nghttpx: Make sure that Pool gets cleared when all buffers are returned
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8b8ba6b0a6
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@ -72,7 +72,7 @@ template <size_t N> struct Memchunk {
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};
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template <typename T> struct Pool {
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Pool() : pool(nullptr), freelist(nullptr), poolsize(0) {}
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Pool() : pool(nullptr), freelist(nullptr), poolsize(0), freelistsize(0) {}
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~Pool() { clear(); }
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T *get() {
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if (freelist) {
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@ -80,6 +80,7 @@ template <typename T> struct Pool {
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freelist = freelist->next;
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m->next = nullptr;
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m->reset();
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freelistsize -= T::size;
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return m;
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}
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@ -90,9 +91,11 @@ template <typename T> struct Pool {
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void recycle(T *m) {
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m->next = freelist;
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freelist = m;
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freelistsize += T::size;
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}
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void clear() {
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freelist = nullptr;
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freelistsize = 0;
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for (auto p = pool; p;) {
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auto knext = p->knext;
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delete p;
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@ -105,6 +108,7 @@ template <typename T> struct Pool {
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T *pool;
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T *freelist;
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size_t poolsize;
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size_t freelistsize;
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};
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template <typename Memchunk> struct Memchunks {
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@ -57,7 +57,10 @@ void mcpool_clear_cb(struct ev_loop *loop, ev_timer *w, int revents) {
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if (worker->get_worker_stat()->num_connections != 0) {
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return;
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}
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auto mcpool = worker->get_mcpool();
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if (mcpool->freelistsize == mcpool->poolsize) {
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worker->get_mcpool()->clear();
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}
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}
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} // namespace
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