479 lines
16 KiB
C++
479 lines
16 KiB
C++
/*
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* nghttp2 - HTTP/2 C Library
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*
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* Copyright (c) 2012 Tatsuhiro Tsujikawa
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef SHRPX_DOWNSTREAM_H
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#define SHRPX_DOWNSTREAM_H
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#include "shrpx.h"
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#include <cinttypes>
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#include <vector>
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#include <string>
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#include <memory>
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#include <chrono>
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#include <ev.h>
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#include <nghttp2/nghttp2.h>
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#include "shrpx_io_control.h"
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#include "http2.h"
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#include "memchunk.h"
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#include "allocator.h"
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using namespace nghttp2;
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namespace shrpx {
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class Upstream;
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class DownstreamConnection;
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struct BlockedLink;
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struct DownstreamAddrGroup;
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struct DownstreamAddr;
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class FieldStore {
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public:
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FieldStore(BlockAllocator &balloc, size_t headers_initial_capacity)
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: content_length(-1),
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balloc_(balloc),
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buffer_size_(0),
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header_key_prev_(false),
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trailer_key_prev_(false) {
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headers_.reserve(headers_initial_capacity);
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}
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const HeaderRefs &headers() const { return headers_; }
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const HeaderRefs &trailers() const { return trailers_; }
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HeaderRefs &headers() { return headers_; }
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const void add_extra_buffer_size(size_t n) { buffer_size_ += n; }
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size_t buffer_size() const { return buffer_size_; }
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size_t num_fields() const { return headers_.size() + trailers_.size(); }
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// Returns pointer to the header field with the name |name|. If
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// multiple header have |name| as name, return last occurrence from
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// the beginning. If no such header is found, returns nullptr.
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// This function must be called after headers are indexed
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const HeaderRefs::value_type *header(int32_t token) const;
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HeaderRefs::value_type *header(int32_t token);
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// Returns pointer to the header field with the name |name|. If no
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// such header is found, returns nullptr.
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const HeaderRefs::value_type *header(const StringRef &name) const;
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void add_header_token(const StringRef &name, const StringRef &value,
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bool no_index, int32_t token);
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void append_last_header_key(const char *data, size_t len);
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void append_last_header_value(const char *data, size_t len);
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bool header_key_prev() const { return header_key_prev_; }
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// Parses content-length, and records it in the field. If there are
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// multiple Content-Length, returns -1.
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int parse_content_length();
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// Empties headers.
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void clear_headers();
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void add_trailer_token(const StringRef &name, const StringRef &value,
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bool no_index, int32_t token);
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void append_last_trailer_key(const char *data, size_t len);
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void append_last_trailer_value(const char *data, size_t len);
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bool trailer_key_prev() const { return trailer_key_prev_; }
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// content-length, -1 if it is unknown.
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int64_t content_length;
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private:
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BlockAllocator &balloc_;
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HeaderRefs headers_;
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// trailer fields. For HTTP/1.1, trailer fields are only included
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// with chunked encoding. For HTTP/2, there is no such limit.
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HeaderRefs trailers_;
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// Sum of the length of name and value in headers_ and trailers_.
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// This could also be increased by add_extra_buffer_size() to take
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// into account for request URI in case of HTTP/1.x request.
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size_t buffer_size_;
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bool header_key_prev_;
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bool trailer_key_prev_;
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};
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struct Request {
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Request(BlockAllocator &balloc)
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: fs(balloc, 16),
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recv_body_length(0),
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unconsumed_body_length(0),
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method(-1),
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http_major(1),
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http_minor(1),
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upgrade_request(false),
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http2_upgrade_seen(false),
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connection_close(false),
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http2_expect_body(false),
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no_authority(false) {}
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void consume(size_t len) {
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assert(unconsumed_body_length >= len);
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unconsumed_body_length -= len;
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}
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FieldStore fs;
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// Request scheme. For HTTP/2, this is :scheme header field value.
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// For HTTP/1.1, this is deduced from URI or connection.
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StringRef scheme;
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// Request authority. This is HTTP/2 :authority header field value
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// or host header field value. We may deduce it from absolute-form
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// HTTP/1 request. We also store authority-form HTTP/1 request.
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// This could be empty if request comes from HTTP/1.0 without Host
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// header field and origin-form.
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StringRef authority;
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// Request path, including query component. For HTTP/1.1, this is
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// request-target. For HTTP/2, this is :path header field value.
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// For CONNECT request, this is empty.
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StringRef path;
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// the length of request body received so far
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int64_t recv_body_length;
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// The number of bytes not consumed by the application yet.
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size_t unconsumed_body_length;
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int method;
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// HTTP major and minor version
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int http_major, http_minor;
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// Returns true if the request is HTTP upgrade (HTTP Upgrade or
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// CONNECT method). Upgrade to HTTP/2 is excluded. For HTTP/2
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// Upgrade, check get_http2_upgrade_request().
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bool upgrade_request;
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// true if h2c is seen in Upgrade header field.
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bool http2_upgrade_seen;
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bool connection_close;
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// true if this is HTTP/2, and request body is expected. Note that
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// we don't take into account HTTP method here.
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bool http2_expect_body;
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// true if request does not have any information about authority.
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// This happens when: For HTTP/2 request, :authority is missing.
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// For HTTP/1 request, origin or asterisk form is used.
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bool no_authority;
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};
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struct Response {
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Response(BlockAllocator &balloc)
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: fs(balloc, 32),
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recv_body_length(0),
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unconsumed_body_length(0),
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http_status(0),
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http_major(1),
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http_minor(1),
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connection_close(false),
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headers_only(false) {}
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void consume(size_t len) {
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assert(unconsumed_body_length >= len);
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unconsumed_body_length -= len;
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}
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FieldStore fs;
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// the length of response body received so far
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int64_t recv_body_length;
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// The number of bytes not consumed by the application yet. This is
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// mainly for HTTP/2 backend.
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size_t unconsumed_body_length;
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// HTTP status code
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unsigned int http_status;
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int http_major, http_minor;
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bool connection_close;
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// true if response only consists of HEADERS, and it bears
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// END_STREAM. This is used to tell Http2Upstream that it can send
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// response with single HEADERS with END_STREAM flag only.
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bool headers_only;
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};
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class Downstream {
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public:
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Downstream(Upstream *upstream, MemchunkPool *mcpool, int32_t stream_id);
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~Downstream();
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void reset_upstream(Upstream *upstream);
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Upstream *get_upstream() const;
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void set_stream_id(int32_t stream_id);
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int32_t get_stream_id() const;
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void set_assoc_stream_id(int32_t stream_id);
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int32_t get_assoc_stream_id() const;
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void pause_read(IOCtrlReason reason);
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int resume_read(IOCtrlReason reason, size_t consumed);
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void force_resume_read();
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// Set stream ID for downstream HTTP2 connection.
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void set_downstream_stream_id(int32_t stream_id);
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int32_t get_downstream_stream_id() const;
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int attach_downstream_connection(std::unique_ptr<DownstreamConnection> dconn);
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void detach_downstream_connection();
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DownstreamConnection *get_downstream_connection();
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// Returns dconn_ and nullifies dconn_.
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std::unique_ptr<DownstreamConnection> pop_downstream_connection();
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// Returns true if output buffer is full. If underlying dconn_ is
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// NULL, this function always returns false.
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bool request_buf_full();
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// Returns true if upgrade (HTTP Upgrade or CONNECT) is succeeded.
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// This should not depend on inspect_http1_response().
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void check_upgrade_fulfilled();
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// Returns true if the upgrade is succeded as a result of the call
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// check_upgrade_fulfilled(). HTTP/2 Upgrade is excluded.
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bool get_upgraded() const;
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// Inspects HTTP/2 request.
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void inspect_http2_request();
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// Inspects HTTP/1 request. This checks whether the request is
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// upgrade request and tranfer-encoding etc.
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void inspect_http1_request();
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// Returns true if the request is HTTP Upgrade for HTTP/2
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bool get_http2_upgrade_request() const;
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// Returns the value of HTTP2-Settings request header field.
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StringRef get_http2_settings() const;
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// downstream request API
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const Request &request() const { return req_; }
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Request &request() { return req_; }
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// Count number of crumbled cookies
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size_t count_crumble_request_cookie();
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// Crumbles (split cookie by ";") in request_headers_ and adds them
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// in |nva|. Headers::no_index is inherited.
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void crumble_request_cookie(std::vector<nghttp2_nv> &nva);
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// Assembles request cookies. The opposite operation against
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// crumble_request_cookie().
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StringRef assemble_request_cookie();
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void
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set_request_start_time(std::chrono::high_resolution_clock::time_point time);
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const std::chrono::high_resolution_clock::time_point &
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get_request_start_time() const;
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int push_request_headers();
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bool get_chunked_request() const;
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void set_chunked_request(bool f);
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int push_upload_data_chunk(const uint8_t *data, size_t datalen);
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int end_upload_data();
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// Validates that received request body length and content-length
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// matches.
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bool validate_request_recv_body_length() const;
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void set_request_downstream_host(const StringRef &host);
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bool expect_response_body() const;
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bool expect_response_trailer() const;
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enum {
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INITIAL,
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HEADER_COMPLETE,
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MSG_COMPLETE,
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STREAM_CLOSED,
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CONNECT_FAIL,
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IDLE,
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MSG_RESET,
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// header contains invalid header field. We can safely send error
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// response (502) to a client.
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MSG_BAD_HEADER,
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// header fields in HTTP/1 request exceed the configuration limit.
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// This state is only transitioned from INITIAL state, and solely
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// used to signal 431 status code to the client.
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HTTP1_REQUEST_HEADER_TOO_LARGE,
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};
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void set_request_state(int state);
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int get_request_state() const;
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DefaultMemchunks *get_request_buf();
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void set_request_pending(bool f);
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bool get_request_pending() const;
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// Returns true if request is ready to be submitted to downstream.
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bool request_submission_ready() const;
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// downstream response API
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const Response &response() const { return resp_; }
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Response &response() { return resp_; }
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// Rewrites the location response header field.
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void rewrite_location_response_header(const StringRef &upstream_scheme);
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bool get_chunked_response() const;
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void set_chunked_response(bool f);
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void set_response_state(int state);
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int get_response_state() const;
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DefaultMemchunks *get_response_buf();
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bool response_buf_full();
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// Validates that received response body length and content-length
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// matches.
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bool validate_response_recv_body_length() const;
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uint32_t get_response_rst_stream_error_code() const;
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void set_response_rst_stream_error_code(uint32_t error_code);
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// Inspects HTTP/1 response. This checks tranfer-encoding etc.
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void inspect_http1_response();
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// Clears some of member variables for response.
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void reset_response();
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// True if the response is non-final (1xx status code). Note that
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// if connection was upgraded, 101 status code is treated as final.
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bool get_non_final_response() const;
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void set_expect_final_response(bool f);
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bool get_expect_final_response() const;
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// Call this method when there is incoming data in downstream
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// connection.
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int on_read();
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// Resets upstream read timer. If it is active, timeout value is
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// reset. If it is not active, timer will be started.
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void reset_upstream_rtimer();
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// Resets upstream write timer. If it is active, timeout value is
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// reset. If it is not active, timer will be started. This
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// function also resets read timer if it has been started.
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void reset_upstream_wtimer();
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// Makes sure that upstream write timer is started. If it has been
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// started, do nothing. Otherwise, write timer will be started.
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void ensure_upstream_wtimer();
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// Disables upstream read timer.
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void disable_upstream_rtimer();
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// Disables upstream write timer.
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void disable_upstream_wtimer();
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// Downstream timer functions. They works in a similar way just
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// like the upstream timer function.
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void reset_downstream_rtimer();
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void reset_downstream_wtimer();
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void ensure_downstream_wtimer();
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void disable_downstream_rtimer();
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void disable_downstream_wtimer();
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// Returns true if accesslog can be written for this downstream.
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bool accesslog_ready() const;
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// Increment retry count
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void add_retry();
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// true if retry attempt should not be done.
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bool no_more_retry() const;
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int get_dispatch_state() const;
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void set_dispatch_state(int s);
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void attach_blocked_link(BlockedLink *l);
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BlockedLink *detach_blocked_link();
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// Returns true if downstream_connection can be detached and reused.
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bool can_detach_downstream_connection() const;
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DefaultMemchunks pop_response_buf();
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BlockAllocator &get_block_allocator();
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void add_rcbuf(nghttp2_rcbuf *rcbuf);
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void
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set_downstream_addr_group(const std::shared_ptr<DownstreamAddrGroup> &group);
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void set_addr(const DownstreamAddr *addr);
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const DownstreamAddr *get_addr() const;
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enum {
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EVENT_ERROR = 0x1,
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EVENT_TIMEOUT = 0x2,
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};
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enum {
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DISPATCH_NONE,
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DISPATCH_PENDING,
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DISPATCH_BLOCKED,
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DISPATCH_ACTIVE,
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DISPATCH_FAILURE,
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};
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Downstream *dlnext, *dlprev;
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// the length of response body sent to upstream client
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int64_t response_sent_body_length;
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private:
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BlockAllocator balloc_;
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std::vector<nghttp2_rcbuf *> rcbufs_;
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Request req_;
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Response resp_;
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std::chrono::high_resolution_clock::time_point request_start_time_;
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// host we requested to downstream. This is used to rewrite
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// location header field to decide the location should be rewritten
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// or not.
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StringRef request_downstream_host_;
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DefaultMemchunks request_buf_;
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DefaultMemchunks response_buf_;
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ev_timer upstream_rtimer_;
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ev_timer upstream_wtimer_;
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ev_timer downstream_rtimer_;
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ev_timer downstream_wtimer_;
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Upstream *upstream_;
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std::unique_ptr<DownstreamConnection> dconn_;
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// only used by HTTP/2 or SPDY upstream
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BlockedLink *blocked_link_;
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// The backend address used to fulfill this request. These are for
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// logging purpose.
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std::shared_ptr<DownstreamAddrGroup> group_;
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const DownstreamAddr *addr_;
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// How many times we tried in backend connection
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size_t num_retry_;
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// The stream ID in frontend connection
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int32_t stream_id_;
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// The associated stream ID in frontend connection if this is pushed
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// stream.
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int32_t assoc_stream_id_;
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// stream ID in backend connection
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int32_t downstream_stream_id_;
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// RST_STREAM error_code from downstream HTTP2 connection
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uint32_t response_rst_stream_error_code_;
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// request state
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int request_state_;
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// response state
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int response_state_;
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// only used by HTTP/2 or SPDY upstream
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int dispatch_state_;
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// true if the connection is upgraded (HTTP Upgrade or CONNECT),
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// excluding upgrade to HTTP/2.
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bool upgraded_;
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// true if backend request uses chunked transfer-encoding
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bool chunked_request_;
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// true if response to client uses chunked transfer-encoding
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bool chunked_response_;
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// true if we have not got final response code
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bool expect_final_response_;
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// true if downstream request is pending because backend connection
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// has not been established or should be checked before use;
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// currently used only with HTTP/2 connection.
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bool request_pending_;
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};
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} // namespace shrpx
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#endif // SHRPX_DOWNSTREAM_H
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