/* * nghttp2 - HTTP/2 C Library * * Copyright (c) 2012 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SHRPX_DOWNSTREAM_QUEUE_H #define SHRPX_DOWNSTREAM_QUEUE_H #include "shrpx.h" #include #include #include #include #include "template.h" using namespace nghttp2; namespace shrpx { class Downstream; // Link entry in HostEntry.blocked and downstream because downstream // could be deleted in anytime and we'd like to find Downstream in // O(1). Downstream has field to link back to this object. struct BlockedLink { Downstream *downstream; BlockedLink *dlnext, *dlprev; }; class DownstreamQueue { public: struct HostEntry { // Set of stream ID that blocked by conn_max_per_host_. DList blocked; // The number of connections currently made to this host. size_t num_active; HostEntry(); }; using HostEntryMap = std::map; // conn_max_per_host == 0 means no limit for downstream connection. DownstreamQueue(size_t conn_max_per_host = 0, bool unified_host = true); ~DownstreamQueue(); // Add |downstream| to this queue. This is entry point for // Downstream object. void add_pending(std::unique_ptr downstream); // Set |downstream| to failure state, which means that downstream // failed to connect to backend. void mark_failure(Downstream *downstream); // Set |downstream| to active state, which means that downstream // connection has started. void mark_active(Downstream *downstream); // Set |downstream| to blocked state, which means that download // connection was blocked because conn_max_per_host_ limit. void mark_blocked(Downstream *downstream); // Returns true if we can make downstream connection to given // |host|. bool can_activate(const std::string &host) const; // Removes and frees |downstream| object. If |downstream| is in // Downstream::DISPATCH_ACTIVE, and |next_blocked| is true, this // function may return Downstream object with the same target host // in Downstream::DISPATCH_BLOCKED if its connection is now not // blocked by conn_max_per_host_ limit. Downstream *remove_and_get_blocked(Downstream *downstream, bool next_blocked = true); Downstream *get_downstreams() const; HostEntry &find_host_entry(const std::string &host); const std::string &make_host_key(const std::string &host) const; const std::string &make_host_key(Downstream *downstream) const; private: // Per target host structure to keep track of the number of // connections to the same host. std::map host_entries_; DList downstreams_; // Maximum number of concurrent connections to the same host. size_t conn_max_per_host_; // true if downstream host is treated as the same. Used for reverse // proxying. bool unified_host_; }; } // namespace shrpx #endif // SHRPX_DOWNSTREAM_QUEUE_H