require "core.strict" local common = require "core.common" local config = require "core.config" local style = require "core.style" local command local keymap local RootView local StatusView local CommandView local Doc local core = {} local function project_scan_thread() local function diff_files(a, b) if #a ~= #b then return true end for i, v in ipairs(a) do if b[i].filename ~= v.filename or b[i].modified ~= v.modified then return true end end end local function compare_file(a, b) return a.filename < b.filename end local function get_files(path, t) coroutine.yield() t = t or {} local size_limit = config.file_size_limit * 10e5 local all = system.list_dir(path) or {} local dirs, files = {}, {} for _, file in ipairs(all) do if not common.match_pattern(file, config.ignore_files) then local file = (path ~= "." and path .. PATHSEP or "") .. file local info = system.get_file_info(file) if info and info.size < size_limit then info.filename = file table.insert(info.type == "dir" and dirs or files, info) end end end table.sort(dirs, compare_file) for _, f in ipairs(dirs) do table.insert(t, f) get_files(f.filename, t) end table.sort(files, compare_file) for _, f in ipairs(files) do table.insert(t, f) end return t end while true do -- get project files and replace previous table if the new table is -- different local t = get_files(".") if diff_files(core.project_files, t) then core.project_files = t core.redraw = true end -- wait for next scan coroutine.yield(config.project_scan_rate) end end function core.init() command = require "core.command" keymap = require "core.keymap" RootView = require "core.rootview" StatusView = require "core.statusview" CommandView = require "core.commandview" Doc = require "core.doc" core.frame_start = 0 core.clip_rect_stack = {{ 0,0,0,0 }} core.log_items = {} core.docs = {} core.threads = setmetatable({}, { __mode = "k" }) core.project_files = {} core.root_view = RootView() core.command_view = CommandView() core.status_view = StatusView() core.root_view.root_node:split("down", core.command_view, true) core.root_view.root_node.b:split("down", core.status_view, true) core.active_view = core.root_view.root_node.a.active_view core.add_thread(project_scan_thread) command.add_defaults() local got_plugin_error = not core.load_plugins() local got_user_error = not core.try(require, "user") local got_project_error = not core.load_project_module() for i = 2, #ARGS do local filename = ARGS[i] local info = system.get_file_info(filename) if info and info.type == "file" then core.root_view:open_doc(core.open_doc(filename)) end end if got_plugin_error or got_user_error or got_project_error then command.perform("core:open-log") end local info = ARGS[2] and system.get_file_info(ARGS[2]) system.chdir(info and info.type == "dir" and ARGS[2] or ".") end function core.quit(force) if force then os.exit() end local dirty_count = 0 local dirty_name for _, doc in ipairs(core.docs) do if doc:is_dirty() then dirty_count = dirty_count + 1 dirty_name = doc:get_name() end end if dirty_count > 0 then local text if dirty_count == 1 then text = string.format("\"%s\" has unsaved changes. Quit anyway?", dirty_name) else text = string.format("%d docs have unsaved changes. Quit anyway?", dirty_count) end local confirm = system.show_confirm_dialog("Unsaved Changes", text) if not confirm then return end end core.quit(true) end function core.load_plugins() local no_errors = true local files = system.list_dir(EXEDIR .. "/data/plugins") for _, filename in ipairs(files) do local modname = "plugins." .. filename:gsub(".lua$", "") local ok = core.try(require, modname) if ok then core.log_quiet("Loaded plugin %q", modname) else no_errors = false end end return no_errors end function core.load_project_module() local filename = ".lite_project.lua" if system.get_file_info(filename) then return core.try(function() local fn, err = loadfile(filename) if not fn then error("Error when loading project module:\n\t" .. err) end fn() core.log_quiet("Loaded project module") end) end return true end function core.reload_module(name) local old = package.loaded[name] package.loaded[name] = nil local new = require(name) if type(old) == "table" then for k, v in pairs(new) do old[k] = v end package.loaded[name] = old end end function core.add_thread(f, weak_ref) local key = weak_ref or #core.threads + 1 local fn = function() return core.try(f) end core.threads[key] = { cr = coroutine.create(fn), wake = 0 } end function core.push_clip_rect(x, y, w, h) local x2, y2, w2, h2 = table.unpack(core.clip_rect_stack[#core.clip_rect_stack]) local r, b, r2, b2 = x+w, y+h, x2+w2, y2+h2 x, y = math.max(x, x2), math.max(y, y2) b, r = math.min(b, b2), math.min(r, r2) w, h = r-x, b-y table.insert(core.clip_rect_stack, { x, y, w, h }) renderer.set_clip_rect(x, y, w, h) end function core.pop_clip_rect() table.remove(core.clip_rect_stack) local x, y, w, h = table.unpack(core.clip_rect_stack[#core.clip_rect_stack]) renderer.set_clip_rect(x, y, w, h) end function core.open_doc(filename) if filename then -- try to find existing doc for filename local abs_filename = system.absolute_path(filename) for _, doc in ipairs(core.docs) do if doc.filename and abs_filename == system.absolute_path(doc.filename) then return doc end end end -- no existing doc for filename; create new local doc = Doc(filename) table.insert(core.docs, doc) core.log_quiet(filename and "Opened doc \"%s\"" or "Opened new doc", filename) return doc end function core.get_views_referencing_doc(doc) local res = {} local views = core.root_view.root_node:get_children() for _, view in ipairs(views) do if view.doc == doc then table.insert(res, view) end end return res end local function log(icon, icon_color, fmt, ...) local text = string.format(fmt, ...) if icon then core.status_view:show_message(icon, icon_color, text) end local info = debug.getinfo(2, "Sl") local at = string.format("%s:%d", info.short_src, info.currentline) local item = { text = text, time = os.time(), at = at } table.insert(core.log_items, item) if #core.log_items > config.max_log_items then table.remove(core.log_items, 1) end return item end function core.log(...) return log("i", style.text, ...) end function core.log_quiet(...) return log(nil, nil, ...) end function core.error(...) return log("!", style.accent, ...) end function core.try(fn, ...) local err local ok, res = xpcall(fn, function(msg) local item = core.error("%s", msg) item.info = debug.traceback(nil, 2):gsub("\t", "") err = msg end, ...) if ok then return true, res end return false, err end function core.on_event(type, ...) local did_keymap = false if type == "textinput" then core.root_view:on_text_input(...) elseif type == "keypressed" then did_keymap = keymap.on_key_pressed(...) elseif type == "keyreleased" then keymap.on_key_released(...) elseif type == "mousemoved" then core.root_view:on_mouse_moved(...) elseif type == "mousepressed" then core.root_view:on_mouse_pressed(...) elseif type == "mousereleased" then core.root_view:on_mouse_released(...) elseif type == "mousewheel" then core.root_view:on_mouse_wheel(...) elseif type == "filedropped" then local mx, my = core.root_view.mouse.x, core.root_view.mouse.y local ok, doc = core.try(core.open_doc, select(1, ...)) if ok then core.root_view:on_mouse_pressed("left", mx, my, 1) core.root_view:open_doc(doc) end elseif type == "quit" then core.quit() end return did_keymap end function core.step() -- handle events local did_keymap = false local mouse_moved = false local mouse = { x = 0, y = 0, dx = 0, dy = 0 } for type, a,b,c,d in system.poll_event do if type == "mousemoved" then mouse_moved = true mouse.x, mouse.y = a, b mouse.dx, mouse.dy = mouse.dx + c, mouse.dy + d elseif type == "textinput" and did_keymap then did_keymap = false else local _, res = core.try(core.on_event, type, a, b, c, d) did_keymap = res or did_keymap end core.redraw = true end if mouse_moved then core.try(core.on_event, "mousemoved", mouse.x, mouse.y, mouse.dx, mouse.dy) end local width, height = renderer.get_size() -- update core.root_view.size.x, core.root_view.size.y = width, height core.root_view:update() if not core.redraw then if not system.window_has_focus() then system.wait_event(0.5) end return end core.redraw = false -- close unreferenced docs for i = #core.docs, 1, -1 do local doc = core.docs[i] if #core.get_views_referencing_doc(doc) == 0 then table.remove(core.docs, i) core.log_quiet("Closed doc \"%s\"", doc:get_name()) end end -- update window title local name = core.active_view:get_name() if name ~= "---" then system.set_window_title(name .. " - lite") else system.set_window_title("lite") end -- draw renderer.begin_frame() core.clip_rect_stack[1] = { 0, 0, width, height } renderer.set_clip_rect(table.unpack(core.clip_rect_stack[1])) core.root_view:draw() renderer.end_frame() end local run_threads = coroutine.wrap(function() while true do local max_time = 1 / config.fps - 0.004 local ran_any_threads = false for k, thread in pairs(core.threads) do -- run thread if thread.wake < system.get_time() then local _, wait = assert(coroutine.resume(thread.cr)) if coroutine.status(thread.cr) == "dead" then if type(k) == "number" then table.remove(core.threads, k) else core.threads[k] = nil end elseif wait then thread.wake = system.get_time() + wait end ran_any_threads = true end -- stop running threads if we're about to hit the end of frame if system.get_time() - core.frame_start > max_time then coroutine.yield() end end if not ran_any_threads then coroutine.yield() end end end) function core.run() while true do core.frame_start = system.get_time() core.step() run_threads() local elapsed = system.get_time() - core.frame_start system.sleep(math.max(0, 1 / config.fps - elapsed)) end end function core.on_error(err) -- write error to file local fp = io.open(EXEDIR .. "/error.txt", "wb") fp:write("Error: " .. tostring(err) .. "\n") fp:write(debug.traceback(nil, 4)) fp:close() -- save copy of all unsaved documents for _, doc in ipairs(core.docs) do if doc:is_dirty() and doc.filename then doc:save(doc.filename .. "~") end end end return core