629 lines
22 KiB
C++
629 lines
22 KiB
C++
/*
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* nghttp2 - HTTP/2 C Library
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*
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* Copyright (c) 2012 Tatsuhiro Tsujikawa
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef SHRPX_DOWNSTREAM_H
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#define SHRPX_DOWNSTREAM_H
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#include "shrpx.h"
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#include <cinttypes>
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#include <vector>
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#include <string>
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#include <memory>
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#include <chrono>
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#include <algorithm>
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#include <ev.h>
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#include <nghttp2/nghttp2.h>
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#ifdef ENABLE_HTTP3
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# include <nghttp3/nghttp3.h>
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#endif // ENABLE_HTTP3
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#include "llhttp.h"
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#include "shrpx_io_control.h"
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#include "shrpx_log_config.h"
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#include "http2.h"
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#include "memchunk.h"
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#include "allocator.h"
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using namespace nghttp2;
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namespace shrpx {
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class Upstream;
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class DownstreamConnection;
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struct BlockedLink;
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struct DownstreamAddrGroup;
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struct DownstreamAddr;
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class FieldStore {
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public:
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FieldStore(BlockAllocator &balloc, size_t headers_initial_capacity)
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: content_length(-1),
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balloc_(balloc),
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buffer_size_(0),
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header_key_prev_(false),
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trailer_key_prev_(false) {
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headers_.reserve(headers_initial_capacity);
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}
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const HeaderRefs &headers() const { return headers_; }
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const HeaderRefs &trailers() const { return trailers_; }
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HeaderRefs &headers() { return headers_; }
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HeaderRefs &trailers() { return trailers_; }
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const void add_extra_buffer_size(size_t n) { buffer_size_ += n; }
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size_t buffer_size() const { return buffer_size_; }
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size_t num_fields() const { return headers_.size() + trailers_.size(); }
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// Returns pointer to the header field with the name |name|. If
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// multiple header have |name| as name, return last occurrence from
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// the beginning. If no such header is found, returns nullptr.
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const HeaderRefs::value_type *header(int32_t token) const;
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HeaderRefs::value_type *header(int32_t token);
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// Returns pointer to the header field with the name |name|. If no
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// such header is found, returns nullptr.
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const HeaderRefs::value_type *header(const StringRef &name) const;
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void add_header_token(const StringRef &name, const StringRef &value,
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bool no_index, int32_t token);
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// Adds header field name |name|. First, the copy of header field
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// name pointed by name.c_str() of length name.size() is made, and
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// stored.
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void alloc_add_header_name(const StringRef &name);
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void append_last_header_key(const char *data, size_t len);
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void append_last_header_value(const char *data, size_t len);
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bool header_key_prev() const { return header_key_prev_; }
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// Parses content-length, and records it in the field. If there are
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// multiple Content-Length, returns -1.
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int parse_content_length();
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// Empties headers.
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void clear_headers();
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void add_trailer_token(const StringRef &name, const StringRef &value,
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bool no_index, int32_t token);
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// Adds trailer field name |name|. First, the copy of trailer field
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// name pointed by name.c_str() of length name.size() is made, and
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// stored.
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void alloc_add_trailer_name(const StringRef &name);
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void append_last_trailer_key(const char *data, size_t len);
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void append_last_trailer_value(const char *data, size_t len);
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bool trailer_key_prev() const { return trailer_key_prev_; }
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// erase_content_length_and_transfer_encoding erases content-length
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// and transfer-encoding header fields.
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void erase_content_length_and_transfer_encoding();
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// content-length, -1 if it is unknown.
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int64_t content_length;
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private:
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BlockAllocator &balloc_;
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HeaderRefs headers_;
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// trailer fields. For HTTP/1.1, trailer fields are only included
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// with chunked encoding. For HTTP/2, there is no such limit.
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HeaderRefs trailers_;
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// Sum of the length of name and value in headers_ and trailers_.
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// This could also be increased by add_extra_buffer_size() to take
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// into account for request URI in case of HTTP/1.x request.
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size_t buffer_size_;
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bool header_key_prev_;
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bool trailer_key_prev_;
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};
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// Protocols allowed in HTTP/2 :protocol header field.
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enum class ConnectProto {
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NONE,
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WEBSOCKET,
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};
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struct Request {
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Request(BlockAllocator &balloc)
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: fs(balloc, 16),
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recv_body_length(0),
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unconsumed_body_length(0),
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method(-1),
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http_major(1),
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http_minor(1),
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connect_proto(ConnectProto::NONE),
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upgrade_request(false),
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http2_upgrade_seen(false),
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connection_close(false),
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http2_expect_body(false),
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no_authority(false),
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forwarded_once(false) {}
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void consume(size_t len) {
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assert(unconsumed_body_length >= len);
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unconsumed_body_length -= len;
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}
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bool regular_connect_method() const {
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return method == HTTP_CONNECT && connect_proto == ConnectProto::NONE;
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}
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bool extended_connect_method() const {
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return connect_proto != ConnectProto::NONE;
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}
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FieldStore fs;
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// Timestamp when all request header fields are received.
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std::shared_ptr<Timestamp> tstamp;
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// Request scheme. For HTTP/2, this is :scheme header field value.
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// For HTTP/1.1, this is deduced from URI or connection.
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StringRef scheme;
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// Request authority. This is HTTP/2 :authority header field value
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// or host header field value. We may deduce it from absolute-form
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// HTTP/1 request. We also store authority-form HTTP/1 request.
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// This could be empty if request comes from HTTP/1.0 without Host
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// header field and origin-form.
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StringRef authority;
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// Request path, including query component. For HTTP/1.1, this is
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// request-target. For HTTP/2, this is :path header field value.
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// For CONNECT request, this is empty.
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StringRef path;
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// This is original authority which cannot be changed by per-pattern
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// mruby script.
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StringRef orig_authority;
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// This is original path which cannot be changed by per-pattern
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// mruby script.
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StringRef orig_path;
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// the length of request body received so far
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int64_t recv_body_length;
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// The number of bytes not consumed by the application yet.
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size_t unconsumed_body_length;
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int method;
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// HTTP major and minor version
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int http_major, http_minor;
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// connect_proto specified in HTTP/2 :protocol pseudo header field
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// which enables extended CONNECT method. This field is also set if
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// WebSocket upgrade is requested in h1 frontend for convenience.
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ConnectProto connect_proto;
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// Returns true if the request is HTTP upgrade (HTTP Upgrade or
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// CONNECT method). Upgrade to HTTP/2 is excluded. For HTTP/2
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// Upgrade, check get_http2_upgrade_request().
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bool upgrade_request;
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// true if h2c is seen in Upgrade header field.
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bool http2_upgrade_seen;
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bool connection_close;
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// true if this is HTTP/2, and request body is expected. Note that
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// we don't take into account HTTP method here.
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bool http2_expect_body;
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// true if request does not have any information about authority.
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// This happens when: For HTTP/2 request, :authority is missing.
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// For HTTP/1 request, origin or asterisk form is used.
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bool no_authority;
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// true if backend selection is done for request once.
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// orig_authority and orig_path have the authority and path which
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// are used for the first backend selection.
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bool forwarded_once;
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};
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struct Response {
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Response(BlockAllocator &balloc)
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: fs(balloc, 32),
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recv_body_length(0),
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unconsumed_body_length(0),
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http_status(0),
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http_major(1),
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http_minor(1),
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connection_close(false),
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headers_only(false) {}
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void consume(size_t len) {
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assert(unconsumed_body_length >= len);
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unconsumed_body_length -= len;
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}
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// returns true if a resource denoted by scheme, authority, and path
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// has already been pushed.
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bool is_resource_pushed(const StringRef &scheme, const StringRef &authority,
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const StringRef &path) const {
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if (!pushed_resources) {
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return false;
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}
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return std::find(std::begin(*pushed_resources), std::end(*pushed_resources),
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std::make_tuple(scheme, authority, path)) !=
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std::end(*pushed_resources);
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}
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// remember that a resource denoted by scheme, authority, and path
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// is pushed.
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void resource_pushed(const StringRef &scheme, const StringRef &authority,
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const StringRef &path) {
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if (!pushed_resources) {
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pushed_resources = std::make_unique<
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std::vector<std::tuple<StringRef, StringRef, StringRef>>>();
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}
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pushed_resources->emplace_back(scheme, authority, path);
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}
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FieldStore fs;
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// array of the tuple of scheme, authority, and path of pushed
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// resource. This is required because RFC 8297 says that server
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// typically includes header fields appeared in non-final response
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// header fields in final response header fields. Without checking
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// that a particular resource has already been pushed, or not, we
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// end up pushing the same resource at least twice. It is unknown
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// that we should use more complex data structure (e.g., std::set)
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// to find the resources faster.
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std::unique_ptr<std::vector<std::tuple<StringRef, StringRef, StringRef>>>
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pushed_resources;
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// the length of response body received so far
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int64_t recv_body_length;
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// The number of bytes not consumed by the application yet. This is
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// mainly for HTTP/2 backend.
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size_t unconsumed_body_length;
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// HTTP status code
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unsigned int http_status;
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int http_major, http_minor;
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bool connection_close;
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// true if response only consists of HEADERS, and it bears
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// END_STREAM. This is used to tell Http2Upstream that it can send
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// response with single HEADERS with END_STREAM flag only.
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bool headers_only;
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};
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enum class DownstreamState {
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INITIAL,
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HEADER_COMPLETE,
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MSG_COMPLETE,
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STREAM_CLOSED,
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CONNECT_FAIL,
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MSG_RESET,
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// header contains invalid header field. We can safely send error
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// response (502) to a client.
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MSG_BAD_HEADER,
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// header fields in HTTP/1 request exceed the configuration limit.
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// This state is only transitioned from INITIAL state, and solely
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// used to signal 431 status code to the client.
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HTTP1_REQUEST_HEADER_TOO_LARGE,
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};
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enum class DispatchState {
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NONE,
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PENDING,
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BLOCKED,
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ACTIVE,
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FAILURE,
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};
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class Downstream {
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public:
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Downstream(Upstream *upstream, MemchunkPool *mcpool, int64_t stream_id);
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~Downstream();
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void reset_upstream(Upstream *upstream);
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Upstream *get_upstream() const;
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void set_stream_id(int64_t stream_id);
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int64_t get_stream_id() const;
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void set_assoc_stream_id(int64_t stream_id);
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int64_t get_assoc_stream_id() const;
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void pause_read(IOCtrlReason reason);
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int resume_read(IOCtrlReason reason, size_t consumed);
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void force_resume_read();
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// Set stream ID for downstream HTTP2 connection.
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void set_downstream_stream_id(int64_t stream_id);
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int64_t get_downstream_stream_id() const;
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int attach_downstream_connection(std::unique_ptr<DownstreamConnection> dconn);
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void detach_downstream_connection();
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DownstreamConnection *get_downstream_connection();
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// Returns dconn_ and nullifies dconn_.
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std::unique_ptr<DownstreamConnection> pop_downstream_connection();
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// Returns true if output buffer is full. If underlying dconn_ is
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// NULL, this function always returns false.
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bool request_buf_full();
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// Returns true if upgrade (HTTP Upgrade or CONNECT) is succeeded in
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// h1 backend. This should not depend on inspect_http1_response().
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void check_upgrade_fulfilled_http1();
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// Returns true if upgrade (HTTP Upgrade or CONNECT) is succeeded in
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// h2 backend.
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void check_upgrade_fulfilled_http2();
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// Returns true if the upgrade is succeeded as a result of the call
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// check_upgrade_fulfilled_http*(). HTTP/2 Upgrade is excluded.
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bool get_upgraded() const;
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// Inspects HTTP/2 request.
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void inspect_http2_request();
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// Inspects HTTP/1 request. This checks whether the request is
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// upgrade request and tranfer-encoding etc.
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void inspect_http1_request();
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// Returns true if the request is HTTP Upgrade for HTTP/2
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bool get_http2_upgrade_request() const;
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// Returns the value of HTTP2-Settings request header field.
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StringRef get_http2_settings() const;
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// downstream request API
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const Request &request() const { return req_; }
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Request &request() { return req_; }
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// Count number of crumbled cookies
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size_t count_crumble_request_cookie();
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// Crumbles (split cookie by ";") in request_headers_ and adds them
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// in |nva|. Headers::no_index is inherited.
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void crumble_request_cookie(std::vector<nghttp2_nv> &nva);
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// Assembles request cookies. The opposite operation against
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// crumble_request_cookie().
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StringRef assemble_request_cookie();
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void
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set_request_start_time(std::chrono::high_resolution_clock::time_point time);
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const std::chrono::high_resolution_clock::time_point &
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get_request_start_time() const;
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int push_request_headers();
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bool get_chunked_request() const;
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void set_chunked_request(bool f);
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int push_upload_data_chunk(const uint8_t *data, size_t datalen);
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int end_upload_data();
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// Validates that received request body length and content-length
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// matches.
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bool validate_request_recv_body_length() const;
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void set_request_downstream_host(const StringRef &host);
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bool expect_response_body() const;
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bool expect_response_trailer() const;
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void set_request_state(DownstreamState state);
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DownstreamState get_request_state() const;
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DefaultMemchunks *get_request_buf();
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void set_request_pending(bool f);
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bool get_request_pending() const;
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void set_request_header_sent(bool f);
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bool get_request_header_sent() const;
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// Returns true if request is ready to be submitted to downstream.
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// When sending pending request, get_request_pending() should be
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// checked too because this function may return true when
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// get_request_pending() returns false.
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bool request_submission_ready() const;
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DefaultMemchunks *get_blocked_request_buf();
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bool get_blocked_request_data_eof() const;
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void set_blocked_request_data_eof(bool f);
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// downstream response API
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const Response &response() const { return resp_; }
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Response &response() { return resp_; }
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// Rewrites the location response header field.
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void rewrite_location_response_header(const StringRef &upstream_scheme);
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bool get_chunked_response() const;
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void set_chunked_response(bool f);
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void set_response_state(DownstreamState state);
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DownstreamState get_response_state() const;
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DefaultMemchunks *get_response_buf();
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bool response_buf_full();
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// Validates that received response body length and content-length
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// matches.
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bool validate_response_recv_body_length() const;
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uint32_t get_response_rst_stream_error_code() const;
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void set_response_rst_stream_error_code(uint32_t error_code);
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// Inspects HTTP/1 response. This checks tranfer-encoding etc.
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void inspect_http1_response();
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// Clears some of member variables for response.
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void reset_response();
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// True if the response is non-final (1xx status code). Note that
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// if connection was upgraded, 101 status code is treated as final.
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bool get_non_final_response() const;
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// True if protocol version used by client supports non final
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// response. Only HTTP/1.1 and HTTP/2 clients support it.
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bool supports_non_final_response() const;
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void set_expect_final_response(bool f);
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bool get_expect_final_response() const;
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// Call this method when there is incoming data in downstream
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// connection.
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int on_read();
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// Resets upstream read timer. If it is active, timeout value is
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// reset. If it is not active, timer will be started.
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void reset_upstream_rtimer();
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// Resets upstream write timer. If it is active, timeout value is
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// reset. If it is not active, timer will be started. This
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// function also resets read timer if it has been started.
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void reset_upstream_wtimer();
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// Makes sure that upstream write timer is started. If it has been
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// started, do nothing. Otherwise, write timer will be started.
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void ensure_upstream_wtimer();
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// Disables upstream read timer.
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void disable_upstream_rtimer();
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// Disables upstream write timer.
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void disable_upstream_wtimer();
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// Downstream timer functions. They works in a similar way just
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// like the upstream timer function.
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void reset_downstream_rtimer();
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void reset_downstream_wtimer();
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void ensure_downstream_wtimer();
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void disable_downstream_rtimer();
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void disable_downstream_wtimer();
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// Returns true if accesslog can be written for this downstream.
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bool accesslog_ready() const;
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// Increment retry count
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void add_retry();
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// true if retry attempt should not be done.
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bool no_more_retry() const;
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DispatchState get_dispatch_state() const;
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void set_dispatch_state(DispatchState s);
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void attach_blocked_link(BlockedLink *l);
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BlockedLink *detach_blocked_link();
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// Returns true if downstream_connection can be detached and reused.
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bool can_detach_downstream_connection() const;
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|
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DefaultMemchunks pop_response_buf();
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|
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|
BlockAllocator &get_block_allocator();
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|
|
|
void add_rcbuf(nghttp2_rcbuf *rcbuf);
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#ifdef ENABLE_HTTP3
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void add_rcbuf(nghttp3_rcbuf *rcbuf);
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#endif // ENABLE_HTTP3
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|
|
|
void
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set_downstream_addr_group(const std::shared_ptr<DownstreamAddrGroup> &group);
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void set_addr(const DownstreamAddr *addr);
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|
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|
const DownstreamAddr *get_addr() const;
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|
|
|
void set_accesslog_written(bool f);
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|
|
|
// Finds affinity cookie from request header fields. The name of
|
|
// cookie is given in |name|. If an affinity cookie is found, it is
|
|
// assigned to a member function, and is returned. If it is not
|
|
// found, or is malformed, returns 0.
|
|
uint32_t find_affinity_cookie(const StringRef &name);
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|
// Set |h| as affinity cookie.
|
|
void renew_affinity_cookie(uint32_t h);
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|
// Returns affinity cookie to send. If it does not need to be sent,
|
|
// for example, because the value is retrieved from a request header
|
|
// field, returns 0.
|
|
uint32_t get_affinity_cookie_to_send() const;
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|
|
|
void set_ws_key(const StringRef &key);
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|
|
|
bool get_expect_100_continue() const;
|
|
|
|
bool get_stop_reading() const;
|
|
void set_stop_reading(bool f);
|
|
|
|
enum {
|
|
EVENT_ERROR = 0x1,
|
|
EVENT_TIMEOUT = 0x2,
|
|
};
|
|
|
|
Downstream *dlnext, *dlprev;
|
|
|
|
// the length of response body sent to upstream client
|
|
int64_t response_sent_body_length;
|
|
|
|
private:
|
|
BlockAllocator balloc_;
|
|
|
|
std::vector<nghttp2_rcbuf *> rcbufs_;
|
|
#ifdef ENABLE_HTTP3
|
|
std::vector<nghttp3_rcbuf *> rcbufs3_;
|
|
#endif // ENABLE_HTTP3
|
|
|
|
Request req_;
|
|
Response resp_;
|
|
|
|
std::chrono::high_resolution_clock::time_point request_start_time_;
|
|
|
|
// host we requested to downstream. This is used to rewrite
|
|
// location header field to decide the location should be rewritten
|
|
// or not.
|
|
StringRef request_downstream_host_;
|
|
|
|
// Data arrived in frontend before sending header fields to backend
|
|
// are stored in this buffer.
|
|
DefaultMemchunks blocked_request_buf_;
|
|
DefaultMemchunks request_buf_;
|
|
DefaultMemchunks response_buf_;
|
|
|
|
// The Sec-WebSocket-Key field sent to the peer. This field is used
|
|
// if frontend uses RFC 8441 WebSocket bootstrapping via HTTP/2.
|
|
StringRef ws_key_;
|
|
|
|
ev_timer upstream_rtimer_;
|
|
ev_timer upstream_wtimer_;
|
|
|
|
ev_timer downstream_rtimer_;
|
|
ev_timer downstream_wtimer_;
|
|
|
|
Upstream *upstream_;
|
|
std::unique_ptr<DownstreamConnection> dconn_;
|
|
|
|
// only used by HTTP/2 upstream
|
|
BlockedLink *blocked_link_;
|
|
// The backend address used to fulfill this request. These are for
|
|
// logging purpose.
|
|
std::shared_ptr<DownstreamAddrGroup> group_;
|
|
const DownstreamAddr *addr_;
|
|
// How many times we tried in backend connection
|
|
size_t num_retry_;
|
|
// The stream ID in frontend connection
|
|
int64_t stream_id_;
|
|
// The associated stream ID in frontend connection if this is pushed
|
|
// stream.
|
|
int64_t assoc_stream_id_;
|
|
// stream ID in backend connection
|
|
int64_t downstream_stream_id_;
|
|
// RST_STREAM error_code from downstream HTTP2 connection
|
|
uint32_t response_rst_stream_error_code_;
|
|
// An affinity cookie value.
|
|
uint32_t affinity_cookie_;
|
|
// request state
|
|
DownstreamState request_state_;
|
|
// response state
|
|
DownstreamState response_state_;
|
|
// only used by HTTP/2 upstream
|
|
DispatchState dispatch_state_;
|
|
// true if the connection is upgraded (HTTP Upgrade or CONNECT),
|
|
// excluding upgrade to HTTP/2.
|
|
bool upgraded_;
|
|
// true if backend request uses chunked transfer-encoding
|
|
bool chunked_request_;
|
|
// true if response to client uses chunked transfer-encoding
|
|
bool chunked_response_;
|
|
// true if we have not got final response code
|
|
bool expect_final_response_;
|
|
// true if downstream request is pending because backend connection
|
|
// has not been established or should be checked before use;
|
|
// currently used only with HTTP/2 connection.
|
|
bool request_pending_;
|
|
// true if downstream request header is considered to be sent.
|
|
bool request_header_sent_;
|
|
// true if access.log has been written.
|
|
bool accesslog_written_;
|
|
// true if affinity cookie is generated for this request.
|
|
bool new_affinity_cookie_;
|
|
// true if eof is received from client before sending header fields
|
|
// to backend.
|
|
bool blocked_request_data_eof_;
|
|
// true if request contains "expect: 100-continue" header field.
|
|
bool expect_100_continue_;
|
|
bool stop_reading_;
|
|
};
|
|
|
|
} // namespace shrpx
|
|
|
|
#endif // SHRPX_DOWNSTREAM_H
|