160 lines
4.2 KiB
C
160 lines
4.2 KiB
C
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// ASLocalizer.h
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// Copyright (c) 2017 by Jim Pattee <jimp03@email.com>.
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// This code is licensed under the MIT License.
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// License.md describes the conditions under which this software may be distributed.
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#ifndef ASLOCALIZER_H
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#define ASLOCALIZER_H
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#include <string>
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#include <vector>
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namespace astyle {
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using namespace std;
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#ifndef ASTYLE_LIB
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//-----------------------------------------------------------------------------
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// ASLocalizer class for console build.
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// This class encapsulates all language-dependent settings and is a
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// generalization of the C locale concept.
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//-----------------------------------------------------------------------------
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class Translation;
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class ASLocalizer
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{
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public: // functions
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ASLocalizer();
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virtual ~ASLocalizer();
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string getLanguageID() const;
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const Translation* getTranslationClass() const;
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#ifdef _WIN32
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void setLanguageFromLCID(size_t lcid);
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#endif
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void setLanguageFromName(const char* langID);
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const char* settext(const char* textIn) const;
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private: // functions
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void setTranslationClass();
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private: // variables
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Translation* m_translation; // pointer to a polymorphic Translation class
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string m_langID; // language identifier from the locale
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string m_subLangID; // sub language identifier, if needed
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string m_localeName; // name of the current locale (Linux only)
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size_t m_lcid; // LCID of the user locale (Windows only)
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};
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//----------------------------------------------------------------------------
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// Translation base class.
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//----------------------------------------------------------------------------
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class Translation
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// This base class is inherited by the language translation classes.
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// Polymorphism is used to call the correct language translator.
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// This class contains the translation vector and settext translation method.
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// The language vector is built by the language sub classes.
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// NOTE: This class must have virtual methods for typeid() to work.
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// typeid() is used by AStyleTestI18n_Localizer.cpp.
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{
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public:
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Translation() {}
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virtual ~Translation() {}
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string convertToMultiByte(const wstring& wideStr) const;
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size_t getTranslationVectorSize() const;
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bool getWideTranslation(const string& stringIn, wstring& wideOut) const;
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string& translate(const string& stringIn) const;
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protected:
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void addPair(const string& english, const wstring& translated);
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// variables
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vector<pair<string, wstring> > m_translation; // translation vector
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private:
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mutable string m_mbTranslation;
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};
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//----------------------------------------------------------------------------
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// Translation classes
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// One class for each language.
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// These classes have only a constructor which builds the language vector.
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//----------------------------------------------------------------------------
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class Bulgarian : public Translation
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{ public: Bulgarian(); };
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class ChineseSimplified : public Translation
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{ public: ChineseSimplified(); };
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class ChineseTraditional : public Translation
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{ public: ChineseTraditional(); };
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class Dutch : public Translation
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{ public: Dutch(); };
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class English : public Translation
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{ public: English(); };
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class Estonian : public Translation
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{ public: Estonian(); };
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class Finnish : public Translation
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{ public: Finnish(); };
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class French : public Translation
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{ public: French(); };
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class German : public Translation
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{ public: German(); };
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class Greek : public Translation
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{ public: Greek(); };
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class Hindi : public Translation
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{ public: Hindi(); };
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class Hungarian : public Translation
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{ public: Hungarian(); };
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class Italian : public Translation
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{ public: Italian(); };
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class Japanese : public Translation
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{ public: Japanese(); };
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class Korean : public Translation
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{ public: Korean(); };
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class Norwegian : public Translation
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{ public: Norwegian(); };
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class Polish : public Translation
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{ public: Polish(); };
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class Portuguese : public Translation
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{ public: Portuguese(); };
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class Romanian : public Translation
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{ public: Romanian(); };
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class Russian : public Translation
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{ public: Russian(); };
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class Spanish : public Translation
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{ public: Spanish(); };
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class Swedish : public Translation
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{ public: Swedish(); };
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class Ukrainian : public Translation
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{ public: Ukrainian(); };
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#endif // ASTYLE_LIB
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} // namespace astyle
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#endif // ASLOCALIZER_H
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