This change will utilize last_stream_id in GOAWAY extensively. When
GOAWAY is received with a last_stream_id, library closes all outgoing
streams whose stream_id > received last_stream_id.
nghttp2_on_stream_callback is called for each stream to be closed.
When GOAWAY is sent with a last_stream_id, library closes all incoming
streams whose stream_id > sent last_stream_id.
nghttp2_on_stream_callback is called for each stream to be closed.
Allowing PRIORITY frame at anytime so that PRIORITY frame to idle
stream can create anchor node in dependency tree. In this change, we
open stream with new NGHTTP2_STREAM_IDLE state, which is linked in
session->closed_stream_head and is treated as if it is closed stream.
One difference is that if the stream is opened, we remove it from
linked list and change the state to the appropriate one. To O(1)
removal from linked list, we change session->closed_stream_head to
doubly linked list.
Previously when connection level remote flow control window gets 0, we
mark the stream having DATA frame with
NGHTTP2_STREAM_FLAG_DEFERRED_FLOW_CONTROL. When connection level
WINDOW_UPDATE is received, we checks all existing streams, including
closed ones, and call nghttp2_stream_resume_deferred_data(). The
profiler shows this is expensive.
Now we prepare dedicated priority queue for DATA frames. And we don't
mark stream with NGHTTP2_STREAM_FLAG_DEFERRED_FLOW_CONTROL when DATA
cannot be sent solely due to connection level flow control. Instead,
we just queue DATA item to queue. We won't pop DATA item from queue
when connection level remote window size is 0. This way, we avoid the
expensive operation for all streams when WINDOW_UPDATE is arrived.
By default, nghttp2 library only handles HTTP/2 frames and does not
recognize first 24 bytes of client connection preface. This design
choice is done due to the fact that server may want to detect the
application protocol based on first few bytes on clear text
communication. But for simple servers which only speak HTTP/2, it is
easier for developers if nghttp2 library takes care of client
connection preface.
If this option is used with nonzero val, nghttp2 library checks first
24 bytes client connection preface. If it is not a valid one,
nghttp2_session_recv() and nghttp2_session_mem_recv() will return
error NGHTTP2_ERR_BAD_PREFACE, which is fatal error.
h2-14 now allows extensions to define new error codes. To allow
application callback to access such error codes, we uses uint32_t as
error_code type for structs and function parameters. Previously we
treated unknown error code as INTERNAL_ERROR, but this change removes
this and unknown error code is passed to application callback as is.
To make it possible to add new callbacks without bumping so name, we
decided to hide details of nghttp2_session_callbacks. We provide
setter like functions to set individual callback function.
The application should be responsible for the size of incoming header
block size. Framing layer just passes everything (we have size limit
for one header/field though) to application.
Reworked no automatic WINDOW_UPDATE feature. We added new API
nghttp2_session_consume() which tells the library how many bytes are
consumed by the application. Instead of submitting WINDOW_UPDATE by
the application, the library is now responsible to submit
WINDOW_UPDATE based on consumed bytes. This is more reliable method,
since it enables us to properly send WINDOW_UPDATE for stream and
connection individually. The previous implementation of nghttpx had
broken connection window management.
Previously we just assumed that if same settings ID is found in
SETTINGS, it is enough to process last seen entry. But it turns out
it is not enough for SETTINGS_HEADER_TABLE_SIZE. If we have 0 and
4096 for SETTINGS_HEADER_TABLE_SIZE in one SETTINGS, we must first
shrink dynamic table to 0 and then enlarge it to 4096. This means
that we have to remember the minimum value and last value.
Since we do not call on_data_chunk_recv_callback for ignored DATA
chunk, if nghttp2_option_set_no_auto_connection_window_update is used,
application may not have a chance to send connection WINDOW_UPDATE.
To fix this, we accumulate those received bytes, and if it exceeds
certain number, we automatically send connection-level WINDOW_UPDATE.
ALTSVC and BLOCKED frames are now extension frames. To add new
extension frame without modifying nghttp2_frame union, which causes so
name bump, we separated extension frames from core frames.
nghttp2_frame includes generic nghttp2_extension. The payload member
of nghttp2_extension will point to the structure of extension frame
payload. The frame types of extension frames are defined in
nghttp2_ext_frame_type.
We simulate resource sharing by decreasing weight. The thing is if
weight is wrapped, that item continues to send DATA until its weight
gets lowered under the other items. This commits fix this issue.
Exceeding ACKed max concurrent streams results in connection error.
This change fixes the bug that num_{incoming,outgoing}_streams
is decremented wrongly if a stream is in reserved state and
RST_STREAM is send and its state is changed to NGHTTP2_STREAM_CLOSING.
This change also fixes the bug that transmission of push response
HEADERS does not increase num_outgoing_streams.
This function behaves like nghttp2_session_send(), but it does not
use nghttp2_send_callback to send data. Instead, it returns the
serialized data to trasmit and its length to the caller.