lite/src/api/api.c

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2019-12-28 12:16:32 +01:00
#include "api.h"
int luaopen_system(lua_State *L);
int luaopen_renderer(lua_State *L);
static const luaL_Reg libs[] = {
{ "system", luaopen_system },
{ "renderer", luaopen_renderer },
{ NULL, NULL }
};
void api_load_libs(lua_State *L) {
for (int i = 0; libs[i].name; i++) {
luaL_requiref(L, libs[i].name, libs[i].func, 1);
}
}