Added eof member to spdylay_data to indicate all data are read.

Ensure that if flags contains SPDYLAY_FLAG_FIN, only the last DATA frame
has FLAG_FIN set.
This commit is contained in:
Tatsuhiro Tsujikawa 2012-02-16 23:38:19 +09:00
parent d4ba423248
commit b81b5a3116
2 changed files with 12 additions and 5 deletions

View File

@ -201,6 +201,8 @@ typedef struct {
typedef struct {
int32_t stream_id;
uint8_t flags;
/* Initially eof is 0. It becomes 1 if all data are read. */
uint8_t eof;
spdylay_data_provider data_prd;
} spdylay_data;

View File

@ -700,7 +700,10 @@ static int spdylay_session_after_frame_sent(spdylay_session *session)
if(type == SPDYLAY_DATA) {
if(session->callbacks.on_data_send_callback) {
session->callbacks.on_data_send_callback
(session, frame->data.flags, frame->data.stream_id,
(session,
frame->data.eof ? frame->data.flags :
(frame->data.flags & (~SPDYLAY_FLAG_FIN)),
frame->data.stream_id,
session->aob.framebuflen-SPDYLAY_HEAD_LEN, session->user_data);
}
} else {
@ -792,7 +795,7 @@ static int spdylay_session_after_frame_sent(spdylay_session *session)
is unreachable. */
abort();
case SPDYLAY_DATA:
if(frame->data.flags & SPDYLAY_FLAG_FIN) {
if(frame->data.eof && (frame->data.flags & SPDYLAY_FLAG_FIN)) {
spdylay_stream *stream =
spdylay_session_get_stream(session, frame->data.stream_id);
if(stream) {
@ -806,7 +809,7 @@ static int spdylay_session_after_frame_sent(spdylay_session *session)
int r;
/* If session is closed or RST_STREAM was queued, we won't send
further data. */
if((frame->data.flags & SPDYLAY_FLAG_FIN) ||
if(frame->data.eof ||
!spdylay_session_is_data_allowed(session, frame->data.stream_id)) {
spdylay_active_outbound_item_reset(&session->aob);
} else {
@ -1662,10 +1665,12 @@ ssize_t spdylay_session_pack_data_overwrite(spdylay_session *session,
spdylay_put_uint32be(&buf[0], frame->stream_id);
spdylay_put_uint32be(&buf[4], r);
if(eof) {
flags |= SPDYLAY_FLAG_FIN;
frame->eof = 1;
if(frame->flags & SPDYLAY_FLAG_FIN) {
flags |= SPDYLAY_FLAG_FIN;
}
}
buf[4] = flags;
frame->flags = flags;
return r+8;
}