429 lines
14 KiB
C
429 lines
14 KiB
C
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//---------------------------------------------------------------------------------
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//
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// Little Color Management System
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// Copyright (c) 1998-2010 Marti Maria Saguer
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the Software
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// is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//---------------------------------------------------------------------------------
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#include "lcms2_internal.h"
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// I am so tired about incompatibilities on those functions that here are some replacements
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// that hopefully would be fully portable.
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// compare two strings ignoring case
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int CMSEXPORT cmsstrcasecmp(const char* s1, const char* s2)
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{
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register const unsigned char *us1 = (const unsigned char *)s1,
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*us2 = (const unsigned char *)s2;
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while (toupper(*us1) == toupper(*us2++))
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if (*us1++ == '\0')
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return (0);
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return (toupper(*us1) - toupper(*--us2));
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}
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// long int because C99 specifies ftell in such way (7.19.9.2)
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long int CMSEXPORT cmsfilelength(FILE* f)
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{
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long int p , n;
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p = ftell(f); // register current file position
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if (fseek(f, 0, SEEK_END) != 0) {
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return -1;
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}
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n = ftell(f);
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fseek(f, p, SEEK_SET); // file position restored
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return n;
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}
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// Memory handling ------------------------------------------------------------------
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//
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// This is the interface to low-level memory management routines. By default a simple
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// wrapping to malloc/free/realloc is provided, although there is a limit on the max
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// amount of memoy that can be reclaimed. This is mostly as a safety feature to
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// prevent bogus or malintentionated code to allocate huge blocks that otherwise lcms
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// would never need.
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#define MAX_MEMORY_FOR_ALLOC ((cmsUInt32Number)(1024U*1024U*512U))
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// User may override this behaviour by using a memory plug-in, which basically replaces
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// the default memory management functions. In this case, no check is performed and it
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// is up to the plug-in writter to keep in the safe side. There are only three functions
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// required to be implemented: malloc, realloc and free, although the user may want to
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// replace the optional mallocZero, calloc and dup as well.
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cmsBool _cmsRegisterMemHandlerPlugin(cmsPluginBase* Plugin);
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// *********************************************************************************
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// This is the default memory allocation function. It does a very coarse
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// check of amout of memory, just to prevent exploits
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static
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void* _cmsMallocDefaultFn(cmsContext ContextID, cmsUInt32Number size)
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{
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if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never allow over maximum
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return (void*) malloc(size);
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cmsUNUSED_PARAMETER(ContextID);
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}
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// Generic allocate & zero
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static
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void* _cmsMallocZeroDefaultFn(cmsContext ContextID, cmsUInt32Number size)
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{
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void *pt = _cmsMalloc(ContextID, size);
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if (pt == NULL) return NULL;
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memset(pt, 0, size);
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return pt;
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}
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// The default free function. The only check proformed is against NULL pointers
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static
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void _cmsFreeDefaultFn(cmsContext ContextID, void *Ptr)
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{
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// free(NULL) is defined a no-op by C99, therefore it is safe to
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// avoid the check, but it is here just in case...
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if (Ptr) free(Ptr);
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cmsUNUSED_PARAMETER(ContextID);
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}
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// The default realloc function. Again it check for exploits. If Ptr is NULL,
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// realloc behaves the same way as malloc and allocates a new block of size bytes.
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static
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void* _cmsReallocDefaultFn(cmsContext ContextID, void* Ptr, cmsUInt32Number size)
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{
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if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never realloc over 512Mb
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return realloc(Ptr, size);
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cmsUNUSED_PARAMETER(ContextID);
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}
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// The default calloc function. Allocates an array of num elements, each one of size bytes
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// all memory is initialized to zero.
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static
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void* _cmsCallocDefaultFn(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size)
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{
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cmsUInt32Number Total = num * size;
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// Preserve calloc behaviour
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if (Total == 0) return NULL;
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// Safe check for overflow.
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if (num >= UINT_MAX / size) return NULL;
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// Check for overflow
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if (Total < num || Total < size) {
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return NULL;
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}
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if (Total > MAX_MEMORY_FOR_ALLOC) return NULL; // Never alloc over 512Mb
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return _cmsMallocZero(ContextID, Total);
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}
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// Generic block duplication
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static
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void* _cmsDupDefaultFn(cmsContext ContextID, const void* Org, cmsUInt32Number size)
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{
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void* mem;
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if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never dup over 512Mb
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mem = _cmsMalloc(ContextID, size);
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if (mem != NULL && Org != NULL)
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memmove(mem, Org, size);
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return mem;
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}
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// Pointers to malloc and _cmsFree functions in current environment
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static void * (* MallocPtr)(cmsContext ContextID, cmsUInt32Number size) = _cmsMallocDefaultFn;
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static void * (* MallocZeroPtr)(cmsContext ContextID, cmsUInt32Number size) = _cmsMallocZeroDefaultFn;
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static void (* FreePtr)(cmsContext ContextID, void *Ptr) = _cmsFreeDefaultFn;
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static void * (* ReallocPtr)(cmsContext ContextID, void *Ptr, cmsUInt32Number NewSize) = _cmsReallocDefaultFn;
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static void * (* CallocPtr)(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size)= _cmsCallocDefaultFn;
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static void * (* DupPtr)(cmsContext ContextID, const void* Org, cmsUInt32Number size) = _cmsDupDefaultFn;
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// Plug-in replacement entry
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cmsBool _cmsRegisterMemHandlerPlugin(cmsPluginBase *Data)
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{
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cmsPluginMemHandler* Plugin = (cmsPluginMemHandler*) Data;
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// NULL forces to reset to defaults
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if (Data == NULL) {
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MallocPtr = _cmsMallocDefaultFn;
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MallocZeroPtr= _cmsMallocZeroDefaultFn;
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FreePtr = _cmsFreeDefaultFn;
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ReallocPtr = _cmsReallocDefaultFn;
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CallocPtr = _cmsCallocDefaultFn;
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DupPtr = _cmsDupDefaultFn;
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return TRUE;
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}
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// Check for required callbacks
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if (Plugin -> MallocPtr == NULL ||
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Plugin -> FreePtr == NULL ||
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Plugin -> ReallocPtr == NULL) return FALSE;
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// Set replacement functions
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MallocPtr = Plugin -> MallocPtr;
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FreePtr = Plugin -> FreePtr;
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ReallocPtr = Plugin -> ReallocPtr;
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if (Plugin ->MallocZeroPtr != NULL) MallocZeroPtr = Plugin ->MallocZeroPtr;
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if (Plugin ->CallocPtr != NULL) CallocPtr = Plugin -> CallocPtr;
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if (Plugin ->DupPtr != NULL) DupPtr = Plugin -> DupPtr;
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return TRUE;
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}
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// Generic allocate
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void* CMSEXPORT _cmsMalloc(cmsContext ContextID, cmsUInt32Number size)
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{
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return MallocPtr(ContextID, size);
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}
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// Generic allocate & zero
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void* CMSEXPORT _cmsMallocZero(cmsContext ContextID, cmsUInt32Number size)
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{
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return MallocZeroPtr(ContextID, size);
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}
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// Generic calloc
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void* CMSEXPORT _cmsCalloc(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size)
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{
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return CallocPtr(ContextID, num, size);
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}
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// Generic reallocate
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void* CMSEXPORT _cmsRealloc(cmsContext ContextID, void* Ptr, cmsUInt32Number size)
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{
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return ReallocPtr(ContextID, Ptr, size);
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}
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// Generic free memory
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void CMSEXPORT _cmsFree(cmsContext ContextID, void* Ptr)
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{
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if (Ptr != NULL) FreePtr(ContextID, Ptr);
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}
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// Generic block duplication
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void* CMSEXPORT _cmsDupMem(cmsContext ContextID, const void* Org, cmsUInt32Number size)
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{
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return DupPtr(ContextID, Org, size);
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}
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// ********************************************************************************************
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// Sub allocation takes care of many pointers of small size. The memory allocated in
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// this way have be freed at once. Next function allocates a single chunk for linked list
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// I prefer this method over realloc due to the big inpact on xput realloc may have if
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// memory is being swapped to disk. This approach is safer (although thats not true on any platform)
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static
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_cmsSubAllocator_chunk* _cmsCreateSubAllocChunk(cmsContext ContextID, cmsUInt32Number Initial)
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{
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_cmsSubAllocator_chunk* chunk;
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// Create the container
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chunk = (_cmsSubAllocator_chunk*) _cmsMallocZero(ContextID, sizeof(_cmsSubAllocator_chunk));
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if (chunk == NULL) return NULL;
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// Initialize values
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chunk ->Block = (cmsUInt8Number*) _cmsMalloc(ContextID, Initial);
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if (chunk ->Block == NULL) {
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// Something went wrong
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_cmsFree(ContextID, chunk);
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return NULL;
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}
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// 20K by default
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if (Initial == 0)
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Initial = 20*1024;
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chunk ->BlockSize = Initial;
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chunk ->Used = 0;
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chunk ->next = NULL;
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return chunk;
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}
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// The suballocated is nothing but a pointer to the first element in the list. We also keep
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// the thread ID in this structure.
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_cmsSubAllocator* _cmsCreateSubAlloc(cmsContext ContextID, cmsUInt32Number Initial)
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{
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_cmsSubAllocator* sub;
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// Create the container
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sub = (_cmsSubAllocator*) _cmsMallocZero(ContextID, sizeof(_cmsSubAllocator));
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if (sub == NULL) return NULL;
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sub ->ContextID = ContextID;
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sub ->h = _cmsCreateSubAllocChunk(ContextID, Initial);
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if (sub ->h == NULL) {
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_cmsFree(ContextID, sub);
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return NULL;
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}
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return sub;
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}
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// Get rid of whole linked list
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void _cmsSubAllocDestroy(_cmsSubAllocator* sub)
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{
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_cmsSubAllocator_chunk *chunk, *n;
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for (chunk = sub ->h; chunk != NULL; chunk = n) {
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n = chunk->next;
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if (chunk->Block != NULL) _cmsFree(sub ->ContextID, chunk->Block);
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_cmsFree(sub ->ContextID, chunk);
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}
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// Free the header
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_cmsFree(sub ->ContextID, sub);
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}
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// Get a pointer to small memory block.
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void* _cmsSubAlloc(_cmsSubAllocator* sub, cmsUInt32Number size)
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{
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cmsUInt32Number Free = sub -> h ->BlockSize - sub -> h -> Used;
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cmsUInt8Number* ptr;
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size = _cmsALIGNLONG(size);
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// Check for memory. If there is no room, allocate a new chunk of double memory size.
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if (size > Free) {
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_cmsSubAllocator_chunk* chunk;
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cmsUInt32Number newSize;
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newSize = sub -> h ->BlockSize * 2;
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if (newSize < size) newSize = size;
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chunk = _cmsCreateSubAllocChunk(sub -> ContextID, newSize);
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if (chunk == NULL) return NULL;
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// Link list
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chunk ->next = sub ->h;
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sub ->h = chunk;
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}
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ptr = sub -> h ->Block + sub -> h ->Used;
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sub -> h -> Used += size;
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return (void*) ptr;
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}
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// Error logging ******************************************************************
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// There is no error handling at all. When a funtion fails, it returns proper value.
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// For example, all create functions does return NULL on failure. Other return FALSE
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// It may be interesting, for the developer, to know why the function is failing.
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// for that reason, lcms2 does offer a logging function. This function does recive
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// a ENGLISH string with some clues on what is going wrong. You can show this
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// info to the end user, or just create some sort of log.
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// The logging function should NOT terminate the program, as this obviously can leave
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// resources. It is the programmer's responsability to check each function return code
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// to make sure it didn't fail.
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// Error messages are limited to MAX_ERROR_MESSAGE_LEN
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#define MAX_ERROR_MESSAGE_LEN 1024
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// ---------------------------------------------------------------------------------------------------------
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// This is our default log error
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static void DefaultLogErrorHandlerFunction(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *Text);
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// The current handler in actual environment
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static cmsLogErrorHandlerFunction LogErrorHandler = DefaultLogErrorHandlerFunction;
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// The default error logger does nothing.
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static
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void DefaultLogErrorHandlerFunction(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *Text)
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{
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// fprintf(stderr, "[lcms]: %s\n", Text);
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// fflush(stderr);
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cmsUNUSED_PARAMETER(ContextID);
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cmsUNUSED_PARAMETER(ErrorCode);
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cmsUNUSED_PARAMETER(Text);
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}
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// Change log error
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void CMSEXPORT cmsSetLogErrorHandler(cmsLogErrorHandlerFunction Fn)
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{
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if (Fn == NULL)
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LogErrorHandler = DefaultLogErrorHandlerFunction;
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else
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LogErrorHandler = Fn;
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}
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// Log an error
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// ErrorText is a text holding an english description of error.
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void CMSEXPORT cmsSignalError(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *ErrorText, ...)
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{
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va_list args;
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char Buffer[MAX_ERROR_MESSAGE_LEN];
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va_start(args, ErrorText);
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vsnprintf(Buffer, MAX_ERROR_MESSAGE_LEN-1, ErrorText, args);
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va_end(args);
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// Call handler
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LogErrorHandler(ContextID, ErrorCode, Buffer);
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}
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// Utility function to print signatures
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void _cmsTagSignature2String(char String[5], cmsTagSignature sig)
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{
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cmsUInt32Number be;
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// Convert to big endian
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be = _cmsAdjustEndianess32((cmsUInt32Number) sig);
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// Move chars
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memmove(String, &be, 4);
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// Make sure of terminator
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String[4] = 0;
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}
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