nghttp2/cmake/FindSpdylay.cmake

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CMake
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# - Try to find spdylay
# Once done this will define
# SPDYLAY_FOUND - System has spdylay
# SPDYLAY_INCLUDE_DIRS - The spdylay include directories
# SPDYLAY_LIBRARIES - The libraries needed to use spdylay
find_package(PkgConfig QUIET)
pkg_check_modules(PC_SPDYLAY QUIET libspdylay)
find_path(SPDYLAY_INCLUDE_DIR
NAMES spdylay/spdylay.h
HINTS ${PC_SPDYLAY_INCLUDE_DIRS}
)
find_library(SPDYLAY_LIBRARY
NAMES spdylay
HINTS ${PC_SPDYLAY_LIBRARY_DIRS}
)
if(SPDYLAY_INCLUDE_DIR)
set(_version_regex "^#define[ \t]+SPDYLAY_VERSION[ \t]+\"([^\"]+)\".*")
file(STRINGS "${SPDYLAY_INCLUDE_DIR}/spdylay/spdylayver.h"
SPDYLAY_VERSION REGEX "${_version_regex}")
string(REGEX REPLACE "${_version_regex}" "\\1"
SPDYLAY_VERSION "${SPDYLAY_VERSION}")
unset(_version_regex)
endif()
include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set SPDYLAY_FOUND to TRUE
# if all listed variables are TRUE and the requested version matches.
find_package_handle_standard_args(Spdylay REQUIRED_VARS
SPDYLAY_LIBRARY SPDYLAY_INCLUDE_DIR
VERSION_VAR SPDYLAY_VERSION)
if(SPDYLAY_FOUND)
set(SPDYLAY_LIBRARIES ${SPDYLAY_LIBRARY})
set(SPDYLAY_INCLUDE_DIRS ${SPDYLAY_INCLUDE_DIR})
endif()
mark_as_advanced(SPDYLAY_INCLUDE_DIR SPDYLAY_LIBRARY)