391 lines
13 KiB
Lua
391 lines
13 KiB
Lua
local core = require "core"
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local syntax = require "core.syntax"
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local config = require "core.config"
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local tokenizer = {}
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local bad_patterns = {}
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local function push_token(t, type, text)
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type = type or "normal"
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local prev_type = t[#t-1]
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local prev_text = t[#t]
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if prev_type and (prev_type == type or (prev_text:ufind("^%s*$") and type ~= "incomplete")) then
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t[#t-1] = type
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t[#t] = prev_text .. text
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else
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table.insert(t, type)
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table.insert(t, text)
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end
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end
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local function push_tokens(t, syn, pattern, full_text, find_results)
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if #find_results > 2 then
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-- We do some manipulation with find_results so that it's arranged
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-- like this:
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-- { start, end, i_1, i_2, i_3, …, i_last }
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-- Each position spans characters from i_n to ((i_n+1) - 1), to form
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-- consecutive spans of text.
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--
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-- If i_1 is not equal to start, start is automatically inserted at
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-- that index.
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if find_results[3] ~= find_results[1] then
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table.insert(find_results, 3, find_results[1])
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end
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-- Copy the ending index to the end of the table, so that an ending index
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-- always follows a starting index after position 3 in the table.
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table.insert(find_results, find_results[2] + 1)
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-- Then, we just iterate over our modified table.
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for i = 3, #find_results - 1 do
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local start = find_results[i]
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local fin = find_results[i + 1] - 1
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local type = pattern.type[i - 2]
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-- ↑ (i - 2) to convert from [3; n] to [1; n]
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local text = full_text:usub(start, fin)
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push_token(t, syn.symbols[text] or type, text)
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end
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else
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local start, fin = find_results[1], find_results[2]
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local text = full_text:usub(start, fin)
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push_token(t, syn.symbols[text] or pattern.type, text)
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end
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end
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-- State is a string of bytes, where the count of bytes represents the depth
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-- of the subsyntax we are currently in. Each individual byte represents the
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-- index of the pattern for the current subsyntax in relation to its parent
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-- syntax. Using a string of bytes allows us to have as many subsyntaxes as
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-- bytes can be stored on a string while keeping some level of performance in
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-- comparison to a Lua table. The only limitation is that a syntax would not
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-- be able to contain more than 255 patterns.
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--
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-- Lets say a state contains 2 bytes byte #1 with value `3` and byte #2 with
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-- a value of `5`. This would mean that on the parent syntax at index `3` a
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-- pattern subsyntax that matched current text was found, then inside that
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-- subsyntax another subsyntax pattern at index `5` that matched current text
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-- was also found.
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-- Calling `push_subsyntax` appends the current subsyntax pattern index to the
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-- state and increases the stack depth. Calling `pop_subsyntax` clears the
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-- last appended subsyntax and decreases the stack.
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local function retrieve_syntax_state(incoming_syntax, state)
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local current_syntax, subsyntax_info, current_pattern_idx, current_level =
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incoming_syntax, nil, state:byte(1) or 0, 1
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if
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current_pattern_idx > 0
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and
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current_syntax.patterns[current_pattern_idx]
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then
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-- If the state is not empty we iterate over each byte, and find which
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-- syntax we're using. Rather than walking the bytes, and calling into
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-- `syntax` each time, we could probably cache this in a single table.
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for i = 1, #state do
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local target = state:byte(i)
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if target ~= 0 then
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if current_syntax.patterns[target].syntax then
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subsyntax_info = current_syntax.patterns[target]
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current_syntax = type(subsyntax_info.syntax) == "table" and
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subsyntax_info.syntax or syntax.get(subsyntax_info.syntax)
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current_pattern_idx = 0
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current_level = i+1
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else
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current_pattern_idx = target
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break
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end
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else
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break
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end
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end
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end
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return current_syntax, subsyntax_info, current_pattern_idx, current_level
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end
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---Return the list of syntaxes used in the specified state.
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---@param base_syntax table @The initial base syntax (the syntax of the file)
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---@param state string @The state of the tokenizer to extract from
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---@return table @Array of syntaxes starting from the innermost one
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function tokenizer.extract_subsyntaxes(base_syntax, state)
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local current_syntax
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local t = {}
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repeat
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current_syntax = retrieve_syntax_state(base_syntax, state)
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table.insert(t, current_syntax)
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state = string.sub(state, 2)
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until #state == 0
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return t
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end
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local function report_bad_pattern(log_fn, syntax, pattern_idx, msg, ...)
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if not bad_patterns[syntax] then
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bad_patterns[syntax] = { }
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end
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if bad_patterns[syntax][pattern_idx] then return end
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bad_patterns[syntax][pattern_idx] = true
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log_fn("Malformed pattern #%d in %s language plugin. " .. msg,
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pattern_idx, syntax.name or "unnamed", ...)
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end
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---@param incoming_syntax table
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---@param text string
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---@param state string
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function tokenizer.tokenize(incoming_syntax, text, state, resume)
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local res
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local i = 1
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if #incoming_syntax.patterns == 0 then
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return { "normal", text }
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end
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state = state or string.char(0)
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if resume then
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res = resume.res
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-- Remove "incomplete" tokens
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while res[#res-1] == "incomplete" do
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table.remove(res, #res)
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table.remove(res, #res)
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end
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i = resume.i
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state = resume.state
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end
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res = res or {}
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-- incoming_syntax : the parent syntax of the file.
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-- state : a string of bytes representing syntax state (see above)
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-- current_syntax : the syntax we're currently in.
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-- subsyntax_info : info about the delimiters of this subsyntax.
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-- current_pattern_idx: the index of the pattern we're on for this syntax.
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-- current_level : how many subsyntaxes deep we are.
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local current_syntax, subsyntax_info, current_pattern_idx, current_level =
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retrieve_syntax_state(incoming_syntax, state)
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-- Should be used to set the state variable. Don't modify it directly.
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local function set_subsyntax_pattern_idx(pattern_idx)
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current_pattern_idx = pattern_idx
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local state_len = #state
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if current_level > state_len then
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state = state .. string.char(pattern_idx)
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elseif state_len == 1 then
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state = string.char(pattern_idx)
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else
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state = ("%s%s%s"):format(
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state:sub(1,current_level-1),
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string.char(pattern_idx),
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state:sub(current_level+1)
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)
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end
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end
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local function push_subsyntax(entering_syntax, pattern_idx)
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set_subsyntax_pattern_idx(pattern_idx)
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current_level = current_level + 1
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subsyntax_info = entering_syntax
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current_syntax = type(entering_syntax.syntax) == "table" and
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entering_syntax.syntax or syntax.get(entering_syntax.syntax)
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current_pattern_idx = 0
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end
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local function pop_subsyntax()
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current_level = current_level - 1
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state = string.sub(state, 1, current_level)
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set_subsyntax_pattern_idx(0)
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current_syntax, subsyntax_info, current_pattern_idx, current_level =
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retrieve_syntax_state(incoming_syntax, state)
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end
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local function find_text(text, p, offset, at_start, close)
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local target, res = p.pattern or p.regex, { 1, offset - 1 }
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local p_idx = close and 2 or 1
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local code = type(target) == "table" and target[p_idx] or target
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if p.whole_line == nil then p.whole_line = { } end
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if p.whole_line[p_idx] == nil then
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-- Match patterns that start with '^'
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p.whole_line[p_idx] = code:umatch("^%^") and true or false
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if p.whole_line[p_idx] then
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-- Remove '^' from the beginning of the pattern
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if type(target) == "table" then
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target[p_idx] = code:usub(2)
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code = target[p_idx]
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else
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p.pattern = p.pattern and code:usub(2)
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p.regex = p.regex and code:usub(2)
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code = p.pattern or p.regex
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end
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end
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end
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if p.regex and type(p.regex) ~= "table" then
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p._regex = p._regex or regex.compile(p.regex)
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code = p._regex
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end
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repeat
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local next = res[2] + 1
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-- If the pattern contained '^', allow matching only the whole line
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if p.whole_line[p_idx] and next > 1 then
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return
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end
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res = p.pattern and { text:ufind((at_start or p.whole_line[p_idx]) and "^" .. code or code, next) }
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or { regex.find(code, text, text:ucharpos(next), (at_start or p.whole_line[p_idx]) and regex.ANCHORED or 0) }
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if p.regex and #res > 0 then -- set correct utf8 len for regex result
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local char_pos_1 = res[1] > next and string.ulen(text:sub(1, res[1])) or next
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local char_pos_2 = string.ulen(text:sub(1, res[2]))
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for i=3,#res do
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res[i] = string.ulen(text:sub(1, res[i] - 1)) + 1
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end
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res[1] = char_pos_1
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res[2] = char_pos_2
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end
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if res[1] and target[3] then
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-- Check to see if the escaped character is there,
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-- and if it is not itself escaped.
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local count = 0
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for i = res[1] - 1, 1, -1 do
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if text:ubyte(i) ~= target[3]:ubyte() then break end
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count = count + 1
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end
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if count % 2 == 0 then
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-- The match is not escaped, so confirm it
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break
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elseif not close then
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-- The *open* match is escaped, so avoid it
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return
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end
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end
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until not res[1] or not close or not target[3]
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return table.unpack(res)
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end
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local text_len = text:ulen()
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local start_time = system.get_time()
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local starting_i = i
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while i <= text_len do
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-- Every 200 chars, check if we're out of time
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if i - starting_i > 200 then
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starting_i = i
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if system.get_time() - start_time > 0.5 / config.fps then
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-- We're out of time
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push_token(res, "incomplete", string.usub(text, i))
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return res, string.char(0), {
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res = res,
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i = i,
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state = state
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}
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end
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end
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-- continue trying to match the end pattern of a pair if we have a state set
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if current_pattern_idx > 0 then
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local p = current_syntax.patterns[current_pattern_idx]
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local s, e = find_text(text, p, i, false, true)
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local cont = true
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-- If we're in subsyntax mode, always check to see if we end our syntax
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-- first, before the found delimeter, as ending the subsyntax takes
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-- precedence over ending the delimiter in the subsyntax.
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if subsyntax_info then
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local ss, se = find_text(text, subsyntax_info, i, false, true)
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-- If we find that we end the subsyntax before the
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-- delimiter, push the token, and signal we shouldn't
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-- treat the bit after as a token to be normally parsed
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-- (as it's the syntax delimiter).
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if ss and (s == nil or ss < s) then
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push_token(res, p.type, text:usub(i, ss - 1))
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i = ss
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cont = false
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end
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end
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-- If we don't have any concerns about syntax delimiters,
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-- continue on as normal.
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if cont then
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if s then
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push_token(res, p.type, text:usub(i, e))
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set_subsyntax_pattern_idx(0)
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i = e + 1
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else
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push_token(res, p.type, text:usub(i))
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break
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end
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end
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end
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-- General end of syntax check. Applies in the case where
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-- we're ending early in the middle of a delimiter, or
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-- just normally, upon finding a token.
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while subsyntax_info do
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local s, e = find_text(text, subsyntax_info, i, true, true)
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if s then
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push_token(res, subsyntax_info.type, text:usub(i, e))
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-- On finding unescaped delimiter, pop it.
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pop_subsyntax()
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i = e + 1
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else
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break
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end
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end
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-- find matching pattern
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local matched = false
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for n, p in ipairs(current_syntax.patterns) do
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local find_results = { find_text(text, p, i, true, false) }
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if find_results[1] then
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local type_is_table = type(p.type) == "table"
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local n_types = type_is_table and #p.type or 1
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if #find_results == 2 and type_is_table then
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report_bad_pattern(core.warn, current_syntax, n,
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"Token type is a table, but a string was expected.")
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p.type = p.type[1]
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elseif #find_results - 1 > n_types then
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report_bad_pattern(core.error, current_syntax, n,
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"Not enough token types: got %d needed %d.", n_types, #find_results - 1)
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elseif #find_results - 1 < n_types then
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report_bad_pattern(core.warn, current_syntax, n,
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"Too many token types: got %d needed %d.", n_types, #find_results - 1)
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end
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-- matched pattern; make and add tokens
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push_tokens(res, current_syntax, p, text, find_results)
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-- update state if this was a start|end pattern pair
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if type(p.pattern or p.regex) == "table" then
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-- If we have a subsyntax, push that onto the subsyntax stack.
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if p.syntax then
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push_subsyntax(p, n)
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else
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set_subsyntax_pattern_idx(n)
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end
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end
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-- move cursor past this token
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i = find_results[2] + 1
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matched = true
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break
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end
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end
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-- consume character if we didn't match
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if not matched then
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push_token(res, "normal", text:usub(i, i))
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i = i + 1
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end
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end
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return res, state
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end
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local function iter(t, i)
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i = i + 2
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local type, text = t[i], t[i+1]
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if type then
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return i, type, text
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end
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end
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function tokenizer.each_token(t)
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return iter, t, -1
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end
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return tokenizer
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