Added system.exec() to system api
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e4ae088bb5
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@ -318,6 +318,24 @@ static int f_sleep(lua_State *L) {
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}
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}
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static int f_exec(lua_State *L) {
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size_t len;
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const char *cmd = luaL_checklstring(L, 1, &len);
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char *buf = malloc(len + 16);
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if (!buf) { luaL_error(L, "buffer allocation failed"); }
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#if _WIN32
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sprintf(buf, "cmd /c %s", cmd);
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WinExec(buf, SW_HIDE);
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#else
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sprintf(buf, "%s &", cmd);
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int res = system(buf);
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(void) res;
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#endif
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free(buf);
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return 0;
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}
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static int f_fuzzy_match(lua_State *L) {
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static int f_fuzzy_match(lua_State *L) {
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const char *str = luaL_checkstring(L, 1);
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const char *str = luaL_checkstring(L, 1);
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const char *ptn = luaL_checkstring(L, 2);
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const char *ptn = luaL_checkstring(L, 2);
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@ -359,6 +377,7 @@ static const luaL_Reg lib[] = {
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{ "set_clipboard", f_set_clipboard },
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{ "set_clipboard", f_set_clipboard },
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{ "get_time", f_get_time },
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{ "get_time", f_get_time },
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{ "sleep", f_sleep },
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{ "sleep", f_sleep },
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{ "exec", f_exec },
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{ "fuzzy_match", f_fuzzy_match },
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{ "fuzzy_match", f_fuzzy_match },
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{ NULL, NULL }
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{ NULL, NULL }
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};
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};
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