We have added "dns" parameter to backend option. If specified, name
lookup is done dynamically. If not, name lookup is done at start up,
or configuration reloading. nghttpx caches DNS result including error
case in 30 seconds in this commit. Later commit makes this
configurable.
DNS resolution is done asynchronously using c-ares library.
For HTTP/2, read timer starts when there is no downstream, and timer
stops when there is at least one downstream. For HTTP/1, read timer
starts when request handling finished, and timer stops when request
handling starts.
Previously, we use one Http2Session object per DownstreamAddrGroup.
This is not flexible, and we have to provision how many HTTP/2
connection is required in advance. The new strategy is we add
Http2Session object on demand. We measure the number of attached
downstream connection object and server advertised concurrency limit.
As long as former is smaller than the latter, we attach new downstream
connection to it. Once the limit is reached, we create new
Http2Session object. If the number lowers the limit, we start to
share Http2Session object again.
This commits enables HTTP/2 server push from HTTP/2 backend to be
relayed to HTTP/2 frontend. To use this feature, --http2-bridge or
--client is required. Server push via Link header field contiues to
work.
To achieve host-path backend routing, we changed behaviour of
--backend-http2-connections-per-worker. It now sets the number of
HTTP/2 physical connections per pattern group if pattern is used in -b
option.
Fixes GH-292
Currently, we use same number of HTTP/2 sessions per worker with given
backend addresses. New option to specify the number of HTTP/2 session
per worker will follow.
It turns out that writing successfully to network is not enough.
After apparently successful network write, read fails and then we
first know network has been lost (at least my android mobile network).
In this change, we say connection check is successful only when
successful read. We already send PING in this case, so we just wait
PING ACK with short timeout. If timeout has expired, drop connection.
Since waiting for PING ACK could degrade performance for fast reliably
connected network, we decided to disable connection check by default.
Use --backend-http2-connection-check to enable it.
Previously when requests are issued to HTTP/2 downstream connection,
but it turns out that connection is down, handlers of those requests
are deleted. In some situations, we only know connection is down when
we write something to network, so we'd like to handle this kind of
situation in more robust manner. In this change, certain seconds
passed after last network activity, we first issue PING frame to
downstream connection before issuing new HTTP request. If writing
PING frame is failed, it means connection was lost. In this case,
instead of deleting handler, pending requests are migrated to new
HTTP2/ downstream connection, so that it can continue without
affecting upstream connection.
h2-14 now allows extensions to define new error codes. To allow
application callback to access such error codes, we uses uint32_t as
error_code type for structs and function parameters. Previously we
treated unknown error code as INTERNAL_ERROR, but this change removes
this and unknown error code is passed to application callback as is.
Reworked no automatic WINDOW_UPDATE feature. We added new API
nghttp2_session_consume() which tells the library how many bytes are
consumed by the application. Instead of submitting WINDOW_UPDATE by
the application, the library is now responsible to submit
WINDOW_UPDATE based on consumed bytes. This is more reliable method,
since it enables us to properly send WINDOW_UPDATE for stream and
connection individually. The previous implementation of nghttpx had
broken connection window management.