218 lines
5.9 KiB
C++
218 lines
5.9 KiB
C++
/*
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* nghttp2 - HTTP/2 C Library
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*
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* Copyright (c) 2012 Tatsuhiro Tsujikawa
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef SHRPX_HTTP2_SESSION_H
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#define SHRPX_HTTP2_SESSION_H
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#include "shrpx.h"
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#include <unordered_set>
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#include <memory>
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#include <openssl/ssl.h>
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#include <ev.h>
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#include <nghttp2/nghttp2.h>
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#include "http-parser/http_parser.h"
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#include "shrpx_connection.h"
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#include "buffer.h"
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#include "template.h"
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using namespace nghttp2;
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namespace shrpx {
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class Http2DownstreamConnection;
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class Worker;
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class ConnectBlocker;
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struct StreamData {
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StreamData *dlnext, *dlprev;
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Http2DownstreamConnection *dconn;
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};
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class Http2Session {
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public:
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Http2Session(struct ev_loop *loop, SSL_CTX *ssl_ctx,
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ConnectBlocker *connect_blocker, Worker *worker);
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~Http2Session();
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int check_cert();
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// If hard is true, all pending requests are abandoned and
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// associated ClientHandlers will be deleted.
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int disconnect(bool hard = false);
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int initiate_connection();
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void add_downstream_connection(Http2DownstreamConnection *dconn);
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void remove_downstream_connection(Http2DownstreamConnection *dconn);
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void remove_stream_data(StreamData *sd);
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int submit_request(Http2DownstreamConnection *dconn, int32_t pri,
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const nghttp2_nv *nva, size_t nvlen,
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const nghttp2_data_provider *data_prd);
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int submit_rst_stream(int32_t stream_id, uint32_t error_code);
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int submit_priority(Http2DownstreamConnection *dconn, int32_t pri);
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int terminate_session(uint32_t error_code);
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nghttp2_session *get_session() const;
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bool get_flow_control() const;
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int resume_data(Http2DownstreamConnection *dconn);
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int connection_made();
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int do_read();
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int do_write();
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int on_read();
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int on_write();
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int connected();
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int read_clear();
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int write_clear();
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int tls_handshake();
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int read_tls();
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int write_tls();
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int downstream_read_proxy();
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int downstream_connect_proxy();
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int downstream_read();
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int downstream_write();
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int noop();
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void signal_write();
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struct ev_loop *get_loop() const;
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ev_io *get_wev();
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int get_state() const;
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void set_state(int state);
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void start_settings_timer();
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void stop_settings_timer();
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SSL *get_ssl() const;
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int consume(int32_t stream_id, size_t len);
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// Returns true if request can be issued on downstream connection.
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bool can_push_request() const;
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// Initiates the connection checking if downstream connection has
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// been established and connection checking is required.
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void start_checking_connection();
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// Resets connection check timer to timeout |t|. After timeout, we
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// require connection checking. If connection checking is already
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// enabled, this timeout is for PING ACK timeout.
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void reset_connection_check_timer(ev_tstamp t);
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void reset_connection_check_timer_if_not_checking();
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// Signals that connection is alive. Internally
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// reset_connection_check_timer() is called.
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void connection_alive();
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// Change connection check state.
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void set_connection_check_state(int state);
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int get_connection_check_state() const;
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bool should_hard_fail() const;
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void submit_pending_requests();
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size_t get_addr_idx() const;
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enum {
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// Disconnected
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DISCONNECTED,
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// Connecting proxy and making CONNECT request
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PROXY_CONNECTING,
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// Tunnel is established with proxy
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PROXY_CONNECTED,
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// Establishing tunnel is failed
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PROXY_FAILED,
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// Connecting to downstream and/or performing SSL/TLS handshake
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CONNECTING,
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// Connected to downstream
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CONNECTED,
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// Connection is started to fail
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CONNECT_FAILING,
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};
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enum {
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// Connection checking is not required
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CONNECTION_CHECK_NONE,
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// Connection checking is required
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CONNECTION_CHECK_REQUIRED,
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// Connection checking has been started
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CONNECTION_CHECK_STARTED
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};
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using ReadBuf = Buffer<8192>;
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using WriteBuf = Buffer<32768>;
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private:
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Connection conn_;
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ev_timer settings_timer_;
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// This timer has 2 purpose: when it first timeout, set
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// connection_check_state_ = CONNECTION_CHECK_REQUIRED. After
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// connection check has started, this timer is started again and
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// traps PING ACK timeout.
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ev_timer connchk_timer_;
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DList<Http2DownstreamConnection> dconns_;
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DList<StreamData> streams_;
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std::function<int(Http2Session &)> read_, write_;
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std::function<int(Http2Session &)> on_read_, on_write_;
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// Used to parse the response from HTTP proxy
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std::unique_ptr<http_parser> proxy_htp_;
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Worker *worker_;
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ConnectBlocker *connect_blocker_;
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// NULL if no TLS is configured
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SSL_CTX *ssl_ctx_;
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nghttp2_session *session_;
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const uint8_t *data_pending_;
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size_t data_pendinglen_;
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// index of get_config()->downstream_addrs this object uses
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size_t addr_idx_;
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int state_;
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int connection_check_state_;
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bool flow_control_;
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WriteBuf wb_;
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ReadBuf rb_;
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};
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nghttp2_session_callbacks *create_http2_downstream_callbacks();
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} // namespace shrpx
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#endif // SHRPX_HTTP2_SESSION_H
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