#include #include #include #include #include "lib/stb/stb_truetype.h" #include "renderer.h" #define MAX_GLYPHSET 256 struct RenImage { RenColor *pixels; int width, height; }; typedef struct { RenImage *image; stbtt_bakedchar glyphs[256]; } GlyphSet; struct RenFont { void *data; stbtt_fontinfo stbfont; GlyphSet *sets[MAX_GLYPHSET]; float size; int height; }; static SDL_Window *window; static struct { int left, top, right, bottom; } clip; static void* check_alloc(void *ptr) { if (!ptr) { fprintf(stderr, "Fatal error: memory allocation failed\n"); exit(EXIT_FAILURE); } return ptr; } static const char* utf8_to_codepoint(const char *p, unsigned *dst) { unsigned res, n; switch (*p & 0xf0) { case 0xf0 : res = *p & 0x07; n = 3; break; case 0xe0 : res = *p & 0x0f; n = 2; break; case 0xd0 : case 0xc0 : res = *p & 0x1f; n = 1; break; default : res = *p; n = 0; break; } while (n--) { res = (res << 6) | (*(++p) & 0x3f); } *dst = res; return p + 1; } void ren_init(SDL_Window *win) { assert(win); window = win; SDL_Surface *surf = SDL_GetWindowSurface(window); ren_set_clip_rect( (RenRect) { 0, 0, surf->w, surf->h } ); } void ren_update_rects(RenRect *rects, int count) { SDL_UpdateWindowSurfaceRects(window, (SDL_Rect*) rects, count); static bool initial_frame = true; if (initial_frame) { SDL_ShowWindow(window); initial_frame = false; } } void ren_set_clip_rect(RenRect rect) { clip.left = rect.x; clip.top = rect.y; clip.right = rect.x + rect.width; clip.bottom = rect.y + rect.height; } void ren_get_size(int *x, int *y) { SDL_Surface *surf = SDL_GetWindowSurface(window); *x = surf->w; *y = surf->h; } RenImage* ren_new_image(int width, int height) { assert(width > 0 && height > 0); RenImage *image = malloc(sizeof(RenImage) + width * height * sizeof(RenColor)); check_alloc(image); image->pixels = (void*) (image + 1); image->width = width; image->height = height; return image; } void ren_free_image(RenImage *image) { free(image); } static GlyphSet* load_glyphset(RenFont *font, int idx) { GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet))); /* init image */ int width = 128; int height = 128; retry: set->image = ren_new_image(width, height); /* load glyphs */ float s = stbtt_ScaleForMappingEmToPixels(&font->stbfont, 1) / stbtt_ScaleForPixelHeight(&font->stbfont, 1); int res = stbtt_BakeFontBitmap( font->data, 0, font->size * s, (void*) set->image->pixels, width, height, idx * 256, 256, set->glyphs); /* retry with a larger image buffer if the buffer wasn't large enough */ if (res < 0) { width *= 2; height *= 2; ren_free_image(set->image); goto retry; } /* adjust glyph yoffsets and xadvance */ int ascent, descent, linegap; stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap); float scale = stbtt_ScaleForMappingEmToPixels(&font->stbfont, font->size); int scaled_ascent = ascent * scale + 0.5; for (int i = 0; i < 256; i++) { set->glyphs[i].yoff += scaled_ascent; set->glyphs[i].xadvance = floor(set->glyphs[i].xadvance); } /* convert 8bit data to 32bit */ for (int i = width * height - 1; i >= 0; i--) { uint8_t n = *((uint8_t*) set->image->pixels + i); set->image->pixels[i] = (RenColor) { .r = 255, .g = 255, .b = 255, .a = n }; } return set; } static GlyphSet* get_glyphset(RenFont *font, int codepoint) { int idx = (codepoint >> 8) % MAX_GLYPHSET; if (!font->sets[idx]) { font->sets[idx] = load_glyphset(font, idx); } return font->sets[idx]; } RenFont* ren_load_font(const char *filename, float size) { RenFont *font = NULL; FILE *fp = NULL; /* init font */ font = check_alloc(calloc(1, sizeof(RenFont))); font->size = size; /* load font into buffer */ fp = fopen(filename, "rb"); if (!fp) { return NULL; } /* get size */ fseek(fp, 0, SEEK_END); int buf_size = ftell(fp); fseek(fp, 0, SEEK_SET); /* load */ font->data = check_alloc(malloc(buf_size)); int _ = fread(font->data, 1, buf_size, fp); (void) _; fclose(fp); fp = NULL; /* init stbfont */ int ok = stbtt_InitFont(&font->stbfont, font->data, 0); if (!ok) { goto fail; } /* get height and scale */ int ascent, descent, linegap; stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap); float scale = stbtt_ScaleForMappingEmToPixels(&font->stbfont, size); font->height = (ascent - descent + linegap) * scale + 0.5; /* make tab and newline glyphs invisible */ stbtt_bakedchar *g = get_glyphset(font, '\n')->glyphs; g['\t'].x1 = g['\t'].x0; g['\n'].x1 = g['\n'].x0; return font; fail: if (fp) { fclose(fp); } if (font) { free(font->data); } free(font); return NULL; } void ren_free_font(RenFont *font) { for (int i = 0; i < MAX_GLYPHSET; i++) { GlyphSet *set = font->sets[i]; if (set) { ren_free_image(set->image); free(set); } } free(font->data); free(font); } void ren_set_font_tab_width(RenFont *font, int n) { GlyphSet *set = get_glyphset(font, '\t'); set->glyphs['\t'].xadvance = n; } int ren_get_font_tab_width(RenFont *font) { GlyphSet *set = get_glyphset(font, '\t'); return set->glyphs['\t'].xadvance; } int ren_get_font_width(RenFont *font, const char *text) { int x = 0; const char *p = text; unsigned codepoint; while (*p) { p = utf8_to_codepoint(p, &codepoint); GlyphSet *set = get_glyphset(font, codepoint); stbtt_bakedchar *g = &set->glyphs[codepoint & 0xff]; x += g->xadvance; } return x; } int ren_get_font_height(RenFont *font) { return font->height; } static inline RenColor blend_pixel(RenColor dst, RenColor src) { int ia = 0xff - src.a; dst.r = ((src.r * src.a) + (dst.r * ia)) >> 8; dst.g = ((src.g * src.a) + (dst.g * ia)) >> 8; dst.b = ((src.b * src.a) + (dst.b * ia)) >> 8; return dst; } static inline RenColor blend_pixel2(RenColor dst, RenColor src, RenColor color) { src.a = (src.a * color.a) >> 8; int ia = 0xff - src.a; dst.r = ((src.r * color.r * src.a) >> 16) + ((dst.r * ia) >> 8); dst.g = ((src.g * color.g * src.a) >> 16) + ((dst.g * ia) >> 8); dst.b = ((src.b * color.b * src.a) >> 16) + ((dst.b * ia) >> 8); return dst; } #define rect_draw_loop(expr) \ for (int j = y1; j < y2; j++) { \ for (int i = x1; i < x2; i++) { \ *d = expr; \ d++; \ } \ d += dr; \ } void ren_draw_rect(RenRect rect, RenColor color) { if (color.a == 0) { return; } int x1 = rect.x < clip.left ? clip.left : rect.x; int y1 = rect.y < clip.top ? clip.top : rect.y; int x2 = rect.x + rect.width; int y2 = rect.y + rect.height; x2 = x2 > clip.right ? clip.right : x2; y2 = y2 > clip.bottom ? clip.bottom : y2; printf("DBG: rect\tx1: %d\ty1: %d\tx2:%d\ty2:%d\n", x1, y1, x2, y2); SDL_Surface *surf = SDL_GetWindowSurface(window); RenColor *d = (RenColor*) surf->pixels; printf("DBG: surf\tr: %d\tg: %d\tb:%d\ta:%d\tw: %d\n", d->r, d->g, d->b, d->a, surf->w); d += x1 + y1 * (surf->pitch / 4); //printf("DBG: surf\tr: %d\tg: %d\tb:%d\ta:%d\n", d->r, d->g, d->b, d->a); int dr = (surf->pitch / 4) - (x2 - x1); printf("DBG: r: %d\tg: %d\tb:%d\ta:%d\n", color.r, color.g, color.b, color.a); if (color.a == 0xff) { //rect_draw_loop(color); SDL_Rect rect = { x1, y1, x2 - x1, y2 - y1 }; SDL_FillRect(surf, &rect, SDL_MapRGBA(surf->format, color.r, color.g, color.b, color.a)); } else { rect_draw_loop(blend_pixel(*d, color)); } printf("======================\n"); } void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color) { if (color.a == 0) { return; } /* clip */ int n; if ((n = clip.left - x) > 0) { sub->width -= n; sub->x += n; x += n; } if ((n = clip.top - y) > 0) { sub->height -= n; sub->y += n; y += n; } if ((n = x + sub->width - clip.right ) > 0) { sub->width -= n; } if ((n = y + sub->height - clip.bottom) > 0) { sub->height -= n; } if (sub->width <= 0 || sub->height <= 0) { return; } /* draw */ SDL_Surface *surf = SDL_GetWindowSurface(window); RenColor *s = image->pixels; RenColor *d = (RenColor*) surf->pixels; s += sub->x + sub->y * image->width; d += x + y * surf->w; int sr = image->width - sub->width; int dr = surf->w - sub->width; for (int j = 0; j < sub->height; j++) { for (int i = 0; i < sub->width; i++) { *d = blend_pixel2(*d, *s, color); d++; s++; } d += dr; s += sr; } } int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color) { RenRect rect; const char *p = text; unsigned codepoint; while (*p) { p = utf8_to_codepoint(p, &codepoint); GlyphSet *set = get_glyphset(font, codepoint); stbtt_bakedchar *g = &set->glyphs[codepoint & 0xff]; rect.x = g->x0; rect.y = g->y0; rect.width = g->x1 - g->x0; rect.height = g->y1 - g->y0; ren_draw_image(set->image, &rect, x + g->xoff, y + g->yoff, color); x += g->xadvance; } return x; }