lite-xl/data/plugins/treeview.lua

538 lines
16 KiB
Lua

-- mod-version:2 -- lite-xl 2.0
local core = require "core"
local common = require "core.common"
local command = require "core.command"
local config = require "core.config"
local keymap = require "core.keymap"
local style = require "core.style"
local View = require "core.view"
local ContextMenu = require "core.contextmenu"
local RootView = require "core.rootview"
local default_treeview_size = 200 * SCALE
local tooltip_offset = style.font:get_height()
local tooltip_border = 1
local tooltip_delay = 0.5
local tooltip_alpha = 255
local tooltip_alpha_rate = 1
local function get_depth(filename)
local n = 1
for sep in filename:gmatch("[\\/]") do
n = n + 1
end
return n
end
local function replace_alpha(color, alpha)
local r, g, b = table.unpack(color)
return { r, g, b, alpha }
end
local TreeView = View:extend()
function TreeView:new()
TreeView.super.new(self)
self.scrollable = true
self.visible = true
self.init_size = true
self.target_size = default_treeview_size
self.cache = {}
self.tooltip = { x = 0, y = 0, begin = 0, alpha = 0 }
end
function TreeView:set_target_size(axis, value)
if axis == "x" then
self.target_size = value
return true
end
end
function TreeView:get_cached(dir, item, dirname)
local dir_cache = self.cache[dirname]
if not dir_cache then
dir_cache = {}
self.cache[dirname] = dir_cache
end
-- to discriminate top directories from regular files or subdirectories
-- we add ':' at the end of the top directories' filename. it will be
-- used only to identify the entry into the cache.
local cache_name = item.filename .. (item.topdir and ":" or "")
local t = dir_cache[cache_name]
if not t then
t = {}
local basename = common.basename(item.filename)
if item.topdir then
t.filename = basename
t.expanded = true
t.depth = 0
t.abs_filename = dirname
else
t.filename = item.filename
t.depth = get_depth(item.filename)
t.abs_filename = dirname .. PATHSEP .. item.filename
end
t.name = basename
t.type = item.type
t.dir = dir -- points to top level "dir" item
dir_cache[cache_name] = t
end
return t
end
function TreeView:get_name()
return "Project"
end
function TreeView:get_item_height()
return style.font:get_height() + style.padding.y
end
function TreeView:invalidate_cache(dirname)
for _, v in pairs(self.cache[dirname]) do
v.skip = nil
end
end
function TreeView:check_cache()
for i = 1, #core.project_directories do
local dir = core.project_directories[i]
-- invalidate cache's skip values if directory is declared dirty
if dir.is_dirty and self.cache[dir.name] then
self:invalidate_cache(dir.name)
end
dir.is_dirty = false
end
end
function TreeView:each_item()
return coroutine.wrap(function()
self:check_cache()
local count_lines = 0
local ox, oy = self:get_content_offset()
local y = oy + style.padding.y
local w = self.size.x
local h = self:get_item_height()
for k = 1, #core.project_directories do
local dir = core.project_directories[k]
local dir_cached = self:get_cached(dir, dir.item, dir.name)
coroutine.yield(dir_cached, ox, y, w, h)
count_lines = count_lines + 1
y = y + h
local i = 1
while i <= #dir.files and dir_cached.expanded do
local item = dir.files[i]
local cached = self:get_cached(dir, item, dir.name)
coroutine.yield(cached, ox, y, w, h)
count_lines = count_lines + 1
y = y + h
i = i + 1
if not cached.expanded then
if cached.skip then
i = cached.skip
else
local depth = cached.depth
while i <= #dir.files do
if get_depth(dir.files[i].filename) <= depth then break end
i = i + 1
end
cached.skip = i
end
end
end -- while files
end -- for directories
self.count_lines = count_lines
end)
end
function TreeView:get_text_bounding_box(item, x, y, w, h)
local icon_width = style.icon_font:get_width("D")
local xoffset = item.depth * style.padding.x + style.padding.x + icon_width
x = x + xoffset
w = style.font:get_width(item.name) + 2 * style.padding.x
return x, y, w, h
end
function TreeView:on_mouse_moved(px, py, ...)
TreeView.super.on_mouse_moved(self, px, py, ...)
if self.dragging_scrollbar then return end
local item_changed, tooltip_changed
for item, x,y,w,h in self:each_item() do
if px > x and py > y and px <= x + w and py <= y + h then
item_changed = true
self.hovered_item = item
x,y,w,h = self:get_text_bounding_box(item, x,y,w,h)
if px > x and py > y and px <= x + w and py <= y + h then
tooltip_changed = true
self.tooltip.x, self.tooltip.y = px, py
self.tooltip.begin = system.get_time()
end
break
end
end
if not item_changed then self.hovered_item = nil end
if not tooltip_changed then self.tooltip.x, self.tooltip.y = nil, nil end
end
local function create_directory_in(item)
local path = item.abs_filename
core.command_view:enter("Create directory in " .. path, function(text)
local dirname = path .. PATHSEP .. text
local success, err = system.mkdir(dirname)
if not success then
core.error("cannot create directory %q: %s", dirname, err)
end
item.expanded = true
end)
end
function TreeView:on_mouse_pressed(button, x, y, clicks)
local caught = TreeView.super.on_mouse_pressed(self, button, x, y, clicks)
if caught or button ~= "left" then
return
end
local hovered_item = self.hovered_item
if not hovered_item then
return
elseif hovered_item.type == "dir" then
if keymap.modkeys["ctrl"] and button == "left" then
create_directory_in(hovered_item)
else
hovered_item.expanded = not hovered_item.expanded
if hovered_item.dir.files_limit then
core.update_project_subdir(hovered_item.dir, hovered_item.filename, hovered_item.expanded)
core.project_subdir_set_show(hovered_item.dir, hovered_item.filename, hovered_item.expanded)
end
end
else
core.try(function()
if core.last_active_view and core.active_view == self then
core.set_active_view(core.last_active_view)
end
local doc_filename = core.normalize_to_project_dir(hovered_item.abs_filename)
core.root_view:open_doc(core.open_doc(doc_filename))
end)
end
end
function TreeView:update()
-- update width
local dest = self.visible and self.target_size or 0
if self.init_size then
self.size.x = dest
self.init_size = false
else
self:move_towards(self.size, "x", dest)
end
local duration = system.get_time() - self.tooltip.begin
if self.hovered_item and self.tooltip.x and duration > tooltip_delay then
self:move_towards(self.tooltip, "alpha", tooltip_alpha, tooltip_alpha_rate)
else
self.tooltip.alpha = 0
end
TreeView.super.update(self)
end
function TreeView:get_scrollable_size()
return self.count_lines and self:get_item_height() * (self.count_lines + 1) or math.huge
end
function TreeView:draw_tooltip()
local text = common.home_encode(self.hovered_item.abs_filename)
local w, h = style.font:get_width(text), style.font:get_height(text)
local x, y = self.tooltip.x + tooltip_offset, self.tooltip.y + tooltip_offset
w, h = w + style.padding.x, h + style.padding.y
if x + w > core.root_view.root_node.size.x then -- check if we can span right
x = x - w -- span left instead
end
local bx, by = x - tooltip_border, y - tooltip_border
local bw, bh = w + 2 * tooltip_border, h + 2 * tooltip_border
renderer.draw_rect(bx, by, bw, bh, replace_alpha(style.text, self.tooltip.alpha))
renderer.draw_rect(x, y, w, h, replace_alpha(style.background2, self.tooltip.alpha))
common.draw_text(style.font, replace_alpha(style.text, self.tooltip.alpha), text, "center", x, y, w, h)
end
function TreeView:draw()
self:draw_background(style.background2)
local icon_width = style.icon_font:get_width("D")
local spacing = style.icon_font:get_width("f") / 2
local doc = core.active_view.doc
local active_filename = doc and system.absolute_path(doc.filename or "")
for item, x,y,w,h in self:each_item() do
local color = style.text
-- highlight active_view doc
if item.abs_filename == active_filename then
color = style.accent
end
-- hovered item background
if item == self.hovered_item then
renderer.draw_rect(x, y, w, h, style.line_highlight)
color = style.accent
end
-- icons
x = x + item.depth * style.padding.x + style.padding.x
if item.type == "dir" then
local icon1 = item.expanded and "-" or "+"
local icon2 = item.expanded and "D" or "d"
common.draw_text(style.icon_font, color, icon1, nil, x, y, 0, h)
x = x + style.padding.x
common.draw_text(style.icon_font, color, icon2, nil, x, y, 0, h)
x = x + icon_width
else
x = x + style.padding.x
common.draw_text(style.icon_font, color, "f", nil, x, y, 0, h)
x = x + icon_width
end
-- text
x = x + spacing
x = common.draw_text(style.font, color, item.name, nil, x, y, 0, h)
end
self:draw_scrollbar()
if self.hovered_item and self.tooltip.alpha > 0 then
core.root_view:defer_draw(self.draw_tooltip, self)
end
end
-- init
local view = TreeView()
local node = core.root_view:get_active_node()
local treeview_node = node:split("left", view, {x = true}, true)
-- The toolbarview plugin is special because it is plugged inside
-- a treeview pane which is itelf provided in a plugin.
-- We therefore break the usual plugin's logic that would require each
-- plugin to be independent of each other. In addition it is not the
-- plugin module that plug itself in the active node but it is plugged here
-- in the treeview node.
local toolbar_view = nil
local toolbar_plugin, ToolbarView = core.try(require, "plugins.toolbarview")
if config.plugins.toolbarview ~= false and toolbar_plugin then
toolbar_view = ToolbarView()
treeview_node:split("down", toolbar_view, {y = true})
local min_toolbar_width = toolbar_view:get_min_width()
view:set_target_size("x", math.max(default_treeview_size, min_toolbar_width))
command.add(nil, {
["toolbar:toggle"] = function()
toolbar_view:toggle_visible()
end,
})
end
-- Add a context menu to the treeview
local menu = ContextMenu()
local on_view_mouse_pressed = RootView.on_view_mouse_pressed
local on_mouse_moved = RootView.on_mouse_moved
local root_view_update = RootView.update
local root_view_draw = RootView.draw
function RootView:on_mouse_moved(...)
if menu:on_mouse_moved(...) then return end
on_mouse_moved(self, ...)
end
function RootView.on_view_mouse_pressed(button, x, y, clicks)
-- We give the priority to the menu to process mouse pressed events.
if button == "right" then
view.tooltip.alpha = 0
view.tooltip.x, view.tooltip.y = nil, nil
end
local handled = menu:on_mouse_pressed(button, x, y, clicks)
return handled or on_view_mouse_pressed(button, x, y, clicks)
end
function RootView:update(...)
root_view_update(self, ...)
menu:update()
end
function RootView:draw(...)
root_view_draw(self, ...)
menu:draw()
end
local function is_project_folder(path)
return common.basename(core.project_dir) == path
end
menu:register(function() return view.hovered_item end, {
{ text = "Open in System", command = "treeview:open-in-system" },
ContextMenu.DIVIDER
})
menu:register(
function()
return view.hovered_item
and not is_project_folder(view.hovered_item.filename)
end,
{
{ text = "Rename", command = "treeview:rename" },
{ text = "Delete", command = "treeview:delete" },
}
)
menu:register(
function()
return view.hovered_item and view.hovered_item.type == "dir"
end,
{
{ text = "New File", command = "treeview:new-file" },
{ text = "New Folder", command = "treeview:new-folder" },
}
)
-- Register the TreeView commands and keymap
command.add(nil, {
["treeview:toggle"] = function()
view.visible = not view.visible
end})
command.add(function() return view.hovered_item ~= nil end, {
["treeview:rename"] = function()
local old_filename = view.hovered_item.filename
local old_abs_filename = view.hovered_item.abs_filename
core.command_view:set_text(old_filename)
core.command_view:enter("Rename", function(filename)
filename = core.normalize_to_project_dir(filename)
local abs_filename = core.project_absolute_path(filename)
local res, err = os.rename(old_abs_filename, abs_filename)
if res then -- successfully renamed
for _, doc in ipairs(core.docs) do
if doc.abs_filename and old_abs_filename == doc.abs_filename then
doc:set_filename(filename, abs_filename) -- make doc point to the new filename
doc:reset_syntax()
break -- only first needed
end
end
core.log("Renamed \"%s\" to \"%s\"", old_filename, filename)
else
core.error("Error while renaming \"%s\" to \"%s\": %s", old_abs_filename, abs_filename, err)
end
end, common.path_suggest)
end,
["treeview:new-file"] = function()
local dir_name = view.hovered_item.filename
if not is_project_folder(dir_name) then
core.command_view:set_text(dir_name .. "/")
end
core.command_view:enter("Filename", function(filename)
local doc_filename = core.project_dir .. PATHSEP .. filename
local file = io.open(doc_filename, "a+")
file:write("")
file:close()
core.root_view:open_doc(core.open_doc(doc_filename))
core.log("Created %s", doc_filename)
end, common.path_suggest)
end,
["treeview:new-folder"] = function()
local dir_name = view.hovered_item.filename
if not is_project_folder(dir_name) then
core.command_view:set_text(dir_name .. "/")
end
core.command_view:enter("Folder Name", function(filename)
local dir_path = core.project_dir .. PATHSEP .. filename
common.mkdirp(dir_path)
core.log("Created %s", dir_path)
end, common.path_suggest)
end,
["treeview:delete"] = function()
local filename = view.hovered_item.abs_filename
local relfilename = view.hovered_item.filename
local file_info = system.get_file_info(filename)
local file_type = file_info.type == "dir" and "Directory" or "File"
-- Ask before deleting
local opt = {
{ font = style.font, text = "Yes", default_yes = true },
{ font = style.font, text = "No" , default_no = true }
}
core.nag_view:show(
string.format("Delete %s", file_type),
string.format(
"Are you sure you want to delete the %s?\n%s: %s",
file_type:lower(), file_type, relfilename
),
opt,
function(item)
if item.text == "Yes" then
if file_info.type == "dir" then
local deleted, error, path = common.rm(filename, true)
if not deleted then
core.error("Error: %s - \"%s\" ", error, path)
return
end
else
local removed, error = os.remove(filename)
if not removed then
core.error("Error: %s - \"%s\"", error, filename)
return
end
end
core.log("Deleted \"%s\"", filename)
end
end
)
end,
["treeview:open-in-system"] = function()
local hovered_item = view.hovered_item
if PLATFORM == "Windows" then
system.exec(string.format("start \"\" %q", hovered_item.abs_filename))
elseif string.find(PLATFORM, "Mac") then
system.exec(string.format("open %q", hovered_item.abs_filename))
elseif PLATFORM == "Linux" then
system.exec(string.format("xdg-open %q", hovered_item.abs_filename))
end
end,
})
keymap.add { ["ctrl+\\"] = "treeview:toggle" }
-- Return the treeview with toolbar and contextmenu to allow
-- user or plugin modifications
view.toolbar = toolbar_view
view.contextmenu = menu
return view