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...

18 Commits

Author SHA1 Message Date
George Sokianos 1abca0d4c7 Fixed the color problem of the editor 2021-12-19 22:24:44 +00:00
George Sokianos 3a5cadc116 First changes and new makefile to have it compile on OS4 2021-12-14 22:09:51 +00:00
rxi 38bd9b3326
Merge pull request #233 from takase1121/update_stb
update stb_truetype
2021-01-09 16:02:57 +00:00
takase1121 efa73e1ed1 update stb_truetype 2020-12-28 13:58:20 +08:00
rxi 806f0e39e3 Added support for `.pyw` files in language_python plugin 2020-12-19 10:19:37 +00:00
rxi 79c4f9fcae Updated README.md for build.bat addition 2020-10-03 13:49:14 +01:00
rxi b2ddc140d6 Added build.bat 2020-10-03 13:38:04 +01:00
rxi de5cb4fa52 Improved behaviour of `doc:join-lines` when joining to empty line 2020-09-27 15:03:53 +01:00
rxi 878c94a334 Changed rencache to store font tab_width with font command
Fixes bug where text would be drawn/cached wrongly if more than one tab_width
was used in a given frame
2020-09-05 15:09:54 +01:00
rxi 2caa7f182d Added `doc/usage.md`
Resolves #158
Resolves #103
2020-07-19 14:20:03 +01:00
rxi 91c43dc01e Version 1.11 2020-07-05 10:56:39 +01:00
rxi 99831bbc29 Added lua5.4 attribute support to `language_lua` 2020-07-01 09:26:41 +01:00
rxi 87532a4b3a Version 1.10 2020-06-28 14:40:07 +01:00
rxi 094cf0cc2c Fixed shift+click select behavior 2020-06-26 10:44:56 +01:00
rxi 53d555b362 Added support for mouse double/triple click+drag selection
Resolves #159
Resolves #161
2020-06-25 13:41:46 +01:00
rxi 11df722162 Version 1.09 2020-06-21 19:38:42 +01:00
rxi ae48049695 Changed `trimwhitespace` to never cause caret to reposition 2020-06-19 12:09:00 +01:00
rxi 6ec8fc5616
Create FUNDING.yml 2020-06-18 16:48:05 +01:00
19 changed files with 663 additions and 136 deletions

3
.github/FUNDING.yml vendored Normal file
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@ -0,0 +1,3 @@
# These are supported funding model platforms
github: rxi

5
.gitignore vendored Normal file
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@ -0,0 +1,5 @@
src/*.o
src/*/*.o
src/*/*/*.o
lite
*.txt

105
Makefile Executable file
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@ -0,0 +1,105 @@
#
# Makefile generated by:
# codebench 0.55
#
# Project: lite
#
# Created on: 15-12-2021 22:58:23
#
#
###################################################################
##
##//// Objects
##
###################################################################
lite_OBJ := \
src/lib/stb/stb_truetype.o src/api/renderer.o src/api/renderer_font.o \
src/api/system.o src/main.o src/api/api.o \
src/rencache.o src/renderer.o
###################################################################
##
##//// Variables and Environment
##
###################################################################
CC := gcc:bin/gcc
INCPATH := -I. -Isrc
CFLAGS := $(INCPATH) -D__USE_INLINE__ -Wall -Werror -Wwrite-strings
###################################################################
##
##//// General rules
##
###################################################################
.PHONY: all all-before all-after clean clean-custom realclean
all: all-before lite all-after
all-before:
# You can add rules here to execute before the project is built
all-after:
# You can add rules here to execute after the project is built
clean: clean-custom
@echo "Cleaning compiler objects..."
@rm -f $(lite_OBJ)
realclean:
@echo "Cleaning compiler objects and targets..."
@rm -f $(lite_OBJ) lite
###################################################################
##
##//// Targets
##
###################################################################
lite: $(lite_OBJ)
@echo "Linking lite"
@gcc:bin/gcc -o lite $(lite_OBJ) -llua -lSDL2 -lpthread -lauto
@echo "Removing stale debug target: lite"
@rm -f lite.debug
###################################################################
##
##//// Standard rules
##
###################################################################
# A default rule to make all the objects listed below
# because we are hiding compiler commands from the output
.c.o:
@echo "Compiling $<"
@$(CC) -c $< -o $*.o $(CFLAGS)
src/api/api.o: src/api/api.c
src/api/renderer.o: src/api/renderer.c src/api/api.h src/renderer.h \
src/api/renderer_font.o: src/api/renderer_font.c src/api/api.h src/renderer.h \
src/api/system.o: src/api/system.c src/api/api.h
src/main.o: src/main.c src/api/api.h src/renderer.h \
src/rencache.o: src/rencache.c
src/renderer.o: src/renderer.c src/lib/stb/stb_truetype.h
src/lib/stb/stb_truetype.o: src/lib/stb/stb_truetype.c

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@ -5,6 +5,7 @@ A lightweight text editor written in Lua
* **[Get lite](https://github.com/rxi/lite/releases/latest)** — Download
for Windows and Linux
* **[Get started](doc/usage.md)** — A quick overview on how to get started
* **[Get plugins](https://github.com/rxi/lite-plugins)** — Add additional
functionality
* **[Get color themes](https://github.com/rxi/lite-colors)** — Add additional colors
@ -23,9 +24,10 @@ The editor can be customized by making changes to the
[user module](data/user/init.lua).
## Building
You can build the project yourself on Linux using the provided `build.sh`
script. Note that the project does not need to be rebuilt if you are only making
changes to the Lua portion of the code.
You can build the project yourself on Linux using the `build.sh` script
or on Windows using the `build.bat` script *([MinGW](https://nuwen.net/mingw.html) is required)*.
Note that the project does not need to be rebuilt if you are only making changes
to the Lua portion of the code.
## Contributing
Any additional functionality that can be added through a plugin should be done

16
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@ -0,0 +1,16 @@
@echo off
rem download this:
rem https://nuwen.net/mingw.html
echo compiling (windows)...
windres res.rc -O coff -o res.res
gcc src/*.c src/api/*.c src/lib/lua52/*.c src/lib/stb/*.c^
-O3 -s -std=gnu11 -fno-strict-aliasing -Isrc -DLUA_USE_POPEN^
-Iwinlib/SDL2-2.0.10/x86_64-w64-mingw32/include^
-lmingw32 -lm -lSDL2main -lSDL2 -Lwinlib/SDL2-2.0.10/x86_64-w64-mingw32/lib^
-mwindows res.res^
-o lite.exe
echo done

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@ -160,7 +160,9 @@ local commands = {
local line1, _, line2 = doc():get_selection(true)
if line1 == line2 then line2 = line2 + 1 end
local text = doc():get_text(line1, 1, line2, math.huge)
text = text:gsub("\n[\t ]*", " ")
text = text:gsub("(.-)\n[\t ]*", function(x)
return x:find("^%s*$") and x or x .. " "
end)
doc():insert(line1, 1, text)
doc():remove(line1, #text + 1, line2, math.huge)
if doc():has_selection() then

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@ -192,28 +192,42 @@ function DocView:scroll_to_make_visible(line, col)
end
local function mouse_selection(doc, clicks, line1, col1, line2, col2)
local swap = line2 < line1 or line2 == line1 and col2 <= col1
if swap then
line1, col1, line2, col2 = line2, col2, line1, col1
end
if clicks == 2 then
line1, col1 = translate.start_of_word(doc, line1, col1)
line2, col2 = translate.end_of_word(doc, line2, col2)
elseif clicks == 3 then
if line2 == #doc.lines and doc.lines[#doc.lines] ~= "\n" then
doc:insert(math.huge, math.huge, "\n")
end
line1, col1, line2, col2 = line1, 1, line2 + 1, 1
end
if swap then
return line2, col2, line1, col1
end
return line1, col1, line2, col2
end
function DocView:on_mouse_pressed(button, x, y, clicks)
local caught = DocView.super.on_mouse_pressed(self, button, x, y, clicks)
if caught then
return
end
local line, col = self:resolve_screen_position(x, y)
if clicks == 2 then
local line1, col1 = translate.start_of_word(self.doc, line, col)
local line2, col2 = translate.end_of_word(self.doc, line, col)
self.doc:set_selection(line2, col2, line1, col1)
elseif clicks == 3 then
if line == #self.doc.lines then
self.doc:insert(math.huge, math.huge, "\n")
end
self.doc:set_selection(line + 1, 1, line, 1)
else
local line2, col2
if keymap.modkeys["shift"] then
line2, col2 = select(3, self.doc:get_selection())
if clicks == 1 then
local line1, col1 = select(3, self.doc:get_selection())
local line2, col2 = self:resolve_screen_position(x, y)
self.doc:set_selection(line2, col2, line1, col1)
end
self.doc:set_selection(line, col, line2, col2)
self.mouse_selecting = true
else
local line, col = self:resolve_screen_position(x, y)
self.doc:set_selection(mouse_selection(self.doc, clicks, line, col, line, col))
self.mouse_selecting = { line, col, clicks = clicks }
end
self.blink_timer = 0
end
@ -229,16 +243,17 @@ function DocView:on_mouse_moved(x, y, ...)
end
if self.mouse_selecting then
local _, _, line2, col2 = self.doc:get_selection()
local line1, col1 = self:resolve_screen_position(x, y)
self.doc:set_selection(line1, col1, line2, col2)
local l1, c1 = self:resolve_screen_position(x, y)
local l2, c2 = table.unpack(self.mouse_selecting)
local clicks = self.mouse_selecting.clicks
self.doc:set_selection(mouse_selection(self.doc, clicks, l1, c1, l2, c2))
end
end
function DocView:on_mouse_released(button)
DocView.super.on_mouse_released(self, button)
self.mouse_selecting = false
self.mouse_selecting = nil
end

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@ -13,6 +13,7 @@ syntax.add {
{ pattern = "-?0x%x+", type = "number" },
{ pattern = "-?%d+[%d%.eE]*", type = "number" },
{ pattern = "-?%.?%d+", type = "number" },
{ pattern = "<%a+>", type = "keyword2" },
{ pattern = "%.%.%.?", type = "operator" },
{ pattern = "[<>~=]=", type = "operator" },
{ pattern = "[%+%-=/%*%^%%#<>]", type = "operator" },

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@ -1,7 +1,7 @@
local syntax = require "core.syntax"
syntax.add {
files = "%.py$",
files = { "%.py$", "%.pyw$" },
headers = "^#!.*[ /]python",
comment = "#",
patterns = {

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@ -4,9 +4,16 @@ local Doc = require "core.doc"
local function trim_trailing_whitespace(doc)
local cline, ccol = doc:get_selection()
for i = 1, #doc.lines do
local old_text = doc:get_text(i, 1, i, math.huge)
local new_text = old_text:gsub("%s*$", "")
-- don't remove whitespace which would cause the caret to reposition
if cline == i and ccol > #new_text then
new_text = old_text:sub(1, ccol - 1)
end
if old_text ~= new_text then
doc:insert(i, 1, new_text)
doc:remove(i, #new_text + 1, i, math.huge)

146
doc/usage.md Normal file
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@ -0,0 +1,146 @@
# lite
![screenshot](https://user-images.githubusercontent.com/3920290/81471642-6c165880-91ea-11ea-8cd1-fae7ae8f0bc4.png)
## Overview
lite is a lightweight text editor written mostly in Lua — it aims to provide
something practical, pretty, *small* and fast, implemented as simply as
possible; easy to modify and extend, or to use without doing either.
## Getting Started
When lite is started it's typically opened with a *project directory* — this
is the directory where your project's code and other data resides. The project
directory is set once when lite is started and, for the duration of the
session, cannot be changed.
To open lite with a specific project directory the directory name can be passed
as a command-line argument *(`.` can be passed to use the current directory)* or
the directory can be dragged onto either the lite executable or a running
instance of lite.
The main way of opening files in lite is through the `core:find-file` command
— this provides a fuzzy finder over all of the project's files and can be
opened using the **`ctrl+p`** shortcut by default.
Commands can be run using keyboard shortcuts, or by using the `core:find-command`
command bound to **`ctrl+shift+p`** by default. For example, pressing
`ctrl+shift+p` and typing `newdoc` then pressing `return` would open a new
document. The current keyboard shortcut for a command can be seen to the right
of the command name on the command finder, thus to find the shortcut for a command
`ctrl+shift+p` can be pressed and the command name typed.
## User Module
lite can be configured through use of the user module. The user module can be
used for changing options in the config module, adding additional key bindings,
loading custom color themes, modifying the style or changing any other part of
lite to your personal preference.
The user module is loaded by lite when the application starts, after the plugins
have been loaded.
The user module can be modified by running the `core:open-user-module` command
or otherwise directly opening the `data/user/init.lua` file.
## Project Module
The project module is an optional module which is loaded from the current
project's directory when lite is started. Project modules can be useful for
things like adding custom commands for project-specific build systems, or
loading project-specific plugins.
The project module is loaded by lite when the application starts, after both the
plugins and user module have been loaded.
The project module can be edited by running the `core:open-project-module`
command — if the module does not exist for the current project when the
command is run it will be created.
## Commands
Commands in lite are used both through the command finder (`ctrl+shift+p`) and
by lite's keyboard shortcut system. Commands consist of 3 components:
* **Name** — The command name in the form of `namespace:action-name`, for
example: `doc:select-all`
* **Predicate** — A function that returns true if the command can be ran, for
example, for any document commands the predicate checks whether the active
view is a document
* **Function** — The function which performs the command itself
Commands can be added using the `command.add` function provided by the
`core.command` module:
```lua
local core = require "core"
local command = require "core.command"
command.add("core.docview", {
["doc:save"] = function()
core.active_view.doc:save()
core.log("Saved '%s', core.active_view.doc.filename)
end
})
```
Commands can be performed programatically (eg. from another command or by your
user module) by calling the `command.perform` function after requiring the
`command` module:
```lua
local command = require "core.command"
command.perform "core:quit"
```
## Keymap
All keyboard shortcuts in lite are handled by the `core.keymap` module. A key
binding in lite maps a "stroke" (eg. `ctrl+q`) to one or more commands (eg.
`core:quit`). When the shortcut is pressed lite will iterate each command
assigned to that key and run the *predicate function* for that command — if the
predicate passes it stops iterating and runs the command.
An example of where this used is the default binding of the `tab` key:
``` lua
["tab"] = { "command:complete", "doc:indent" },
```
When tab is pressed the `command:complete` command is attempted which will only
succeed if the command-input at the bottom of the window is active. Otherwise
the `doc:indent` command is attempted which will only succeed if we have a
document as our active view.
A new mapping can be added by your user module as follows:
```lua
local keymap = require "core.keymap"
keymap.add { ["ctrl+q"] = "core:quit" }
```
## Plugins
Plugins in lite are normal lua modules and are treated as such — no
complicated plugin manager is provided, and, once a plugin is loaded, it is never
expected be to have to unload itself.
To install a plugin simply drop it in the `data/plugins` directory — installed
plugins will be automatically loaded when lite starts. To uninstall a plugin the
plugin file can be deleted — any plugin (including those included with lite's
default installation) can be deleted to remove its functionality.
If you want to load a plugin only under a certain circumstance (for example,
only on a given project) the plugin can be placed somewhere other than the
`data/plugins` directory so that it is not automatically loaded. The plugin can
then be loaded manually as needed by using the `require` function.
Plugins can be downloaded from the [plugins repository](https://github.com/rxi/lite-plugins).
## Color Themes
Colors themes in lite are lua modules which overwrite the color fields of lite's
`core.style` module. Color themes should be placed in the `data/user/colors`
directory.
A color theme can be set by requiring it in your user module:
```lua
require "user.colors.winter"
```
Color themes can be downloaded from the [color themes repository](https://github.com/rxi/lite-colors).

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@ -0,0 +1,49 @@
<?xml version="1.0" ?>
<CodeBench_Project name="lite" path="SDH3:Programming&#047;workspace&#047;MyProjects&#047;lite&#047;lite.cbp" created="1387049720" lastmodified="1387152257">
<plugin name="PROGDIR:Plugins&#047;AmigaOS4SDK.CCPlugin" flags="0"/>
<target/>
<homedir name="SDH3:Programming&#047;workspace&#047;MyProjects&#047;lite"/>
<includedir name="Applications:Programming&#047;workspace&#047;OtherProjects&#047;lite&#047;src"/>
<compiler name="gcc:bin&#047;gcc" switches="-D__USE_INLINE__ -Wall -Werror -Wwrite-strings" stack="131072"/>
<linker switches="-lauto"/>
<debugger name="SDK:c&#047;gdb"/>
<builder name="SDK:c&#047;make -f"/>
<environment/>
<headers>
<file name="Applications:Programming&#047;workspace&#047;OtherProjects&#047;lite&#047;src&#047;api&#047;api.h" open="0"/>
<file name="Applications:Programming&#047;workspace&#047;OtherProjects&#047;lite&#047;src&#047;rencache.h" open="0"/>
<file name="Applications:Programming&#047;workspace&#047;OtherProjects&#047;lite&#047;src&#047;lib&#047;stb&#047;stb_truetype.h" open="0"/>
<file name="Applications:Programming&#047;workspace&#047;OtherProjects&#047;lite&#047;src&#047;renderer.h" open="0"/>
</headers>
<sources>
<file name="src&#047;api&#047;api.c" open="0"/>
<file name="src&#047;api&#047;renderer.c" open="0"/>
<file name="src&#047;api&#047;renderer_font.c" open="0"/>
<file name="src&#047;api&#047;system.c" open="0"/>
<file name="src&#047;main.c" open="1" current="1" top="75" left="0" line="97" row="16"/>
<file name="src&#047;rencache.c" open="0"/>
<file name="src&#047;renderer.c" open="0"/>
<file name="src&#047;lib&#047;stb&#047;stb_truetype.c" open="0"/>
</sources>
<flags value="0x0000000000078005"/>
<buildscript name="Makefile" depth="3" open="0"/>
<projectnotes open="0"/>
<buildwindow open="0"/>
<targets>
<target name="lite" linker="gcc:bin&#047;gcc" switches="-llua -lSDL2 -lpthread -lauto" flags="0x00000002">
<file name="src&#047;lib&#047;stb&#047;stb_truetype.c"/>
<file name="src&#047;api&#047;renderer.c"/>
<file name="src&#047;api&#047;renderer_font.c"/>
<file name="src&#047;api&#047;system.c"/>
<file name="src&#047;main.c"/>
<file name="src&#047;api&#047;api.c"/>
<file name="src&#047;rencache.c"/>
<file name="src&#047;renderer.c"/>
</target>
</targets>
<includepath>
<include path="src"/>
</includepath>
<logfile name="RAM Disk:Build.log"/>
<search lastsearch="stbtt_Scale" sensecase="1" replace_state="0"/>
</CodeBench_Project>

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@ -1,5 +1,14 @@
// stb_truetype.h - v1.19 - public domain
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
// stb_truetype.h - v1.24 - public domain
// authored from 2009-2020 by Sean Barrett / RAD Game Tools
//
// =======================================================================
//
// NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES
//
// This library does no range checking of the offsets found in the file,
// meaning an attacker can use it to read arbitrary memory.
//
// =======================================================================
//
// This library processes TrueType files:
// parse files
@ -32,11 +41,11 @@
// Daniel Ribeiro Maciel
//
// Bug/warning reports/fixes:
// "Zer" on mollyrocket Fabian "ryg" Giesen
// Cass Everitt Martins Mozeiko
// stoiko (Haemimont Games) Cap Petschulat
// Brian Hook Omar Cornut
// Walter van Niftrik github:aloucks
// "Zer" on mollyrocket Fabian "ryg" Giesen github:NiLuJe
// Cass Everitt Martins Mozeiko github:aloucks
// stoiko (Haemimont Games) Cap Petschulat github:oyvindjam
// Brian Hook Omar Cornut github:vassvik
// Walter van Niftrik Ryan Griege
// David Gow Peter LaValle
// David Given Sergey Popov
// Ivan-Assen Ivanov Giumo X. Clanjor
@ -44,11 +53,16 @@
// Johan Duparc Thomas Fields
// Hou Qiming Derek Vinyard
// Rob Loach Cort Stratton
// Kenney Phillis Jr. github:oyvindjam
// Brian Costabile github:vassvik
// Kenney Phillis Jr. Brian Costabile
// Ken Voskuil (kaesve)
//
// VERSION HISTORY
//
// 1.24 (2020-02-05) fix warning
// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS)
// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined
// 1.21 (2019-02-25) fix warning
// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
// 1.18 (2018-01-29) add missing function
// 1.17 (2017-07-23) make more arguments const; doc fix
@ -75,7 +89,7 @@
//
// USAGE
//
// Include this file in whatever places neeed to refer to it. In ONE C/C++
// Include this file in whatever places need to refer to it. In ONE C/C++
// file, write:
// #define STB_TRUETYPE_IMPLEMENTATION
// before the #include of this file. This expands out the actual
@ -242,19 +256,6 @@
// recommend it.
//
//
// SOURCE STATISTICS (based on v0.6c, 2050 LOC)
//
// Documentation & header file 520 LOC \___ 660 LOC documentation
// Sample code 140 LOC /
// Truetype parsing 620 LOC ---- 620 LOC TrueType
// Software rasterization 240 LOC \ .
// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
// Bitmap management 100 LOC /
// Baked bitmap interface 70 LOC /
// Font name matching & access 150 LOC ---- 150
// C runtime library abstraction 60 LOC ---- 60
//
//
// PERFORMANCE MEASUREMENTS FOR 1.06:
//
// 32-bit 64-bit
@ -556,6 +557,8 @@ STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int p
//
// It's inefficient; you might want to c&p it and optimize it.
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap);
// Query the font vertical metrics without having to create a font first.
//////////////////////////////////////////////////////////////////////////////
@ -641,6 +644,12 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
// To use with PackFontRangesGather etc., you must set it before calls
// call to PackFontRangesGatherRects.
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip);
// If skip != 0, this tells stb_truetype to skip any codepoints for which
// there is no corresponding glyph. If skip=0, which is the default, then
// codepoints without a glyph recived the font's "missing character" glyph,
// typically an empty box by convention.
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above
int char_index, // character to display
float *xpos, float *ypos, // pointers to current position in screen pixel space
@ -669,6 +678,7 @@ struct stbtt_pack_context {
int height;
int stride_in_bytes;
int padding;
int skip_missing;
unsigned int h_oversample, v_oversample;
unsigned char *pixels;
void *nodes;
@ -694,7 +704,7 @@ STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
// file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices.
// The following structure is defined publically so you can declare one on
// The following structure is defined publicly so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo
{
@ -704,7 +714,7 @@ struct stbtt_fontinfo
int numGlyphs; // number of glyphs, needed for range checking
int loca,head,glyf,hhea,hmtx,kern,gpos; // table locations as offset from start of .ttf
int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf
int index_map; // a cmap mapping for our chosen character encoding
int indexToLocFormat; // format needed to map from glyph index to glyph
@ -733,6 +743,7 @@ STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codep
// and you want a speed-up, call this function with the character you're
// going to process, then use glyph-based functions instead of the
// codepoint-based functions.
// Returns 0 if the character codepoint is not defined in the font.
//////////////////////////////////////////////////////////////////////////////
@ -786,6 +797,18 @@ STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1,
STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
// as above, but takes one or more glyph indices for greater efficiency
typedef struct stbtt_kerningentry
{
int glyph1; // use stbtt_FindGlyphIndex
int glyph2;
int advance;
} stbtt_kerningentry;
STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info);
STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length);
// Retrieves a complete list of all of the kerning pairs provided by the font
// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write.
// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1)
//////////////////////////////////////////////////////////////////////////////
//
@ -820,7 +843,7 @@ STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, s
// returns # of vertices and fills *vertices with the pointer to them
// these are expressed in "unscaled" coordinates
//
// The shape is a series of countours. Each one starts with
// The shape is a series of contours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto
@ -830,6 +853,11 @@ STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, s
STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
// frees the data allocated above
STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg);
STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg);
// fills svg with the character's SVG data.
// returns data size or 0 if SVG not found.
//////////////////////////////////////////////////////////////////////////////
//
// BITMAP RENDERING
@ -916,7 +944,7 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
// These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against
// larger than some threshhold to produce scalable fonts.
// larger than some threshold to produce scalable fonts.
// info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for
@ -1331,6 +1359,22 @@ static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict)
return stbtt__cff_get_index(&cff);
}
// since most people won't use this, find this table the first time it's needed
static int stbtt__get_svg(stbtt_fontinfo *info)
{
stbtt_uint32 t;
if (info->svg < 0) {
t = stbtt__find_table(info->data, info->fontstart, "SVG ");
if (t) {
stbtt_uint32 offset = ttULONG(info->data + t + 2);
info->svg = t + offset;
} else {
info->svg = 0;
}
}
return info->svg;
}
static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart)
{
stbtt_uint32 cmap, t;
@ -1410,6 +1454,8 @@ static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, in
else
info->numGlyphs = 0xffff;
info->svg = -1;
// find a cmap encoding table we understand *now* to avoid searching
// later. (todo: could make this installable)
// the same regardless of glyph.
@ -1758,7 +1804,7 @@ static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, s
}
}
num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
} else if (numberOfContours == -1) {
} else if (numberOfContours < 0) {
// Compound shapes.
int more = 1;
stbtt_uint8 *comp = data + g + 10;
@ -1835,9 +1881,6 @@ static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, s
// More components ?
more = flags & (1<<5);
}
} else if (numberOfContours < 0) {
// @TODO other compound variations?
STBTT_assert(0);
} else {
// numberOfCounters == 0, do nothing
}
@ -2266,6 +2309,48 @@ STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_inde
}
}
STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info)
{
stbtt_uint8 *data = info->data + info->kern;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info->kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
return ttUSHORT(data+10);
}
STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length)
{
stbtt_uint8 *data = info->data + info->kern;
int k, length;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info->kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
length = ttUSHORT(data+10);
if (table_length < length)
length = table_length;
for (k = 0; k < length; k++)
{
table[k].glyph1 = ttUSHORT(data+18+(k*6));
table[k].glyph2 = ttUSHORT(data+20+(k*6));
table[k].advance = ttSHORT(data+22+(k*6));
}
return length;
}
static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
{
stbtt_uint8 *data = info->data + info->kern;
@ -2463,6 +2548,7 @@ static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, i
if (valueFormat2 != 0) return 0;
STBTT_assert(coverageIndex < pairSetCount);
STBTT__NOTUSED(pairSetCount);
needle=glyph2;
r=pairValueCount-1;
@ -2540,8 +2626,7 @@ STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int
if (info->gpos)
xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2);
if (info->kern)
else if (info->kern)
xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2);
return xAdvance;
@ -2602,6 +2687,45 @@ STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
STBTT_free(v, info->userdata);
}
STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl)
{
int i;
stbtt_uint8 *data = info->data;
stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info);
int numEntries = ttUSHORT(svg_doc_list);
stbtt_uint8 *svg_docs = svg_doc_list + 2;
for(i=0; i<numEntries; i++) {
stbtt_uint8 *svg_doc = svg_docs + (12 * i);
if ((gl >= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2)))
return svg_doc;
}
return 0;
}
STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg)
{
stbtt_uint8 *data = info->data;
stbtt_uint8 *svg_doc;
if (info->svg == 0)
return 0;
svg_doc = stbtt_FindSVGDoc(info, gl);
if (svg_doc != NULL) {
*svg = (char *) data + info->svg + ttULONG(svg_doc + 4);
return ttULONG(svg_doc + 8);
} else {
return 0;
}
}
STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg)
{
return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg);
}
//////////////////////////////////////////////////////////////////////////////
//
// antialiasing software rasterizer
@ -3160,7 +3284,13 @@ static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e,
if (e->y0 != e->y1) {
stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
if (z != NULL) {
STBTT_assert(z->ey >= scan_y_top);
if (j == 0 && off_y != 0) {
if (z->ey < scan_y_top) {
// this can happen due to subpixel positioning and some kind of fp rounding error i think
z->ey = scan_y_top;
}
}
STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds
// insert at front
z->next = active;
active = z;
@ -3229,7 +3359,7 @@ static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{
/* threshhold for transitioning to insertion sort */
/* threshold for transitioning to insertion sort */
while (n > 12) {
stbtt__edge t;
int c01,c12,c,m,i,j;
@ -3364,7 +3494,7 @@ static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
points[n].y = y;
}
// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{
// midpoint
@ -3789,6 +3919,7 @@ STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, in
spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
spc->h_oversample = 1;
spc->v_oversample = 1;
spc->skip_missing = 0;
stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
@ -3814,6 +3945,11 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
spc->v_oversample = v_oversample;
}
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip)
{
spc->skip_missing = skip;
}
#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
@ -3956,6 +4092,7 @@ static float stbtt__oversample_shift(int oversample)
STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
int i,j,k;
int missing_glyph_added = 0;
k=0;
for (i=0; i < num_ranges; ++i) {
@ -3967,6 +4104,9 @@ STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stb
int x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
int glyph = stbtt_FindGlyphIndex(info, codepoint);
if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) {
rects[k].w = rects[k].h = 0;
} else {
stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
scale * spc->h_oversample,
scale * spc->v_oversample,
@ -3974,6 +4114,9 @@ STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stb
&x0,&y0,&x1,&y1);
rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
if (glyph == 0)
missing_glyph_added = 1;
}
++k;
}
}
@ -4007,7 +4150,7 @@ STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info
// rects array must be big enough to accommodate all characters in the given ranges
STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
int i,j,k, return_value = 1;
int i,j,k, missing_glyph = -1, return_value = 1;
// save current values
int old_h_over = spc->h_oversample;
@ -4026,7 +4169,7 @@ STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const
sub_y = stbtt__oversample_shift(spc->v_oversample);
for (j=0; j < ranges[i].num_chars; ++j) {
stbrp_rect *r = &rects[k];
if (r->was_packed) {
if (r->was_packed && r->w != 0 && r->h != 0) {
stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
int advance, lsb, x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
@ -4072,6 +4215,13 @@ STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const
bc->yoff = (float) y0 * recip_v + sub_y;
bc->xoff2 = (x0 + r->w) * recip_h + sub_x;
bc->yoff2 = (y0 + r->h) * recip_v + sub_y;
if (glyph == 0)
missing_glyph = j;
} else if (spc->skip_missing) {
return_value = 0;
} else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) {
ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph];
} else {
return_value = 0; // if any fail, report failure
}
@ -4140,6 +4290,19 @@ STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *
return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
}
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap)
{
int i_ascent, i_descent, i_lineGap;
float scale;
stbtt_fontinfo info;
stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index));
scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size);
stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap);
*ascent = (float) i_ascent * scale;
*descent = (float) i_descent * scale;
*lineGap = (float) i_lineGap * scale;
}
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
{
float ipw = 1.0f / pw, iph = 1.0f / ph;
@ -4360,12 +4523,7 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
int w,h;
unsigned char *data;
// if one scale is 0, use same scale for both
if (scale_x == 0) scale_x = scale_y;
if (scale_y == 0) {
if (scale_x == 0) return NULL; // if both scales are 0, return NULL
scale_y = scale_x;
}
if (scale == 0) return NULL;
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1);

View File

@ -38,6 +38,9 @@ static void get_exe_filename(char *buf, int sz) {
#elif __APPLE__
unsigned size = sz;
_NSGetExecutablePath(buf, &size);
#elif __amigaos4__
// TODO: Temporary. Needs to be done properly
strcpy(buf, "Applications:Programming/workspace/MyProjects/lite/lite");
#else
strcpy(buf, "./lite");
#endif
@ -102,7 +105,7 @@ int main(int argc, char **argv) {
}
lua_setglobal(L, "ARGS");
lua_pushstring(L, "1.08");
lua_pushstring(L, "1.11");
lua_setglobal(L, "VERSION");
lua_pushstring(L, SDL_GetPlatform());

View File

@ -18,6 +18,7 @@ typedef struct {
RenRect rect;
RenColor color;
RenFont *font;
int tab_width;
char text[0];
} Command;
@ -143,6 +144,7 @@ int rencache_draw_text(RenFont *font, const char *text, int x, int y, RenColor c
cmd->color = color;
cmd->font = font;
cmd->rect = rect;
cmd->tab_width = ren_get_font_tab_width(font);
}
}
@ -254,6 +256,7 @@ void rencache_end_frame(void) {
ren_draw_rect(cmd->rect, cmd->color);
break;
case DRAW_TEXT:
ren_set_font_tab_width(cmd->font, cmd->tab_width);
ren_draw_text(cmd->font, cmd->text, cmd->rect.x, cmd->rect.y, cmd->color);
break;
}

View File

@ -222,6 +222,12 @@ void ren_set_font_tab_width(RenFont *font, int n) {
}
int ren_get_font_tab_width(RenFont *font) {
GlyphSet *set = get_glyphset(font, '\t');
return set->glyphs['\t'].xadvance;
}
int ren_get_font_width(RenFont *font, const char *text) {
int x = 0;
const char *p = text;
@ -278,17 +284,22 @@ void ren_draw_rect(RenRect rect, RenColor color) {
int y2 = rect.y + rect.height;
x2 = x2 > clip.right ? clip.right : x2;
y2 = y2 > clip.bottom ? clip.bottom : y2;
printf("DBG: rect\tx1: %d\ty1: %d\tx2:%d\ty2:%d\n", x1, y1, x2, y2);
SDL_Surface *surf = SDL_GetWindowSurface(window);
RenColor *d = (RenColor*) surf->pixels;
d += x1 + y1 * surf->w;
int dr = surf->w - (x2 - x1);
printf("DBG: surf\tr: %d\tg: %d\tb:%d\ta:%d\tw: %d\n", d->r, d->g, d->b, d->a, surf->w);
d += x1 + y1 * (surf->pitch / 4);
//printf("DBG: surf\tr: %d\tg: %d\tb:%d\ta:%d\n", d->r, d->g, d->b, d->a);
int dr = (surf->pitch / 4) - (x2 - x1);
printf("DBG: r: %d\tg: %d\tb:%d\ta:%d\n", color.r, color.g, color.b, color.a);
if (color.a == 0xff) {
rect_draw_loop(color);
//rect_draw_loop(color);
SDL_Rect rect = { x1, y1, x2 - x1, y2 - y1 };
SDL_FillRect(surf, &rect, SDL_MapRGBA(surf->format, color.r, color.g, color.b, color.a));
} else {
rect_draw_loop(blend_pixel(*d, color));
}
printf("======================\n");
}

View File

@ -22,6 +22,7 @@ void ren_free_image(RenImage *image);
RenFont* ren_load_font(const char *filename, float size);
void ren_free_font(RenFont *font);
void ren_set_font_tab_width(RenFont *font, int n);
int ren_get_font_tab_width(RenFont *font);
int ren_get_font_width(RenFont *font, const char *text);
int ren_get_font_height(RenFont *font);