nghttp2/src/shrpx_connection_handler.h

104 lines
3.6 KiB
C++

/*
* nghttp2 - HTTP/2 C Library
*
* Copyright (c) 2012 Tatsuhiro Tsujikawa
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SHRPX_CONNECTION_HANDLER_H
#define SHRPX_CONNECTION_HANDLER_H
#include "shrpx.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <memory>
#include <vector>
#include <openssl/ssl.h>
#include <ev.h>
#include "shrpx_downstream_connection_pool.h"
namespace shrpx {
class Http2Session;
class ConnectBlocker;
class AcceptHandler;
class Worker;
struct WorkerStat;
struct TicketKeys;
// TODO should be renamed as ConnectionHandler
class ConnectionHandler {
public:
ConnectionHandler(struct ev_loop *loop);
~ConnectionHandler();
int handle_connection(int fd, sockaddr *addr, int addrlen);
// Creates Worker object for single threaded configuration.
void create_single_worker();
// Creates |num| Worker objects for multi threaded configuration.
// The |num| must be strictly more than 1.
void create_worker_thread(size_t num);
void worker_reopen_log_files();
void worker_renew_ticket_keys(const std::shared_ptr<TicketKeys> &ticket_keys);
void set_ticket_keys(std::shared_ptr<TicketKeys> ticket_keys);
const std::shared_ptr<TicketKeys> &get_ticket_keys() const;
struct ev_loop *get_loop() const;
Worker *get_single_worker() const;
void set_acceptor(std::unique_ptr<AcceptHandler> h);
AcceptHandler *get_acceptor() const;
void set_acceptor6(std::unique_ptr<AcceptHandler> h);
AcceptHandler *get_acceptor6() const;
void enable_acceptor();
void disable_acceptor();
void disable_acceptor_temporary(ev_tstamp t);
void accept_pending_connection();
void graceful_shutdown_worker();
void set_graceful_shutdown(bool f);
bool get_graceful_shutdown() const;
void join_worker();
private:
// Worker instances when multi threaded mode (-nN, N >= 2) is used.
std::vector<std::unique_ptr<Worker>> workers_;
// Worker instance used when single threaded mode (-n1) is used.
// Otherwise, nullptr and workers_ has instances of Worker instead.
std::unique_ptr<Worker> single_worker_;
// Current TLS session ticket keys. Note that TLS connection does
// not refer to this field directly. They use TicketKeys object in
// Worker object.
std::shared_ptr<TicketKeys> ticket_keys_;
struct ev_loop *loop_;
// acceptor for IPv4 address or UNIX domain socket.
std::unique_ptr<AcceptHandler> acceptor_;
// acceptor for IPv6 address
std::unique_ptr<AcceptHandler> acceptor6_;
ev_timer disable_acceptor_timer_;
unsigned int worker_round_robin_cnt_;
bool graceful_shutdown_;
};
} // namespace shrpx
#endif // SHRPX_CONNECTION_HANDLER_H