This change adds new return error code from nghttp2_session_mem_recv
and nghttp2_session_recv functions, namely NGHTTP2_ERR_FLOODED. It is
fatal error, and is returned when flooding was detected.
RFC 7540 does not enforce any limit on the number of incoming reserved
streams (in RFC 7540 terms, streams in reserved (remote) state). This
only affects client side, since only server can push streams.
Malicious server can push arbitrary number of streams, and make
client's memory exhausted. The new option,
nghttp2_set_max_reserved_remote_streams, can set the maximum number of
such incoming streams to avoid possible memory exhaustion. If this
option is set, and pushed streams are automatically closed on
reception, without calling user provided callback, if they exceed the
given limit. The default value is 200. If session is configured as
server side, this option has no effect. Server can control the number
of streams to push.
The intention of this stream API is give server application about
stream dependency information, so that it can utilize it for better
scheduling of stream processing. We have no plan to add object
oriented API based on stream object.
We now use priority queue per stream, which contains the stream which
has ready to send a frame, or one of its descendants have a frame to
send. We maintain invariant that if a stream is queued, then its
ancestors are also queued (except for root). When we re-schedule
stream after transmission, we re-schedule all ancestors, so that
streams on the other path can get a chance to send. This is basically
the same mechanism h2o project uses, but there are differences in the
details.
Previously, the number of stream in one dependency tree (not including
root) is limited to 120. This is due to the fact that we use
recursive calls to traverse trees. Now we replaced recursive calls
with loop, we can remove this limitation. Also now all streams are
descendant of root stream, rather than linked list of individual
subtree root.
RFC 7541 requires that dynamic table size update must occur at the
beginning of the first header block, and is signaled as SETTINGS
acknowledgement. This commit checks these conditions. If dynamic
table size update appears other than the beginning of the first header
block, it is treated as error. If SETTINGS ACK is received, and next
HEADERS header block does not have dynamic table size update, it is
treated as error.
Previously, we did not handle PRIORITY frame which depends on itself
and for idle stream. As a result, nghttp2_session_mem_recv (or
nghttp2_session_recv) returne NGHTTP2_ERR_NOMEM. The error code was
still misleading. It was not out of memory, and we failed to insert
hash map because of duplicated key, which was treated as out of
memory. This commit fixes this issue, by explicitly checking
dependency for incoming PRIORITY for all cases.
When we know that stream is closed at time we read DATA frame header,
we use NGHTTP2_IB_IGN_DATA, and consume data for connection if
nghttp2_option_set_no_auto_window_update() is used. However, if
stream is closed while we are in NGHTTP2_IB_READ_DATA, those bytes are
not consumed for connection, nor notified to application via callback,
so it eventually fills up connection window and connection will
freeze. This commit fixes this issue by consuming these data for
connection when stream is closed or does not exist.
After reviewing codebase, only queue for DATA frames requires
priorities. Other frames can be replaced multiple linear queues.
Replacing priority queue with linear queue allows us to simplify
codebase a bit; for example, now nghttp2_session.next_seq is gone.
Since application most likely allocates the stream object in
nghttp2_on_begin_headers_callback, it is desirable to handle its
failure as stream error. But previously it only signals success or
fatal error. Submitting RST_STREAM does not prevent
nghttp2_on_header_callback from being invoked. This commit improves
this situation by allowing NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE from
nghttp2_on_begin_headers_callback. If that value is returned, library
submits RST_STREAM with error code INTERNAL_ERROR, and
nghttp2_on_header_callback and nghttp2_on_frame_recv_callback for that
frame are not invoked. Note that for PUSH_PROMISE frame, the stream
to be reset is promised stream.
nghttp2 library now use Literal Header Field never Indexed for
"authorization" header field and small "cookie" header field,
regardless of nghttp2_nv.flags.
Previously nghttp2_session_send() and nghttp2_session_mem_send() did
not send 24 bytes client magic byte string (MAGIC). We made
nghttp2_session_recv() and nghttp2_session_mem_recv() process MAGIC by
default, so it is natural to make library send MAGIC as well. This
commit makes nghttp2_session_send() and nghttp2_session_mem_send()
send MAGIC. This commit also replace "connection preface" with
"client magic", since we call MAGIC as "connection preface" but it is
just a part of connection preface. NGHTTP2_CLIENT_CONNECTION_PREFACE
macro was replaced with NGHTTP2_CLIENT_MAGIC. The already deprecated
NGHTTP2_CLIENT_CONNECTION_HEADER macro was removed permanently.
nghttp2_option_set_no_recv_client_preface() was renamed as
nghttp2_option_set_no_recv_client_magic(). NGHTTP2_ERR_BAD_PREFACE
was renamed as NGHTTP2_ERR_BAD_CLIENT_MAGIC.
Since HTTP/2 spec requires for client to send connection preface, it
is reasonable to make this option enabled by default. It is still a
use case to disable this, so replace this option with
nghttp2_option_set_no_recv_client_preface().
To avoid buffer copy in nghttp2_data_source_read_callback, this commit
introduces NGHTTP2_DATA_FLAG_NO_COPY and nghttp2_send_data_callback.
By using NGHTTP2_DATA_FLAG_NO_COPY in
nghttp2_data_source_read_callback, application can avoid to copy
application data to given buffer. Instead, application has to
implement nghttp2_send_data_callback to send complete DATA frame by
itself. We see noticeable performance increase in nghttpd and
tiny-nghttpd using this new feature. On the other hand, nghttpx does
not show such difference, probably because buffer copy is not
bottleneck. Using nghttp2_send_data_callback adds complexity, so it
is recommended to measure the performance to see whether this extra
complexity worth it.