nghttp2/src/shrpx_http2_upstream.h

166 lines
6.2 KiB
C++

/*
* nghttp2 - HTTP/2 C Library
*
* Copyright (c) 2012 Tatsuhiro Tsujikawa
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SHRPX_HTTP2_UPSTREAM_H
#define SHRPX_HTTP2_UPSTREAM_H
#include "shrpx.h"
#include <memory>
#include <ev.h>
#include <nghttp2/nghttp2.h>
#include "shrpx_upstream.h"
#include "shrpx_downstream_queue.h"
#include "memchunk.h"
#include "buffer.h"
using namespace nghttp2;
namespace shrpx {
class ClientHandler;
class HttpsUpstream;
class Http2Upstream : public Upstream {
public:
Http2Upstream(ClientHandler *handler);
virtual ~Http2Upstream();
virtual int on_read();
virtual int on_write();
virtual int on_timeout(Downstream *downstream);
virtual int on_downstream_abort_request(Downstream *downstream,
unsigned int status_code);
virtual ClientHandler *get_client_handler() const;
virtual int downstream_read(DownstreamConnection *dconn);
virtual int downstream_write(DownstreamConnection *dconn);
virtual int downstream_eof(DownstreamConnection *dconn);
virtual int downstream_error(DownstreamConnection *dconn, int events);
void add_pending_downstream(std::unique_ptr<Downstream> downstream);
void remove_downstream(Downstream *downstream);
int rst_stream(Downstream *downstream, uint32_t error_code);
int terminate_session(uint32_t error_code);
int error_reply(Downstream *downstream, unsigned int status_code);
virtual void pause_read(IOCtrlReason reason);
virtual int resume_read(IOCtrlReason reason, Downstream *downstream,
size_t consumed);
virtual int on_downstream_header_complete(Downstream *downstream);
virtual int on_downstream_body(Downstream *downstream, const uint8_t *data,
size_t len, bool flush);
virtual int on_downstream_body_complete(Downstream *downstream);
virtual void on_handler_delete();
virtual int on_downstream_reset(bool no_retry);
virtual int send_reply(Downstream *downstream, const uint8_t *body,
size_t bodylen);
virtual int initiate_push(Downstream *downstream, const char *uri,
size_t len);
virtual int response_riovec(struct iovec *iov, int iovcnt) const;
virtual void response_drain(size_t n);
virtual bool response_empty() const;
virtual Downstream *on_downstream_push_promise(Downstream *downstream,
int32_t promised_stream_id);
virtual int
on_downstream_push_promise_complete(Downstream *downstream,
Downstream *promised_downstream);
virtual bool push_enabled() const;
virtual void cancel_premature_downstream(Downstream *promised_downstream);
bool get_flow_control() const;
// Perform HTTP/2 upgrade from |upstream|. On success, this object
// takes ownership of the |upstream|. This function returns 0 if it
// succeeds, or -1.
int upgrade_upstream(HttpsUpstream *upstream);
void start_settings_timer();
void stop_settings_timer();
int consume(int32_t stream_id, size_t len);
void log_response_headers(Downstream *downstream,
const std::vector<nghttp2_nv> &nva) const;
void start_downstream(Downstream *downstream);
void initiate_downstream(Downstream *downstream);
void submit_goaway();
void check_shutdown();
int prepare_push_promise(Downstream *downstream);
int submit_push_promise(const std::string &scheme,
const std::string &authority, const std::string &path,
Downstream *downstream);
int on_request_headers(Downstream *downstream, const nghttp2_frame *frame);
using WriteBuffer = Buffer<32_k>;
WriteBuffer *get_response_buf();
void set_pending_data_downstream(Downstream *downstream, size_t n,
size_t padlen);
private:
WriteBuffer wb_;
std::unique_ptr<HttpsUpstream> pre_upstream_;
DownstreamQueue downstream_queue_;
ev_timer settings_timer_;
ev_timer shutdown_timer_;
ev_prepare prep_;
// A response buffer used to belong to Downstream object. This is
// moved here when response is partially written to wb_ in
// send_data_callback, but before writing them all, Downstream
// object was destroyed. On destruction of Downstream,
// pending_data_downstream_ becomes nullptr.
DefaultMemchunks pending_response_buf_;
// Downstream object whose DATA frame payload is partillay written
// to wb_ in send_data_callback. This field exists to keep track of
// its lifetime. When it is destroyed, its response buffer is
// transferred to pending_response_buf_, and this field becomes
// nullptr.
Downstream *pending_data_downstream_;
ClientHandler *handler_;
nghttp2_session *session_;
const uint8_t *data_pending_;
// The length of lending data to be written into wb_. If
// data_pending_ is not nullptr, data_pending_ points to the data to
// write. Otherwise, pending_data_downstream_->get_response_buf()
// if pending_data_downstream_ is not nullptr, or
// pending_response_buf_ holds data to write.
size_t data_pendinglen_;
size_t padding_pendinglen_;
bool flow_control_;
bool shutdown_handled_;
};
nghttp2_session_callbacks *create_http2_upstream_callbacks();
} // namespace shrpx
#endif // SHRPX_HTTP2_UPSTREAM_H