/* * nghttp2 - HTTP/2 C Library * * Copyright (c) 2014 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef MEMCHUNK_H #define MEMCHUNK_H #include "nghttp2_config.h" #include #ifdef _WIN32 /* Structure for scatter/gather I/O. */ struct iovec { void *iov_base; /* Pointer to data. */ size_t iov_len; /* Length of data. */ }; #else // !_WIN32 # include #endif // !_WIN32 #include #include #include #include #include #include #include #include "template.h" namespace nghttp2 { #define DEFAULT_WR_IOVCNT 16 #if defined(IOV_MAX) && IOV_MAX < DEFAULT_WR_IOVCNT # define MAX_WR_IOVCNT IOV_MAX #else // !defined(IOV_MAX) || IOV_MAX >= DEFAULT_WR_IOVCNT # define MAX_WR_IOVCNT DEFAULT_WR_IOVCNT #endif // !defined(IOV_MAX) || IOV_MAX >= DEFAULT_WR_IOVCNT template struct Memchunk { Memchunk(Memchunk *next_chunk) : pos(std::begin(buf)), last(pos), knext(next_chunk), next(nullptr) {} size_t len() const { return last - pos; } size_t left() const { return std::end(buf) - last; } void reset() { pos = last = std::begin(buf); } std::array buf; uint8_t *pos, *last; Memchunk *knext; Memchunk *next; static const size_t size = N; }; template struct Pool { Pool() : pool(nullptr), freelist(nullptr), poolsize(0) {} ~Pool() { clear(); } T *get() { if (freelist) { auto m = freelist; freelist = freelist->next; m->next = nullptr; m->reset(); return m; } pool = new T{pool}; poolsize += T::size; return pool; } void recycle(T *m) { m->next = freelist; freelist = m; } void clear() { freelist = nullptr; for (auto p = pool; p;) { auto knext = p->knext; delete p; p = knext; } pool = nullptr; poolsize = 0; } using value_type = T; T *pool; T *freelist; size_t poolsize; }; template struct Memchunks { Memchunks(Pool *pool) : pool(pool), head(nullptr), tail(nullptr), len(0) {} Memchunks(const Memchunks &) = delete; Memchunks(Memchunks &&other) noexcept : pool{other.pool}, // keep other.pool head{std::exchange(other.head, nullptr)}, tail{std::exchange(other.tail, nullptr)}, len{std::exchange(other.len, 0)} {} Memchunks &operator=(const Memchunks &) = delete; Memchunks &operator=(Memchunks &&other) noexcept { if (this == &other) { return *this; } reset(); pool = other.pool; head = std::exchange(other.head, nullptr); tail = std::exchange(other.tail, nullptr); len = std::exchange(other.len, 0); return *this; } ~Memchunks() { if (!pool) { return; } for (auto m = head; m;) { auto next = m->next; pool->recycle(m); m = next; } } size_t append(char c) { if (!tail) { head = tail = pool->get(); } else if (tail->left() == 0) { tail->next = pool->get(); tail = tail->next; } *tail->last++ = c; ++len; return 1; } size_t append(const void *src, size_t count) { if (count == 0) { return 0; } auto first = static_cast(src); auto last = first + count; if (!tail) { head = tail = pool->get(); } for (;;) { auto n = std::min(static_cast(last - first), tail->left()); tail->last = std::copy_n(first, n, tail->last); first += n; len += n; if (first == last) { break; } tail->next = pool->get(); tail = tail->next; } return count; } template size_t append(const char (&s)[N]) { return append(s, N - 1); } size_t append(const std::string &s) { return append(s.c_str(), s.size()); } size_t append(const StringRef &s) { return append(s.c_str(), s.size()); } size_t append(const ImmutableString &s) { return append(s.c_str(), s.size()); } size_t remove(void *dest, size_t count) { if (!tail || count == 0) { return 0; } auto first = static_cast(dest); auto last = first + count; auto m = head; while (m) { auto next = m->next; auto n = std::min(static_cast(last - first), m->len()); assert(m->len()); first = std::copy_n(m->pos, n, first); m->pos += n; len -= n; if (m->len() > 0) { break; } pool->recycle(m); m = next; } head = m; if (head == nullptr) { tail = nullptr; } return first - static_cast(dest); } size_t remove(Memchunks &dest, size_t count) { if (!tail || count == 0) { return 0; } auto left = count; auto m = head; while (m) { auto next = m->next; auto n = std::min(left, m->len()); assert(m->len()); dest.append(m->pos, n); m->pos += n; len -= n; left -= n; if (m->len() > 0) { break; } pool->recycle(m); m = next; } head = m; if (head == nullptr) { tail = nullptr; } return count - left; } size_t remove(Memchunks &dest) { assert(pool == dest.pool); if (head == nullptr) { return 0; } auto n = len; if (dest.tail == nullptr) { dest.head = head; } else { dest.tail->next = head; } dest.tail = tail; dest.len += len; head = tail = nullptr; len = 0; return n; } size_t drain(size_t count) { auto ndata = count; auto m = head; while (m) { auto next = m->next; auto n = std::min(count, m->len()); m->pos += n; count -= n; len -= n; if (m->len() > 0) { break; } pool->recycle(m); m = next; } head = m; if (head == nullptr) { tail = nullptr; } return ndata - count; } int riovec(struct iovec *iov, int iovcnt) const { if (!head) { return 0; } auto m = head; int i; for (i = 0; i < iovcnt && m; ++i, m = m->next) { iov[i].iov_base = m->pos; iov[i].iov_len = m->len(); } return i; } size_t rleft() const { return len; } void reset() { for (auto m = head; m;) { auto next = m->next; pool->recycle(m); m = next; } len = 0; head = tail = nullptr; } Pool *pool; Memchunk *head, *tail; size_t len; }; // Wrapper around Memchunks to offer "peeking" functionality. template struct PeekMemchunks { PeekMemchunks(Pool *pool) : memchunks(pool), cur(nullptr), cur_pos(nullptr), cur_last(nullptr), len(0), peeking(true) {} PeekMemchunks(const PeekMemchunks &) = delete; PeekMemchunks(PeekMemchunks &&other) noexcept : memchunks{std::move(other.memchunks)}, cur{std::exchange(other.cur, nullptr)}, cur_pos{std::exchange(other.cur_pos, nullptr)}, cur_last{std::exchange(other.cur_last, nullptr)}, len{std::exchange(other.len, 0)}, peeking{std::exchange(other.peeking, true)} {} PeekMemchunks &operator=(const PeekMemchunks &) = delete; PeekMemchunks &operator=(PeekMemchunks &&other) noexcept { if (this == &other) { return *this; } memchunks = std::move(other.memchunks); cur = std::exchange(other.cur, nullptr); cur_pos = std::exchange(other.cur_pos, nullptr); cur_last = std::exchange(other.cur_last, nullptr); len = std::exchange(other.len, 0); peeking = std::exchange(other.peeking, true); return *this; } size_t append(const void *src, size_t count) { count = memchunks.append(src, count); len += count; return count; } size_t remove(void *dest, size_t count) { if (!peeking) { count = memchunks.remove(dest, count); len -= count; return count; } if (count == 0 || len == 0) { return 0; } if (!cur) { cur = memchunks.head; cur_pos = cur->pos; } // cur_last could be updated in append cur_last = cur->last; if (cur_pos == cur_last) { assert(cur->next); cur = cur->next; } auto first = static_cast(dest); auto last = first + count; for (;;) { auto n = std::min(last - first, cur_last - cur_pos); first = std::copy_n(cur_pos, n, first); cur_pos += n; len -= n; if (first == last) { break; } assert(cur_pos == cur_last); if (!cur->next) { break; } cur = cur->next; cur_pos = cur->pos; cur_last = cur->last; } return first - static_cast(dest); } size_t rleft() const { return len; } size_t rleft_buffered() const { return memchunks.rleft(); } void disable_peek(bool drain) { if (!peeking) { return; } if (drain) { auto n = rleft_buffered() - rleft(); memchunks.drain(n); assert(len == memchunks.rleft()); } else { len = memchunks.rleft(); } cur = nullptr; cur_pos = cur_last = nullptr; peeking = false; } void reset() { memchunks.reset(); cur = nullptr; cur_pos = cur_last = nullptr; len = 0; peeking = true; } Memchunks memchunks; // Pointer to the Memchunk currently we are reading/writing. Memchunk *cur; // Region inside cur, we have processed to cur_pos. uint8_t *cur_pos, *cur_last; // This is the length we have left unprocessed. len <= // memchunk.rleft() must hold. size_t len; // true if peeking is enabled. Initially it is true. bool peeking; }; using Memchunk16K = Memchunk<16_k>; using MemchunkPool = Pool; using DefaultMemchunks = Memchunks; using DefaultPeekMemchunks = PeekMemchunks; inline int limit_iovec(struct iovec *iov, int iovcnt, size_t max) { if (max == 0) { return 0; } for (int i = 0; i < iovcnt; ++i) { auto d = std::min(max, iov[i].iov_len); iov[i].iov_len = d; max -= d; if (max == 0) { return i + 1; } } return iovcnt; } // MemchunkBuffer is similar to Buffer, but it uses pooled Memchunk // for its underlying buffer. template struct MemchunkBuffer { MemchunkBuffer(Pool *pool) : pool(pool), chunk(nullptr) {} MemchunkBuffer(const MemchunkBuffer &) = delete; MemchunkBuffer(MemchunkBuffer &&other) noexcept : pool(other.pool), chunk(other.chunk) { other.chunk = nullptr; } MemchunkBuffer &operator=(const MemchunkBuffer &) = delete; MemchunkBuffer &operator=(MemchunkBuffer &&other) noexcept { if (this == &other) { return *this; } pool = other.pool; chunk = other.chunk; other.chunk = nullptr; return *this; } ~MemchunkBuffer() { if (!pool || !chunk) { return; } pool->recycle(chunk); } // Ensures that the underlying buffer is allocated. void ensure_chunk() { if (chunk) { return; } chunk = pool->get(); } // Releases the underlying buffer. void release_chunk() { if (!chunk) { return; } pool->recycle(chunk); chunk = nullptr; } // Returns true if the underlying buffer is allocated. bool chunk_avail() const { return chunk != nullptr; } // The functions below must be called after the underlying buffer is // allocated (use ensure_chunk). // MemchunkBuffer provides the same interface functions with Buffer. // Since we has chunk as a member variable, pos and last are // implemented as wrapper functions. uint8_t *pos() const { return chunk->pos; } uint8_t *last() const { return chunk->last; } size_t rleft() const { return chunk->len(); } size_t wleft() const { return chunk->left(); } size_t write(const void *src, size_t count) { count = std::min(count, wleft()); auto p = static_cast(src); chunk->last = std::copy_n(p, count, chunk->last); return count; } size_t write(size_t count) { count = std::min(count, wleft()); chunk->last += count; return count; } size_t drain(size_t count) { count = std::min(count, rleft()); chunk->pos += count; return count; } size_t drain_reset(size_t count) { count = std::min(count, rleft()); std::copy(chunk->pos + count, chunk->last, std::begin(chunk->buf)); chunk->last = std::begin(chunk->buf) + (chunk->last - (chunk->pos + count)); chunk->pos = std::begin(chunk->buf); return count; } void reset() { chunk->reset(); } uint8_t *begin() { return std::begin(chunk->buf); } uint8_t &operator[](size_t n) { return chunk->buf[n]; } const uint8_t &operator[](size_t n) const { return chunk->buf[n]; } Pool *pool; Memchunk *chunk; }; using DefaultMemchunkBuffer = MemchunkBuffer; } // namespace nghttp2 #endif // MEMCHUNK_H