/* * nghttp2 - HTTP/2 C Library * * Copyright (c) 2014 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ // We wrote this code based on the original code which has the // following license: // // connection.hpp // ~~~~~~~~~~~~~~ // // Copyright (c) 2003-2013 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_SERVER_CONNECTION_H #define ASIO_SERVER_CONNECTION_H #include "nghttp2_config.h" #include #include #include #include #include "asio_server_http2_handler.h" #include "asio_server_serve_mux.h" #include "util.h" namespace nghttp2 { namespace asio_http2 { namespace server { /// Represents a single connection from a client. template class connection : public std::enable_shared_from_this>, private boost::noncopyable { public: /// Construct a connection with the given io_service. template explicit connection(serve_mux &mux, SocketArgs &&... args) : socket_(std::forward(args)...), mux_(mux), writing_(false) { } /// Start the first asynchronous operation for the connection. void start() { handler_ = std::make_shared(socket_.get_io_service(), [this]() { do_write(); }, mux_); if (handler_->start() != 0) { return; } do_read(); } socket_type &socket() { return socket_; } void do_read() { auto self = this->shared_from_this(); socket_.async_read_some(boost::asio::buffer(buffer_), [this, self](const boost::system::error_code &e, std::size_t bytes_transferred) { if (!e) { if (handler_->on_read(buffer_, bytes_transferred) != 0) { return; } do_write(); if (!writing_ && handler_->should_stop()) { return; } do_read(); } // If an error occurs then no new asynchronous operations are // started. This means that all shared_ptr references to the // connection object will disappear and the object will be // destroyed automatically after this handler returns. The // connection class's destructor closes the socket. }); } void do_write() { auto self = this->shared_from_this(); if (writing_) { return; } int rv; std::size_t nwrite; rv = handler_->on_write(outbuf_, nwrite); if (rv != 0) { return; } if (nwrite == 0) { return; } writing_ = true; boost::asio::async_write( socket_, boost::asio::buffer(outbuf_, nwrite), [this, self](const boost::system::error_code &e, std::size_t) { if (!e) { writing_ = false; do_write(); } }); // No new asynchronous operations are started. This means that all // shared_ptr references to the connection object will disappear and // the object will be destroyed automatically after this handler // returns. The connection class's destructor closes the socket. } private: socket_type socket_; serve_mux &mux_; std::shared_ptr handler_; /// Buffer for incoming data. boost::array buffer_; boost::array outbuf_; bool writing_; }; } // namespace server } // namespace asio_http2 } // namespace nghttp2 #endif // ASIO_SERVER_CONNECTION_H