/* * Spdylay - SPDY Library * * Copyright (c) 2012 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "shrpx_downstream_connection.h" #include "shrpx_client_handler.h" #include "shrpx_upstream.h" #include "shrpx_downstream.h" #include "shrpx_config.h" #include "shrpx_error.h" namespace shrpx { // Workaround for the inability for Bufferevent to remove timeout from // bufferevent. Specify this long timeout instead of removing. namespace { timeval max_timeout = { 86400, 0 }; } // namespace DownstreamConnection::DownstreamConnection(ClientHandler *client_handler) : client_handler_(client_handler), bev_(0), downstream_(0) { } DownstreamConnection::~DownstreamConnection() { if(bev_) { bufferevent_disable(bev_, EV_READ | EV_WRITE); bufferevent_free(bev_); } // Downstream and DownstreamConnection may be deleted // asynchronously. if(downstream_) { downstream_->set_downstream_connection(0); } } int DownstreamConnection::attach_downstream(Downstream *downstream) { if(ENABLE_LOG) { LOG(INFO) << "Attaching downstream connection " << this << " to " << "downstream " << downstream; } Upstream *upstream = downstream->get_upstream(); if(!bev_) { event_base *evbase = client_handler_->get_evbase(); bev_ = bufferevent_socket_new (evbase, -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS); int rv = bufferevent_socket_connect (bev_, // TODO maybe not thread-safe? const_cast(&get_config()->downstream_addr.sa), get_config()->downstream_addrlen); if(rv != 0) { bufferevent_free(bev_); bev_ = 0; return SHRPX_ERR_NETWORK; } if(ENABLE_LOG) { LOG(INFO) << "Connecting to downstream server " << this; } } downstream->set_downstream_connection(this); downstream_ = downstream; bufferevent_setwatermark(bev_, EV_READ, 0, SHRPX_READ_WARTER_MARK); bufferevent_enable(bev_, EV_READ); bufferevent_setcb(bev_, upstream->get_downstream_readcb(), upstream->get_downstream_writecb(), upstream->get_downstream_eventcb(), this); // HTTP request/response model, we first issue request to downstream // server, so just enable write timeout here. bufferevent_set_timeouts(bev_, &max_timeout, &get_config()->downstream_write_timeout); return 0; } // When downstream request is issued, call this function to set read // timeout. We don't know when the request is completely received by // the downstream server. This function may be called before that // happens. Overall it does not cause problem for most of the time. // If the downstream server is too slow to recv/send, the connection // will be dropped by read timeout. void DownstreamConnection::start_waiting_response() { if(bev_) { bufferevent_set_timeouts(bev_, &get_config()->downstream_read_timeout, &get_config()->downstream_write_timeout); } } namespace { // Gets called when DownstreamConnection is pooled in ClientHandler. void idle_eventcb(bufferevent *bev, short events, void *arg) { DownstreamConnection *dconn = reinterpret_cast(arg); if(events & BEV_EVENT_CONNECTED) { // Downstream was detached before connection established? // This may be safe to be left. if(ENABLE_LOG) { LOG(INFO) << "Idle downstream connected?" << dconn; } return; } if(events & BEV_EVENT_EOF) { if(ENABLE_LOG) { LOG(INFO) << "Idle downstream connection EOF " << dconn; } } else if(events & BEV_EVENT_TIMEOUT) { if(ENABLE_LOG) { LOG(INFO) << "Idle downstream connection timeout " << dconn; } } else if(events & BEV_EVENT_ERROR) { if(ENABLE_LOG) { LOG(INFO) << "Idle downstream connection error " << dconn; } } ClientHandler *client_handler = dconn->get_client_handler(); client_handler->remove_downstream_connection(dconn); delete dconn; } } // namespace void DownstreamConnection::detach_downstream(Downstream *downstream) { if(ENABLE_LOG) { LOG(INFO) << "Detaching downstream connection " << this << " from " << "downstream " << downstream; } downstream->set_downstream_connection(0); downstream_ = 0; bufferevent_enable(bev_, EV_READ); bufferevent_setcb(bev_, 0, 0, idle_eventcb, this); // On idle state, just enable read timeout. Normally idle downstream // connection will get EOF from the downstream server and closed. bufferevent_set_timeouts(bev_, &get_config()->downstream_idle_read_timeout, &get_config()->downstream_write_timeout); client_handler_->pool_downstream_connection(this); } ClientHandler* DownstreamConnection::get_client_handler() { return client_handler_; } Downstream* DownstreamConnection::get_downstream() { return downstream_; } bufferevent* DownstreamConnection::get_bev() { return bev_; } } // namespace shrpx