pcre2/doc/html/pcre2_code_copy_with_tables...

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<html>
<head>
<title>pcre2_code_copy_with_tables specification</title>
</head>
<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
<h1>pcre2_code_copy_with_tables man page</h1>
<p>
Return to the <a href="index.html">PCRE2 index page</a>.
</p>
<p>
This page is part of the PCRE2 HTML documentation. It was generated
automatically from the original man page. If there is any nonsense in it,
please consult the man page, in case the conversion went wrong.
<br>
<br><b>
SYNOPSIS
</b><br>
<P>
<b>#include &#60;pcre2.h&#62;</b>
</P>
<P>
<b>pcre2_code *pcre2_code_copy_with_tables(const pcre2_code *<i>code</i>);</b>
</P>
<br><b>
DESCRIPTION
</b><br>
<P>
This function makes a copy of the memory used for a compiled pattern, excluding
any memory used by the JIT compiler. Without a subsequent call to
<b>pcre2_jit_compile()</b>, the copy can be used only for non-JIT matching.
Unlike <b>pcre2_code_copy()</b>, a separate copy of the character tables is also
made, with the new code pointing to it. This memory will be automatically freed
when <b>pcre2_code_free()</b> is called. The yield of the function is NULL if
<i>code</i> is NULL or if sufficient memory cannot be obtained.
</P>
<P>
There is a complete description of the PCRE2 native API in the
<a href="pcre2api.html"><b>pcre2api</b></a>
page and a description of the POSIX API in the
<a href="pcre2posix.html"><b>pcre2posix</b></a>
page.
<p>
Return to the <a href="index.html">PCRE2 index page</a>.
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