This change fixes the bug that stream is out of dependency tree if the
number of nodes in a dependency tree which we add new node to is
already maximum (NGHTTP2_MAX_DEP_TREE_LENGTH) and the number of
maximum concurrent streams is more than more than
NGHTTP2_MAX_DEP_TREE_LENGTH.
* Add NGHTTP2_HTTP_1_1_REQUIRED error code
* Allow transmission of WINDOW_UPDATE on reserved (remote)
* Allow reception of WINDOW_UPDATE on reserved (local)
* Treat frame larger than MAX_FRAME_SIZE as FRAME_SIZE_ERROR
ALPN identifier is still h2-14 to continue interop, since draft-14 and
-15 are binary compatible. The new error code was added in draft-15,
but HTTP/2 allows extensions can freely add new error code, so it is
not a problem.
This also means that at least one stream whose dpri is
NGHTTP2_STREAM_DPRI_TOP exists, its siblings descendants have no
chance to send streams, even if their parent stream has
NGHTTP2_STREAM_DPRI_NODATA.
Previously when connection level remote flow control window gets 0, we
mark the stream having DATA frame with
NGHTTP2_STREAM_FLAG_DEFERRED_FLOW_CONTROL. When connection level
WINDOW_UPDATE is received, we checks all existing streams, including
closed ones, and call nghttp2_stream_resume_deferred_data(). The
profiler shows this is expensive.
Now we prepare dedicated priority queue for DATA frames. And we don't
mark stream with NGHTTP2_STREAM_FLAG_DEFERRED_FLOW_CONTROL when DATA
cannot be sent solely due to connection level flow control. Instead,
we just queue DATA item to queue. We won't pop DATA item from queue
when connection level remote window size is 0. This way, we avoid the
expensive operation for all streams when WINDOW_UPDATE is arrived.
Previously we missed the case where stream->data_item is not deleted
and it caused leak. Now stream->data_item is properly deleted when
session is deleted. We decided not to delete data_item in
nghttp2_stream_free() since we need nghttp2_session to decide whether
data_item should be deleted or not there.
By default, nghttp2 library only handles HTTP/2 frames and does not
recognize first 24 bytes of client connection preface. This design
choice is done due to the fact that server may want to detect the
application protocol based on first few bytes on clear text
communication. But for simple servers which only speak HTTP/2, it is
easier for developers if nghttp2 library takes care of client
connection preface.
If this option is used with nonzero val, nghttp2 library checks first
24 bytes client connection preface. If it is not a valid one,
nghttp2_session_recv() and nghttp2_session_mem_recv() will return
error NGHTTP2_ERR_BAD_PREFACE, which is fatal error.
This commit moves frame_type parameter of
nghttp2_data_soruce_read_length_callback in front of stream_id
parameter. The motivation is that other callback is generally put
frame related parameters first. To make it consistent, we move
frame_type, which is frame ralted parameter, to the left.
Now it returns only stream's available remote window size, without
considering connection level window size. For connection-level window
size, nghttp2_session_get_remote_window_size() is added by this
commit. To get old behavior of
nghttp2_session_get_stream_remote_window_size() is use
min(nghttp2_session_get_stream_remote_window_size(),
nghttp2_session_get_remote_window_size()). The reason of this change
is that it is desirable to know just stream level window size without
taking into connection level window size. This is useful for
debugging purpose.
Motivation:
The send window size is currently fixed by a macro at compile time.
In order for users of the library to impact the send window size they
would have to change a macro at compile time. The window size may be dynamic
depending on the environment and deployment scheme. The library users
currently have no way to change this parameter.
Modifications:
Add a new optional callback method which is called before data is sent to
obtain the desired send window size. The callback return value will be
subject to a range check for the current session, stream, and settings
limits defined by flow control.
Result:
Library users have control over their send sizes.
Previously returning NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE from
on_header_callback moves input offset badly and it causes header
decompression error on the subsequent frames. This commit fix this
bug.
This commit makes handling of outgoing HEADERS and PUSH_PROMISE in the
same priority of other frames on the stream, so these frames are
processed in the order they are submitted. This allows application to
submit frames to a stream returned by nghttp2_submit_{request,
headers, push_promise} immediately. The only exception is
WINDOW_UPDATA frame, which requires nghttp2_stream object, which is
not created yet.
Reworked no automatic WINDOW_UPDATE feature. We added new API
nghttp2_session_consume() which tells the library how many bytes are
consumed by the application. Instead of submitting WINDOW_UPDATE by
the application, the library is now responsible to submit
WINDOW_UPDATE based on consumed bytes. This is more reliable method,
since it enables us to properly send WINDOW_UPDATE for stream and
connection individually. The previous implementation of nghttpx had
broken connection window management.
Previously we just assumed that if same settings ID is found in
SETTINGS, it is enough to process last seen entry. But it turns out
it is not enough for SETTINGS_HEADER_TABLE_SIZE. If we have 0 and
4096 for SETTINGS_HEADER_TABLE_SIZE in one SETTINGS, we must first
shrink dynamic table to 0 and then enlarge it to 4096. This means
that we have to remember the minimum value and last value.
Add last_stream_id parameter to nghttp2_submit_goaway(). To terminate
connection immediately with application chosen last stream ID,
nghttp2_session_terminate_session2() was added.
ALTSVC and BLOCKED frames are now extension frames. To add new
extension frame without modifying nghttp2_frame union, which causes so
name bump, we separated extension frames from core frames.
nghttp2_frame includes generic nghttp2_extension. The payload member
of nghttp2_extension will point to the structure of extension frame
payload. The frame types of extension frames are defined in
nghttp2_ext_frame_type.
Previously we use 2 separate buffer for each name and value. The
problem is we would waste buffer space for name because it is usually
small. Also tuning buffer size for each buffer separately is not
elegant and current HTTP server practice is that one buffer for 1
name/value pair. This commit unifies 2 buffers into 1.
We simulate resource sharing by decreasing weight. The thing is if
weight is wrapped, that item continues to send DATA until its weight
gets lowered under the other items. This commits fix this issue.
Previously stream ID was assigned just before HEADERS or PUSH_PROMISE
was serialized and nghttp2_submit_{request, headers, push_promise} did
not return stream ID. The application has to check assigned stream ID
using before_frame_send_callback. Now it is apparent that priority is
meant to DATA transfer only. Also application can reorder the
requests if it wants. Therefore we can assign stream ID in
nghttp2_submit_* functions and return stream ID from them. With this
change, now application does not have to check stream ID using
before_frame_send_callback and its code will be simplified.
The library interface supports compressed DATA. The library does not
deflate nor inflate data payload. When sending data, an application
has to compress data and set NGHTTP2_DATA_FLAG_COMPRESSED to
data_flags parameter in nghttp2_data_source_read_callback. On
receiving, flags parameter in nghttp2_on_data_chunk_recv_callback
includes NGHTTP2_FLAG_COMPRESSED. An application should check the
flags and inflate data as necessary. Since compression context is per
frame, when DATA is seen in nghttp2_on_frame_recv_callback, an
application should reset compression context.
If stream with dpri value of no_data, we check any its descendant has
stream with dpri value of top. If so, we have to distribute of its
portion of weight to its descendants.
nghttp2_submit_{headers,request}: Return NGHTTP2_ERR_INVAILD_ARGUMENT
if pri_spec->type is invalid.
nghttp2_submit_push_promise: Return NGHTTP2_ERR_PROTO if issued by
client.
nghttp2_submit_altsvc: Return NGHTTP2_ERR_PROTO instead of
NGHTTP2_ERR_INVALID_STATE if issued by client.
Exceeding ACKed max concurrent streams results in connection error.
This change fixes the bug that num_{incoming,outgoing}_streams
is decremented wrongly if a stream is in reserved state and
RST_STREAM is send and its state is changed to NGHTTP2_STREAM_CLOSING.
This change also fixes the bug that transmission of push response
HEADERS does not increase num_outgoing_streams.
We need paddings regardless of payload and frame boundary to mitigate
certain attacks.
Since we handles CONTINUATION internally, we don't show FLAG_PAD_HIGH
and PAD_LOW flags of HEADERS in nghttp/nghttpd. We just show the
total paddings in HEADERS + CONTINUATION.
* Use 1 Huffman code table for both request and response
* Remove complicated deflater side table size management
* Add encoding context update
* Fix memory leak in inflater
Now previous padding options are removed and instead we added
select_padding_callback to select padding length for each frame
by application. If this callback is not implemented by application,
no padding is added.
This change also fixes the broken session_detect_idle_stream()
if stream_id is our side.
Previously, there is inconsistency when on_frame_recv_callback
is called between HEADERS/PUSH_PROMISE and the other frames.
For former case, it is called before header block, in latter
case, it is called after whole frame is received. To make it
consistent, we call on_frame_recv_callback for HEADERS/PUSH_PROMISE
after its frame is fully received. Since on_frame_recv_callback
can signal the end of header block, we replaced on_end_headers_callback
with on_begin_headers_callback, which is called when the reception
of the header block is started.
nghttp2_data is added to nghttp2_frame union. When DATA is
received, nghttp2_on_frame_recv_callback is called. When DATA is
sent, nghttp2_on_frame_send_callback is called.
Now incoming data is processed in very small buffer (up to 8 bytes)
using state machine. GOAWAY debug data can get to 16K - 1, and we
don't have callback for it. Since we don't want to buffer that
amount of data just for debugging, we currently discard it.
This change also makes parse_error callback not function.
It probably be removed from API.
Remove the check to see that stream exists at the time when submitting
DATA, PRIORITY and WINDOW_UPDATE. We will do this check when we actually
serialize and send them off to the network (or application provided
buffer).
nghttp2 library itself now accept octet header/value pairs,
completely not restricted by HTTP/1 header name/value rule.
The applications may impose restriction about them using
validators.
Now, in nghttp2_on_frame_recv_callback, nva and nvlen in
HEADERS and PUSH_PROMISE frames are always NULL and 0 respectively.
The header name/value pairs are emitted successive
nghttp2_on_header_callback functions. The end of header fields are
signaled with nghttp2_on_end_headers_callback function.
Since NGHTTP2_ERR_PAUSE for nghttp2_on_frame_recv_callback is
introduced to handle header block, it is now deprecated.
Instead, nghttp2_on_header_callback can be paused using
NGHTTP2_ERR_PAUSE.
We tried several times about this subject, but for the current
HTTP/2.0 priority scheme, we think it is best to serve the highest
priroty streams first (interleaving streams if there are several
higest ones). There are an issue when aggregating several frontend
connections to one connection in backend, but it is HTTP/2.0
spec issue, rather than implementation.
nghttp2_session_client_new2 and nghttp2_session_server_new2 take
additional parameters which specifies session options.
nghttp2_set_option is somewhat crumsy because of type checking.
Now we use nghttp2_opt_set, which specifies individual options with
types. We changed the value of nghttp2_opt, so this change will
require re-compile.
It is not clear that SETTINGS_ENABLE_PUSH = 0 disallows HEADERS
to the reserved streams. For now, we just check the reception
and transmission of PUSH_PROMISE against SETTINGS_ENABLE_PUSH.