The previous wording implied that if send_callback doesn't return
NGHTTP2_ERR_WOULDBLOCK, this function would always send all
submitted requests / data. This is not the case, since flow control can
cause some data to remain queued until WINDOW_UPDATE is received.
The maximum number of outgoing concurrent streams is initially
limited to 100 to avoid issues when the local endpoint submits
lots of requests before receiving initial SETTINGS frame from
the remote endpoint, since sending them at once to the remote
endpoint could lead to rejection of some of the requests.
This initial limit is overwritten with the value advertised in
SETTINGS_MAX_CONCURRENT_STREAMS setting by the remote endpoint,
but previously, it wasn't lifted if the remote endpoint didn't
advertise that setting (implying no limits), in which case the
limit of 100 was retained, even though it was never advertised
by the remote endpoint.
Signed-off-by: Piotr Sikora <piotrsikora@google.com>
nghttp2_error_callback2 is an extended version of the existing
nghttp2_error_callback by adding error code parameter. This
deprecates nghttp2_error_callback.
Add a `nghttp2_rcbuf_is_static()` method to tell whether a rcbuf
is statically allocated.
This can be useful for language bindings that wish to avoid
creating duplicate strings for these buffers; concretely, I am
planning to use this in the Node HTTP/2 module that is being
introduced.
Previously, the incoming invalid regular header field was ignored by
default. With this commit, they are now treated as stream error, and
the stream is reset by default. The error code used is now
PROTOCOL_ERROR, instead of INTERNAL_ERROR.
nghttp2_option_no_closed_streams controls whether closed streams are
retained or not. If nonzero is passed to that function's parameter
val, a session does not retain closed streams. It may hurt the shape
of priority tree, but can save memory.
2 APIs are added. nghttp2_session_get_local_window_size() returns the
amount of data that the remote endpoint can send without receiving
connection level WINDOW_UPDATE.
nghttp2_session_get_stream_local_window_size() returns the amount of
data that the remote endpoint can send without receiving stream level
WINDOW_UPDATE.
Previously, in server side, we used closed streams to detect the error
that the misbehaving client sends a frame on the incoming stream it
explicitly closed. With this commit, we make a further step, and
detect one more error case. Since we retain closed streams as long as
the sum of its size and the number of opened streams are equal or less
than max concurrent streams, we can safely say that if we get a frame
which is sent on the stream that is not found in either closed or
opened stream, it is already closed or has not existed. Then we can
send GOAWAY.
The previous code shrinks closed streams when we closed another
stream, but now it is removed. It is enough to adjust closed streams
when new incoming stream is created.
While creating this commit, we noticed that
NGHTTP2_INITIAL_MAX_CONCURRENT_STREAMS is defined as INT32_MAX. But
since SETTINGS can contain value up to UINT32_MAX, it is not enough.
However, since the stream ID space is limited to INT32_MAX, it is high
enough. We could keep this value, but this time we deprecate
NGHTTP2_INITIAL_MAX_CONCURRENT_STREAMS macro. While it is in public
header, the effect of deprecating it is negligible because of the
reason we wrote above, and usually application sets much smaller value
(say, 100) as SETTINGS_MAX_CONCURRENT_STREAMS.