Fix some division-by-zero problems in src\lib\openjp2\pi.c, including:
https://github.com/uclouvain/openjpeg/issues/731 https://github.com/uclouvain/openjpeg/issues/732 https://github.com/uclouvain/openjpeg/issues/777 https://github.com/uclouvain/openjpeg/issues/778 https://github.com/uclouvain/openjpeg/issues/779 https://github.com/uclouvain/openjpeg/issues/780
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@ -360,9 +360,15 @@ if (!pi->tp_on){
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try1 = opj_int_ceildiv(pi->ty1, (OPJ_INT32)(comp->dy << levelno));
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rpx = res->pdx + levelno;
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rpy = res->pdy + levelno;
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if ((OPJ_INT32)(comp->dy << rpy) == 0 || (1 << rpy) == 0) {
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continue;
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}
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if (!((pi->y % (OPJ_INT32)(comp->dy << rpy) == 0) || ((pi->y == pi->ty0) && ((try0 << levelno) % (1 << rpy))))){
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continue;
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}
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if ((OPJ_INT32)(comp->dx << rpx) == 0 || (1 << rpx) == 0) {
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continue;
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}
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if (!((pi->x % (OPJ_INT32)(comp->dx << rpx) == 0) || ((pi->x == pi->tx0) && ((trx0 << levelno) % (1 << rpx))))){
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continue;
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}
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@ -441,9 +447,15 @@ static OPJ_BOOL opj_pi_next_pcrl(opj_pi_iterator_t * pi) {
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try1 = opj_int_ceildiv(pi->ty1, (OPJ_INT32)(comp->dy << levelno));
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rpx = res->pdx + levelno;
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rpy = res->pdy + levelno;
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if ((OPJ_INT32)(comp->dy << rpy) == 0 || (1 << rpy) == 0) {
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continue;
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}
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if (!((pi->y % (OPJ_INT32)(comp->dy << rpy) == 0) || ((pi->y == pi->ty0) && ((try0 << levelno) % (1 << rpy))))){
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continue;
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}
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if ((OPJ_INT32)(comp->dx << rpx) == 0 || (1 << rpx) == 0) {
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continue;
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}
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if (!((pi->x % (OPJ_INT32)(comp->dx << rpx) == 0) || ((pi->x == pi->tx0) && ((trx0 << levelno) % (1 << rpx))))){
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continue;
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}
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@ -520,9 +532,15 @@ static OPJ_BOOL opj_pi_next_cprl(opj_pi_iterator_t * pi) {
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try1 = opj_int_ceildiv(pi->ty1, (OPJ_INT32)(comp->dy << levelno));
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rpx = res->pdx + levelno;
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rpy = res->pdy + levelno;
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if ((OPJ_INT32)(comp->dy << rpy) == 0 || (1 << rpy) == 0) {
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continue;
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}
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if (!((pi->y % (OPJ_INT32)(comp->dy << rpy) == 0) || ((pi->y == pi->ty0) && ((try0 << levelno) % (1 << rpy))))){
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continue;
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}
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if ((OPJ_INT32)(comp->dx << rpx) == 0 || (1 << rpx) == 0) {
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continue;
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}
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if (!((pi->x % (OPJ_INT32)(comp->dx << rpx) == 0) || ((pi->x == pi->tx0) && ((trx0 << levelno) % (1 << rpx))))){
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continue;
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}
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