nghttpx supports hot deploy feature using signals. The host deploy in
nghttpx is multi step process. First send USR2 signal to nghttpx
process. It will do fork and execute new executable, using same
command-line arguments and environment variables. At this point, both
current and new processes can accept requests. To gracefully shutdown
current process, send QUIT signal to current nghttpx process. When
all existing frontend connections are done, the current process will
exit. At this point, only new nghttpx process exists and serves
incoming requests.
Reworked no automatic WINDOW_UPDATE feature. We added new API
nghttp2_session_consume() which tells the library how many bytes are
consumed by the application. Instead of submitting WINDOW_UPDATE by
the application, the library is now responsible to submit
WINDOW_UPDATE based on consumed bytes. This is more reliable method,
since it enables us to properly send WINDOW_UPDATE for stream and
connection individually. The previous implementation of nghttpx had
broken connection window management.
This change rewrites logging system of nghttpx. Previously access log
and error log are written to stderr or syslog and there was no option
to change stderr to something else. With this change, file path of
access log and error log can be configured separately and logging to
regular file is now added. To support rotating log, if SIGUSR1 signal
is received by nghttpx, it closes the current log files and reopen it
with the same name. The format of access log is changed and has same
look of apache's. But not all columns are not supported yet.
Previously, we use evbuffer_pullup(buf, -1) to linearize the memory
region and it may cause buffer copy. To avoid this, we use the return
value of evbuffer_get_contiguous_space() as 2nd parameter. According
to the libevent manual, by doing so evbuffer_pullup() will not copy or
modify any data in evbuffer.
Previously stream ID was assigned just before HEADERS or PUSH_PROMISE
was serialized and nghttp2_submit_{request, headers, push_promise} did
not return stream ID. The application has to check assigned stream ID
using before_frame_send_callback. Now it is apparent that priority is
meant to DATA transfer only. Also application can reorder the
requests if it wants. Therefore we can assign stream ID in
nghttp2_submit_* functions and return stream ID from them. With this
change, now application does not have to check stream ID using
before_frame_send_callback and its code will be simplified.
To make adding new option easier, we decided to make the details of
option struct private and hide it from public API. We provide
functions to set individual option value.
If SPDY or HTTP/2 ustream is used and HTTP/2 downstream is used, only
call {spdylay,nghttp2}_resume_data when complete DATA frame was read
in backend to avoid to transmit too small DATA frame to the upstream.
NGHTTP2_CLIENT_CONNECTION_PREFACE has the same content with
NGHTTP2_CLIENT_CONNECTION_HEADER, which is now obsoleted by
NGHTTP2_CLIENT_CONNECTION_PREFACE.
The profiler and benchmarking showed that calling evbuffer_add()
repeatedly is very costly. To avoid this, we buffer up small writes
into one large chunk and call evbuffer_add() less times.
This function behaves like nghttp2_session_send(), but it does not
use nghttp2_send_callback to send data. Instead, it returns the
serialized data to trasmit and its length to the caller.
Previously, there is inconsistency when on_frame_recv_callback
is called between HEADERS/PUSH_PROMISE and the other frames.
For former case, it is called before header block, in latter
case, it is called after whole frame is received. To make it
consistent, we call on_frame_recv_callback for HEADERS/PUSH_PROMISE
after its frame is fully received. Since on_frame_recv_callback
can signal the end of header block, we replaced on_end_headers_callback
with on_begin_headers_callback, which is called when the reception
of the header block is started.