Initially, we use nghttp2_stream.data_item to refer only item with
DATA frame. But recently we use it to refer HEADERS frame as well.
So it is better to call just item rather than data_item. This applies
to all related functions.
Previously session_after_frame_sent is called after we detected all
data is sent. In nghttp2_session_mem_send, we only detect it in the
next call of the function. It means that if a frame data bearing
END_STREAM is on flight to the peer as a result of
nghttp2_session_mem_send, peer may get that data and knows the stream
closure and issues new stream. We may receive this new stream before
the next nghttp2_session_mem_send call, which means that we may
incorrectly assumes that peer violates maximum concurrent stream
limit. To fix this issue, we separate session_after_frame_sent into 2
functions: session_after_frame_sent1 and session_after_frame_sent2.
session_after_frame_sent1 handles on_frame_send_callback and stream
closure and we call this early in nghttp2_session_mem_send. This
makes number of streams are synchronized correctly with peer.
Previously we handle idle streams as closed streams. We only keeps
sum of closed streams and active streams under max concurrent streams
limit, idle streams gets deleted earlier than client expects.
In this change, idle streams are kept in separate list and not handled
as closed streams. To mitigate possible attack vector to make
unlimited idle streams, we cap the number of idle streams in a half of
max concurrent streams. This is arbitrary choice. It may be adjusted
in the future when we have interop experience.
nghttp2_mem structure is introduced to hold custom memory allocator
functions and user supplied pointer. nghttp2_mem object can be passed
to nghttp2_session_client_new3(), nghttp2_session_server_new3(),
nghttp2_hd_deflate_new2() and nghttp2_hd_inflate_new2() to replace
standard malloc(), free(), calloc() and realloc(). nghttp2_mem
structure has user supplied pointer mem_user_data which can be used as
per session/object memory pool.
This change will utilize last_stream_id in GOAWAY extensively. When
GOAWAY is received with a last_stream_id, library closes all outgoing
streams whose stream_id > received last_stream_id.
nghttp2_on_stream_callback is called for each stream to be closed.
When GOAWAY is sent with a last_stream_id, library closes all incoming
streams whose stream_id > sent last_stream_id.
nghttp2_on_stream_callback is called for each stream to be closed.
If stream ID is not idle, it might be valid HEADERS. If stream ID is
idle, it is invalid regardless stream ID is even or odd, since client
is not expected to recieve request from server. nghttp2 library
historically allows this, but now we forbids this.
We make following HEADERS under priority control:
* push response HEADERS
* HEADERS submitted by nghttp2_submit_response
Currently, HEADERS submitted by nghttp2_submit_headers is not attached
to stream. This is because it may be used as non-final response
header and application may submit final response using
nghttp2_submit_response without checking non-final response header
transmission.
Allowing PRIORITY frame at anytime so that PRIORITY frame to idle
stream can create anchor node in dependency tree. In this change, we
open stream with new NGHTTP2_STREAM_IDLE state, which is linked in
session->closed_stream_head and is treated as if it is closed stream.
One difference is that if the stream is opened, we remove it from
linked list and change the state to the appropriate one. To O(1)
removal from linked list, we change session->closed_stream_head to
doubly linked list.
This change fixes the bug that stream is out of dependency tree if the
number of nodes in a dependency tree which we add new node to is
already maximum (NGHTTP2_MAX_DEP_TREE_LENGTH) and the number of
maximum concurrent streams is more than more than
NGHTTP2_MAX_DEP_TREE_LENGTH.
* Add NGHTTP2_HTTP_1_1_REQUIRED error code
* Allow transmission of WINDOW_UPDATE on reserved (remote)
* Allow reception of WINDOW_UPDATE on reserved (local)
* Treat frame larger than MAX_FRAME_SIZE as FRAME_SIZE_ERROR
ALPN identifier is still h2-14 to continue interop, since draft-14 and
-15 are binary compatible. The new error code was added in draft-15,
but HTTP/2 allows extensions can freely add new error code, so it is
not a problem.
Previously when nghttp2_stream_resume_deferred_data() is called,
deferred flags in stream->flags are all cleared. This is not ideal
because if application returned NGHTTP2_ERR_DEFERRED, and also that
stream is deferred by flow control, then all flags are cleared and
read callback will be invoked again. This commit fixes this issue.
This changes error condition of nghttp2_session_resume_data().
Previously we return error if stream was deferred by flow control.
Now we don't return error in this case. We just clear
NGHTTP2_FLAG_DEFERRED_USER and if still
NGHTTP2_FLAG_DEFERRED_FLOW_CONTROL is set, just return 0.
Previously when connection level remote flow control window gets 0, we
mark the stream having DATA frame with
NGHTTP2_STREAM_FLAG_DEFERRED_FLOW_CONTROL. When connection level
WINDOW_UPDATE is received, we checks all existing streams, including
closed ones, and call nghttp2_stream_resume_deferred_data(). The
profiler shows this is expensive.
Now we prepare dedicated priority queue for DATA frames. And we don't
mark stream with NGHTTP2_STREAM_FLAG_DEFERRED_FLOW_CONTROL when DATA
cannot be sent solely due to connection level flow control. Instead,
we just queue DATA item to queue. We won't pop DATA item from queue
when connection level remote window size is 0. This way, we avoid the
expensive operation for all streams when WINDOW_UPDATE is arrived.
Previously we missed the case where stream->data_item is not deleted
and it caused leak. Now stream->data_item is properly deleted when
session is deleted. We decided not to delete data_item in
nghttp2_stream_free() since we need nghttp2_session to decide whether
data_item should be deleted or not there.
By default, nghttp2 library only handles HTTP/2 frames and does not
recognize first 24 bytes of client connection preface. This design
choice is done due to the fact that server may want to detect the
application protocol based on first few bytes on clear text
communication. But for simple servers which only speak HTTP/2, it is
easier for developers if nghttp2 library takes care of client
connection preface.
If this option is used with nonzero val, nghttp2 library checks first
24 bytes client connection preface. If it is not a valid one,
nghttp2_session_recv() and nghttp2_session_mem_recv() will return
error NGHTTP2_ERR_BAD_PREFACE, which is fatal error.
This commit moves frame_type parameter of
nghttp2_data_soruce_read_length_callback in front of stream_id
parameter. The motivation is that other callback is generally put
frame related parameters first. To make it consistent, we move
frame_type, which is frame ralted parameter, to the left.
Previously we always call on_frame_send_callback before calling
nghttp2_stream_detach_data() after sending DATA frame. As a result,
even if DATA frame has END_STREAM, application cannot call
nghttp2_submit_data() in on_frame_send_callback because previous data
is still attached. This commit makes a change so that
nghttp2_stream_detach_data() is called before on_frame_send_callback
so that application can issue nghttp2_submit_data() in the callback.
Now it returns only stream's available remote window size, without
considering connection level window size. For connection-level window
size, nghttp2_session_get_remote_window_size() is added by this
commit. To get old behavior of
nghttp2_session_get_stream_remote_window_size() is use
min(nghttp2_session_get_stream_remote_window_size(),
nghttp2_session_get_remote_window_size()). The reason of this change
is that it is desirable to know just stream level window size without
taking into connection level window size. This is useful for
debugging purpose.
h2-14 now allows extensions to define new error codes. To allow
application callback to access such error codes, we uses uint32_t as
error_code type for structs and function parameters. Previously we
treated unknown error code as INTERNAL_ERROR, but this change removes
this and unknown error code is passed to application callback as is.
Motivation:
The send window size is currently fixed by a macro at compile time.
In order for users of the library to impact the send window size they
would have to change a macro at compile time. The window size may be dynamic
depending on the environment and deployment scheme. The library users
currently have no way to change this parameter.
Modifications:
Add a new optional callback method which is called before data is sent to
obtain the desired send window size. The callback return value will be
subject to a range check for the current session, stream, and settings
limits defined by flow control.
Result:
Library users have control over their send sizes.
Previously returning NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE from
on_header_callback moves input offset badly and it causes header
decompression error on the subsequent frames. This commit fix this
bug.
This commit makes handling of outgoing HEADERS and PUSH_PROMISE in the
same priority of other frames on the stream, so these frames are
processed in the order they are submitted. This allows application to
submit frames to a stream returned by nghttp2_submit_{request,
headers, push_promise} immediately. The only exception is
WINDOW_UPDATA frame, which requires nghttp2_stream object, which is
not created yet.
The application should be responsible for the size of incoming header
block size. Framing layer just passes everything (we have size limit
for one header/field though) to application.
Reworked no automatic WINDOW_UPDATE feature. We added new API
nghttp2_session_consume() which tells the library how many bytes are
consumed by the application. Instead of submitting WINDOW_UPDATE by
the application, the library is now responsible to submit
WINDOW_UPDATE based on consumed bytes. This is more reliable method,
since it enables us to properly send WINDOW_UPDATE for stream and
connection individually. The previous implementation of nghttpx had
broken connection window management.
Previously we just assumed that if same settings ID is found in
SETTINGS, it is enough to process last seen entry. But it turns out
it is not enough for SETTINGS_HEADER_TABLE_SIZE. If we have 0 and
4096 for SETTINGS_HEADER_TABLE_SIZE in one SETTINGS, we must first
shrink dynamic table to 0 and then enlarge it to 4096. This means
that we have to remember the minimum value and last value.
Since we do not call on_data_chunk_recv_callback for ignored DATA
chunk, if nghttp2_option_set_no_auto_connection_window_update is used,
application may not have a chance to send connection WINDOW_UPDATE.
To fix this, we accumulate those received bytes, and if it exceeds
certain number, we automatically send connection-level WINDOW_UPDATE.
This commits changes the upper bound of one header field size (the sum
of the length of name and value) to 64KiB by default. We may add an
option to change this upper bound in the future.
Add last_stream_id parameter to nghttp2_submit_goaway(). To terminate
connection immediately with application chosen last stream ID,
nghttp2_session_terminate_session2() was added.
ALTSVC and BLOCKED frames are now extension frames. To add new
extension frame without modifying nghttp2_frame union, which causes so
name bump, we separated extension frames from core frames.
nghttp2_frame includes generic nghttp2_extension. The payload member
of nghttp2_extension will point to the structure of extension frame
payload. The frame types of extension frames are defined in
nghttp2_ext_frame_type.
pending_local_max_concurrent_stream is, once local settings applied,
becomes NGHTTP2_INITIAL_MAX_CONCURRENT_STREAMS, which is very large
number. When adjusting number of streams, we have to take min of
local effective SETTINGS_MAX_CONCURRENT_STREAMS and pending one.
We simulate resource sharing by decreasing weight. The thing is if
weight is wrapped, that item continues to send DATA until its weight
gets lowered under the other items. This commits fix this issue.
Previously stream ID was assigned just before HEADERS or PUSH_PROMISE
was serialized and nghttp2_submit_{request, headers, push_promise} did
not return stream ID. The application has to check assigned stream ID
using before_frame_send_callback. Now it is apparent that priority is
meant to DATA transfer only. Also application can reorder the
requests if it wants. Therefore we can assign stream ID in
nghttp2_submit_* functions and return stream ID from them. With this
change, now application does not have to check stream ID using
before_frame_send_callback and its code will be simplified.
Currently, nghttpd server only compresses files whose extensions are
one of .html, .js, .css and .txt. nghttp advertises its support of
per-frame compression in SETTINGS frame. To implement this feature,
we added 2 public API: nghttp2_session_get_remote_settings() and
nghttp2_gzip_inflate_finished().
Callback function invoked to adjust priority value for request
HEADERS.
Since the application doesn’t know stream ID when it submits
requests, it may not be able to add correct priority value to HEADERS
frame and forced to use follwing PRIORITY frame. The purpose of this
callback is give the chance to the application to adjust priority
value with the latest information it has just before transmission so
that correct priority is included in HEADERS frame and it doesn’t
have to send additional PRIORITY frame.
The library interface supports compressed DATA. The library does not
deflate nor inflate data payload. When sending data, an application
has to compress data and set NGHTTP2_DATA_FLAG_COMPRESSED to
data_flags parameter in nghttp2_data_source_read_callback. On
receiving, flags parameter in nghttp2_on_data_chunk_recv_callback
includes NGHTTP2_FLAG_COMPRESSED. An application should check the
flags and inflate data as necessary. Since compression context is per
frame, when DATA is seen in nghttp2_on_frame_recv_callback, an
application should reset compression context.
To make adding new option easier, we decided to make the details of
option struct private and hide it from public API. We provide
functions to set individual option value.
Exceeding ACKed max concurrent streams results in connection error.
This change fixes the bug that num_{incoming,outgoing}_streams
is decremented wrongly if a stream is in reserved state and
RST_STREAM is send and its state is changed to NGHTTP2_STREAM_CLOSING.
This change also fixes the bug that transmission of push response
HEADERS does not increase num_outgoing_streams.
This function behaves like nghttp2_session_send(), but it does not
use nghttp2_send_callback to send data. Instead, it returns the
serialized data to trasmit and its length to the caller.
We need paddings regardless of payload and frame boundary to mitigate
certain attacks.
Since we handles CONTINUATION internally, we don't show FLAG_PAD_HIGH
and PAD_LOW flags of HEADERS in nghttp/nghttpd. We just show the
total paddings in HEADERS + CONTINUATION.
* Use 1 Huffman code table for both request and response
* Remove complicated deflater side table size management
* Add encoding context update
* Fix memory leak in inflater
Now previous padding options are removed and instead we added
select_padding_callback to select padding length for each frame
by application. If this callback is not implemented by application,
no padding is added.
This change also fixes the broken session_detect_idle_stream()
if stream_id is our side.
Previously, there is inconsistency when on_frame_recv_callback
is called between HEADERS/PUSH_PROMISE and the other frames.
For former case, it is called before header block, in latter
case, it is called after whole frame is received. To make it
consistent, we call on_frame_recv_callback for HEADERS/PUSH_PROMISE
after its frame is fully received. Since on_frame_recv_callback
can signal the end of header block, we replaced on_end_headers_callback
with on_begin_headers_callback, which is called when the reception
of the header block is started.
nghttp2_data is added to nghttp2_frame union. When DATA is
received, nghttp2_on_frame_recv_callback is called. When DATA is
sent, nghttp2_on_frame_send_callback is called.
Now incoming data is processed in very small buffer (up to 8 bytes)
using state machine. GOAWAY debug data can get to 16K - 1, and we
don't have callback for it. Since we don't want to buffer that
amount of data just for debugging, we currently discard it.
This change also makes parse_error callback not function.
It probably be removed from API.
This stream inflater can inflate incoming header block in streaming
fashion. Currently, we buffer up single name/value pair, but we chose
far more smaller buffer size than HTTP/2 frame size.
Now, in nghttp2_on_frame_recv_callback, nva and nvlen in
HEADERS and PUSH_PROMISE frames are always NULL and 0 respectively.
The header name/value pairs are emitted successive
nghttp2_on_header_callback functions. The end of header fields are
signaled with nghttp2_on_end_headers_callback function.
Since NGHTTP2_ERR_PAUSE for nghttp2_on_frame_recv_callback is
introduced to handle header block, it is now deprecated.
Instead, nghttp2_on_header_callback can be paused using
NGHTTP2_ERR_PAUSE.