We now use priority queue per stream, which contains the stream which
has ready to send a frame, or one of its descendants have a frame to
send. We maintain invariant that if a stream is queued, then its
ancestors are also queued (except for root). When we re-schedule
stream after transmission, we re-schedule all ancestors, so that
streams on the other path can get a chance to send. This is basically
the same mechanism h2o project uses, but there are differences in the
details.
RFC 7541 requires that dynamic table size update must occur at the
beginning of the first header block, and is signaled as SETTINGS
acknowledgement. This commit checks these conditions. If dynamic
table size update appears other than the beginning of the first header
block, it is treated as error. If SETTINGS ACK is received, and next
HEADERS header block does not have dynamic table size update, it is
treated as error.
When we know that stream is closed at time we read DATA frame header,
we use NGHTTP2_IB_IGN_DATA, and consume data for connection if
nghttp2_option_set_no_auto_window_update() is used. However, if
stream is closed while we are in NGHTTP2_IB_READ_DATA, those bytes are
not consumed for connection, nor notified to application via callback,
so it eventually fills up connection window and connection will
freeze. This commit fixes this issue by consuming these data for
connection when stream is closed or does not exist.
Since application most likely allocates the stream object in
nghttp2_on_begin_headers_callback, it is desirable to handle its
failure as stream error. But previously it only signals success or
fatal error. Submitting RST_STREAM does not prevent
nghttp2_on_header_callback from being invoked. This commit improves
this situation by allowing NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE from
nghttp2_on_begin_headers_callback. If that value is returned, library
submits RST_STREAM with error code INTERNAL_ERROR, and
nghttp2_on_header_callback and nghttp2_on_frame_recv_callback for that
frame are not invoked. Note that for PUSH_PROMISE frame, the stream
to be reset is promised stream.
Previously nghttp2_session_send() and nghttp2_session_mem_send() did
not send 24 bytes client magic byte string (MAGIC). We made
nghttp2_session_recv() and nghttp2_session_mem_recv() process MAGIC by
default, so it is natural to make library send MAGIC as well. This
commit makes nghttp2_session_send() and nghttp2_session_mem_send()
send MAGIC. This commit also replace "connection preface" with
"client magic", since we call MAGIC as "connection preface" but it is
just a part of connection preface. NGHTTP2_CLIENT_CONNECTION_PREFACE
macro was replaced with NGHTTP2_CLIENT_MAGIC. The already deprecated
NGHTTP2_CLIENT_CONNECTION_HEADER macro was removed permanently.
nghttp2_option_set_no_recv_client_preface() was renamed as
nghttp2_option_set_no_recv_client_magic(). NGHTTP2_ERR_BAD_PREFACE
was renamed as NGHTTP2_ERR_BAD_CLIENT_MAGIC.
Since HTTP/2 spec requires for client to send connection preface, it
is reasonable to make this option enabled by default. It is still a
use case to disable this, so replace this option with
nghttp2_option_set_no_recv_client_preface().
To avoid buffer copy in nghttp2_data_source_read_callback, this commit
introduces NGHTTP2_DATA_FLAG_NO_COPY and nghttp2_send_data_callback.
By using NGHTTP2_DATA_FLAG_NO_COPY in
nghttp2_data_source_read_callback, application can avoid to copy
application data to given buffer. Instead, application has to
implement nghttp2_send_data_callback to send complete DATA frame by
itself. We see noticeable performance increase in nghttpd and
tiny-nghttpd using this new feature. On the other hand, nghttpx does
not show such difference, probably because buffer copy is not
bottleneck. Using nghttp2_send_data_callback adds complexity, so it
is recommended to measure the performance to see whether this extra
complexity worth it.
nghttp2_submit_request and nghttp2_submit_response will set
NGHTTP2_FLAG_END_STREAM after all given data is sent (data could be
0). This means we have no way to send trailers. In this commit, we
added NGHTTP2_DATA_FLAG_NO_END_STREAM flag. The application can set
this flag in *data_flags inside nghttp2_data_source_read_callback. If
NGHTTP2_DATA_FLAG_EOF is set, library automatically set
NGHTTP2_FLAG_END_STREAM. But if both NGHTTP2_DATA_FLAG_EOF and
NGHTTP2_DATA_FLAG_NO_END_STREAM are set, NGHTTP2_FLAG_END_STREAM will
not set by library. Then application can use new
nghttp2_submit_trailer() to send trailers. nghttp2_submit_trailer()
will set NGHTTP2_FLAG_END_STREAM and it is actually thing wrapper of
nghttp2_submit_headers().
This commit only affects the library behaviour unless
nghttp2_option_set_no_http_messaging() is used.
We like strict validation against header field name and value against
RFC 7230, but we have already so much web sites and libraries in
public internet which do not obey these rules. Simply just
terminating stream because of this may break web sites and it is too
disruptive. So we decided that we should be conservative here so
those header fields containing illegal characters are just ignored.
But we are conservative only for regular headers. We are strict for
pseudo headers since it is new to HTTP/2 and new implementations
should know the rules better.
Previously we did not check HTTP semantics and it is left out for
application. Although checking is relatively easy, but they are
scattered and error prone. We have implemented these checks in our
applications and also feel they are tedious. To make application
development a bit easier, this commit adds basic HTTP semantics
validation to library code. We do following checks:
server:
* HEADERS is either request header or trailer header. Other type of
header is disallowed.
client:
* HEADERS is either zero or more non-final response header or final
response header or trailer header. Other type of header is
disallowed.
For both:
* Check mandatory pseudo header fields.
* Make sure that content-length matches the amount of DATA we
received.
If validation fails, RST_STREAM of type PROTOCOL_ERROR is issued.
Previously we treat stream in NGHTTP2_STREAM_RESERVED state specially,
that is we don't increment or decrement streams counts if stream is in
that state. Because of this, we don't change the stream state to
NGHTTP2_STREAM_CLOSING if stream is in NGHTTP2_STREAM_RESERVED. But
it turns out that it causes a problem. If client canceled pushed
stream before push response HEADERS, stream is still in
NGHTTP2_STREAM_RESERVED state. If push response HEADERS arrived in
this state, library happily accepts it and passed to application.
With this commit, this bug was corrected. We now change stream state
to NGHTTP2_STREAM_CLOSING even if it was in NGHTTP2_STREAM_RESERVED
state. We now use NGHTTP2_STREAM_FLAG_PUSH to determine whether we
have to increase/decrase stream count.
nghttp2_submit_shutdown_notice() is used to notify the client that
graceful shutdown is started. We expect that after this call, the
server application should send another GOAWAY using
nghttp2_submit_goaway() with appropriate last_stream_id. In this
commit, we also added nghttp2_session_get_last_proc_stream_id(), which
can be used as last_stream_id parameter.
This commit implements graceful shutdown in nghttpx. The integration
test for graceful shutdown is also added.
Initially, we use nghttp2_stream.data_item to refer only item with
DATA frame. But recently we use it to refer HEADERS frame as well.
So it is better to call just item rather than data_item. This applies
to all related functions.
Previously we handle idle streams as closed streams. We only keeps
sum of closed streams and active streams under max concurrent streams
limit, idle streams gets deleted earlier than client expects.
In this change, idle streams are kept in separate list and not handled
as closed streams. To mitigate possible attack vector to make
unlimited idle streams, we cap the number of idle streams in a half of
max concurrent streams. This is arbitrary choice. It may be adjusted
in the future when we have interop experience.
Allowing PRIORITY frame at anytime so that PRIORITY frame to idle
stream can create anchor node in dependency tree. In this change, we
open stream with new NGHTTP2_STREAM_IDLE state, which is linked in
session->closed_stream_head and is treated as if it is closed stream.
One difference is that if the stream is opened, we remove it from
linked list and change the state to the appropriate one. To O(1)
removal from linked list, we change session->closed_stream_head to
doubly linked list.
This change fixes the bug that stream is out of dependency tree if the
number of nodes in a dependency tree which we add new node to is
already maximum (NGHTTP2_MAX_DEP_TREE_LENGTH) and the number of
maximum concurrent streams is more than more than
NGHTTP2_MAX_DEP_TREE_LENGTH.
Previously we missed the case where stream->data_item is not deleted
and it caused leak. Now stream->data_item is properly deleted when
session is deleted. We decided not to delete data_item in
nghttp2_stream_free() since we need nghttp2_session to decide whether
data_item should be deleted or not there.
By default, nghttp2 library only handles HTTP/2 frames and does not
recognize first 24 bytes of client connection preface. This design
choice is done due to the fact that server may want to detect the
application protocol based on first few bytes on clear text
communication. But for simple servers which only speak HTTP/2, it is
easier for developers if nghttp2 library takes care of client
connection preface.
If this option is used with nonzero val, nghttp2 library checks first
24 bytes client connection preface. If it is not a valid one,
nghttp2_session_recv() and nghttp2_session_mem_recv() will return
error NGHTTP2_ERR_BAD_PREFACE, which is fatal error.
Motivation:
The send window size is currently fixed by a macro at compile time.
In order for users of the library to impact the send window size they
would have to change a macro at compile time. The window size may be dynamic
depending on the environment and deployment scheme. The library users
currently have no way to change this parameter.
Modifications:
Add a new optional callback method which is called before data is sent to
obtain the desired send window size. The callback return value will be
subject to a range check for the current session, stream, and settings
limits defined by flow control.
Result:
Library users have control over their send sizes.
Previously returning NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE from
on_header_callback moves input offset badly and it causes header
decompression error on the subsequent frames. This commit fix this
bug.
Previously we just assumed that if same settings ID is found in
SETTINGS, it is enough to process last seen entry. But it turns out
it is not enough for SETTINGS_HEADER_TABLE_SIZE. If we have 0 and
4096 for SETTINGS_HEADER_TABLE_SIZE in one SETTINGS, we must first
shrink dynamic table to 0 and then enlarge it to 4096. This means
that we have to remember the minimum value and last value.
Previously in inflater we reserve new ringbuffer when table size is
changed. This may be potentially a problem if new table size is very
large number. When inflater is not used directly by application, this
is not a problem because application can choose the buffer size. On
the other hand, if application uses inflater directly and it does not
have control of new buffer size (e.g., protocol dissector), then we
just fail to allocate large buffer in
nghttp2_hd_inflate_change_table_size() without actually use such huge
buffer. This change defers the actual allocation of buffer when it is
actually needed so that we will fail when it is absolutely needed.
We inherited gzip compression API from spdylay codebase. In spdylay,
the cost of having such API is almost free because spdylay requires
zlib for header compression. nghttp2 no longer uses gzip to header
compression. zlib dependency exists just for gzip compression API,
which is not an essential. So we decided to move gzip code to under
src and remove zlib dependency from libnghttp2 itself. As nghttp2
package, we depend on zlib to compile tools under src.