# Main CMakeLists.txt to build the OpenJP3D 3D project using CMake (www.cmake.org) # Written by Mathieu Malaterre # This CMake project will by default create a library called openjp3d # But if you want to use this project within your own (CMake) project # you will eventually like to prefix the library to avoid linking confusion # For this purpose you can define a CMake var: OPENJP3D_NAMESPACE to whatever you like # e.g.: # SET(OPENJP3D_NAMESPACE "GDCMOPENJP3D") CMAKE_MINIMUM_REQUIRED(VERSION 2.6) IF(COMMAND CMAKE_POLICY) CMAKE_POLICY(SET CMP0003 NEW) ENDIF(COMMAND CMAKE_POLICY) IF(NOT OPENJP3D_NAMESPACE) SET(OPENJP3D_NAMESPACE "OPENJP3D") SET(OPENJP3D_STANDALONE 1) ENDIF(NOT OPENJP3D_NAMESPACE) # In all cases: STRING(TOLOWER ${OPENJP3D_NAMESPACE} OPENJP3D_LIBRARY_NAME) PROJECT(${OPENJP3D_NAMESPACE} C) # Do full dependency headers. INCLUDE_REGULAR_EXPRESSION("^.*$") #----------------------------------------------------------------------------- # OPENJP3D version number, useful for packaging and doxygen doc: SET(OPENJP3D_VERSION_MAJOR 1) SET(OPENJP3D_VERSION_MINOR 3) SET(OPENJP3D_VERSION_BUILD 0) SET(OPENJP3D_VERSION "${OPENJP3D_VERSION_MAJOR}.${OPENJP3D_VERSION_MINOR}.${OPENJP3D_VERSION_BUILD}") SET(PACKAGE_VERSION "${OPENJP3D_VERSION_MAJOR}.${OPENJP3D_VERSION_MINOR}.${OPENJP3D_VERSION_BUILD}") SET(OPENJP3D_LIBRARY_PROPERTIES VERSION "${OPENJP3D_VERSION_MAJOR}.${OPENJP3D_VERSION_MINOR}.${OPENJP3D_VERSION_BUILD}" SOVERSION "${OPENJP3D_VERSION_MAJOR}" ) # You will also need to define a value for the following variables: # OPENJP3D_INSTALL_BIN_DIR - binary dir (executables) # OPENJP3D_INSTALL_LIB_DIR - library dir (libs) # OPENJP3D_INSTALL_DATA_DIR - share dir (say, examples, data, etc) # OPENJP3D_INSTALL_INCLUDE_DIR - include dir (headers) # On Visual Studio 8 MS deprecated C. This removes all 1.276E1265 security # warnings IF(WIN32) IF(NOT BORLAND) IF(NOT CYGWIN) IF(NOT MINGW) IF(NOT ITK_ENABLE_VISUAL_STUDIO_DEPRECATED_C_WARNINGS) ADD_DEFINITIONS( -D_CRT_FAR_MAPPINGS_NO_DEPRECATE -D_CRT_IS_WCTYPE_NO_DEPRECATE -D_CRT_MANAGED_FP_NO_DEPRECATE -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_DEPRECATE_GLOBALS -D_CRT_SETERRORMODE_BEEP_SLEEP_NO_DEPRECATE -D_CRT_TIME_FUNCTIONS_NO_DEPRECATE -D_CRT_VCCLRIT_NO_DEPRECATE -D_SCL_SECURE_NO_DEPRECATE ) ENDIF(NOT ITK_ENABLE_VISUAL_STUDIO_DEPRECATED_C_WARNINGS) ENDIF(NOT MINGW) ENDIF(NOT CYGWIN) ENDIF(NOT BORLAND) ENDIF(WIN32) # -------------------------------------------------------------------------- # Install directories STRING(TOLOWER ${PROJECT_NAME} projectname) SET(subdir "${projectname}-${OPENJP3D_VERSION_MAJOR}.${OPENJP3D_VERSION_MINOR}") IF(NOT OPENJP3D_INSTALL_BIN_DIR) SET(OPENJP3D_INSTALL_BIN_DIR "bin") ENDIF(NOT OPENJP3D_INSTALL_BIN_DIR) IF(NOT OPENJP3D_INSTALL_LIB_DIR) SET(OPENJP3D_INSTALL_LIB_DIR "lib") ENDIF(NOT OPENJP3D_INSTALL_LIB_DIR) IF(NOT OPENJP3D_INSTALL_DATA_DIR) SET(OPENJP3D_INSTALL_DATA_DIR "share/${subdir}") ENDIF(NOT OPENJP3D_INSTALL_DATA_DIR) IF(NOT OPENJP3D_INSTALL_INCLUDE_DIR) SET(OPENJP3D_INSTALL_INCLUDE_DIR "include/") ENDIF(NOT OPENJP3D_INSTALL_INCLUDE_DIR) IF(NOT OPENJP3D_INSTALL_MAN_DIR) SET(OPENJP3D_INSTALL_MAN_DIR "share/man/") ENDIF(NOT OPENJP3D_INSTALL_MAN_DIR) IF(NOT OPENJP3D_INSTALL_DOC_DIR) SET(OPENJP3D_INSTALL_DOC_DIR "share/doc/${subdir}") ENDIF(NOT OPENJP3D_INSTALL_DOC_DIR) IF(NOT OPENJP3D_INSTALL_PACKAGE_DIR) SET(OPENJP3D_INSTALL_PACKAGE_DIR ${OPENJP3D_INSTALL_LIB_DIR}/${subdir} CACHE INTERNAL "") ENDIF(NOT OPENJP3D_INSTALL_PACKAGE_DIR) #----------------------------------------------------------------------------- # Test for some required system information. INCLUDE (${CMAKE_ROOT}/Modules/CMakeBackwardCompatibilityC.cmake) #----------------------------------------------------------------------------- # Test for getopt being available in this system INCLUDE (${PROJECT_SOURCE_DIR}/CMake/CheckHaveGetopt.cmake ) #----------------------------------------------------------------------------- # OpenJP3D build configuration options. OPTION(BUILD_SHARED_LIBS "Build OpenJP3D shared library and link executables against it." ON) #----------------------------------------------------------------------------- SET (EXECUTABLE_OUTPUT_PATH ${OPENJP3D_BINARY_DIR}/bin CACHE PATH "Single output directory for building all executables.") SET (LIBRARY_OUTPUT_PATH ${OPENJP3D_BINARY_DIR}/bin CACHE PATH "Single output directory for building all libraries.") MARK_AS_ADVANCED(LIBRARY_OUTPUT_PATH EXECUTABLE_OUTPUT_PATH) # configure name mangling to allow multiple libraries to coexist # peacefully IF(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/openjp3d_mangle.h.in) SET(MANGLE_PREFIX ${OPENJP3D_LIBRARY_NAME}) CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/openjp3d_mangle.h.in ${CMAKE_CURRENT_BINARY_DIR}/openjp3d_mangle.h @ONLY IMMEDIATE) ENDIF(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/openjp3d_mangle.h.in) #----------------------------------------------------------------------------- # pkgconfig support CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libopenjp3d.pc.cmake ${CMAKE_CURRENT_BINARY_DIR}/libopenjp3d.pc @ONLY) INSTALL( FILES ${CMAKE_CURRENT_BINARY_DIR}/libopenjp3d.pc DESTINATION ${OPENJP3D_INSTALL_LIB_DIR}/pkgconfig ) #----------------------------------------------------------------------------- # Always build the library INCLUDE_DIRECTORIES(BEFORE ${CMAKE_CURRENT_BINARY_DIR}) SUBDIRS(libopenjp3d) #----------------------------------------------------------------------------- # Compiler specific flags: IF(CMAKE_COMPILER_IS_GNUCC) # For all builds, make sure openjp3d is std99 compliant: # SET(CMAKE_C_FLAGS "-Wall -std=c99 ${CMAKE_C_FLAGS}") # FIXME: this setting prevented us from setting a coverage build. # Do not use ffast-math for all build, it would produce incorrect results, only set for release: SET(CMAKE_C_FLAGS_RELEASE "-ffast-math ${CMAKE_C_FLAGS_RELEASE}") ENDIF(CMAKE_COMPILER_IS_GNUCC) # install all targets referenced as OPENJP3DTargets install(EXPORT OpenJP3DTargets DESTINATION ${OPENJP3D_INSTALL_PACKAGE_DIR}) CONFIGURE_FILE( ${OPENJP3D_SOURCE_DIR}/CMake/OpenJP3DConfig.cmake.in ${OPENJP3D_BINARY_DIR}/OpenJP3DConfig.cmake @ONLY ) INSTALL( FILES ${OPENJP3D_BINARY_DIR}/OpenJP3DConfig.cmake DESTINATION ${OPENJP3D_INSTALL_PACKAGE_DIR} ) # install CHANGES and LICENSE INSTALL( FILES LICENSE DESTINATION ${OPENJP3D_INSTALL_DOC_DIR}) # FIND_FILE(HAVE_STRINGS_H_FOUND strings.h) IF(NOT HAVE_STRINGS_H_FOUND STREQUAL "HAVE_STRINGS_H_FOUND-NOTFOUND") FIND_FILE(HAVE_STRINGS_H strings.h) SET(HAS_STRINGS_H 1) ENDIF() FIND_FILE(HAVE_INTTYPES_H_FOUND inttypes.h) IF(NOT HAVE_INTTYPES_H_FOUND STREQUAL "HAVE_INTTYPES_H_FOUND-NOTFOUND") FIND_FILE(HAVE_INTTYPES_H inttypes.h) SET(HAS_INTTYPES_H 1) ENDIF() FIND_FILE(HAVE_MEMORY_H_FOUND memory.h) IF(NOT HAVE_MEMORY_H_FOUND STREQUAL "HAVE_MEMORY_H_FOUND-NOTFOUND") FIND_FILE(HAVE_MEMORY_H memory.h) SET(HAS_MEMORY_H 1) ENDIF() FIND_FILE(HAVE_STDINT_H_FOUND stdint.h) IF(NOT HAVE_STDINT_H_FOUND STREQUAL "HAVE_STDINT_H_FOUND-NOTFOUND") FIND_FILE(HAVE_STDINT_H stdint.h) SET(HAS_STDINT_H 1) ENDIF() FIND_FILE(HAVE_STDLIB_H_FOUND stdlib.h) IF(NOT HAVE_STDLIB_H_FOUND STREQUAL "HAVE_STDLIB_H_FOUND-NOTFOUND") FIND_FILE(HAVE_STDLIB_H stdlib.h) SET(HAS_STDLIB_H 1) ENDIF() FIND_FILE(HAVE_STRING_H_FOUND string.h) IF(NOT HAVE_STRING_H_FOUND STREQUAL "HAVE_STRING_H_FOUND-NOTFOUND") FIND_FILE(HAVE_STRING_H string.h) SET(HAS_STRING_H 1) ENDIF() FIND_FILE(HAVE_SYS_STAT_H_FOUND sys/stat.h) IF(NOT HAVE_SYS_STAT_H_FOUND STREQUAL "HAVE_SYS_STAT_H_FOUND-NOTFOUND") FIND_FILE(HAVE_SYS_STAT_H sys/stat.h) SET(HAS_SYS_STAT_H 1) ENDIF() FIND_FILE(HAVE_SYS_TYPES_H_FOUND sys/types.h) IF(NOT HAVE_SYS_TYPES_H_FOUND STREQUAL "HAVE_SYS_TYPES_H_FOUND-NOTFOUND") FIND_FILE(HAVE_SYS_TYPES_H sys/types.h) SET(HAS_SYS_TYPES_H 1) ENDIF() FIND_FILE(HAVE_UNISTD_H_FOUND unistd.h) IF(NOT HAVE_UNISTD_H_FOUND STREQUAL "HAVE_UNISTD_H_FOUND-NOTFOUND") FIND_FILE(HAVE_UNISTD_H unistd.h) SET(HAS_UNISTD_H 1) ENDIF() # Headers file are located here: INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_SOURCE_DIR}/codec ${CMAKE_CURRENT_SOURCE_DIR}/libopenjp3d ) SUBDIRS(codec)