pcre2/maint
Philip Hazel 51a5fcdc1f Remove unused variables in ucptest.c and update test data for added properties 2022-04-25 15:19:09 +01:00
..
Unicode.tables Initial code for Boolean property support 2022-01-09 14:46:43 +00:00
ucptestdata Remove unused variables in ucptest.c and update test data for added properties 2022-04-25 15:19:09 +01:00
GenerateCommon.py Initial code for Boolean property support 2022-01-09 14:46:43 +00:00
GenerateTest26.py Auto generate unicode property tests. (#67) 2021-12-31 16:47:37 +00:00
GenerateUcd.py Update ucd.c generation script for overlong initializer 2022-03-04 08:41:57 +00:00
GenerateUcpHeader.py Initial code for Boolean property support 2022-01-09 14:46:43 +00:00
GenerateUcpTables.py Update documentation and comments for UCD generation 2022-01-10 16:26:41 +00:00
ManyConfigTests Unicode upper/lower casing is now used when UCP is set, even if UTF is not set. 2020-02-23 16:40:05 +00:00
README Update maintenance documentation 2022-04-25 15:07:14 +01:00
pcre2_chartables.c.non-standard Implement Perl 5.28's alphabetic lookaround syntax, e.g. (*pla:...) and also 2018-09-24 16:23:53 +00:00
ucptest.c Remove unused variables in ucptest.c and update test data for added properties 2022-04-25 15:19:09 +01:00
utf8.c Tidies and updates to maintenance programs utf8 and ucptest. 2020-04-01 17:00:33 +00:00

README

MAINTENANCE README FOR PCRE2
============================

The files in the "maint" directory of the PCRE2 source contain data, scripts,
and programs that are used for the maintenance of PCRE2, but which do not form
part of the PCRE2 distribution tarballs. This document describes these files
and also contains some notes for maintainers. Its contents are:

  Files in the maint directory
  Updating to a new Unicode release
  Preparing for a PCRE2 release
  Making a PCRE2 release
  Long-term ideas (wish list)


Files in the maint directory
============================

GenerateCommon.py
  A Python module containing data and functions that are used by the other
  Generate scripts.
  
GenerateTest26.py
  A Python script that generates input and expected output test data for test
  26, which tests certain aspects of Unicode property support.  

GenerateUcd.py
  A Python script that generates the file pcre2_ucd.c from GenerateCommon.py
  and Unicode data files, which are themselves downloaded from the Unicode web
  site. The generated file contains the tables for a 2-stage lookup of Unicode
  properties, along with some auxiliary tables. The script starts with a long
  comment that gives details of the tables it constructs. 

GenerateUcpHeader.py
  A Python script that generates the file pcre2_ucp.h from GenerateCommon.py
  and Unicode data files. The generated file defines constants for various
  Unicode property values.

GenerateUcpTables.py
  A Python script that generates the file pcre2_ucptables.c from
  GenerateCommon.py and Unicode data files. The generated file contains tables
  for looking up Unicode property names.

ManyConfigTests
  A shell script that runs "configure, make, test" a number of times with
  different configuration settings.

pcre2_chartables.c.non-standard
  This is a set of character tables that came from a Windows system. It has
  characters greater than 128 that are set as spaces, amongst other things. I
  kept it so that it can be used for testing from time to time.

README
  This file.

Unicode.tables
  The files in this directory were downloaded from the Unicode web site. They
  contain information about Unicode characters and scripts, and are used by the
  Generate scripts. There is also UnicodeData.txt, which is no longer used by
  any script, because it is useful occasionally for manually looking up the
  details of certain characters. However, note that character names in this
  file such as "Arabic sign sanah" do NOT mean that the character is in a
  particular script (in this case, Arabic). Scripts.txt and
  ScriptExtensions.txt are where to look for script information.

ucptest.c
  A program for testing the Unicode property macros that do lookups in the
  pcre2_ucd.c data, mainly useful after rebuilding the Unicode property tables.
  Compile and run this in the "maint" directory (see comments at its head).
  This program can also be used to find characters with specific properties and 
  to list which properties are supported. 

ucptestdata
  A directory containing four files, testinput{1,2} and testoutput{1,2}, for
  use in conjunction with the ucptest program.

utf8.c
  A short, freestanding C program for converting a Unicode code point into a
  sequence of bytes in the UTF-8 encoding, and vice versa. If its argument is a
  hex number such as 0x1234, it outputs a list of the equivalent UTF-8 bytes.
  If its argument is a sequence of concatenated UTF-8 bytes (e.g. 12e188b4) it
  treats them as a UTF-8 string and outputs the equivalent code points in hex.
  See comments at its head for details.


Updating to a new Unicode release
=================================

When there is a new release of Unicode, the files in Unicode.tables must be
refreshed from the web site. Once that is done, the four Python scripts that 
generate files from the Unicode data can be run from within the "maint" 
directory.

Note: Previously, it was necessary to update lists of scripts and their 
abbreviations by hand before running the Python scripts. This is no longer
necessary because the scripts have been upgraded to extract this information
themselves. Also, there used to be explicit lists of scripts in two of the man
pages. This is no longer the case; the pcre2test program can now output a list 
of supported scripts.

You can give an output file name as an argument to the following scripts, but
by default:

GenerateUcd.py        creates pcre2_ucd.c        )
GenerateUcpHeader.py  creates pcre2_ucp.h        ) in the current directory
GenerateUcpTables.py  creates pcre2_ucptables.c  )

These files can be compared against the existing versions in the src directory
to check on any changes before replacing the old files, but you can also
generate directly into the final location by running:

./GenerateUcd.py       ../src/pcre2_ucd.c
./GenerateUcpHeader.py ../src/pcre2_ucp.h
./GenerateUcpTables.py ../src/pcre2_ucptables.c

Once the .c and .h files are in the ../src directory, the ucptest program can
be compiled and used to check that the new tables work properly. The data files
in ucptestdata are set up to check a number of test characters. See the
comments at the start of ucptest.c. If there are new scripts, adding a few
tests to the files in ucptestdata is a good idea.

Finally, you should run the GenerateTest26.py script to regenerate new versions 
of the input and expected output from a series of Unicode property tests that 
are automatically generated from the Unicode data files. By default, the files
are written to testinput26 and testoutput26 in the current directory, but you
can give an alternative directory name as an argument to the script. These
files should eventually be installed in the main testdata directory.


Preparing for a PCRE2 release
=============================

This section contains a checklist of things that I do before building a new
release.

. Ensure that the version number and version date are correct in configure.ac.

. Update the library version numbers in configure.ac according to the rules
  given below.

. If new build options or new source files have been added, ensure that they
  are added to the CMake files as well as to the autoconf files. The relevant
  files are CMakeLists.txt and config-cmake.h.in. After making a release, test
  it out with CMake if there have been changes here.

. Run ./autogen.sh to ensure everything is up-to-date.

. Compile and test with many different config options, and combinations of
  options. Also, test with valgrind by running "RunTest valgrind" and
  "RunGrepTest valgrind". The script maint/ManyConfigTests now encapsulates
  this testing. It runs tests with different configurations, and it also runs
  some of them with valgrind, all of which can take quite some time.

. Run tests in both 32-bit and 64-bit environments if possible. I can no longer
  run 32-bit tests.

. Run tests with two or more different compilers (e.g. clang and gcc), and
  make use of -fsanitize=address and friends where possible. For gcc,
  -fsanitize=undefined -std=gnu99 picks up undefined behaviour at runtime, but
  needs -fno-sanitize=shift to get rid of warnings for shifts of negative
  numbers in the JIT compiler. For clang, -fsanitize=address,undefined,integer
  can be used but -fno-sanitize=alignment,shift,unsigned-integer-overflow must
  be added when compiling with JIT. Another useful clang option is
  -fsanitize=signed-integer-overflow

. Do a test build using CMake. Remove src/config.h first, lest it override the
  version that CMake creates. Also do a CMake unity build to check that it 
  still works: [c]cmake -DCMAKE_UNITY_BUILD=ON sets up a unity build.

. Run perltest.sh on the test data for tests 1 and 4. The output should match
  the PCRE2 test output, apart from the version identification at the start of
  each test. Sometimes there are other differences in test 4 if PCRE2 and Perl
  are using different Unicode releases. The other tests are not Perl-compatible
  (they use various PCRE2-specific features or options).

. It is possible to test with the emulated memmove() function by undefining
  HAVE_MEMMOVE and HAVE_BCOPY in config.h, though I do not do this often.

. Documentation: check AUTHORS, ChangeLog (check version and date), LICENCE,
  NEWS (check version and date), NON-AUTOTOOLS-BUILD, and README. Many of these
  won't need changing, but over the long term things do change.

. I used to test new releases myself on a number of different operating
  systems. For example, on Solaris it is helpful to test using Sun's cc
  compiler as a change from gcc. Adding -xarch=v9 to the cc options does a
  64-bit test, but it also needs -S 64 for pcre2test to increase the stack size
  for test 2. Since I retired I can no longer do much of this. There are 
  automated tests under Ubuntu, Alpine, and Windows that are now set up as 
  GitHub actions. Check that they are running clean.

. The buildbots at http://buildfarm.opencsw.org/ do some automated testing
  of PCRE2 and should also be checked before putting out a release.


Updating version info for libtool
=================================

This set of rules for updating library version information came from a web page
whose URL I have forgotten. The version information consists of three parts:
(current, revision, age).

1. Start with version information of 0:0:0 for each libtool library.

2. Update the version information only immediately before a public release of
   your software. More frequent updates are unnecessary, and only guarantee
   that the current interface number gets larger faster.

3. If the library source code has changed at all since the last update, then
   increment revision; c:r:a becomes c:r+1:a.

4. If any interfaces have been added, removed, or changed since the last
   update, increment current, and set revision to 0.

5. If any interfaces have been added since the last public release, then
   increment age.

6. If any interfaces have been removed or changed since the last public
   release, then set age to 0.

The following explanation may help in understanding the above rules a bit
better. Consider that there are three possible kinds of reaction from users to
changes in a shared library:

1. Programs using the previous version may use the new version as a drop-in
   replacement, and programs using the new version can also work with the
   previous one. In other words, no recompiling nor relinking is needed. In
   this case, increment revision only, don't touch current or age.

2. Programs using the previous version may use the new version as a drop-in
   replacement, but programs using the new version may use APIs not present in
   the previous one. In other words, a program linking against the new version
   may fail if linked against the old version at run time. In this case, set
   revision to 0, increment current and age.

3. Programs may need to be changed, recompiled, relinked in order to use the
   new version. Increment current, set revision and age to 0.


Making a PCRE2 release
======================

Run PrepareRelease and commit the files that it changes. The first thing this
script does is to run CheckMan on the man pages; if it finds any markup errors,
it reports them and then aborts. Otherwise it removes trailing spaces from
sources and refreshes the HTML documentation. Update the GitHub repository with
"git push".

Once PrepareRelease has run clean, run "make distcheck" to create the tarballs
and the zipball. I then sign these files. Double-check with "git status" that
the repository is fully up-to-date, then create a new tag and a release on
GitHub. Upload the tarballs, zipball, and the signatures as "assets" of the
GitHub release.

When the new release is out, don't forget to tell webmaster@pcre.org and the
mailing list.


Future ideas (wish list)
========================

This section records a list of ideas so that they do not get forgotten. They
vary enormously in their usefulness and potential for implementation. Some are
very sensible; some are rather wacky. Some have been on this list for many
years.

. Optimization

  There are always ideas for new optimizations so as to speed up pattern
  matching. Most of them try to save work by recognizing a non-match without
  having to scan all the possibilities. These are some that I've recorded:

  * /((A{0,5}){0,5}){0,5}(something complex)/ on a non-matching string is very
    slow, though Perl is fast. Can we speed up somehow? Convert to {0,125}?
    OTOH, this is pathological - the user could easily fix it.

  * Turn ={4} into ==== ? (for speed). I once did an experiment, and it seems
    to have little effect, and maybe makes things worse.

  * "Ends with literal string" - note that a single character doesn't gain much
    over the existing "required code unit" feature that just remembers one code
    unit.

  * Remember an initial string rather than just 1 code unit.

  * A required code unit from alternatives - not just the last unit, but an
    earlier one if common to all alternatives.

  * Friedl contains other ideas.

  * The code does not set initial code unit flags for Unicode property types
    such as \p; I don't know how much benefit there would be for, for example,
    setting the bits for 0-9 and all values >= xC0 (in 8-bit mode) when a
    pattern starts with \p{N}.

. If Perl gets to a consistent state over the settings of capturing sub-
  patterns inside repeats, see if we can match it. One example of the
  difference is the matching of /(main(O)?)+/ against mainOmain, where PCRE2
  leaves $2 set. In Perl, it's unset. Changing this in PCRE2 will be very hard
  because I think it needs much more state to be remembered.

. A feature to suspend a match via a callout was once requested.

. An option to convert results into character offsets and character lengths.

. A (non-Unix) user wanted pcregrep options to (a) list a file name just once,
  preceded by a blank line, instead of adding it to every matched line, and (b)
  support --outputfile=name.

. Define a union for the results from pcre2_pattern_info().

. Provide a "random access to the subject" facility so that the way in which it
  is stored is independent of PCRE2. For efficiency, it probably isn't possible
  to switch this dynamically. It would have to be specified when PCRE2 was
  compiled. PCRE2 would then call a function every time it wanted a character.

. pcre2grep: add -rs for a sorted recurse. Having to store file names and sort
  them will of course slow it down.

. Someone suggested --disable-callout to save code space when callouts are
  never wanted. This seems rather marginal.

. A user suggested a parameter to limit the length of string matched, for
  example if the parameter is N, the current match should fail if the matched
  substring exceeds N. This could apply to both match functions. The value
  could be a new field in the match context. Compare the offset_limit feature,
  which limits where a match must start.

. Write a function that generates random matching strings for a compiled
  pattern.

. Pcre2grep: an option to specify the output line separator, either as a string
  or select from a fixed list. This is not straightforward, because at the
  moment it outputs whatever is in the input file.

. Improve the code for duplicate checking in pcre2_dfa_match(). An incomplete,
  non-thread-safe patch showed that this can help performance for patterns
  where there are many alternatives. However, a simple thread-safe
  implementation that I tried made things worse in many simple cases, so this
  is not an obviously good thing.

. PCRE2 cannot at present distinguish between subpatterns with different names,
  but the same number (created by the use of ?|). In order to do so, a way of
  remembering *which* subpattern numbered n matched is needed. (*MARK) can
  perhaps be used as a way round this problem. However, note that Perl does not
  distinguish: like PCRE2, a name is just an alias for a number in Perl.

. Instead of having #ifdef HAVE_CONFIG_H in each module, put #include
  "something" and the the #ifdef appears only in one place, in "something".

. Implement something like (?(R2+)... to check outer recursions.

. If Perl ever supports the POSIX notation [[.something.]] PCRE2 should try
  to follow.

. A user wanted a way of ignoring all Unicode "mark" characters so that, for
  example "a" followed by an accent would, together, match "a". This can only
  be done clumsily at present by using a lookahead such as /(?=a)\X/, which
  works for "combining" characters.

. Perl supports [\N{x}-\N{y}] as a Unicode range, even in EBCDIC. PCRE2
  supports \N{U+dd..} everywhere, but not in EBCDIC.

. Unicode stuff from Perl:

    \b{gcb} or \b{g}    grapheme cluster boundary
    \b{sb}              sentence boundary
    \b{wb}              word boundary

  See Unicode TR 29. The last two are very much aimed at natural language.

. Allow a callout to specify a number of characters to skip. This can be done
  compatibly via an extra callout field.

. Allow callouts to return *PRUNE, *COMMIT, *THEN, *SKIP, with and without
  continuing (that is, with and without an implied *FAIL). A new option,
  PCRE2_CALLOUT_EXTENDED say, would be needed. This is unlikely ever to be
  implemented by JIT, so this could be an option for pcre2_match().

. A limit on substitutions: a user suggested somehow finding a way of making
  match_limit apply to the whole operation instead of each match separately.

. Some #defines could be replaced with enums to improve robustness.

. There was a request for an option for pcre2_match() to return the longest
  match. This would mean searching for all possible matches, of course.

. Perl's /a modifier sets Unicode, but restricts \d etc to ASCII characters,
  which is the PCRE2 default for PCRE2_UTF (use PCRE2_UCP to change). However,
  Perl also has /aa, which in addition, disables ASCII/non-ASCII caseless
  matching. Perhaps we need a new option PCRE2_CASELESS_RESTRICT_ASCII. In
  practice, this just means not using the ucd_caseless_sets[] table.

. There is more that could be done to the oss-fuzz setup (needs some research).
  A seed corpus could be built. I noted something about $LIB_FUZZING_ENGINE.
  The test function could make use of get_substrings() to cover more code.

. A neater way of handling recursion file names in pcre2grep, e.g. a single
  buffer that can grow. See also GitHub issue #2 (recursion looping via
  symlinks).

. A user suggested that before/after parameters in pcre2grep could have
  negative values, to list lines near to the matched line, but not necessarily
  the line itself. For example, --before-context=-1 would list the line *after*
  each matched line, without showing the matched line. The problem here is what
  to do with matches that are close together. Maybe a simpler way would be a
  flag to disable showing matched lines, only valid with either -A or -B?

. There was a suggestiong for a pcre2grep colour default, or possibly a more
  general PCRE2GREP_OPT, but only for some options - not file names or patterns.

. Breaking loops that match an empty string: perhaps find a way of continuing
  if *something* has changed, but this might mean remembering additional data.
  "Something" could be a capture value, but then a list of previous values
  would be needed to avoid a cycle of changes.

. If a function could be written to find 3-character (or other length) fixed
  strings, at least one of which must be present for a match, efficient
  pre-searching of large datasets could be implemented.

. If pcre2grep had --first-line (match only in the first line) it could be
  efficiently used to find files "starting with xxx". What about --last-line?
  There was also the suggestion of an option for pcre2grep to scan only the
  start of a file. I am not keen - this is the job of "head".

. A user requested a means of determining whether a failed match was failed by
  the start-of-match optimizations, or by running the match engine. Easy enough
  to define a bit in the match data, but all three matchers would need work.

. Would inlining "simple" recursions provide a useful performance boost for the
  interpreters? JIT already does some of this, but it may not be worth it for
  the interpreters.

. Redesign handling of class/nclass/xclass because the compile code logic is
  currently very contorted and obscure. Also there was a request for a way of
  re-defining \w (and therefore \W, \b, and \B). An in-pattern sequence such as
  (?w=[...]) was suggested. Easiest way would be simply to inline the class,
  with lookarounds for \b and \B. Ideally the setting should last till the end
  of the group, which means remembering all previous settings; maybe a fixed
  amount of stack would do - how deep would anyone want to nest these things?
  See GitHub issue #13 for a compendium of character class issues, including
  (?[...]) extended classes.

. A user suggested something like --with-build-info to set a build information
  string that could be retrieved by pcre2_config(). However, there's no
  facility for a length limit in pcre2_config(), and what would be the
  encoding?

. Quantified groups with a fixed count currently operate by replicating the
  group in the compiled bytecode. This may not really matter in these days of
  gigabyte memory, but perhaps another implementation might be considered.
  Needs coordination between the interpreters and JIT.

. There are regular requests for variable-length lookbehinds.

. See also any suggestions in the GitHub issues.

Philip Hazel
Email local part: Philip.Hazel
Email domain: gmail.com
Last updated: 25 April 2022