nghttp2/src/asio_io_service_pool.h

96 lines
2.9 KiB
C++

/*
* nghttp2 - HTTP/2 C Library
*
* Copyright (c) 2014 Tatsuhiro Tsujikawa
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
// We wrote this code based on the original code which has the
// following license:
//
// io_service_pool.hpp
// ~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2013 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_IO_SERVICE_POOL_H
#define ASIO_IO_SERVICE_POOL_H
#include "nghttp2_config.h"
#include <vector>
#include <memory>
#include <future>
#include <boost/noncopyable.hpp>
#include <boost/thread.hpp>
#include <nghttp2/asio_http2.h>
namespace nghttp2 {
namespace asio_http2 {
/// A pool of io_service objects.
class io_service_pool : private boost::noncopyable {
public:
/// Construct the io_service pool.
explicit io_service_pool(std::size_t pool_size);
/// Run all io_service objects in the pool.
void run(bool asynchronous = false);
/// Stop all io_service objects in the pool.
void stop();
/// Join on all io_service objects in the pool.
void join();
/// Get an io_service to use.
boost::asio::io_service &get_io_service();
/// Get access to all io_service objects.
const std::vector<std::shared_ptr<boost::asio::io_service>> &
io_services() const;
private:
/// The pool of io_services.
std::vector<std::shared_ptr<boost::asio::io_service>> io_services_;
/// The work that keeps the io_services running.
std::vector<std::shared_ptr<boost::asio::io_service::work>> work_;
/// The next io_service to use for a connection.
std::size_t next_io_service_;
/// Futures to all the io_service objects
std::vector<std::future<std::size_t>> futures_;
};
} // namespace asio_http2
} // namespace nghttp2
#endif // ASIO_IO_SERVICE_POOL_H