pcre2/maint/README

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MAINTENANCE README FOR PCRE2
============================
The files in the "maint" directory of the PCRE2 source contain data, scripts,
and programs that are used for the maintenance of PCRE2, but which do not form
part of the PCRE2 distribution tarballs. This document describes these files
and also contains some notes for maintainers. Its contents are:
Files in the maint directory
Updating to a new Unicode release
Preparing for a PCRE2 release
Making a PCRE2 release
Long-term ideas (wish list)
Files in the maint directory
============================
GenerateUtt.py A Python script to generate part of the pcre2_tables.c file
that contains Unicode script names in a long string with
offsets, which is tedious to maintain by hand.
ManyConfigTests A shell script that runs "configure, make, test" a number of
times with different configuration settings.
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MultiStage2.py A Python script that generates the file pcre2_ucd.c from five
Unicode data tables, which are themselves downloaded from the
Unicode web site. Run this script in the "maint" directory.
The generated file contains the tables for a 2-stage lookup
of Unicode properties.
pcre2_chartables.c.non-standard
This is a set of character tables that came from a Windows
system. It has characters greater than 128 that are set as
spaces, amongst other things. I kept it so that it can be
used for testing from time to time.
README This file.
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Unicode.tables The files in this directory were downloaded from the Unicode
web site. They contain information about Unicode characters
and scripts. The ones used by the MultiStage2.py script are
CaseFolding.txt, DerivedGeneralCategory.txt, Scripts.txt,
GraphemeBreakProperty.txt, and emoji-data.txt. I've kept
UnicodeData.txt (which is no longer used by the script)
because it is useful occasionally for manually looking up the
details of certain characters. However, note that character
names in this file such as "Arabic sign sanah" do NOT mean
that the character is in a particular script (in this case,
Arabic). Scripts.txt is where to look for script information.
ucptest.c A short C program for testing the Unicode property macros
that do lookups in the pcre2_ucd.c data, mainly useful after
rebuilding the Unicode property table. Compile and run this in
the "maint" directory (see comments at its head).
ucptestdata A directory containing two files, testinput1 and testoutput1,
to use in conjunction with the ucptest program.
utf8.c A short, freestanding C program for converting a Unicode code
point into a sequence of bytes in the UTF-8 encoding, and vice
versa. If its argument is a hex number such as 0x1234, it
outputs a list of the equivalent UTF-8 bytes. If its argument
is sequence of concatenated UTF-8 bytes (e.g. e188b4) it
treats them as a UTF-8 character and outputs the equivalent
code point in hex.
Updating to a new Unicode release
=================================
When there is a new release of Unicode, the files in Unicode.tables must be
refreshed from the web site. If the new version of Unicode adds new character
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scripts, the source file pcre2_ucp.h and both the MultiStage2.py and the
GenerateUtt.py scripts must be edited to add the new names. Then MultiStage2.py
can be run to generate a new version of pcre2_ucd.c, and GenerateUtt.py can be
run to generate the tricky tables for inclusion in pcre2_tables.c.
If MultiStage2.py gives the error "ValueError: list.index(x): x not in list",
the cause is usually a missing (or misspelt) name in the list of scripts. I
couldn't find a straightforward list of scripts on the Unicode site, but
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there's a useful Wikipedia page that lists them, and notes the Unicode version
in which they were introduced:
http://en.wikipedia.org/wiki/Unicode_scripts#Table_of_Unicode_scripts
The ucptest program can be compiled and used to check that the new tables in
pcre2_ucd.c work properly, using the data files in ucptestdata to check a
number of test characters. The source file ucptest.c must be updated whenever
new Unicode script names are added.
Note also that both the pcre2syntax.3 and pcre2pattern.3 man pages contain
lists of Unicode script names.
Preparing for a PCRE2 release
=============================
This section contains a checklist of things that I consult before building a
distribution for a new release.
. Ensure that the version number and version date are correct in configure.ac.
. Update the library version numbers in configure.ac according to the rules
given below.
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. If new build options or new source files have been added, ensure that they
are added to the CMake files as well as to the autoconf files. The relevant
files are CMakeLists.txt and config-cmake.h.in. After making a release
tarball, test it out with CMake if there have been changes here.
. Run ./autogen.sh to ensure everything is up-to-date.
. Compile and test with many different config options, and combinations of
options. Also, test with valgrind by running "RunTest valgrind" and
"RunGrepTest valgrind" (which takes quite a long time). The script
maint/ManyConfigTests now encapsulates this testing. It runs tests with
different configurations, and it also runs some of them with valgrind, all of
which can take quite some time.
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. Run tests in both 32-bit and 64-bit environments if possible.
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. Run tests with two or more different compilers (e.g. clang and gcc), and
make use of -fsanitize=address and friends where possible. For gcc,
-fsanitize=undefined -std=gnu99 picks up undefined behaviour at runtime, but
needs -fno-sanitize=shift to get rid of warnings for shifts of negative
numbers in the JIT compiler. For clang, -fsanitize=address,undefined,integer
can be used but -fno-sanitize=alignment,shift,unsigned-integer-overflow must
be added when compiling with JIT. Another useful clang option is
-fsanitize=signed-integer-overflow
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. Do a test build using CMake.
. Run perltest.sh on the test data for tests 1 and 4. The output should match
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the PCRE2 test output, apart from the version identification at the start of
each test. The other tests are not Perl-compatible (they use various
PCRE2-specific features or options).
. It is possible to test with the emulated memmove() function by undefining
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HAVE_MEMMOVE and HAVE_BCOPY in config.h, though I do not do this often.
. Documentation: check AUTHORS, ChangeLog (check version and date), LICENCE,
NEWS (check version and date), NON-AUTOTOOLS-BUILD, and README. Many of these
won't need changing, but over the long term things do change.
. I used to test new releases myself on a number of different operating
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systems. For example, on Solaris it is helpful to test using Sun's cc
compiler as a change from gcc. Adding -xarch=v9 to the cc options does a
64-bit test, but it also needs -S 64 for pcre2test to increase the stack size
for test 2. Since I retired I can no longer do this, but instead I rely on
putting out release candidates for folks on the pcre-dev list to test.
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. The buildbots at http://buildfarm.opencsw.org/ do some automated testing
of PCRE2 and should be checked before putting out a release.
Updating version info for libtool
=================================
This set of rules for updating library version information came from a web page
whose URL I have forgotten. The version information consists of three parts:
(current, revision, age).
1. Start with version information of 0:0:0 for each libtool library.
2. Update the version information only immediately before a public release of
your software. More frequent updates are unnecessary, and only guarantee
that the current interface number gets larger faster.
3. If the library source code has changed at all since the last update, then
increment revision; c:r:a becomes c:r+1:a.
4. If any interfaces have been added, removed, or changed since the last
update, increment current, and set revision to 0.
5. If any interfaces have been added since the last public release, then
increment age.
6. If any interfaces have been removed or changed since the last public
release, then set age to 0.
The following explanation may help in understanding the above rules a bit
better. Consider that there are three possible kinds of reaction from users to
changes in a shared library:
1. Programs using the previous version may use the new version as a drop-in
replacement, and programs using the new version can also work with the
previous one. In other words, no recompiling nor relinking is needed. In
this case, increment revision only, don't touch current or age.
2. Programs using the previous version may use the new version as a drop-in
replacement, but programs using the new version may use APIs not present in
the previous one. In other words, a program linking against the new version
may fail if linked against the old version at run time. In this case, set
revision to 0, increment current and age.
3. Programs may need to be changed, recompiled, relinked in order to use the
new version. Increment current, set revision and age to 0.
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Making a PCRE2 release
======================
Run PrepareRelease and commit the files that it changes (by removing trailing
spaces). The first thing this script does is to run CheckMan on the man pages;
if it finds any markup errors, it reports them and then aborts.
Once PrepareRelease has run clean, run "make distcheck" to create the tarballs
and the zipball. Double-check with "svn status", then create an SVN tagged
copy:
svn copy svn://vcs.exim.org/pcre2/code/trunk \
svn://vcs.exim.org/pcre2/code/tags/pcre2-10.xx
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When the new release is out, don't forget to tell webmaster@pcre.org and the
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mailing list. Also, update the list of version numbers in Bugzilla
(administration > products > PCRE > Edit versions).
Future ideas (wish list)
========================
This section records a list of ideas so that they do not get forgotten. They
vary enormously in their usefulness and potential for implementation. Some are
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very sensible; some are rather wacky. Some have been on this list for years.
. Optimization
There are always ideas for new optimizations so as to speed up pattern
matching. Most of them try to save work by recognizing a non-match without
having to scan all the possibilities. These are some that I've recorded:
* /((A{0,5}){0,5}){0,5}(something complex)/ on a non-matching string is very
slow, though Perl is fast. Can we speed up somehow? Convert to {0,125}?
OTOH, this is pathological - the user could easily fix it.
* Turn ={4} into ==== ? (for speed). I once did an experiment, and it seems
to have little effect, and maybe makes things worse.
* "Ends with literal string" - note that a single character doesn't gain much
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over the existing "required code unit" feature that just remembers one code
unit.
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* Remember an initial string rather than just 1 code unit.
* A required code unit from alternatives - not just the last unit, but an
earlier one if common to all alternatives.
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* Friedl contains other ideas.
* The code does not set initial code unit flags for Unicode property types
such as \p; I don't know how much benefit there would be for, for example,
setting the bits for 0-9 and all values >= xC0 (in 8-bit mode) when a
pattern starts with \p{N}.
. If Perl gets to a consistent state over the settings of capturing sub-
patterns inside repeats, see if we can match it. One example of the
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difference is the matching of /(main(O)?)+/ against mainOmain, where PCRE2
leaves $2 set. In Perl, it's unset. Changing this in PCRE2 will be very hard
because I think it needs much more state to be remembered.
. A feature to suspend a match via a callout was once requested.
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. An option to convert results into character offsets and character lengths.
. An option for pcre2grep to scan only the start of a file. I am not keen -
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this is the job of "head".
. A (non-Unix) user wanted pcregrep options to (a) list a file name just once,
preceded by a blank line, instead of adding it to every matched line, and (b)
support --outputfile=name.
. Define a union for the results from pcre2_pattern_info().
. Provide a "random access to the subject" facility so that the way in which it
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is stored is independent of PCRE2. For efficiency, it probably isn't possible
to switch this dynamically. It would have to be specified when PCRE2 was
compiled. PCRE2 would then call a function every time it wanted a character.
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. pcre2grep: add -rs for a sorted recurse? Having to store file names and sort
them will of course slow it down.
. Someone suggested --disable-callout to save code space when callouts are
never wanted. This seems rather marginal.
. A user suggested a parameter to limit the length of string matched, for
example if the parameter is N, the current match should fail if the matched
substring exceeds N. This could apply to both match functions. The value
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could be a new field in the match context. Compare the offset_limit feature,
which limits where a match must start.
. Write a function that generates random matching strings for a compiled
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pattern.
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. Pcre2grep: an option to specify the output line separator, either as a string
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or select from a fixed list. This is not straightforward, because at the
moment it outputs whatever is in the input file.
. Improve the code for duplicate checking in pcre2_dfa_match(). An incomplete,
non-thread-safe patch showed that this can help performance for patterns
where there are many alternatives. However, a simple thread-safe
implementation that I tried made things worse in many simple cases, so this
is not an obviously good thing.
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. PCRE2 cannot at present distinguish between subpatterns with different names,
but the same number (created by the use of ?|). In order to do so, a way of
remembering *which* subpattern numbered n matched is needed. Bugzilla #760.
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(*MARK) can perhaps be used as a way round this problem. However, note that
Perl does not distinguish: like PCRE2, a name is just an alias for a number
in Perl.
. Instead of having #ifdef HAVE_CONFIG_H in each module, put #include
"something" and the the #ifdef appears only in one place, in "something".
. Implement something like (?(R2+)... to check outer recursions.
. If Perl ever supports the POSIX notation [[.something.]] PCRE2 should try
to follow.
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. Bugzilla #554 requested support for invalid UTF-8 strings.
. A user wanted a way of ignoring all Unicode "mark" characters so that, for
example "a" followed by an accent would, together, match "a".
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. Perl supports [\N{x}-\N{y}] as a Unicode range, even in EBCDIC. PCRE2
supports \N{U+dd..} everywhere but, not in EBCDIC.
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. Unicode stuff from Perl:
\b{gcb} or \b{g} grapheme cluster boundary
\b{sb} sentence boundary
\b{wb} word boundary
See Unicode TR 29.
. (?[...]) extended classes: big project.
. Bugzilla #1694 requests backwards searching.
. A callout from pcre2_substitute() that happens after (before?) each
substitution (value = 256?).
. Allow a callout to specify a number of characters to skip. This can be done
compatibly via an extra callout field.
. Allow callouts to return *PRUNE, *COMMIT, *THEN, *SKIP, with and without
continuing (that is, with and without an implied *FAIL). A new option,
PCRE2_CALLOUT_EXTENDED say, would be needed. This is unlikely ever to be
implemented by JIT, so this could be an option for pcre2_match().
. A limit on substitutions: a user suggested somehow finding a way of making
match_limit apply to the whole operation instead of each match separately.
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. There was a suggestion that Perl should lock out \K in lookarounds. If it
does, PCRE2 should follow.
. Redesign handling of class/nclass/xclass because the compile code logic is
currently very contorted and obscure.
. Some #defines could be replaced with enums to improve robustness.
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Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
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Last updated: 13 August 2018