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.TH PCRE2MATCHING 3 "28 August 2021" "PCRE2 10.38"
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.SH NAME
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PCRE2 - Perl-compatible regular expressions (revised API)
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.SH "PCRE2 MATCHING ALGORITHMS"
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.rs
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.sp
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This document describes the two different algorithms that are available in
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PCRE2 for matching a compiled regular expression against a given subject
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string. The "standard" algorithm is the one provided by the \fBpcre2_match()\fP
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function. This works in the same as as Perl's matching function, and provide a
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Perl-compatible matching operation. The just-in-time (JIT) optimization that is
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described in the
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.\" HREF
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\fBpcre2jit\fP
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.\"
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documentation is compatible with this function.
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.P
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An alternative algorithm is provided by the \fBpcre2_dfa_match()\fP function;
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it operates in a different way, and is not Perl-compatible. This alternative
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has advantages and disadvantages compared with the standard algorithm, and
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these are described below.
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.P
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When there is only one possible way in which a given subject string can match a
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pattern, the two algorithms give the same answer. A difference arises, however,
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when there are multiple possibilities. For example, if the pattern
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.sp
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^<.*>
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.sp
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is matched against the string
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.sp
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<something> <something else> <something further>
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.sp
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there are three possible answers. The standard algorithm finds only one of
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them, whereas the alternative algorithm finds all three.
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.
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.
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.SH "REGULAR EXPRESSIONS AS TREES"
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.rs
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.sp
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The set of strings that are matched by a regular expression can be represented
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as a tree structure. An unlimited repetition in the pattern makes the tree of
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infinite size, but it is still a tree. Matching the pattern to a given subject
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string (from a given starting point) can be thought of as a search of the tree.
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There are two ways to search a tree: depth-first and breadth-first, and these
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correspond to the two matching algorithms provided by PCRE2.
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.
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.
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.SH "THE STANDARD MATCHING ALGORITHM"
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.rs
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.sp
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In the terminology of Jeffrey Friedl's book "Mastering Regular Expressions",
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the standard algorithm is an "NFA algorithm". It conducts a depth-first search
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of the pattern tree. That is, it proceeds along a single path through the tree,
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checking that the subject matches what is required. When there is a mismatch,
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the algorithm tries any alternatives at the current point, and if they all
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fail, it backs up to the previous branch point in the tree, and tries the next
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alternative branch at that level. This often involves backing up (moving to the
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left) in the subject string as well. The order in which repetition branches are
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tried is controlled by the greedy or ungreedy nature of the quantifier.
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.P
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If a leaf node is reached, a matching string has been found, and at that point
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the algorithm stops. Thus, if there is more than one possible match, this
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algorithm returns the first one that it finds. Whether this is the shortest,
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the longest, or some intermediate length depends on the way the alternations
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and the greedy or ungreedy repetition quantifiers are specified in the
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pattern.
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.P
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Because it ends up with a single path through the tree, it is relatively
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straightforward for this algorithm to keep track of the substrings that are
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matched by portions of the pattern in parentheses. This provides support for
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capturing parentheses and backreferences.
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.
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.
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.SH "THE ALTERNATIVE MATCHING ALGORITHM"
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.rs
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.sp
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This algorithm conducts a breadth-first search of the tree. Starting from the
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first matching point in the subject, it scans the subject string from left to
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right, once, character by character, and as it does this, it remembers all the
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paths through the tree that represent valid matches. In Friedl's terminology,
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this is a kind of "DFA algorithm", though it is not implemented as a
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traditional finite state machine (it keeps multiple states active
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simultaneously).
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.P
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Although the general principle of this matching algorithm is that it scans the
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subject string only once, without backtracking, there is one exception: when a
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lookaround assertion is encountered, the characters following or preceding the
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current point have to be independently inspected.
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.P
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The scan continues until either the end of the subject is reached, or there are
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no more unterminated paths. At this point, terminated paths represent the
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different matching possibilities (if there are none, the match has failed).
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Thus, if there is more than one possible match, this algorithm finds all of
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them, and in particular, it finds the longest. The matches are returned in
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the output vector in decreasing order of length. There is an option to stop the
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algorithm after the first match (which is necessarily the shortest) is found.
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.P
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Note that the size of vector needed to contain all the results depends on the
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number of simultaneous matches, not on the number of parentheses in the
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pattern. Using \fBpcre2_match_data_create_from_pattern()\fP to create the match
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data block is therefore not advisable when doing DFA matching.
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.P
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Note also that all the matches that are found start at the same point in the
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subject. If the pattern
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.sp
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cat(er(pillar)?)?
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.sp
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is matched against the string "the caterpillar catchment", the result is the
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three strings "caterpillar", "cater", and "cat" that start at the fifth
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character of the subject. The algorithm does not automatically move on to find
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matches that start at later positions.
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.P
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PCRE2's "auto-possessification" optimization usually applies to character
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repeats at the end of a pattern (as well as internally). For example, the
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pattern "a\ed+" is compiled as if it were "a\ed++" because there is no point
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even considering the possibility of backtracking into the repeated digits. For
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DFA matching, this means that only one possible match is found. If you really
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do want multiple matches in such cases, either use an ungreedy repeat
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("a\ed+?") or set the PCRE2_NO_AUTO_POSSESS option when compiling.
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.P
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There are a number of features of PCRE2 regular expressions that are not
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supported or behave differently in the alternative matching function. Those
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that are not supported cause an error if encountered.
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.P
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1. Because the algorithm finds all possible matches, the greedy or ungreedy
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nature of repetition quantifiers is not relevant (though it may affect
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auto-possessification, as just described). During matching, greedy and ungreedy
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quantifiers are treated in exactly the same way. However, possessive
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quantifiers can make a difference when what follows could also match what is
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quantified, for example in a pattern like this:
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.sp
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^a++\ew!
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.sp
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This pattern matches "aaab!" but not "aaa!", which would be matched by a
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non-possessive quantifier. Similarly, if an atomic group is present, it is
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matched as if it were a standalone pattern at the current point, and the
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longest match is then "locked in" for the rest of the overall pattern.
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.P
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2. When dealing with multiple paths through the tree simultaneously, it is not
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straightforward to keep track of captured substrings for the different matching
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possibilities, and PCRE2's implementation of this algorithm does not attempt to
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do this. This means that no captured substrings are available.
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.P
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3. Because no substrings are captured, backreferences within the pattern are
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not supported.
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.P
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4. For the same reason, conditional expressions that use a backreference as the
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condition or test for a specific group recursion are not supported.
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.P
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5. Again for the same reason, script runs are not supported.
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.P
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6. Because many paths through the tree may be active, the \eK escape sequence,
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which resets the start of the match when encountered (but may be on some paths
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and not on others), is not supported.
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.P
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7. Callouts are supported, but the value of the \fIcapture_top\fP field is
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always 1, and the value of the \fIcapture_last\fP field is always 0.
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.P
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8. The \eC escape sequence, which (in the standard algorithm) always matches a
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single code unit, even in a UTF mode, is not supported in these modes, because
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the alternative algorithm moves through the subject string one character (not
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code unit) at a time, for all active paths through the tree.
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.P
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9. Except for (*FAIL), the backtracking control verbs such as (*PRUNE) are not
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supported. (*FAIL) is supported, and behaves like a failing negative assertion.
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.P
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10. The PCRE2_MATCH_INVALID_UTF option for \fBpcre2_compile()\fP is not
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supported by \fBpcre2_dfa_match()\fP.
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.
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.
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.SH "ADVANTAGES OF THE ALTERNATIVE ALGORITHM"
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.rs
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.sp
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The main advantage of the alternative algorithm is that all possible matches
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(at a single point in the subject) are automatically found, and in particular,
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the longest match is found. To find more than one match at the same point using
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the standard algorithm, you have to do kludgy things with callouts.
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.P
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Partial matching is possible with this algorithm, though it has some
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limitations. The
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.\" HREF
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\fBpcre2partial\fP
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.\"
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documentation gives details of partial matching and discusses multi-segment
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matching.
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.
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.
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.SH "DISADVANTAGES OF THE ALTERNATIVE ALGORITHM"
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.rs
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.sp
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The alternative algorithm suffers from a number of disadvantages:
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.P
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1. It is substantially slower than the standard algorithm. This is partly
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because it has to search for all possible matches, but is also because it is
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less susceptible to optimization.
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.P
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2. Capturing parentheses, backreferences, script runs, and matching within
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invalid UTF string are not supported.
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.P
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3. Although atomic groups are supported, their use does not provide the
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performance advantage that it does for the standard algorithm.
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.P
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4. JIT optimization is not supported.
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.
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.
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.SH AUTHOR
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.rs
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.sp
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.nf
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Philip Hazel
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Retired from University Computing Service
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Cambridge, England.
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.fi
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.
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.
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.SH REVISION
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.rs
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.sp
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.nf
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2021-08-28 17:25:59 +02:00
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Last updated: 28 August 2021
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Copyright (c) 1997-2021 University of Cambridge.
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.fi
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