662 lines
20 KiB
C
662 lines
20 KiB
C
//---------------------------------------------------------------------------------
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//
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// Little Color Management System
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// Copyright (c) 1998-2016 Marti Maria Saguer
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the Software
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// is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//---------------------------------------------------------------------------------
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#include "lcms2_internal.h"
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// This function is here to help applications to prevent mixing lcms versions on header and shared objects.
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int CMSEXPORT cmsGetEncodedCMMversion(void)
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{
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return LCMS_VERSION;
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}
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// I am so tired about incompatibilities on those functions that here are some replacements
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// that hopefully would be fully portable.
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// compare two strings ignoring case
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int CMSEXPORT cmsstrcasecmp(const char* s1, const char* s2)
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{
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register const unsigned char *us1 = (const unsigned char *)s1,
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*us2 = (const unsigned char *)s2;
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while (toupper(*us1) == toupper(*us2++))
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if (*us1++ == '\0')
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return 0;
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return (toupper(*us1) - toupper(*--us2));
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}
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// long int because C99 specifies ftell in such way (7.19.9.2)
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long int CMSEXPORT cmsfilelength(FILE* f)
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{
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long int p , n;
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p = ftell(f); // register current file position
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if (fseek(f, 0, SEEK_END) != 0) {
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return -1;
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}
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n = ftell(f);
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fseek(f, p, SEEK_SET); // file position restored
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return n;
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}
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// Memory handling ------------------------------------------------------------------
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//
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// This is the interface to low-level memory management routines. By default a simple
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// wrapping to malloc/free/realloc is provided, although there is a limit on the max
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// amount of memoy that can be reclaimed. This is mostly as a safety feature to prevent
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// bogus or evil code to allocate huge blocks that otherwise lcms would never need.
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#define MAX_MEMORY_FOR_ALLOC ((cmsUInt32Number)(1024U*1024U*512U))
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// User may override this behaviour by using a memory plug-in, which basically replaces
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// the default memory management functions. In this case, no check is performed and it
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// is up to the plug-in writter to keep in the safe side. There are only three functions
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// required to be implemented: malloc, realloc and free, although the user may want to
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// replace the optional mallocZero, calloc and dup as well.
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cmsBool _cmsRegisterMemHandlerPlugin(cmsContext ContextID, cmsPluginBase* Plugin);
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// *********************************************************************************
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// This is the default memory allocation function. It does a very coarse
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// check of amout of memory, just to prevent exploits
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static
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void* _cmsMallocDefaultFn(cmsContext ContextID, cmsUInt32Number size)
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{
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if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never allow over maximum
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return (void*) malloc(size);
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cmsUNUSED_PARAMETER(ContextID);
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}
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// Generic allocate & zero
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static
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void* _cmsMallocZeroDefaultFn(cmsContext ContextID, cmsUInt32Number size)
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{
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void *pt = _cmsMalloc(ContextID, size);
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if (pt == NULL) return NULL;
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memset(pt, 0, size);
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return pt;
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}
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// The default free function. The only check proformed is against NULL pointers
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static
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void _cmsFreeDefaultFn(cmsContext ContextID, void *Ptr)
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{
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// free(NULL) is defined a no-op by C99, therefore it is safe to
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// avoid the check, but it is here just in case...
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if (Ptr) free(Ptr);
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cmsUNUSED_PARAMETER(ContextID);
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}
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// The default realloc function. Again it checks for exploits. If Ptr is NULL,
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// realloc behaves the same way as malloc and allocates a new block of size bytes.
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static
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void* _cmsReallocDefaultFn(cmsContext ContextID, void* Ptr, cmsUInt32Number size)
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{
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if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never realloc over 512Mb
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return realloc(Ptr, size);
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cmsUNUSED_PARAMETER(ContextID);
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}
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// The default calloc function. Allocates an array of num elements, each one of size bytes
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// all memory is initialized to zero.
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static
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void* _cmsCallocDefaultFn(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size)
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{
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cmsUInt32Number Total = num * size;
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// Preserve calloc behaviour
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if (Total == 0) return NULL;
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// Safe check for overflow.
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if (num >= UINT_MAX / size) return NULL;
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// Check for overflow
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if (Total < num || Total < size) {
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return NULL;
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}
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if (Total > MAX_MEMORY_FOR_ALLOC) return NULL; // Never alloc over 512Mb
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return _cmsMallocZero(ContextID, Total);
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}
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// Generic block duplication
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static
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void* _cmsDupDefaultFn(cmsContext ContextID, const void* Org, cmsUInt32Number size)
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{
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void* mem;
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if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never dup over 512Mb
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mem = _cmsMalloc(ContextID, size);
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if (mem != NULL && Org != NULL)
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memmove(mem, Org, size);
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return mem;
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}
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// Pointers to memory manager functions in Context0
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_cmsMemPluginChunkType _cmsMemPluginChunk = { _cmsMallocDefaultFn, _cmsMallocZeroDefaultFn, _cmsFreeDefaultFn,
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_cmsReallocDefaultFn, _cmsCallocDefaultFn, _cmsDupDefaultFn
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};
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// Reset and duplicate memory manager
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void _cmsAllocMemPluginChunk(struct _cmsContext_struct* ctx, const struct _cmsContext_struct* src)
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{
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_cmsAssert(ctx != NULL);
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if (src != NULL) {
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// Duplicate
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ctx ->chunks[MemPlugin] = _cmsSubAllocDup(ctx ->MemPool, src ->chunks[MemPlugin], sizeof(_cmsMemPluginChunkType));
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}
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else {
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// To reset it, we use the default allocators, which cannot be overriden
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ctx ->chunks[MemPlugin] = &ctx ->DefaultMemoryManager;
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}
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}
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// Auxiliary to fill memory management functions from plugin (or context 0 defaults)
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void _cmsInstallAllocFunctions(cmsPluginMemHandler* Plugin, _cmsMemPluginChunkType* ptr)
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{
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if (Plugin == NULL) {
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memcpy(ptr, &_cmsMemPluginChunk, sizeof(_cmsMemPluginChunk));
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}
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else {
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ptr ->MallocPtr = Plugin -> MallocPtr;
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ptr ->FreePtr = Plugin -> FreePtr;
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ptr ->ReallocPtr = Plugin -> ReallocPtr;
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// Make sure we revert to defaults
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ptr ->MallocZeroPtr= _cmsMallocZeroDefaultFn;
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ptr ->CallocPtr = _cmsCallocDefaultFn;
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ptr ->DupPtr = _cmsDupDefaultFn;
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if (Plugin ->MallocZeroPtr != NULL) ptr ->MallocZeroPtr = Plugin -> MallocZeroPtr;
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if (Plugin ->CallocPtr != NULL) ptr ->CallocPtr = Plugin -> CallocPtr;
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if (Plugin ->DupPtr != NULL) ptr ->DupPtr = Plugin -> DupPtr;
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}
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}
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// Plug-in replacement entry
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cmsBool _cmsRegisterMemHandlerPlugin(cmsContext ContextID, cmsPluginBase *Data)
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{
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cmsPluginMemHandler* Plugin = (cmsPluginMemHandler*) Data;
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_cmsMemPluginChunkType* ptr;
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// NULL forces to reset to defaults. In this special case, the defaults are stored in the context structure.
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// Remaining plug-ins does NOT have any copy in the context structure, but this is somehow special as the
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// context internal data should be malloce'd by using those functions.
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if (Data == NULL) {
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struct _cmsContext_struct* ctx = ( struct _cmsContext_struct*) ContextID;
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// Return to the default allocators
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if (ContextID != NULL) {
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ctx->chunks[MemPlugin] = (void*) &ctx->DefaultMemoryManager;
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}
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return TRUE;
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}
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// Check for required callbacks
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if (Plugin -> MallocPtr == NULL ||
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Plugin -> FreePtr == NULL ||
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Plugin -> ReallocPtr == NULL) return FALSE;
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// Set replacement functions
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ptr = (_cmsMemPluginChunkType*) _cmsContextGetClientChunk(ContextID, MemPlugin);
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if (ptr == NULL)
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return FALSE;
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_cmsInstallAllocFunctions(Plugin, ptr);
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return TRUE;
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}
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// Generic allocate
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void* CMSEXPORT _cmsMalloc(cmsContext ContextID, cmsUInt32Number size)
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{
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_cmsMemPluginChunkType* ptr = (_cmsMemPluginChunkType*) _cmsContextGetClientChunk(ContextID, MemPlugin);
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return ptr ->MallocPtr(ContextID, size);
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}
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// Generic allocate & zero
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void* CMSEXPORT _cmsMallocZero(cmsContext ContextID, cmsUInt32Number size)
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{
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_cmsMemPluginChunkType* ptr = (_cmsMemPluginChunkType*) _cmsContextGetClientChunk(ContextID, MemPlugin);
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return ptr->MallocZeroPtr(ContextID, size);
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}
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// Generic calloc
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void* CMSEXPORT _cmsCalloc(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size)
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{
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_cmsMemPluginChunkType* ptr = (_cmsMemPluginChunkType*) _cmsContextGetClientChunk(ContextID, MemPlugin);
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return ptr->CallocPtr(ContextID, num, size);
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}
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// Generic reallocate
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void* CMSEXPORT _cmsRealloc(cmsContext ContextID, void* Ptr, cmsUInt32Number size)
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{
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_cmsMemPluginChunkType* ptr = (_cmsMemPluginChunkType*) _cmsContextGetClientChunk(ContextID, MemPlugin);
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return ptr->ReallocPtr(ContextID, Ptr, size);
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}
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// Generic free memory
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void CMSEXPORT _cmsFree(cmsContext ContextID, void* Ptr)
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{
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if (Ptr != NULL) {
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_cmsMemPluginChunkType* ptr = (_cmsMemPluginChunkType*) _cmsContextGetClientChunk(ContextID, MemPlugin);
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ptr ->FreePtr(ContextID, Ptr);
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}
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}
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// Generic block duplication
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void* CMSEXPORT _cmsDupMem(cmsContext ContextID, const void* Org, cmsUInt32Number size)
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{
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_cmsMemPluginChunkType* ptr = (_cmsMemPluginChunkType*) _cmsContextGetClientChunk(ContextID, MemPlugin);
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return ptr ->DupPtr(ContextID, Org, size);
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}
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// ********************************************************************************************
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// Sub allocation takes care of many pointers of small size. The memory allocated in
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// this way have be freed at once. Next function allocates a single chunk for linked list
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// I prefer this method over realloc due to the big inpact on xput realloc may have if
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// memory is being swapped to disk. This approach is safer (although that may not be true on all platforms)
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static
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_cmsSubAllocator_chunk* _cmsCreateSubAllocChunk(cmsContext ContextID, cmsUInt32Number Initial)
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{
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_cmsSubAllocator_chunk* chunk;
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// 20K by default
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if (Initial == 0)
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Initial = 20*1024;
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// Create the container
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chunk = (_cmsSubAllocator_chunk*) _cmsMallocZero(ContextID, sizeof(_cmsSubAllocator_chunk));
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if (chunk == NULL) return NULL;
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// Initialize values
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chunk ->Block = (cmsUInt8Number*) _cmsMalloc(ContextID, Initial);
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if (chunk ->Block == NULL) {
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// Something went wrong
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_cmsFree(ContextID, chunk);
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return NULL;
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}
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chunk ->BlockSize = Initial;
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chunk ->Used = 0;
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chunk ->next = NULL;
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return chunk;
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}
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// The suballocated is nothing but a pointer to the first element in the list. We also keep
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// the thread ID in this structure.
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_cmsSubAllocator* _cmsCreateSubAlloc(cmsContext ContextID, cmsUInt32Number Initial)
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{
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_cmsSubAllocator* sub;
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// Create the container
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sub = (_cmsSubAllocator*) _cmsMallocZero(ContextID, sizeof(_cmsSubAllocator));
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if (sub == NULL) return NULL;
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sub ->ContextID = ContextID;
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sub ->h = _cmsCreateSubAllocChunk(ContextID, Initial);
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if (sub ->h == NULL) {
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_cmsFree(ContextID, sub);
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return NULL;
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}
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return sub;
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}
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// Get rid of whole linked list
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void _cmsSubAllocDestroy(_cmsSubAllocator* sub)
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{
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_cmsSubAllocator_chunk *chunk, *n;
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for (chunk = sub ->h; chunk != NULL; chunk = n) {
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n = chunk->next;
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if (chunk->Block != NULL) _cmsFree(sub ->ContextID, chunk->Block);
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_cmsFree(sub ->ContextID, chunk);
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}
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// Free the header
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_cmsFree(sub ->ContextID, sub);
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}
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// Get a pointer to small memory block.
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void* _cmsSubAlloc(_cmsSubAllocator* sub, cmsUInt32Number size)
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{
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cmsUInt32Number Free = sub -> h ->BlockSize - sub -> h -> Used;
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cmsUInt8Number* ptr;
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size = _cmsALIGNMEM(size);
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// Check for memory. If there is no room, allocate a new chunk of double memory size.
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if (size > Free) {
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_cmsSubAllocator_chunk* chunk;
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cmsUInt32Number newSize;
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newSize = sub -> h ->BlockSize * 2;
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if (newSize < size) newSize = size;
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chunk = _cmsCreateSubAllocChunk(sub -> ContextID, newSize);
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if (chunk == NULL) return NULL;
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// Link list
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chunk ->next = sub ->h;
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sub ->h = chunk;
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}
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ptr = sub -> h ->Block + sub -> h ->Used;
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sub -> h -> Used += size;
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return (void*) ptr;
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}
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// Duplicate in pool
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void* _cmsSubAllocDup(_cmsSubAllocator* s, const void *ptr, cmsUInt32Number size)
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{
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void *NewPtr;
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// Dup of null pointer is also NULL
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if (ptr == NULL)
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return NULL;
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NewPtr = _cmsSubAlloc(s, size);
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if (ptr != NULL && NewPtr != NULL) {
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memcpy(NewPtr, ptr, size);
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}
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return NewPtr;
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}
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// Error logging ******************************************************************
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// There is no error handling at all. When a function fails, it returns proper value.
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// For example, all create functions does return NULL on failure. Other return FALSE
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// It may be interesting, for the developer, to know why the function is failing.
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// for that reason, lcms2 does offer a logging function. This function does recive
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// a ENGLISH string with some clues on what is going wrong. You can show this
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// info to the end user, or just create some sort of log.
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// The logging function should NOT terminate the program, as this obviously can leave
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// resources. It is the programmer's responsibility to check each function return code
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// to make sure it didn't fail.
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// Error messages are limited to MAX_ERROR_MESSAGE_LEN
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#define MAX_ERROR_MESSAGE_LEN 1024
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// ---------------------------------------------------------------------------------------------------------
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// This is our default log error
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static void DefaultLogErrorHandlerFunction(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *Text);
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// Context0 storage, which is global
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_cmsLogErrorChunkType _cmsLogErrorChunk = { DefaultLogErrorHandlerFunction };
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// Allocates and inits error logger container for a given context. If src is NULL, only initializes the value
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// to the default. Otherwise, it duplicates the value. The interface is standard across all context clients
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void _cmsAllocLogErrorChunk(struct _cmsContext_struct* ctx,
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const struct _cmsContext_struct* src)
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{
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static _cmsLogErrorChunkType LogErrorChunk = { DefaultLogErrorHandlerFunction };
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void* from;
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if (src != NULL) {
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from = src ->chunks[Logger];
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}
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else {
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from = &LogErrorChunk;
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}
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ctx ->chunks[Logger] = _cmsSubAllocDup(ctx ->MemPool, from, sizeof(_cmsLogErrorChunkType));
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}
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// The default error logger does nothing.
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static
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void DefaultLogErrorHandlerFunction(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *Text)
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{
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// fprintf(stderr, "[lcms]: %s\n", Text);
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// fflush(stderr);
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cmsUNUSED_PARAMETER(ContextID);
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cmsUNUSED_PARAMETER(ErrorCode);
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cmsUNUSED_PARAMETER(Text);
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}
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// Change log error, context based
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void CMSEXPORT cmsSetLogErrorHandlerTHR(cmsContext ContextID, cmsLogErrorHandlerFunction Fn)
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{
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_cmsLogErrorChunkType* lhg = (_cmsLogErrorChunkType*) _cmsContextGetClientChunk(ContextID, Logger);
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if (lhg != NULL) {
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if (Fn == NULL)
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lhg -> LogErrorHandler = DefaultLogErrorHandlerFunction;
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else
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lhg -> LogErrorHandler = Fn;
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}
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}
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// Change log error, legacy
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void CMSEXPORT cmsSetLogErrorHandler(cmsLogErrorHandlerFunction Fn)
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{
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cmsSetLogErrorHandlerTHR(NULL, Fn);
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}
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// Log an error
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// ErrorText is a text holding an english description of error.
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void CMSEXPORT cmsSignalError(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *ErrorText, ...)
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{
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va_list args;
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char Buffer[MAX_ERROR_MESSAGE_LEN];
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_cmsLogErrorChunkType* lhg;
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va_start(args, ErrorText);
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vsnprintf(Buffer, MAX_ERROR_MESSAGE_LEN-1, ErrorText, args);
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va_end(args);
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// Check for the context, if specified go there. If not, go for the global
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lhg = (_cmsLogErrorChunkType*) _cmsContextGetClientChunk(ContextID, Logger);
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if (lhg ->LogErrorHandler) {
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lhg ->LogErrorHandler(ContextID, ErrorCode, Buffer);
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}
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}
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// Utility function to print signatures
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void _cmsTagSignature2String(char String[5], cmsTagSignature sig)
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{
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cmsUInt32Number be;
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// Convert to big endian
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be = _cmsAdjustEndianess32((cmsUInt32Number) sig);
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// Move chars
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|
memmove(String, &be, 4);
|
|
|
|
// Make sure of terminator
|
|
String[4] = 0;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
|
|
|
|
static
|
|
void* defMtxCreate(cmsContext id)
|
|
{
|
|
_cmsMutex* ptr_mutex = (_cmsMutex*) _cmsMalloc(id, sizeof(_cmsMutex));
|
|
_cmsInitMutexPrimitive(ptr_mutex);
|
|
return (void*) ptr_mutex;
|
|
}
|
|
|
|
static
|
|
void defMtxDestroy(cmsContext id, void* mtx)
|
|
{
|
|
_cmsDestroyMutexPrimitive((_cmsMutex *) mtx);
|
|
_cmsFree(id, mtx);
|
|
}
|
|
|
|
static
|
|
cmsBool defMtxLock(cmsContext id, void* mtx)
|
|
{
|
|
cmsUNUSED_PARAMETER(id);
|
|
return _cmsLockPrimitive((_cmsMutex *) mtx) == 0;
|
|
}
|
|
|
|
static
|
|
void defMtxUnlock(cmsContext id, void* mtx)
|
|
{
|
|
cmsUNUSED_PARAMETER(id);
|
|
_cmsUnlockPrimitive((_cmsMutex *) mtx);
|
|
}
|
|
|
|
|
|
|
|
// Pointers to memory manager functions in Context0
|
|
_cmsMutexPluginChunkType _cmsMutexPluginChunk = { defMtxCreate, defMtxDestroy, defMtxLock, defMtxUnlock };
|
|
|
|
// Allocate and init mutex container.
|
|
void _cmsAllocMutexPluginChunk(struct _cmsContext_struct* ctx,
|
|
const struct _cmsContext_struct* src)
|
|
{
|
|
static _cmsMutexPluginChunkType MutexChunk = {defMtxCreate, defMtxDestroy, defMtxLock, defMtxUnlock };
|
|
void* from;
|
|
|
|
if (src != NULL) {
|
|
from = src ->chunks[MutexPlugin];
|
|
}
|
|
else {
|
|
from = &MutexChunk;
|
|
}
|
|
|
|
ctx ->chunks[MutexPlugin] = _cmsSubAllocDup(ctx ->MemPool, from, sizeof(_cmsMutexPluginChunkType));
|
|
}
|
|
|
|
// Register new ways to transform
|
|
cmsBool _cmsRegisterMutexPlugin(cmsContext ContextID, cmsPluginBase* Data)
|
|
{
|
|
cmsPluginMutex* Plugin = (cmsPluginMutex*) Data;
|
|
_cmsMutexPluginChunkType* ctx = ( _cmsMutexPluginChunkType*) _cmsContextGetClientChunk(ContextID, MutexPlugin);
|
|
|
|
if (Data == NULL) {
|
|
|
|
// No lock routines
|
|
ctx->CreateMutexPtr = NULL;
|
|
ctx->DestroyMutexPtr = NULL;
|
|
ctx->LockMutexPtr = NULL;
|
|
ctx ->UnlockMutexPtr = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
// Factory callback is required
|
|
if (Plugin ->CreateMutexPtr == NULL || Plugin ->DestroyMutexPtr == NULL ||
|
|
Plugin ->LockMutexPtr == NULL || Plugin ->UnlockMutexPtr == NULL) return FALSE;
|
|
|
|
|
|
ctx->CreateMutexPtr = Plugin->CreateMutexPtr;
|
|
ctx->DestroyMutexPtr = Plugin ->DestroyMutexPtr;
|
|
ctx ->LockMutexPtr = Plugin ->LockMutexPtr;
|
|
ctx ->UnlockMutexPtr = Plugin ->UnlockMutexPtr;
|
|
|
|
// All is ok
|
|
return TRUE;
|
|
}
|
|
|
|
// Generic Mutex fns
|
|
void* CMSEXPORT _cmsCreateMutex(cmsContext ContextID)
|
|
{
|
|
_cmsMutexPluginChunkType* ptr = (_cmsMutexPluginChunkType*) _cmsContextGetClientChunk(ContextID, MutexPlugin);
|
|
|
|
if (ptr ->CreateMutexPtr == NULL) return NULL;
|
|
|
|
return ptr ->CreateMutexPtr(ContextID);
|
|
}
|
|
|
|
void CMSEXPORT _cmsDestroyMutex(cmsContext ContextID, void* mtx)
|
|
{
|
|
_cmsMutexPluginChunkType* ptr = (_cmsMutexPluginChunkType*) _cmsContextGetClientChunk(ContextID, MutexPlugin);
|
|
|
|
if (ptr ->DestroyMutexPtr != NULL) {
|
|
|
|
ptr ->DestroyMutexPtr(ContextID, mtx);
|
|
}
|
|
}
|
|
|
|
cmsBool CMSEXPORT _cmsLockMutex(cmsContext ContextID, void* mtx)
|
|
{
|
|
_cmsMutexPluginChunkType* ptr = (_cmsMutexPluginChunkType*) _cmsContextGetClientChunk(ContextID, MutexPlugin);
|
|
|
|
if (ptr ->LockMutexPtr == NULL) return TRUE;
|
|
|
|
return ptr ->LockMutexPtr(ContextID, mtx);
|
|
}
|
|
|
|
void CMSEXPORT _cmsUnlockMutex(cmsContext ContextID, void* mtx)
|
|
{
|
|
_cmsMutexPluginChunkType* ptr = (_cmsMutexPluginChunkType*) _cmsContextGetClientChunk(ContextID, MutexPlugin);
|
|
|
|
if (ptr ->UnlockMutexPtr != NULL) {
|
|
|
|
ptr ->UnlockMutexPtr(ContextID, mtx);
|
|
}
|
|
}
|