libnghttp2_asio: High level HTTP/2 C++ library ============================================== libnghttp2_asio is C++ library built on top of libnghttp2 and provides high level abstraction API to build HTTP/2 applications. It depends on Boost::ASIO library and OpenSSL. Currently libnghttp2_asio provides server and client side API. libnghttp2_asio is not built by default. Use ``--enable-asio-lib`` configure flag to build libnghttp2_asio. The required Boost libraries are: * Boost::Asio * Boost::System * Boost::Thread We have 3 header files for this library: * :doc:`asio_http2_server.h` * :doc:`asio_http2_client.h` * :doc:`asio_http2.h` asio_http2.h is included from the other two files. Server API ---------- To use server API, first include following header file: .. code-block:: cpp #include Also take a look at that header file :doc:`asio_http2_server.h`. Server API is designed to build HTTP/2 server very easily to utilize C++11 anonymous function and closure. The bare minimum example of HTTP/2 server looks like this: .. code-block:: cpp using namespace nghttp2::asio_http2; using namespace nghttp2::asio_http2::server; int main(int argc, char *argv[]) { boost::system::error_code ec; http2 server; server.handle("/", [](const request &req, const response &res) { res.write_head(200); res.end("hello, world\n"); }); if (server.listen_and_serve(ec, "localhost", "3000")) { std::cerr << "error: " << ec.message() << std::endl; } } First we instantiate ``nghttp2::asio_http2::server::http2`` object. ``nghttp2::asio_http2::server::http2::handle`` function registers pattern and its handler function. In this example, we register "/" as pattern, which matches all requests. Then call ``nghttp2::asio_http2::server::http2::listen_and_serve`` function with address and port to listen to. The ``req`` and ``res`` represent HTTP request and response respectively. ``nghttp2::asio_http2_::server::response::write_head`` constructs HTTP response header fields. The first argument is HTTP status code, in the above example, which is 200. The second argument, which is omitted in the above example, is additional header fields to send. ``nghttp2::asio_http2::server::response::end`` sends responde body. In the above example, we send string "hello, world". The life time of req and res object ends after the callback set by ``nghttp2::asio_http2::server::response::on_close`` function. Application must not use those objects after this call. Serving static files and enabling SSL/TLS +++++++++++++++++++++++++++++++++++++++++ In this example, we serve a couple of static files and also enable SSL/TLS. .. code-block:: cpp #include using namespace nghttp2::asio_http2; using namespace nghttp2::asio_http2::server; int main(int argc, char *argv[]) { boost::system::error_code ec; boost::asio::ssl::context tls(boost::asio::ssl::context::sslv23); tls.use_private_key_file("server.key", boost::asio::ssl::context::pem); tls.use_certificate_chain_file("server.crt"); configure_tls_context_easy(ec, tls); http2 server; server.handle("/index.html", [](const request &req, const response &res) { res.write_head(200); res.end(file_generator("index.html")); }); if (server.listen_and_serve(ec, tls, "localhost", "3000")) { std::cerr << "error: " << ec.message() << std::endl; } } We first create ``boost::asio::ssl::context`` object and set path to private key file and certificate file. ``nghttp2::asio_http2::server::configure_tls_context_easy`` function configures SSL/TLS context object for HTTP/2 server use, including NPN callbacks. In the above example, if request path is "/index.html", we serve index.html file in the current working directory. ``nghttp2::asio_http2::server::response::end`` has overload to take function of type ``nghttp2::asio_http2::generator_cb`` and application pass its implementation to generate response body. For the convenience, libnghttp2_asio library provides ``nghttp2::asio_http2::file_generator`` function to generate function to server static file. If other resource is requested, server automatically responds with 404 status code. Server push +++++++++++ Server push is also supported. .. code-block:: cpp #include using namespace nghttp2::asio_http2; using namespace nghttp2::asio_http2::server; int main(int argc, char *argv[]) { boost::system::error_code ec; boost::asio::ssl::context tls(boost::asio::ssl::context::sslv23); tls.use_private_key_file("server.key", boost::asio::ssl::context::pem); tls.use_certificate_chain_file("server.crt"); configure_tls_context_easy(ec, tls); http2 server; std::string style_css = "h1 { color: green; }"; server.handle("/", [&style_css](const request &req, const response &res) { boost::system::error_code ec; auto push = res.push(ec, "GET", "/style.css"); push->write_head(200); push->end(style_css); res.write_head(200); res.end(R"( HTTP/2 FTW

This should be green

)"); }); server.handle("/style.css", [&style_css](const request &req, const response &res) { res.write_head(200); res.end(style_css); }); if (server.listen_and_serve(ec, tls, "localhost", "3000")) { std::cerr << "error: " << ec.message() << std::endl; } } When client requested any resource other than "/style.css", we push "/style.css". To push resource, call ``nghttp2::asio_http2::server::response::push`` function with desired method and path. It returns another response object and use its functions to send push response. Enable multi-threading ++++++++++++++++++++++ Enabling multi-threading is very easy. Just call ``nghttp2::asio_http2::server::http2::num_threads`` function with the desired number of threads: .. code-block:: cpp http2 server; // Use 4 native threads server.num_threads(4); Client API ---------- To use client API, first include following header file: .. code-block:: cpp #include Also take a look at that header file :doc:`asio_http2_client.h`. Here is the sample client code to access HTTP/2 server and print out response header fields and response body to the console screen: .. code-block:: cpp #include #include using boost::asio::ip::tcp; using namespace nghttp2::asio_http2; using namespace nghttp2::asio_http2::client; int main(int argc, char *argv[]) { boost::system::error_code ec; boost::asio::io_service io_service; // connect to localhost:3000 session sess(io_service, "localhost", "3000"); sess.on_connect([&sess](tcp::resolver::iterator endpoint_it) { boost::system::error_code ec; auto req = sess.submit(ec, "GET", "http://localhost:3000/"); req->on_response([](const response &res) { // print status code and response header fields. std::cerr << "HTTP/2 " << res.status_code() << std::endl; for (auto &kv : res.header()) { std::cerr << kv.first << ": " << kv.second.value << "\n"; } std::cerr << std::endl; res.on_data([](const uint8_t *data, std::size_t len) { std::cerr.write(reinterpret_cast(data), len); std::cerr << std::endl; }); }); req->on_close([&sess](uint32_t error_code) { // shutdown session after first request was done. sess.shutdown(); }); }); sess.on_error([](const boost::system::error_code &ec) { std::cerr << "error: " << ec.message() << std::endl; }); io_service.run(); } ``nghttp2::asio_http2::client::session`` object takes ``boost::asio::io_service`` object and remote server address. When connection is made, the callback function passed to ``nghttp2::asio_http2::client::on_connect`` is invoked with connected address as its paramter. After this callback call, use ``nghttp2::asio_http2::session::submit`` to send request to the server. You can submit multiple requests at once without waiting for the completion of previous request. The life time of req and res object ends after the callback set by ``nghttp2::asio_http2::server::request::on_close`` function. Application must not use those objects after this call. Normally, client does not stop even after all requests are done unless connection is lost. To stop client, call ``nghttp2::asio_http2::server::session::shutdown()``. Recieve server push and enable SSL/TLS ++++++++++++++++++++++++++++++++++++++ .. code-block:: cpp #include #include using boost::asio::ip::tcp; using namespace nghttp2::asio_http2; using namespace nghttp2::asio_http2::client; int main(int argc, char *argv[]) { boost::system::error_code ec; boost::asio::io_service io_service; boost::asio::ssl::context tls(boost::asio::ssl::context::sslv23); tls.set_default_verify_paths(); // disabled to make development easier... // tls_ctx.set_verify_mode(boost::asio::ssl::verify_peer); configure_tls_context(ec, tls); // connect to localhost:3000 session sess(io_service, tls, "localhost", "3000"); sess.on_connect([&sess](tcp::resolver::iterator endpoint_it) { boost::system::error_code ec; auto req = sess.submit(ec, "GET", "http://localhost:3000/"); req->on_response([&sess](const response &res) { std::cerr << "response received!" << std::endl; res.on_data([&sess](const uint8_t *data, std::size_t len) { std::cerr.write(reinterpret_cast(data), len); std::cerr << std::endl; }); }); req->on_push([](const request &push) { std::cerr << "push request received!" << std::endl; push.on_response([](const response &res) { std::cerr << "push response received!" << std::endl; res.on_data([](const uint8_t *data, std::size_t len) { std::cerr.write(reinterpret_cast(data), len); std::cerr << std::endl; }); }); }); }); sess.on_error([](const boost::system::error_code &ec) { std::cerr << "error: " << ec.message() << std::endl; }); io_service.run(); } The above sample code demonstrates how to enable SSL/TLS and receive server push. Currently, ``nghttp2::asio_http2::client::configure_tls_context`` function setups NPN callbacks for SSL/TLS context for HTTP/2 use. To receive server push, use ``nghttp2::asio_http2::client::request::on_push`` function to set callback function which is invoked when server push request is arrived. The callback function takes ``nghttp2::asio_http2::client::request`` object, which contains the pushed request. To get server push response, set callback using ``nghttp2::asio_http2::client::request::on_response``. As stated in the previous section, client does not stop automatically as long as HTTP/2 session is fine and connection is alive. We don't call ``nghttp2::asio_http2::client::session::shutdown`` in this example, so the program does not terminate after all responses are received. Hit Ctrl-C to terminate the program. Multiple concurrent requests ++++++++++++++++++++++++++++ .. code-block:: cpp #include #include using boost::asio::ip::tcp; using namespace nghttp2::asio_http2; using namespace nghttp2::asio_http2::client; int main(int argc, char *argv[]) { boost::system::error_code ec; boost::asio::io_service io_service; // connect to localhost:3000 session sess(io_service, "localhost", "3000"); sess.on_connect([&sess](tcp::resolver::iterator endpoint_it) { boost::system::error_code ec; auto printer = [](const response &res) { res.on_data([](const uint8_t *data, std::size_t len) { std::cerr.write(reinterpret_cast(data), len); std::cerr << std::endl; }); }; std::size_t num = 3; auto count = std::make_shared(num); for (std::size_t i = 0; i < num; ++i) { auto req = sess.submit(ec, "GET", "http://localhost:3000/" + std::to_string(i + 1)); req->on_response(printer); req->on_close([&sess, count](uint32_t error_code) { if (--*count == 0) { // shutdown session after |num| requests were done. sess.shutdown(); } }); } }); sess.on_error([](const boost::system::error_code &ec) { std::cerr << "error: " << ec.message() << std::endl; }); io_service.run(); } Here is the sample to send 3 requests at once. Depending on the server settings, these requests are processed out-of-order. In this example, we have a trick to shutdown session after all requests were done. We made ``count`` object which is shared pointer to int and is initialized to 3. On each request closure (the invocation of the callback set by ``nghttp2::asio_http2::client::request::on_close``), we decrement the count. If count becomes 0, we are sure that all requests have been done and initiate shutdown.