Create the user's config init file if lite user's config directory does not exists. No longer use the awkward package.searchers but instead add user's config dir at the end of package path.
579 lines
15 KiB
Lua
579 lines
15 KiB
Lua
require "core.strict"
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local common = require "core.common"
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local config = require "core.config"
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local style = require "core.style"
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local command
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local keymap
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local RootView
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local StatusView
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local CommandView
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local Doc
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local core = {}
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local function project_scan_thread()
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local function diff_files(a, b)
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if #a ~= #b then return true end
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for i, v in ipairs(a) do
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if b[i].filename ~= v.filename
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or b[i].modified ~= v.modified then
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return true
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end
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end
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end
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local function compare_file(a, b)
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return a.filename < b.filename
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end
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local function get_files(path, t)
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coroutine.yield()
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t = t or {}
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local size_limit = config.file_size_limit * 10e5
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local all = system.list_dir(path) or {}
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local dirs, files = {}, {}
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local entries_count = 0
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local max_entries = config.max_project_files
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for _, file in ipairs(all) do
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if not common.match_pattern(file, config.ignore_files) then
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local file = (path ~= "." and path .. PATHSEP or "") .. file
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local info = system.get_file_info(file)
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if info and info.size < size_limit then
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info.filename = file
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table.insert(info.type == "dir" and dirs or files, info)
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entries_count = entries_count + 1
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if entries_count > max_entries then break end
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end
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end
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end
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table.sort(dirs, compare_file)
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for _, f in ipairs(dirs) do
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table.insert(t, f)
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if entries_count <= max_entries then
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local subdir_t, subdir_count = get_files(f.filename, t)
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entries_count = entries_count + subdir_count
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end
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end
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table.sort(files, compare_file)
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for _, f in ipairs(files) do
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table.insert(t, f)
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end
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return t, entries_count
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end
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while true do
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-- get project files and replace previous table if the new table is
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-- different
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local t, entries_count = get_files(".")
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if diff_files(core.project_files, t) then
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if entries_count > config.max_project_files then
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core.status_view:show_message("!", style.accent,
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"Too many files in project directory: stopping reading at "..
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config.max_project_files.." files according to config.max_project_files.")
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end
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core.project_files = t
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core.redraw = true
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end
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-- wait for next scan
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coroutine.yield(config.project_scan_rate)
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end
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end
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-- create a directory using mkdir but may need to create the parent
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-- directories as well.
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local function create_user_directory()
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local dirname_create = USERDIR
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local basedir
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local subdirs = {}
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while dirname_create and dirname_create ~= "" do
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local success_mkdir = system.mkdir(dirname_create)
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if success_mkdir then break end
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dirname_create, basedir = dirname_create:match("(.*)[/\\](.+)$")
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if basedir then
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subdirs[#subdirs + 1] = basedir
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end
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end
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for _, dirname in ipairs(subdirs) do
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dirname_create = dirname_create .. '/' .. dirname
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local success_mkdir = system.mkdir(dirname_create)
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if not success_mkdir then error("cannot create directory: \"" .. dirname_create .. "\"") end
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end
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end
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local function write_user_init_file(init_filename)
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local init_file = io.open(init_filename, "w")
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if not init_file then error("cannot create file: \"" .. init_filename .. "\"") end
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init_file:write([[
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-- put user settings here
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-- this module will be loaded after everything else when the application starts
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local keymap = require "core.keymap"
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local config = require "core.config"
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local style = require "core.style"
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-- light theme:
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-- require "colors.summer"
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-- key binding:
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-- keymap.add { ["ctrl+escape"] = "core:quit" }
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]])
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init_file:close()
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end
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local function load_user_directory()
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local init_filename = USERDIR .. "/init.lua"
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local info = system.get_file_info(USERDIR)
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if not info then
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create_user_directory()
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write_user_init_file(init_filename)
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end
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return dofile(init_filename)
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end
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function core.init()
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command = require "core.command"
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keymap = require "core.keymap"
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RootView = require "core.rootview"
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StatusView = require "core.statusview"
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CommandView = require "core.commandview"
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Doc = require "core.doc"
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local project_dir = "."
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local files = {}
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for i = 2, #ARGS do
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local info = system.get_file_info(ARGS[i]) or {}
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if info.type == "file" then
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table.insert(files, system.absolute_path(ARGS[i]))
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elseif info.type == "dir" then
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project_dir = ARGS[i]
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end
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end
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system.chdir(project_dir)
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core.frame_start = 0
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core.clip_rect_stack = {{ 0,0,0,0 }}
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core.log_items = {}
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core.docs = {}
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core.threads = setmetatable({}, { __mode = "k" })
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core.project_files = {}
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core.redraw = true
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core.visited_files = {}
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core.root_view = RootView()
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core.command_view = CommandView()
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core.status_view = StatusView()
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core.root_view.root_node:split("down", core.command_view, true)
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core.root_view.root_node.b:split("down", core.status_view, true)
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core.add_thread(project_scan_thread)
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command.add_defaults()
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local got_plugin_error = not core.load_plugins()
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local got_user_error = not core.try(load_user_directory)
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local got_project_error = not core.load_project_module()
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for _, filename in ipairs(files) do
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core.root_view:open_doc(core.open_doc(filename))
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end
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if got_plugin_error or got_user_error or got_project_error then
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command.perform("core:open-log")
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end
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end
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local temp_uid = (system.get_time() * 1000) % 0xffffffff
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local temp_file_prefix = string.format(".lite_temp_%08x", temp_uid)
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local temp_file_counter = 0
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local function delete_temp_files()
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for _, filename in ipairs(system.list_dir(EXEDIR)) do
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if filename:find(temp_file_prefix, 1, true) == 1 then
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os.remove(EXEDIR .. PATHSEP .. filename)
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end
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end
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end
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function core.temp_filename(ext)
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temp_file_counter = temp_file_counter + 1
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return EXEDIR .. PATHSEP .. temp_file_prefix
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.. string.format("%06x", temp_file_counter) .. (ext or "")
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end
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function core.quit(force)
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if force then
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delete_temp_files()
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os.exit()
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end
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local dirty_count = 0
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local dirty_name
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for _, doc in ipairs(core.docs) do
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if doc:is_dirty() then
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dirty_count = dirty_count + 1
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dirty_name = doc:get_name()
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end
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end
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if dirty_count > 0 then
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local text
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if dirty_count == 1 then
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text = string.format("\"%s\" has unsaved changes. Quit anyway?", dirty_name)
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else
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text = string.format("%d docs have unsaved changes. Quit anyway?", dirty_count)
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end
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local confirm = system.show_confirm_dialog("Unsaved Changes", text)
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if not confirm then return end
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end
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core.quit(true)
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end
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function core.load_plugins()
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local no_errors = true
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local files = system.list_dir(DATADIR .. "/plugins")
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for _, filename in ipairs(files) do
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local modname = "plugins." .. filename:gsub(".lua$", "")
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local ok = core.try(require, modname)
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if ok then
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core.log_quiet("Loaded plugin %q", modname)
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else
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no_errors = false
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end
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end
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return no_errors
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end
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function core.load_project_module()
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local filename = ".lite_project.lua"
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if system.get_file_info(filename) then
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return core.try(function()
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local fn, err = loadfile(filename)
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if not fn then error("Error when loading project module:\n\t" .. err) end
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fn()
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core.log_quiet("Loaded project module")
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end)
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end
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return true
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end
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function core.reload_module(name)
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local old = package.loaded[name]
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package.loaded[name] = nil
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local new = require(name)
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if type(old) == "table" then
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for k, v in pairs(new) do old[k] = v end
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package.loaded[name] = old
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end
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end
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function core.set_visited(filename)
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for i = 1, #core.visited_files do
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if core.visited_files[i] == filename then
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table.remove(core.visited_files, i)
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break
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end
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end
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table.insert(core.visited_files, 1, filename)
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end
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function core.set_active_view(view)
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assert(view, "Tried to set active view to nil")
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if view ~= core.active_view then
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if view.doc and view.doc.filename then
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core.set_visited(view.doc.filename)
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end
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core.last_active_view = core.active_view
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core.active_view = view
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end
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end
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function core.add_thread(f, weak_ref)
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local key = weak_ref or #core.threads + 1
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local fn = function() return core.try(f) end
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core.threads[key] = { cr = coroutine.create(fn), wake = 0 }
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end
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function core.push_clip_rect(x, y, w, h)
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local x2, y2, w2, h2 = table.unpack(core.clip_rect_stack[#core.clip_rect_stack])
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local r, b, r2, b2 = x+w, y+h, x2+w2, y2+h2
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x, y = math.max(x, x2), math.max(y, y2)
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b, r = math.min(b, b2), math.min(r, r2)
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w, h = r-x, b-y
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table.insert(core.clip_rect_stack, { x, y, w, h })
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renderer.set_clip_rect(x, y, w, h)
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end
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function core.pop_clip_rect()
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table.remove(core.clip_rect_stack)
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local x, y, w, h = table.unpack(core.clip_rect_stack[#core.clip_rect_stack])
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renderer.set_clip_rect(x, y, w, h)
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end
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function core.open_doc(filename)
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if filename then
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-- try to find existing doc for filename
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local abs_filename = system.absolute_path(filename)
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for _, doc in ipairs(core.docs) do
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if doc.filename
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and abs_filename == system.absolute_path(doc.filename) then
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return doc
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end
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end
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end
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-- no existing doc for filename; create new
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local doc = Doc(filename)
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table.insert(core.docs, doc)
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core.log_quiet(filename and "Opened doc \"%s\"" or "Opened new doc", filename)
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return doc
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end
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function core.get_views_referencing_doc(doc)
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local res = {}
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local views = core.root_view.root_node:get_children()
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for _, view in ipairs(views) do
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if view.doc == doc then table.insert(res, view) end
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end
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return res
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end
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local function log(icon, icon_color, fmt, ...)
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local text = string.format(fmt, ...)
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if icon then
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core.status_view:show_message(icon, icon_color, text)
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end
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local info = debug.getinfo(2, "Sl")
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local at = string.format("%s:%d", info.short_src, info.currentline)
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local item = { text = text, time = os.time(), at = at }
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table.insert(core.log_items, item)
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if #core.log_items > config.max_log_items then
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table.remove(core.log_items, 1)
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end
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return item
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end
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function core.log(...)
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return log("i", style.text, ...)
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end
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function core.log_quiet(...)
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return log(nil, nil, ...)
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end
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function core.error(...)
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return log("!", style.accent, ...)
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end
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function core.try(fn, ...)
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local err
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local ok, res = xpcall(fn, function(msg)
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local item = core.error("%s", msg)
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item.info = debug.traceback(nil, 2):gsub("\t", "")
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err = msg
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end, ...)
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if ok then
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return true, res
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end
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return false, err
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end
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function core.on_event(type, ...)
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local did_keymap = false
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if type == "textinput" then
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core.root_view:on_text_input(...)
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elseif type == "keypressed" then
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did_keymap = keymap.on_key_pressed(...)
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elseif type == "keyreleased" then
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keymap.on_key_released(...)
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elseif type == "mousemoved" then
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core.root_view:on_mouse_moved(...)
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elseif type == "mousepressed" then
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core.root_view:on_mouse_pressed(...)
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elseif type == "mousereleased" then
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core.root_view:on_mouse_released(...)
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elseif type == "mousewheel" then
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core.root_view:on_mouse_wheel(...)
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elseif type == "filedropped" then
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local filename, mx, my = ...
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local info = system.get_file_info(filename)
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if info and info.type == "dir" then
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system.exec(string.format("%q %q", EXEFILE, filename))
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else
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local ok, doc = core.try(core.open_doc, filename)
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if ok then
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local node = core.root_view.root_node:get_child_overlapping_point(mx, my)
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node:set_active_view(node.active_view)
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core.root_view:open_doc(doc)
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end
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end
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elseif type == "focuslost" then
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core.root_view:on_focus_lost(...)
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elseif type == "quit" then
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core.quit()
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end
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return did_keymap
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end
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function core.step()
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-- handle events
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local did_keymap = false
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local mouse_moved = false
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local mouse = { x = 0, y = 0, dx = 0, dy = 0 }
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for type, a,b,c,d in system.poll_event do
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if type == "mousemoved" then
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mouse_moved = true
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mouse.x, mouse.y = a, b
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mouse.dx, mouse.dy = mouse.dx + c, mouse.dy + d
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elseif type == "textinput" and did_keymap then
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did_keymap = false
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else
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local _, res = core.try(core.on_event, type, a, b, c, d)
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did_keymap = res or did_keymap
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end
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core.redraw = true
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end
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if mouse_moved then
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core.try(core.on_event, "mousemoved", mouse.x, mouse.y, mouse.dx, mouse.dy)
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end
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local width, height = renderer.get_size()
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-- update
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core.root_view.size.x, core.root_view.size.y = width, height
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core.root_view:update()
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if not core.redraw then return false end
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core.redraw = false
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-- close unreferenced docs
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for i = #core.docs, 1, -1 do
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local doc = core.docs[i]
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if #core.get_views_referencing_doc(doc) == 0 then
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table.remove(core.docs, i)
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core.log_quiet("Closed doc \"%s\"", doc:get_name())
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end
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end
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-- update window title
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local name = core.active_view:get_name()
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local title = (name ~= "---") and (name .. " - lite") or "lite"
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if title ~= core.window_title then
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system.set_window_title(title)
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core.window_title = title
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end
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-- draw
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renderer.begin_frame()
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core.clip_rect_stack[1] = { 0, 0, width, height }
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renderer.set_clip_rect(table.unpack(core.clip_rect_stack[1]))
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core.root_view:draw()
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renderer.end_frame()
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return true
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end
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local run_threads = coroutine.wrap(function()
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while true do
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local max_time = 1 / config.fps - 0.004
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local need_more_work = false
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for k, thread in pairs(core.threads) do
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-- run thread
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if thread.wake < system.get_time() then
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local _, wait = assert(coroutine.resume(thread.cr))
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if coroutine.status(thread.cr) == "dead" then
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if type(k) == "number" then
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table.remove(core.threads, k)
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else
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core.threads[k] = nil
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end
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elseif wait then
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thread.wake = system.get_time() + wait
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else
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need_more_work = true
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end
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end
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-- stop running threads if we're about to hit the end of frame
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if system.get_time() - core.frame_start > max_time then
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coroutine.yield(true)
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end
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end
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if not need_more_work then coroutine.yield(false) end
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end
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end)
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function core.run()
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local idle_iterations = 0
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|
while true do
|
|
core.frame_start = system.get_time()
|
|
local did_redraw = core.step()
|
|
local need_more_work = run_threads()
|
|
if not did_redraw and not need_more_work then
|
|
idle_iterations = idle_iterations + 1
|
|
-- do not wait of events at idle_iterations = 1 to give a chance at core.step to run
|
|
-- and set "redraw" flag.
|
|
if idle_iterations > 1 then
|
|
if system.window_has_focus() then
|
|
-- keep running even with no events to make the cursor blinks
|
|
system.wait_event(1 / config.fps)
|
|
else
|
|
system.wait_event()
|
|
end
|
|
end
|
|
else
|
|
idle_iterations = 0
|
|
end
|
|
local elapsed = system.get_time() - core.frame_start
|
|
system.sleep(math.max(0, 1 / config.fps - elapsed))
|
|
end
|
|
end
|
|
|
|
|
|
function core.on_error(err)
|
|
-- write error to file
|
|
local fp = io.open(EXEDIR .. "/error.txt", "wb")
|
|
fp:write("Error: " .. tostring(err) .. "\n")
|
|
fp:write(debug.traceback(nil, 4))
|
|
fp:close()
|
|
-- save copy of all unsaved documents
|
|
for _, doc in ipairs(core.docs) do
|
|
if doc:is_dirty() and doc.filename then
|
|
doc:save(doc.filename .. "~")
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
return core
|