Refactor to avoid picky compiler warnings. Fixes oss-fuzz issue 1454.
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@ -35,6 +35,10 @@ bugs were never in fully released code, but are noted here for the record.
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happening if the assertion matched via (*ACCEPT).
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(e) Mark values were not being passed out of recursions.
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(f) Refactor some code in do_callout() to avoid picky compiler warnings about
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negative indices. Fixes oss-fuzz issue 1454.
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2. Now that pcre2_match() no longer uses recursive function calls (see above),
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the "match limit recursion" value seems misnamed. It still exists, and limits
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@ -157,6 +161,7 @@ tests to improve coverage.
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pcre2test, a crash could occur.
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Version 10.23 14-February-2017
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------------------------------
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@ -263,18 +263,32 @@ Returns: the return from the callout
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static int
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do_callout(heapframe *F, match_block *mb, PCRE2_SIZE *lengthptr)
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{
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PCRE2_SIZE save0, save1;
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pcre2_callout_block cb;
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int rc;
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PCRE2_SIZE save0, save1;
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PCRE2_SIZE *callout_ovector;
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pcre2_callout_block cb;
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*lengthptr = (*Fecode == OP_CALLOUT)?
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PRIV(OP_lengths)[OP_CALLOUT] : GET(Fecode, 1 + 2*LINK_SIZE);
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if (mb->callout == NULL) return 0; /* No callout function provided */
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/* The original matching code (pre 10.30) worked directly with the ovector
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passed by the user, and this was passed to callouts. Now that the working
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ovector is in the backtracking frame, it no longer needs to reserve space for
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the overall match offsets (which would waste space in the frame). For backward
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compatibility, however, we pass capture_top and offset_vector to the callout as
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if for the extended ovector, and we ensure that the first two slots are unset
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by preserving and restoring their current contents. Picky compilers complain if
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references such as Fovector[-2] are use directly, so we set up a separate
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pointer. */
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callout_ovector = (PCRE2_SIZE *)(Fovector) - 2;
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cb.version = 1;
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cb.capture_top = (uint32_t)Foffset_top/2 + 1;
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cb.capture_last = Fcapture_last;
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cb.offset_vector = Fovector - 2;
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cb.offset_vector = callout_ovector;
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cb.mark = mb->nomatch_mark;
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cb.subject = mb->start_subject;
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cb.subject_length = (PCRE2_SIZE)(mb->end_subject - mb->start_subject);
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@ -299,20 +313,12 @@ else /* String callout */
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*lengthptr - (1 + 4*LINK_SIZE) - 2;
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}
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/* The original matching code (pre 10.30) worked directly with the ovector
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passed by the user, and this was passed to callouts. Now that the working
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ovector is in the backtracking frame, it no longer needs to reserve space for
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the overall match offsets (which would waste space in the frame). For backward
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compatibility, however, we pass capture_top and offset_vector to the callout as
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if for the extended ovector, and we ensure that the first two slots are unset
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by preserving and restoring their current contents. */
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save0 = Fovector[-2];
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save1 = Fovector[-1];
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Fovector[-2] = Fovector[-1] = PCRE2_UNSET;
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save0 = callout_ovector[0];
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save1 = callout_ovector[1];
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callout_ovector[0] = callout_ovector[1] = PCRE2_UNSET;
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rc = mb->callout(&cb, mb->callout_data);
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Fovector[-2] = save0;
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Fovector[-1] = save1;
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callout_ovector[0] = save0;
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callout_ovector[1] = save1;
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return rc;
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}
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