// ASLocalizer.h // Copyright (c) 2017 by Jim Pattee . // This code is licensed under the MIT License. // License.md describes the conditions under which this software may be distributed. #ifndef ASLOCALIZER_H #define ASLOCALIZER_H #include #include namespace astyle { using namespace std; #ifndef ASTYLE_LIB //----------------------------------------------------------------------------- // ASLocalizer class for console build. // This class encapsulates all language-dependent settings and is a // generalization of the C locale concept. //----------------------------------------------------------------------------- class Translation; class ASLocalizer { public: // functions ASLocalizer(); virtual ~ASLocalizer(); string getLanguageID() const; const Translation* getTranslationClass() const; #ifdef _WIN32 void setLanguageFromLCID(size_t lcid); #endif void setLanguageFromName(const char* langID); const char* settext(const char* textIn) const; private: // functions void setTranslationClass(); private: // variables Translation* m_translation; // pointer to a polymorphic Translation class string m_langID; // language identifier from the locale string m_subLangID; // sub language identifier, if needed string m_localeName; // name of the current locale (Linux only) size_t m_lcid; // LCID of the user locale (Windows only) }; //---------------------------------------------------------------------------- // Translation base class. //---------------------------------------------------------------------------- class Translation // This base class is inherited by the language translation classes. // Polymorphism is used to call the correct language translator. // This class contains the translation vector and settext translation method. // The language vector is built by the language sub classes. // NOTE: This class must have virtual methods for typeid() to work. // typeid() is used by AStyleTestI18n_Localizer.cpp. { public: Translation() {} virtual ~Translation() {} string convertToMultiByte(const wstring& wideStr) const; size_t getTranslationVectorSize() const; bool getWideTranslation(const string& stringIn, wstring& wideOut) const; string& translate(const string& stringIn) const; protected: void addPair(const string& english, const wstring& translated); // variables vector > m_translation; // translation vector private: mutable string m_mbTranslation; }; //---------------------------------------------------------------------------- // Translation classes // One class for each language. // These classes have only a constructor which builds the language vector. //---------------------------------------------------------------------------- class Bulgarian : public Translation { public: Bulgarian(); }; class ChineseSimplified : public Translation { public: ChineseSimplified(); }; class ChineseTraditional : public Translation { public: ChineseTraditional(); }; class Dutch : public Translation { public: Dutch(); }; class English : public Translation { public: English(); }; class Estonian : public Translation { public: Estonian(); }; class Finnish : public Translation { public: Finnish(); }; class French : public Translation { public: French(); }; class German : public Translation { public: German(); }; class Greek : public Translation { public: Greek(); }; class Hindi : public Translation { public: Hindi(); }; class Hungarian : public Translation { public: Hungarian(); }; class Italian : public Translation { public: Italian(); }; class Japanese : public Translation { public: Japanese(); }; class Korean : public Translation { public: Korean(); }; class Norwegian : public Translation { public: Norwegian(); }; class Polish : public Translation { public: Polish(); }; class Portuguese : public Translation { public: Portuguese(); }; class Romanian : public Translation { public: Romanian(); }; class Russian : public Translation { public: Russian(); }; class Spanish : public Translation { public: Spanish(); }; class Swedish : public Translation { public: Swedish(); }; class Ukrainian : public Translation { public: Ukrainian(); }; #endif // ASTYLE_LIB } // namespace astyle #endif // ASLOCALIZER_H