Tidy partial matching code; prepare for possible future change.
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@ -498,13 +498,14 @@ matching, we then return immediately. The second one is used when we already
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know we are past the end of the subject. */
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#define CHECK_PARTIAL()\
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if (mb->partial != 0 && Feptr >= mb->end_subject && \
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Feptr > mb->start_used_ptr) \
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if (Feptr >= mb->end_subject) \
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{ \
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mb->hitend = TRUE; \
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if (mb->partial > 1) return PCRE2_ERROR_PARTIAL; \
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SCHECK_PARTIAL(); \
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}
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/* Original version that allows hard partial to continue if no inspected
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characters. */
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#define SCHECK_PARTIAL()\
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if (mb->partial != 0 && Feptr > mb->start_used_ptr) \
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{ \
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@ -512,6 +513,22 @@ know we are past the end of the subject. */
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if (mb->partial > 1) return PCRE2_ERROR_PARTIAL; \
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}
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/* Experimental version that makes hard partial give no match instead of
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continuing if no characters have been inspected. */
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#ifdef NEVERNEVER
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#define SCHECK_PARTIAL()\
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if (mb->partial != 0) \
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{ \
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if (Feptr > mb->start_used_ptr) \
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{ \
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mb->hitend = TRUE; \
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if (mb->partial > 1) return PCRE2_ERROR_PARTIAL; \
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} \
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else if (mb->partial > 1) RRETURN(MATCH_NOMATCH); \
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}
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#endif /* NEVERNEVER */
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/* These macros are used to implement backtracking. They simulate a recursive
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call to the match() function by means of a local vector of frames which
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remember the backtracking points. */
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@ -6721,7 +6738,7 @@ for(;;)
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we also let the cycle run, because the matching string is legitimately
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allowed to start with the first code unit of a newline. */
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if (!mb->partial && start_match >= mb->end_subject)
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if (mb->partial == 0 && start_match >= mb->end_subject)
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{
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rc = MATCH_NOMATCH;
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break;
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@ -6780,7 +6797,7 @@ for(;;)
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/* See comment above in first_cu checking about the next few lines. */
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if (!mb->partial && start_match >= mb->end_subject)
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if (mb->partial == 0 && start_match >= mb->end_subject)
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{
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rc = MATCH_NOMATCH;
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break;
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@ -6794,7 +6811,7 @@ for(;;)
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/* The following two optimizations must be disabled for partial matching. */
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if (!mb->partial)
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if (mb->partial == 0)
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{
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PCRE2_SPTR p;
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