This is not obvious but it makes intermediaries flush and forward DATA
frame boundary without excessive buffering. Since we have different
TCP connections frontend and backend, this may not work. This is
still experimental.
Use the same behaviour the current Google server does: start with 1300
TLS record size and after transmitting 1MiB, change record size to
16384. After 1 second idle time, reset to 1300. Only applies to
HTTP/2 and SPDY upstream connections.
Now the number of -v option specifies verbosity level. Current all
verbose output are turned on for at lest one -v option, except for the
debug output for each data chunk which is only turned on more than one
-v options.
* Add NGHTTP2_HTTP_1_1_REQUIRED error code
* Allow transmission of WINDOW_UPDATE on reserved (remote)
* Allow reception of WINDOW_UPDATE on reserved (local)
* Treat frame larger than MAX_FRAME_SIZE as FRAME_SIZE_ERROR
ALPN identifier is still h2-14 to continue interop, since draft-14 and
-15 are binary compatible. The new error code was added in draft-15,
but HTTP/2 allows extensions can freely add new error code, so it is
not a problem.
This is simply programming error, but it is interesting that using
libstdc++ does not reveal this error. With clang++-libc++, we got
std::system_error: mutex lock faild: Invalid argument. This is
because we did not give a name to lock object, so it is immediately
destructed. I think this will fix the reported crash on Mac OSX.
We may run into race condition if execve is called at the same time
when fcntl is called. But we just does this for now to compile
nghttp2 applications under older kernel.
The libnghttp2_asio library is C++ library built on top of libnghttp2.
Currently, it has server API and easily create HTTP/2 server using
node.js like API calls. See the example server source code in
examples/asio-sv.cc. The library depends on Boost::ASIO library.
Previously read and write timeouts work independently. When we are
writing response to the client, read timeout still ticks (e.g., HTTP/2
or tunneled HTTPS connection). So read timeout may occur during long
download. This commit fixes this issue. This commit only fixes the
upstream part. We need similar fix for the downstream.
With the combination of HTTP/1 upstream and HTTP/2 downstream,
downstream tells SHRPX_NO_BUFFER while connecting to the backend
server. Previously, we did not call upstream resume_read and upload
was blocked. This commit now calls upstream resume_read to unblock.
This commit also remove pending output buffer size of Http2Session
when calculating downstream connection's buffer is full. This is
desirable since we only operate resume_read by stream basis.
Android does not have _Exit. We detect this and use _exit instead.
clang-3.4 has an issue around undefined reference to
__atomic_fetch_add_4, so we stick to gcc-4.8 for now.
By default, nghttp2 library only handles HTTP/2 frames and does not
recognize first 24 bytes of client connection preface. This design
choice is done due to the fact that server may want to detect the
application protocol based on first few bytes on clear text
communication. But for simple servers which only speak HTTP/2, it is
easier for developers if nghttp2 library takes care of client
connection preface.
If this option is used with nonzero val, nghttp2 library checks first
24 bytes client connection preface. If it is not a valid one,
nghttp2_session_recv() and nghttp2_session_mem_recv() will return
error NGHTTP2_ERR_BAD_PREFACE, which is fatal error.
Previously we empties request headers after they are sent to
downstream in order to free memory. But it turns out that we use
request headers when rewriting location header response field. Also
user reported that request headers are useful to add new features.
This commits defers the deletion of request headers to the point when
response headers are deleted (which is after response headers are sent
to upstream client).
Even after on_stream_close_callback, Http2DownstreamConnection is
still alive and upstream keeps sending response to the client. The
consumed bytes are processed normally (data_source_read_callback) and
also we have a code to consume all allocated bytes for
Http2DownstreamConnection object when it is deleted. This means that
we don't need to and should not consume response data in downstream
on_stream_close_callback. If we do, we may get assertion error in
Http2DownstreamConnection::resume_read().
Now it returns only stream's available remote window size, without
considering connection level window size. For connection-level window
size, nghttp2_session_get_remote_window_size() is added by this
commit. To get old behavior of
nghttp2_session_get_stream_remote_window_size() is use
min(nghttp2_session_get_stream_remote_window_size(),
nghttp2_session_get_remote_window_size()). The reason of this change
is that it is desirable to know just stream level window size without
taking into connection level window size. This is useful for
debugging purpose.
It is not used by library for a while. It could be used to pass
unsupported extension frames to application, but its interface
requires library to buffer entire frame, which we'd like to avoid.
For unsupported extension frames, we will add new callbacks which does
not require buffering if they are required.
h2-14 now allows extensions to define new error codes. To allow
application callback to access such error codes, we uses uint32_t as
error_code type for structs and function parameters. Previously we
treated unknown error code as INTERNAL_ERROR, but this change removes
this and unknown error code is passed to application callback as is.
To make it possible to add new callbacks without bumping so name, we
decided to hide details of nghttp2_session_callbacks. We provide
setter like functions to set individual callback function.
Previously we only update consumed flow control window when number of
bytes read in nghttp2 and spdylay callback is 0. Now we notify
nghttp2 library the consumed bytes even if number of bytes read > 0.
This change also uses newly added spdylay_session_consume() API, so we
require spdylay >= 1.3.0.
Android lacks /dev/stderr, so directly use /proc/self/fd/2 as default
errorlog-file. Android does not like O_APPEND for /proc/self/fd/1 and
/proc/self/fd/2, so omit the flag for these paths.
This option limits the number of backend connections per frontend.
This is meaningful for the combination of HTTP/2 and SPDY frontend and
HTTP/1 backend.
libnghttp2 will call on_stream_close callback when RST_STREAM is
received. So we can use on_stream_close callback to handle existing
stream, instead of on_frame_recv callback.
nghttpx supports hot deploy feature using signals. The host deploy in
nghttpx is multi step process. First send USR2 signal to nghttpx
process. It will do fork and execute new executable, using same
command-line arguments and environment variables. At this point, both
current and new processes can accept requests. To gracefully shutdown
current process, send QUIT signal to current nghttpx process. When
all existing frontend connections are done, the current process will
exit. At this point, only new nghttpx process exists and serves
incoming requests.