA_TNONE (-1)
|
|
#define LUA_TNIL 0
|
|
#define LUA_TBOOLEAN 1
|
|
#define LUA_TLIGHTUSERDATA 2
|
|
#define LUA_TNUMBER 3
|
|
#define LUA_TSTRING 4
|
|
#define LUA_TTABLE 5
|
|
#define LUA_TFUNCTION 6
|
|
#define LUA_TUSERDATA 7
|
|
#define LUA_TTHREAD 8
|
|
#define LUA_NUMTAGS 9
|
|
#define LUA_MINSTACK 20
|
|
#define LUA_RIDX_MAINTHREAD 1
|
|
#define LUA_RIDX_GLOBALS 2
|
|
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
|
|
#define LUA_OPADD 0
|
|
#define LUA_OPSUB 1
|
|
#define LUA_OPMUL 2
|
|
#define LUA_OPDIV 3
|
|
#define LUA_OPMOD 4
|
|
#define LUA_OPPOW 5
|
|
#define LUA_OPUNM 6
|
|
#define LUA_OPEQ 0
|
|
#define LUA_OPLT 1
|
|
#define LUA_OPLE 2
|
|
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
|
|
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
|
|
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
|
|
#define LUA_GCSTOP 0
|
|
#define LUA_GCRESTART 1
|
|
#define LUA_GCCOLLECT 2
|
|
#define LUA_GCCOUNT 3
|
|
#define LUA_GCCOUNTB 4
|
|
#define LUA_GCSTEP 5
|
|
#define LUA_GCSETPAUSE 6
|
|
#define LUA_GCSETSTEPMUL 7
|
|
#define LUA_GCSETMAJORINC 8
|
|
#define LUA_GCISRUNNING 9
|
|
#define LUA_GCGEN 10
|
|
#define LUA_GCINC 11
|
|
#define lua_tonumber(L,i) lua_tonumberx(L,i,NULL)
|
|
#define lua_tointeger(L,i) lua_tointegerx(L,i,NULL)
|
|
#define lua_tounsigned(L,i) lua_tounsignedx(L,i,NULL)
|
|
#define lua_pop(L,n) lua_settop(L, -(n)-1)
|
|
#define lua_newtable(L) lua_createtable(L, 0, 0)
|
|
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
|
|
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
|
|
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
|
|
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
|
|
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
|
|
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
|
|
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
|
|
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
|
|
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
|
|
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
|
|
#define lua_pushliteral(L, s) lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
|
|
#define lua_pushglobaltable(L) lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
|
|
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
|
|
#define LUA_HOOKCALL 0
|
|
#define LUA_HOOKRET 1
|
|
#define LUA_HOOKLINE 2
|
|
#define LUA_HOOKCOUNT 3
|
|
#define LUA_HOOKTAILCALL 4
|
|
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
|
|
#define LUA_MASKRET (1 << LUA_HOOKRET)
|
|
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
|
|
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
|
|
typedef struct luaL_Reg {
|
|
const char *name;
|
|
lua_CFunction func;
|
|
} luaL_Reg;
|
|
typedef struct luaL_Buffer {
|
|
char *b;
|
|
size_t size;
|
|
size_t n;
|
|
lua_State *L;
|
|
char initb[LUAL_BUFFERSIZE];
|
|
} luaL_Buffer;
|
|
typedef struct luaL_Stream {
|
|
FILE *f;
|
|
lua_CFunction closef;
|
|
} luaL_Stream;
|
|
static void (*luaL_checkversion_) (lua_State *L, lua_Number ver);
|
|
static int (*luaL_getmetafield) (lua_State *L, int obj, const char *e);
|
|
static int (*luaL_callmeta) (lua_State *L, int obj, const char *e);
|
|
static const char *(*luaL_tolstring) (lua_State *L, int idx, size_t *len);
|
|
static int (*luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
|
|
static const char *(*luaL_checklstring) (lua_State *L, int numArg, size_t *l);
|
|
static const char *(*luaL_optlstring) (lua_State *L, int numArg, const char *def, size_t *l);
|
|
static lua_Number (*luaL_checknumber) (lua_State *L, int numArg);
|
|
static lua_Number (*luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
|
|
static lua_Integer (*luaL_checkinteger) (lua_State *L, int numArg);
|
|
static lua_Integer (*luaL_optinteger) (lua_State *L, int nArg, lua_Integer def);
|
|
static lua_Unsigned (*luaL_checkunsigned) (lua_State *L, int numArg);
|
|
static lua_Unsigned (*luaL_optunsigned) (lua_State *L, int numArg, lua_Unsigned def);
|
|
static void (*luaL_checkstack) (lua_State *L, int sz, const char *msg);
|
|
static void (*luaL_checktype) (lua_State *L, int narg, int t);
|
|
static void (*luaL_checkany) (lua_State *L, int narg);
|
|
static int (*luaL_newmetatable) (lua_State *L, const char *tname);
|
|
static void (*luaL_setmetatable) (lua_State *L, const char *tname);
|
|
static void *(*luaL_testudata) (lua_State *L, int ud, const char *tname);
|
|
static void *(*luaL_checkudata) (lua_State *L, int ud, const char *tname);
|
|
static void (*luaL_where) (lua_State *L, int lvl);
|
|
static int (*luaL_error) (lua_State *L, const char *fmt, ...);
|
|
static int (*luaL_checkoption) (lua_State *L, int narg, const char *def, const char *const lst[]);
|
|
static int (*luaL_fileresult) (lua_State *L, int stat, const char *fname);
|
|
static int (*luaL_execresult) (lua_State *L, int stat);
|
|
static int (*luaL_ref) (lua_State *L, int t);
|
|
static void (*luaL_unref) (lua_State *L, int t, int ref);
|
|
static int (*luaL_loadfilex) (lua_State *L, const char *filename, const char *mode);
|
|
static int (*luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz, const char *name, const char *mode);
|
|
static int (*luaL_loadstring) (lua_State *L, const char *s);
|
|
static lua_State *(*luaL_newstate) (void);
|
|
static int (*luaL_len) (lua_State *L, int idx);
|
|
static const char *(*luaL_gsub) (lua_State *L, const char *s, const char *p, const char *r);
|
|
static void (*luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
|
|
static int (*luaL_getsubtable) (lua_State *L, int idx, const char *fname);
|
|
static void (*luaL_traceback) (lua_State *L, lua_State *L1, const char *msg, int level);
|
|
static void (*luaL_requiref) (lua_State *L, const char *modname, lua_CFunction openf, int glb);
|
|
static void (*luaL_buffinit) (lua_State *L, luaL_Buffer *B);
|
|
static char *(*luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
|
|
static void (*luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
|
|
static void (*luaL_addstring) (luaL_Buffer *B, const char *s);
|
|
static void (*luaL_addvalue) (luaL_Buffer *B);
|
|
static void (*luaL_pushresult) (luaL_Buffer *B);
|
|
static void (*luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
|
|
static char *(*luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
|
|
#define lauxlib_h
|
|
#define LUA_ERRFILE (LUA_ERRERR+1)
|
|
#define luaL_checkversion(L) luaL_checkversion_(L, LUA_VERSION_NUM)
|
|
#define LUA_NOREF (-2)
|
|
#define LUA_REFNIL (-1)
|
|
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
|
|
#define luaL_newlibtable(L,l) lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
|
|
#define luaL_newlib(L,l) (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
|
|
#define luaL_argcheck(L, cond,numarg,extramsg) ((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
|
|
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
|
|
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
|
|
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
|
|
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
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#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
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#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
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#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
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#define luaL_dofile(L, fn) (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
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#define luaL_dostring(L, s) (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
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#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
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#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
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#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
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#define luaL_addchar(B,c) ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), ((B)->b[(B)->n++] = (c)))
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#define luaL_addsize(B,s) ((B)->n += (s))
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#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
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#define LUA_FILEHANDLE "FILE*"
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#define IMPORT_SYMBOL(name, ret, ...) name = (ret (*) (__VA_ARGS__)) symbol(#name)
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static void lite_xl_plugin_init(void *XL) {
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void* (*symbol)(const char *) = (void* (*) (const char *)) XL;
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IMPORT_SYMBOL(lua_newstate, lua_State *, lua_Alloc f, void *ud);
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IMPORT_SYMBOL(lua_close, void , lua_State *L);
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IMPORT_SYMBOL(lua_newthread, lua_State *, lua_State *L);
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IMPORT_SYMBOL(lua_atpanic, lua_CFunction , lua_State *L, lua_CFunction panicf);
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IMPORT_SYMBOL(lua_version, const lua_Number *, lua_State *L);
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IMPORT_SYMBOL(lua_absindex, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_gettop, int , lua_State *L);
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IMPORT_SYMBOL(lua_settop, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_pushvalue, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_remove, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_insert, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_replace, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_copy, void , lua_State *L, int fromidx, int toidx);
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IMPORT_SYMBOL(lua_checkstack, int , lua_State *L, int sz);
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IMPORT_SYMBOL(lua_xmove, void , lua_State *from, lua_State *to, int n);
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IMPORT_SYMBOL(lua_isnumber, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_isstring, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_iscfunction, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_isuserdata, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_type, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_typename, const char *, lua_State *L, int tp);
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IMPORT_SYMBOL(lua_tonumberx, lua_Number , lua_State *L, int idx, int *isnum);
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IMPORT_SYMBOL(lua_tointegerx, lua_Integer , lua_State *L, int idx, int *isnum);
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IMPORT_SYMBOL(lua_tounsignedx, lua_Unsigned , lua_State *L, int idx, int *isnum);
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IMPORT_SYMBOL(lua_toboolean, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_tolstring, const char *, lua_State *L, int idx, size_t *len);
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IMPORT_SYMBOL(lua_rawlen, size_t , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_tocfunction, lua_CFunction , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_touserdata, void *, lua_State *L, int idx);
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IMPORT_SYMBOL(lua_tothread, lua_State *, lua_State *L, int idx);
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IMPORT_SYMBOL(lua_topointer, const void *, lua_State *L, int idx);
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IMPORT_SYMBOL(lua_arith, void , lua_State *L, int op);
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IMPORT_SYMBOL(lua_rawequal, int , lua_State *L, int idx1, int idx2);
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IMPORT_SYMBOL(lua_compare, int , lua_State *L, int idx1, int idx2, int op);
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IMPORT_SYMBOL(lua_pushnil, void , lua_State *L);
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IMPORT_SYMBOL(lua_pushnumber, void , lua_State *L, lua_Number n);
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IMPORT_SYMBOL(lua_pushinteger, void , lua_State *L, lua_Integer n);
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IMPORT_SYMBOL(lua_pushunsigned, void , lua_State *L, lua_Unsigned n);
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IMPORT_SYMBOL(lua_pushlstring, const char *, lua_State *L, const char *s, size_t l);
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IMPORT_SYMBOL(lua_pushstring, const char *, lua_State *L, const char *s);
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IMPORT_SYMBOL(lua_pushvfstring, const char *, lua_State *L, const char *fmt, va_list argp);
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IMPORT_SYMBOL(lua_pushfstring, const char *, lua_State *L, const char *fmt, ...);
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IMPORT_SYMBOL(lua_pushcclosure, void , lua_State *L, lua_CFunction fn, int n);
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IMPORT_SYMBOL(lua_pushboolean, void , lua_State *L, int b);
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IMPORT_SYMBOL(lua_pushlightuserdata, void , lua_State *L, void *p);
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IMPORT_SYMBOL(lua_pushthread, int , lua_State *L);
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IMPORT_SYMBOL(lua_getglobal, void , lua_State *L, const char *var);
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IMPORT_SYMBOL(lua_gettable, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_getfield, void , lua_State *L, int idx, const char *k);
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IMPORT_SYMBOL(lua_rawget, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_rawgeti, void , lua_State *L, int idx, int n);
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IMPORT_SYMBOL(lua_rawgetp, void , lua_State *L, int idx, const void *p);
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IMPORT_SYMBOL(lua_createtable, void , lua_State *L, int narr, int nrec);
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IMPORT_SYMBOL(lua_newuserdata, void *, lua_State *L, size_t sz);
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IMPORT_SYMBOL(lua_getmetatable, int , lua_State *L, int objindex);
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IMPORT_SYMBOL(lua_getuservalue, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_setglobal, void , lua_State *L, const char *var);
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IMPORT_SYMBOL(lua_settable, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_setfield, void , lua_State *L, int idx, const char *k);
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IMPORT_SYMBOL(lua_rawset, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_rawseti, void , lua_State *L, int idx, int n);
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IMPORT_SYMBOL(lua_rawsetp, void , lua_State *L, int idx, const void *p);
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IMPORT_SYMBOL(lua_setmetatable, int , lua_State *L, int objindex);
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IMPORT_SYMBOL(lua_setuservalue, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_callk, void , lua_State *L, int nargs, int nresults, int ctx, lua_CFunction k);
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IMPORT_SYMBOL(lua_getctx, int , lua_State *L, int *ctx);
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IMPORT_SYMBOL(lua_pcallk, int , lua_State *L, int nargs, int nresults, int errfunc, int ctx, lua_CFunction k);
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IMPORT_SYMBOL(lua_load, int , lua_State *L, lua_Reader reader, void *dt, const char *chunkname, const char *mode);
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IMPORT_SYMBOL(lua_dump, int , lua_State *L, lua_Writer writer, void *data);
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IMPORT_SYMBOL(lua_yieldk, int , lua_State *L, int nresults, int ctx, lua_CFunction k);
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IMPORT_SYMBOL(lua_resume, int , lua_State *L, lua_State *from, int narg);
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IMPORT_SYMBOL(lua_status, int , lua_State *L);
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IMPORT_SYMBOL(lua_gc, int , lua_State *L, int what, int data);
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IMPORT_SYMBOL(lua_error, int , lua_State *L);
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IMPORT_SYMBOL(lua_next, int , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_concat, void , lua_State *L, int n);
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IMPORT_SYMBOL(lua_len, void , lua_State *L, int idx);
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IMPORT_SYMBOL(lua_getallocf, lua_Alloc , lua_State *L, void **ud);
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IMPORT_SYMBOL(lua_setallocf, void , lua_State *L, lua_Alloc f, void *ud);
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IMPORT_SYMBOL(lua_getstack, int , lua_State *L, int level, lua_Debug *ar);
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IMPORT_SYMBOL(lua_getinfo, int , lua_State *L, const char *what, lua_Debug *ar);
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IMPORT_SYMBOL(lua_getlocal, const char *, lua_State *L, const lua_Debug *ar, int n);
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IMPORT_SYMBOL(lua_setlocal, const char *, lua_State *L, const lua_Debug *ar, int n);
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IMPORT_SYMBOL(lua_getupvalue, const char *, lua_State *L, int funcindex, int n);
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IMPORT_SYMBOL(lua_setupvalue, const char *, lua_State *L, int funcindex, int n);
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IMPORT_SYMBOL(lua_upvalueid, void *, lua_State *L, int fidx, int n);
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IMPORT_SYMBOL(lua_upvaluejoin, void , lua_State *L, int fidx1, int n1, int fidx2, int n2);
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IMPORT_SYMBOL(lua_sethook, int , lua_State *L, lua_Hook func, int mask, int count);
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IMPORT_SYMBOL(lua_gethook, lua_Hook , lua_State *L);
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IMPORT_SYMBOL(lua_gethookmask, int , lua_State *L);
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IMPORT_SYMBOL(lua_gethookcount, int , lua_State *L);
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IMPORT_SYMBOL(luaL_checkversion_, void , lua_State *L, lua_Number ver);
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IMPORT_SYMBOL(luaL_getmetafield, int , lua_State *L, int obj, const char *e);
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IMPORT_SYMBOL(luaL_callmeta, int , lua_State *L, int obj, const char *e);
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IMPORT_SYMBOL(luaL_tolstring, const char *, lua_State *L, int idx, size_t *len);
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IMPORT_SYMBOL(luaL_argerror, int , lua_State *L, int numarg, const char *extramsg);
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IMPORT_SYMBOL(luaL_checklstring, const char *, lua_State *L, int numArg, size_t *l);
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IMPORT_SYMBOL(luaL_optlstring, const char *, lua_State *L, int numArg, const char *def, size_t *l);
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IMPORT_SYMBOL(luaL_checknumber, lua_Number , lua_State *L, int numArg);
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IMPORT_SYMBOL(luaL_optnumber, lua_Number , lua_State *L, int nArg, lua_Number def);
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IMPORT_SYMBOL(luaL_checkinteger, lua_Integer , lua_State *L, int numArg);
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IMPORT_SYMBOL(luaL_optinteger, lua_Integer , lua_State *L, int nArg, lua_Integer def);
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IMPORT_SYMBOL(luaL_checkunsigned, lua_Unsigned , lua_State *L, int numArg);
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IMPORT_SYMBOL(luaL_optunsigned, lua_Unsigned , lua_State *L, int numArg, lua_Unsigned def);
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IMPORT_SYMBOL(luaL_checkstack, void , lua_State *L, int sz, const char *msg);
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IMPORT_SYMBOL(luaL_checktype, void , lua_State *L, int narg, int t);
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IMPORT_SYMBOL(luaL_checkany, void , lua_State *L, int narg);
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IMPORT_SYMBOL(luaL_newmetatable, int , lua_State *L, const char *tname);
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IMPORT_SYMBOL(luaL_setmetatable, void , lua_State *L, const char *tname);
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IMPORT_SYMBOL(luaL_testudata, void *, lua_State *L, int ud, const char *tname);
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IMPORT_SYMBOL(luaL_checkudata, void *, lua_State *L, int ud, const char *tname);
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IMPORT_SYMBOL(luaL_where, void , lua_State *L, int lvl);
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IMPORT_SYMBOL(luaL_error, int , lua_State *L, const char *fmt, ...);
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IMPORT_SYMBOL(luaL_checkoption, int , lua_State *L, int narg, const char *def, const char *const lst[]);
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IMPORT_SYMBOL(luaL_fileresult, int , lua_State *L, int stat, const char *fname);
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IMPORT_SYMBOL(luaL_execresult, int , lua_State *L, int stat);
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IMPORT_SYMBOL(luaL_ref, int , lua_State *L, int t);
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IMPORT_SYMBOL(luaL_unref, void , lua_State *L, int t, int ref);
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IMPORT_SYMBOL(luaL_loadfilex, int , lua_State *L, const char *filename, const char *mode);
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IMPORT_SYMBOL(luaL_loadbufferx, int , lua_State *L, const char *buff, size_t sz, const char *name, const char *mode);
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IMPORT_SYMBOL(luaL_loadstring, int , lua_State *L, const char *s);
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IMPORT_SYMBOL(luaL_newstate, lua_State *, void);
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IMPORT_SYMBOL(luaL_len, int , lua_State *L, int idx);
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IMPORT_SYMBOL(luaL_gsub, const char *, lua_State *L, const char *s, const char *p, const char *r);
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IMPORT_SYMBOL(luaL_setfuncs, void , lua_State *L, const luaL_Reg *l, int nup);
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IMPORT_SYMBOL(luaL_getsubtable, int , lua_State *L, int idx, const char *fname);
|
|
IMPORT_SYMBOL(luaL_traceback, void , lua_State *L, lua_State *L1, const char *msg, int level);
|
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IMPORT_SYMBOL(luaL_requiref, void , lua_State *L, const char *modname, lua_CFunction openf, int glb);
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IMPORT_SYMBOL(luaL_buffinit, void , lua_State *L, luaL_Buffer *B);
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IMPORT_SYMBOL(luaL_prepbuffsize, char *, luaL_Buffer *B, size_t sz);
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IMPORT_SYMBOL(luaL_addlstring, void , luaL_Buffer *B, const char *s, size_t l);
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|
IMPORT_SYMBOL(luaL_addstring, void , luaL_Buffer *B, const char *s);
|
|
IMPORT_SYMBOL(luaL_addvalue, void , luaL_Buffer *B);
|
|
IMPORT_SYMBOL(luaL_pushresult, void , luaL_Buffer *B);
|
|
IMPORT_SYMBOL(luaL_pushresultsize, void , luaL_Buffer *B, size_t sz);
|
|
IMPORT_SYMBOL(luaL_buffinitsize, char *, lua_State *L, luaL_Buffer *B, size_t sz);
|
|
}
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#endif
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