doc: Reword some of the server tutorial.
The overall meaning of the tutorial is the same, except for a couple of changes: - app_context struct was called "app_content", fixed the typo - nghttp2_session_server_new2() is mentioned, but the example uses nghttp2_session_server_new() instead, changed the text to match
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@ -1,30 +1,31 @@
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Tutorial: HTTP/2 server
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=========================
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In this tutorial, we are going to write single-threaded, event-based
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HTTP/2 web server, which supports HTTPS only. It can handle
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concurrent multiple requests, but only the GET method is supported. The
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complete source code, `libevent-server.c`_, is attached at the end of
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this page. It also resides in examples directory in the archive or
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repository.
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In this tutorial, we are going to write a single-threaded, event-based
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HTTP/2 web server, which supports HTTPS only. It can handle concurrent
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multiple requests, but only the GET method is supported. The complete
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source code, `libevent-server.c`_, is attached at the end of this
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page. The source also resides in the examples directory in the
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archive or repository.
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This simple server takes 3 arguments, a port number to listen to, a path to
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your SSL/TLS private key file and a path to your certificate file. Its
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synopsis is like this::
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This simple server takes 3 arguments: The port number to listen on,
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the path to your SSL/TLS private key file, and the path to your
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certificate file. The synopsis is::
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$ libevent-server PORT /path/to/server.key /path/to/server.crt
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We use libevent in this tutorial to handle networking I/O. Please
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note that nghttp2 itself does not depend on libevent.
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First we create a setup routine for libevent and OpenSSL in the functions
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``main()`` and ``run()``. One thing in there you should look at, is the setup
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of the NPN callback. The NPN callback is used for the server to advertise
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which application protocols the server supports to a client. In this example
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program, when creating ``SSL_CTX`` object, we store the application protocol
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name in the wire format of NPN in a statically allocated buffer. This is safe
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because we only create one ``SSL_CTX`` object in the program's entire life
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time::
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The server starts with some libevent and OpenSSL setup in the
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``main()`` and ``run()`` functions. This setup isn't specific to
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nghttp2, but one thing you should look at is setup of the NPN
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callback. The NPN callback is used by the server to advertise which
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application protocols the server supports to a client. In this
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example program, when creating the ``SSL_CTX`` object, we store the
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application protocol name in the wire format of NPN in a statically
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allocated buffer. This is safe because we only create one ``SSL_CTX``
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object in the program's entire lifetime::
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static unsigned char next_proto_list[256];
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static size_t next_proto_list_len;
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@ -53,17 +54,20 @@ time::
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return ssl_ctx;
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}
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The wire format of NPN is a sequence of length prefixed string. Exactly one
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byte is used to specify the length of each protocol identifier. In this
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tutorial, we advertise the specific HTTP/2 protocol version the current
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nghttp2 library supports. The nghttp2 library exports its identifier in
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:macro:`NGHTTP2_PROTO_VERSION_ID`. The ``next_proto_cb()`` function is the
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server-side NPN callback. In the OpenSSL implementation, we just assign the
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pointer to the NPN buffers we filled in earlier. The NPN callback function is
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set to the ``SSL_CTX`` object using
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``SSL_CTX_set_next_protos_advertised_cb()``.
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The wire format of NPN is a sequence of length prefixed strings, with
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exactly one byte used to specify the length of each protocol
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identifier. In this tutorial, we advertise the specific HTTP/2
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protocol version the current nghttp2 library supports, which is
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exported in the identifier :macro:`NGHTTP2_PROTO_VERSION_ID`. The
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``next_proto_cb()`` function is the server-side NPN callback. In the
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OpenSSL implementation, we just assign the pointer to the NPN buffers
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we filled in earlier. The NPN callback function is set to the
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``SSL_CTX`` object using ``SSL_CTX_set_next_protos_advertised_cb()``.
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We use the ``app_content`` structure to store application-wide data::
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Next, let's take a look at the main structures used by the example
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application:
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We use the ``app_context`` structure to store application-wide data::
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struct app_context {
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SSL_CTX *ssl_ctx;
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@ -90,18 +94,21 @@ We use the ``http2_stream_data`` structure to store stream-level data::
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int fd;
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} http2_stream_data;
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A single HTTP/2 session can have multiple streams. We manage these
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multiple streams with a doubly linked list. The first element of this
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list is pointed to by the ``root->next`` in ``http2_session_data``.
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Initially, ``root->next`` is ``NULL``. We use libevent's bufferevent
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structure to perform network I/O. Note that the bufferevent object is
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kept in ``http2_session_data`` and not in ``http2_stream_data``. This
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is because ``http2_stream_data`` is just a logical stream multiplexed
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over the single connection managed by bufferevent in
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A single HTTP/2 session can have multiple streams. To manage them, we
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use a doubly linked list: The first element of this list is pointed
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to by the ``root->next`` in ``http2_session_data``. Initially,
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``root->next`` is ``NULL``.
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libevent's bufferevent structure is used to perform network I/O, with
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the pointer to the bufferevent stored in the ``http2_session_data``
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structure. Note that the bufferevent object is kept in
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``http2_session_data`` and not in ``http2_stream_data``. This is
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because ``http2_stream_data`` is just a logical stream multiplexed
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over the single connection managed by the bufferevent in
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``http2_session_data``.
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We first create a listener object to accept incoming connections. We use
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libevent's ``struct evconnlistener`` for this purpose::
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We first create a listener object to accept incoming connections.
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libevent's ``struct evconnlistener`` is used for this purpose::
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static void start_listen(struct event_base *evbase, const char *service,
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app_context *app_ctx) {
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@ -135,7 +142,7 @@ libevent's ``struct evconnlistener`` for this purpose::
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errx(1, "Could not start listener");
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}
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We specify the ``acceptcb`` callback which is called when a new connection is
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We specify the ``acceptcb`` callback, which is called when a new connection is
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accepted::
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static void acceptcb(struct evconnlistener *listener _U_, int fd,
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@ -148,13 +155,13 @@ accepted::
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bufferevent_setcb(session_data->bev, readcb, writecb, eventcb, session_data);
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}
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Here we create the ``http2_session_data`` object. The bufferevent for
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this connection is also initialized at this time. We specify three
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callbacks for the bufferevent: ``readcb``, ``writecb`` and
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Here we create the ``http2_session_data`` object. The connection's
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bufferevent is initialized at the same time. We specify three
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callbacks for the bufferevent: ``readcb``, ``writecb``, and
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``eventcb``.
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The ``eventcb()`` callback is invoked by the libevent event loop when an event
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(e.g., connection has been established, timeout, etc) happens on the
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(e.g. connection has been established, timeout, etc.) occurs on the
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underlying network socket::
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static void eventcb(struct bufferevent *bev _U_, short events, void *ptr) {
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delete_http2_session_data(session_data);
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}
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For the ``BEV_EVENT_EOF``, ``BEV_EVENT_ERROR`` and
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For the ``BEV_EVENT_EOF``, ``BEV_EVENT_ERROR``, and
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``BEV_EVENT_TIMEOUT`` events, we just simply tear down the connection.
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The ``delete_http2_session_data()`` function destroys the
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``http2_session_data`` object and thus also its bufferevent member.
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As a result, the underlying connection is closed. The
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``BEV_EVENT_CONNECTED`` event is invoked when SSL/TLS handshake is
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finished successfully. Now we are ready to start the HTTP/2
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communication.
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``http2_session_data`` object and its associated bufferevent member.
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As a result, the underlying connection is closed.
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We initialize a nghttp2 session object which is done in
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``initialize_nghttp2_session()``::
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The
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``BEV_EVENT_CONNECTED`` event is invoked when SSL/TLS handshake has
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completed successfully. After this we are ready to begin communicating
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via HTTP/2.
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The ``initialize_nghttp2_session()`` function initializes the nghttp2
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session object and several callbacks::
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static void initialize_nghttp2_session(http2_session_data *session_data) {
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nghttp2_session_callbacks *callbacks;
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@ -217,13 +226,13 @@ We initialize a nghttp2 session object which is done in
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nghttp2_session_callbacks_del(callbacks);
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}
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Since we are creating a server and uses options, the nghttp2 session
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object is created using `nghttp2_session_server_new2()` function. We
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registers five callbacks for nghttp2 session object. We'll talk about
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these callbacks later.
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Since we are creating a server, we use `nghttp2_session_server_new()`
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to initialize the nghttp2 session object. We also setup 5 callbacks
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for the nghttp2 session, these are explained later.
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After initialization of the nghttp2 session object, we are going to send
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a server connection header in ``send_server_connection_header()``::
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The server now begins by sending the server connection preface, which
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always consists of a SETTINGS frame.
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``send_server_connection_header()`` configures and submits it::
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static int send_server_connection_header(http2_session_data *session_data) {
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nghttp2_settings_entry iv[1] = {
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return 0;
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}
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The server connection header is a SETTINGS frame. We specify
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SETTINGS_MAX_CONCURRENT_STREAMS to 100 in the SETTINGS frame. To queue
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the SETTINGS frame for the transmission, we use
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`nghttp2_submit_settings()`. Note that `nghttp2_submit_settings()`
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function only queues the frame and it does not actually send it. All
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In the example SETTINGS frame we've set
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SETTINGS_MAX_CONCURRENT_STREAMS to 100. ``nghttp2_submit_settings()``
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is used to queue the frame for transmission, but note it only queues
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the frame for transmission, and doesn't actually send it. All
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functions in the ``nghttp2_submit_*()`` family have this property. To
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actually send the frame, `nghttp2_session_send()` should be used, as
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described later.
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@ -274,12 +282,14 @@ this pending data. To process the received data, we call the
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return 0;
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}
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In this function, we feed all unprocessed but already received data to the
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nghttp2 session object using the `nghttp2_session_mem_recv()` function. The
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`nghttp2_session_mem_recv()` function processes the data and may invoke the
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nghttp2 callbacks and also queue outgoing frames. Since there may be pending
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outgoing frames, we call ``session_send()`` function to send off those
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frames. The ``session_send()`` function is defined as follows::
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In this function, we feed all unprocessed but already received data to
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the nghttp2 session object using the `nghttp2_session_mem_recv()`
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function. The `nghttp2_session_mem_recv()` function processes the data
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and may both invoke the previously setup callbacks and also queue
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outgoing frames. To send any pending outgoing frames, we immediately
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call ``session_send()``.
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The ``session_send()`` function is defined as follows::
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static int session_send(http2_session_data *session_data) {
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int rv;
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}
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The `nghttp2_session_send()` function serializes the frame into wire
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format and calls ``send_callback()`` of type
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format and calls the ``send_callback()``, which is of type
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:type:`nghttp2_send_callback`. The ``send_callback()`` is defined as
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follows::
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Since we use bufferevent to abstract network I/O, we just write the
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data to the bufferevent object. Note that `nghttp2_session_send()`
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continues to write all frames queued so far. If we were writing the
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data to a non-blocking socket directly using ``write()`` system call
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in the ``send_callback()``, we would surely get ``EAGAIN`` or
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``EWOULDBLOCK`` back since the socket has limited send buffer. If that
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happens, we can return :macro:`NGHTTP2_ERR_WOULDBLOCK` to signal the
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nghttp2 library to stop sending further data. But when writing to the
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bufferevent, we have to regulate the amount data to get buffered
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ourselves to avoid using huge amounts of memory. To achieve this, we
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check the size of the output buffer and if it reaches more than or
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equal to ``OUTPUT_WOULDBLOCK_THRESHOLD`` bytes, we stop writing data
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and return :macro:`NGHTTP2_ERR_WOULDBLOCK` to tell the library to stop
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calling send_callback.
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data to a non-blocking socket directly using the ``write()`` system
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call in the ``send_callback()``, we'd soon receive an ``EAGAIN`` or
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``EWOULDBLOCK`` error since sockets have a limited send buffer. If
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that happens, it's possible to return :macro:`NGHTTP2_ERR_WOULDBLOCK`
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to signal the nghttp2 library to stop sending further data. But here,
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when writing to the bufferevent, we have to regulate the amount data
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to buffered ourselves to avoid using huge amounts of memory. To
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achieve this, we check the size of the output buffer and if it reaches
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more than or equal to ``OUTPUT_WOULDBLOCK_THRESHOLD`` bytes, we stop
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writing data and return :macro:`NGHTTP2_ERR_WOULDBLOCK`.
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The next bufferevent callback is ``readcb()``, which is invoked when
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data is available to read in the bufferevent input buffer::
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}
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}
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First we check whether we should drop the connection or not. The nghttp2
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session object keeps track of reception and transmission of GOAWAY frames and
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other error conditions as well. Using this information, the nghttp2 session
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object will tell whether the connection should be dropped or not. More
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specifically, if both `nghttp2_session_want_read()` and
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`nghttp2_session_want_write()` return 0, we have no business left in the
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connection. But since we are using bufferevent and its deferred callback
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option, the bufferevent output buffer may contain pending data when the
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``writecb()`` is called. To handle this, we check whether the output buffer is
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empty or not. If all these conditions are met, we drop connection.
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First we check whether we should drop the connection or not. The
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nghttp2 session object keeps track of reception and transmission of
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GOAWAY frames and other error conditions as well. Using this
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information, the nghttp2 session object can state whether the
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connection should be dropped or not. More specifically, if both
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`nghttp2_session_want_read()` and `nghttp2_session_want_write()`
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return 0, the connection is no-longer required and can be closed.
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Since we are using bufferevent and its deferred callback option, the
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bufferevent output buffer may still contain pending data when the
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``writecb()`` is called. To handle this, we check whether the output
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buffer is empty or not. If all of these conditions are met, we drop
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connection.
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Otherwise, we call ``session_send()`` to process the pending output
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data. Remember that in ``send_callback()``, we must not write all data to
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@ -374,7 +385,7 @@ bufferevent to avoid excessive buffering. We continue processing pending data
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when the output buffer becomes empty.
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We have already described the nghttp2 callback ``send_callback()``. Let's
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learn about the remaining nghttp2 callbacks we setup in
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learn about the remaining nghttp2 callbacks setup in
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``initialize_nghttp2_setup()`` function.
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The ``on_begin_headers_callback()`` function is invoked when the reception of
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@ -396,13 +407,15 @@ a header block in HEADERS or PUSH_PROMISE frame is started::
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return 0;
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}
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We are only interested in the HEADERS frame in this function. Since the
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HEADERS frame has several roles in the HTTP/2 protocol, we check that it is a
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request HEADERS, which opens new stream. If the frame is a request HEADERS, we
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create a ``http2_stream_data`` object to store the stream related data. We
|
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associate the created ``http2_stream_data`` object with the stream in the
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nghttp2 session object using `nghttp2_set_stream_user_data()` to get the
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object without searching through the doubly linked list.
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We are only interested in the HEADERS frame in this function. Since
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the HEADERS frame has several roles in the HTTP/2 protocol, we check
|
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that it is a request HEADERS, which opens new stream. If the frame is
|
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a request HEADERS, we create a ``http2_stream_data`` object to store
|
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the stream related data. We associate the created
|
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``http2_stream_data`` object with the stream in the nghttp2 session
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object using `nghttp2_set_stream_user_data()`. The
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``http2_stream_data`` object can later be easily retrieved from the
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stream, without searching through the doubly linked list.
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In this example server, we want to serve files relative to the current working
|
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directory in which the program was invoked. Each header name/value pair is
|
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|
@ -437,10 +450,10 @@ emitted via ``on_header_callback`` function, which is called after
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return 0;
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}
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We search for the ``:path`` header field among the request headers and store
|
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the requested path in the ``http2_stream_data`` object. In this example
|
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program, we ignore ``:method`` header field and always treat the request as a
|
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GET request.
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We search for the ``:path`` header field among the request headers and
|
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store the requested path in the ``http2_stream_data`` object. In this
|
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example program, we ignore the ``:method`` header field and always
|
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treat the request as a GET request.
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|
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The ``on_frame_recv_callback()`` function is invoked when a frame is
|
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fully received::
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|
@ -470,15 +483,15 @@ fully received::
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return 0;
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||||
}
|
||||
|
||||
First we retrieve the ``http2_stream_data`` object associated with the stream
|
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in ``on_begin_headers_callback()``. It is done using
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`nghttp2_session_get_stream_user_data()`. If the requested path cannot be
|
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served for some reason (e.g., file is not found), we send a 404 response,
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which is done in ``error_reply()``. Otherwise, we open the requested file and
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send its content. We send the header field ``:status`` as a single response
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header.
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First we retrieve the ``http2_stream_data`` object associated with the
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stream in ``on_begin_headers_callback()`` using
|
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``nghttp2_session_get_stream_user_data()``. If the requested path
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cannot be served for some reason (e.g. file is not found), we send a
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404 response using ``error_reply()``. Otherwise, we open
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the requested file and send its content. We send the header field
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``:status`` as a single response header.
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Sending the content of the file is done in ``send_response()`` function::
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Sending the file content is performed by the ``send_response()`` function::
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||||
static int send_response(nghttp2_session *session, int32_t stream_id,
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nghttp2_nv *nva, size_t nvlen, int fd) {
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|
@ -495,12 +508,13 @@ Sending the content of the file is done in ``send_response()`` function::
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return 0;
|
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}
|
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||||
The nghttp2 library uses the :type:`nghttp2_data_provider` structure to
|
||||
send entity body to the remote peer. The ``source`` member of this
|
||||
structure is a union and it can be either void pointer or int which is
|
||||
intended to be used as file descriptor. In this example server, we use
|
||||
the file descriptor. We also set the ``file_read_callback()`` callback
|
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function to read the contents of the file::
|
||||
nghttp2 uses the :type:`nghttp2_data_provider` structure to send the
|
||||
entity body to the remote peer. The ``source`` member of this
|
||||
structure is a union, which can be either a void pointer or an int
|
||||
(which is intended to be used as file descriptor). In this example
|
||||
server, we use it as a file descriptor. We also set the
|
||||
``file_read_callback()`` callback function to read the contents of the
|
||||
file::
|
||||
|
||||
static ssize_t file_read_callback(nghttp2_session *session _U_,
|
||||
int32_t stream_id _U_, uint8_t *buf,
|
||||
|
@ -520,11 +534,11 @@ function to read the contents of the file::
|
|||
return r;
|
||||
}
|
||||
|
||||
If an error happens while reading the file, we return
|
||||
If an error occurs while reading the file, we return
|
||||
:macro:`NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE`. This tells the
|
||||
library to send RST_STREAM to the stream. When all data has been read, set
|
||||
the :macro:`NGHTTP2_DATA_FLAG_EOF` flag to ``*data_flags`` to tell the
|
||||
nghttp2 library that we have finished reading the file.
|
||||
library to send RST_STREAM to the stream. When all data has been
|
||||
read, the :macro:`NGHTTP2_DATA_FLAG_EOF` flag is set to signal nghttp2
|
||||
that we have finished reading the file.
|
||||
|
||||
The `nghttp2_submit_response()` function is used to send the response to the
|
||||
remote peer.
|
||||
|
@ -546,5 +560,5 @@ is about to close::
|
|||
return 0;
|
||||
}
|
||||
|
||||
We destroy the ``http2_stream_data`` object in this function since the stream
|
||||
is about to close and we no longer use that object.
|
||||
Lastly, we destroy the ``http2_stream_data`` object in this function,
|
||||
since the stream is about to close and we no longer need the object.
|
||||
|
|
Loading…
Reference in New Issue