lite/data/core/tokenizer.lua

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local tokenizer = {}
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local function push_token(t, type, text)
local prev_type = t[#t-1]
local prev_text = t[#t]
if prev_type and (prev_type == type or prev_text:find("^%s*$")) then
t[#t-1] = type
t[#t] = prev_text .. text
else
table.insert(t, type)
table.insert(t, text)
end
end
local function is_escaped(text, idx, esc)
local byte = esc:byte()
local count = 0
for i = idx - 1, 1, -1 do
if text:byte(i) ~= byte then break end
count = count + 1
end
return count % 2 == 1
end
local function find_non_escaped(text, pattern, offset, esc)
while true do
local s, e = text:find(pattern, offset)
if not s then break end
if esc and is_escaped(text, s, esc) then
offset = e + 1
else
return s, e
end
end
end
function tokenizer.tokenize(syntax, text, state)
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local res = {}
local i = 1
if #syntax.patterns == 0 then
return { "normal", text }
end
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while i <= #text do
-- continue trying to match the end pattern of a pair if we have a state set
if state then
local p = syntax.patterns[state]
local s, e = find_non_escaped(text, p.pattern[2], i, p.pattern[3])
if s then
push_token(res, p.type, text:sub(i, e))
state = nil
i = e + 1
else
push_token(res, p.type, text:sub(i))
break
end
end
-- find matching pattern
local matched = false
for n, p in ipairs(syntax.patterns) do
local pattern = (type(p.pattern) == "table") and p.pattern[1] or p.pattern
local s, e = text:find("^" .. pattern, i)
if s then
-- matched pattern; make and add token
local t = text:sub(s, e)
push_token(res, syntax.symbols[t] or p.type, t)
-- update state if this was a start|end pattern pair
if type(p.pattern) == "table" then
state = n
end
-- move cursor past this token
i = e + 1
matched = true
break
end
end
-- consume character if we didn't match
if not matched then
push_token(res, "normal", text:sub(i, i))
i = i + 1
end
end
return res, state
end
local function iter(t, i)
i = i + 2
local type, text = t[i], t[i+1]
if type then
return i, type, text
end
end
function tokenizer.each_token(t)
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return iter, t, -1
end
return tokenizer