Adjust priority of outbound DATA frames so that it does not starve others
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@ -50,6 +50,17 @@ typedef struct {
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spdylay_frame_category frame_cat;
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void *frame;
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void *aux_data;
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/* Initial priority of this item */
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int inipri;
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/* The current priority of this item. Initially, pri equals to
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inipri. The item is chosen from the queue based on pri and
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seq. For control frames, they consist of just 1 frame and pri
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does not change. For DATA frame, they could split up to several
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frames. After sending a frame, the pri is increased by 1. If it
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becomes more than lowest priority, then it returns back to inipri
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and do the same sequence again and again. By doing this, the
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higher priority long DATA frames don't starve the lower
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prioritized streams. */
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int pri;
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int64_t seq;
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} spdylay_outbound_item;
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@ -444,6 +444,7 @@ int spdylay_session_add_frame(spdylay_session *session,
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free(item);
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return r;
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}
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item->inipri = item->pri;
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return 0;
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}
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@ -1246,6 +1247,20 @@ spdylay_outbound_item* spdylay_session_pop_next_ob_item
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}
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}
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/*
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* Adjust priority of item so that the higher priority long DATA
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* frames don't starve lower priority streams.
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*/
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static void spdylay_outbound_item_adjust_pri(spdylay_session *session,
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spdylay_outbound_item *item)
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{
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if(item->pri > spdylay_session_get_pri_lowest(session)) {
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item->pri = item->inipri;
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} else {
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++item->pri;
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}
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}
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/*
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* Called after a frame is sent.
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*
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@ -1400,6 +1415,7 @@ static int spdylay_session_after_frame_sent(spdylay_session *session)
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} else {
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spdylay_outbound_item* next_item;
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next_item = spdylay_session_get_next_ob_item(session);
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spdylay_outbound_item_adjust_pri(session, session->aob.item);
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/* If priority of this stream is higher or equal to other stream
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waiting at the top of the queue, we continue to send this
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data. */
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