h2load: Fix crash when dealing connection: close with HTTP/1.1 server
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parent
faad041868
commit
8e06e37375
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@ -360,12 +360,23 @@ void Client::fail() {
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if (new_connection_requested) {
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if (new_connection_requested) {
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new_connection_requested = false;
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new_connection_requested = false;
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if (req_started < req_todo) {
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// At the moment, we don't have a facility to re-start request
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// already in in-flight. Make them fail.
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auto req_abandoned = req_started - req_done;
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// Keep using current address
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worker->stats.req_failed += req_abandoned;
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if (connect() == 0) {
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worker->stats.req_error += req_abandoned;
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return;
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worker->stats.req_done += req_abandoned;
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req_done = req_started;
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// Keep using current address
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if (connect() == 0) {
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return;
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}
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std::cerr << "client could not connect to host" << std::endl;
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}
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}
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std::cerr << "client could not connect to host" << std::endl;
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}
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}
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process_abandoned_streams();
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process_abandoned_streams();
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@ -377,6 +388,7 @@ void Client::disconnect() {
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ev_timer_stop(worker->loop, &request_timeout_watcher);
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ev_timer_stop(worker->loop, &request_timeout_watcher);
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streams.clear();
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streams.clear();
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session.reset();
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session.reset();
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wb.reset();
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state = CLIENT_IDLE;
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state = CLIENT_IDLE;
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ev_io_stop(worker->loop, &wev);
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ev_io_stop(worker->loop, &wev);
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ev_io_stop(worker->loop, &rev);
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ev_io_stop(worker->loop, &rev);
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@ -51,7 +51,15 @@ Http1Session::~Http1Session() {}
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namespace {
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namespace {
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// HTTP response message begin
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// HTTP response message begin
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int htp_msg_begincb(http_parser *htp) { return 0; }
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int htp_msg_begincb(http_parser *htp) {
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auto session = static_cast<Http1Session *>(htp->data);
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if (session->stream_resp_counter_ >= session->stream_req_counter_) {
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return -1;
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}
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return 0;
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}
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} // namespace
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} // namespace
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namespace {
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namespace {
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